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Made in ca
Storm Trooper with Maglight




Well I understand that there's gotta be a way to make all weapon types different by giving them their own advantages, disadvantages, whatever.
But realistically, those guardsmen wouldn't charge the enemy without firing at them while they're charging.

So I would like to propose this rule :

Models with rapid fire weapons can charge after shooting BUT, they have to fire snapshots if they are to charge with them. Realistically, it makes sense. Anybody else this would be cool? I can even see this happening with heavy weapons but that may be stepping too far over the line.

123ply: Dataslate- 4/4/3/3/1/3/1/8/6+
Autopistol, Steel Extendo, Puma Hoodie
USRs: "Preferred Enemy: Xenos"
"Hatred: Xenos"
"Racist and Proud of it" - Gains fleshbane, rending, rage, counter-attack, and X2 strength and toughness when locked in combat with units not in the "Imperium of Man" faction.

Collection:
AM/IG - 122nd Terrax Guard: 2094/3000pts
Skitarii/Cult Mech: 1380/2000pts
Khorne Daemonkin - Host of the Nervous Knife: 1701/2000pts
Orks - Rampage Axez: 1753/2000pts 
   
Made in us
Missionary On A Mission



Eastern VA

I could see that.

Alternatively, perhaps allow all Rapid-fire weapons to fire one shot at half range, counting as "Assault 1" if they do.

~4500 -- ~4000 -- ~2000 -- ~5000 -- ~5000 -- ~4000 
   
Made in gb
Focused Fire Warrior





England

I would say that this rule makes sense for rapid-fire weaponry, but not heavy weaponry. That would make it too powerful if it was for heavy.

I like the thinking behind it though.

Novels:
The Pirate Throne - 272 Pages
An Empire Broken - 229 Pages

Current Writing Project:
The Circus of the Devil

Short Stories:
The Skulls in the Well 
   
Made in ca
Storm Trooper with Maglight




jade_angel wrote:
I could see that.

Alternatively, perhaps allow all Rapid-fire weapons to fire one shot at half range, counting as "Assault 1" if they do.[/quote
That's pretty cool too, but I like the idea of my guardsmen firing fully automatic during the charge. Also you'd probsbly miss most your shots of you were charging guns blazing towards the enemy

I always found it kind of weird how these models with bayonets couldn't fire their guns if they wanted to charge

123ply: Dataslate- 4/4/3/3/1/3/1/8/6+
Autopistol, Steel Extendo, Puma Hoodie
USRs: "Preferred Enemy: Xenos"
"Hatred: Xenos"
"Racist and Proud of it" - Gains fleshbane, rending, rage, counter-attack, and X2 strength and toughness when locked in combat with units not in the "Imperium of Man" faction.

Collection:
AM/IG - 122nd Terrax Guard: 2094/3000pts
Skitarii/Cult Mech: 1380/2000pts
Khorne Daemonkin - Host of the Nervous Knife: 1701/2000pts
Orks - Rampage Axez: 1753/2000pts 
   
Made in us
Gore-Soaked Lunatic Witchhunter







Alternately drop the Rapid Fire/Assault distinction entirely. It's close enough to irrelevant as makes no difference; the percentage of games I've cared about whether I shot a rapid fire weapon or charged is minute.

Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
Meridian: Necromunda-based 40k skirmish: https://www.dakkadakka.com/dakkaforum/posts/list/795374.page 
   
Made in ca
Storm Trooper with Maglight




I don't know how I messed this post up so bad ^

123ply: Dataslate- 4/4/3/3/1/3/1/8/6+
Autopistol, Steel Extendo, Puma Hoodie
USRs: "Preferred Enemy: Xenos"
"Hatred: Xenos"
"Racist and Proud of it" - Gains fleshbane, rending, rage, counter-attack, and X2 strength and toughness when locked in combat with units not in the "Imperium of Man" faction.

Collection:
AM/IG - 122nd Terrax Guard: 2094/3000pts
Skitarii/Cult Mech: 1380/2000pts
Khorne Daemonkin - Host of the Nervous Knife: 1701/2000pts
Orks - Rampage Axez: 1753/2000pts 
   
Made in us
Norn Queen






Why not make it a single choice of. 1) dont shoot durring the shooting phase. 2) if they did not shoot durring shooting thwy may declare an assault. 3) when declaringing the assault, before rolling charge distance they may fire rapid fire weapons as snap shots.


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in us
Gore-Soaked Lunatic Witchhunter







 Lance845 wrote:
Why not make it a single choice of. 1) dont shoot durring the shooting phase. 2) if they did not shoot durring shooting thwy may declare an assault. 3) when declaringing the assault, before rolling charge distance they may fire rapid fire weapons as snap shots.


How many pages of rules do you want to add to the rulebook, exactly?

Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
Meridian: Necromunda-based 40k skirmish: https://www.dakkadakka.com/dakkaforum/posts/list/795374.page 
   
Made in gb
Fixture of Dakka




 AnomanderRake wrote:
 Lance845 wrote:
Why not make it a single choice of. 1) dont shoot durring the shooting phase. 2) if they did not shoot durring shooting thwy may declare an assault. 3) when declaringing the assault, before rolling charge distance they may fire rapid fire weapons as snap shots.


How many pages of rules do you want to add to the rulebook, exactly?

We're adding rules either way. I'd just leave it as it is. It's hardly a big issue with the game.

tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam  
   
Made in ca
Storm Trooper with Maglight




 Lance845 wrote:
Why not make it a single choice of. 1) dont shoot durring the shooting phase. 2) if they did not shoot durring shooting thwy may declare an assault. 3) when declaringing the assault, before rolling charge distance they may fire rapid fire weapons as snap shots.


Well I mean, that's exactly what the rules are right now except for the third point, which is exactly what my topic is about

123ply: Dataslate- 4/4/3/3/1/3/1/8/6+
Autopistol, Steel Extendo, Puma Hoodie
USRs: "Preferred Enemy: Xenos"
"Hatred: Xenos"
"Racist and Proud of it" - Gains fleshbane, rending, rage, counter-attack, and X2 strength and toughness when locked in combat with units not in the "Imperium of Man" faction.

Collection:
AM/IG - 122nd Terrax Guard: 2094/3000pts
Skitarii/Cult Mech: 1380/2000pts
Khorne Daemonkin - Host of the Nervous Knife: 1701/2000pts
Orks - Rampage Axez: 1753/2000pts 
   
Made in au
Crushing Black Templar Crusader Pilot






As per ideas such as the "Assault out of vehicles that do not have the 'Assault Vehicle' Special Rule only if the vehicle remains stationary during the corresponding turn", it might also work to say that units that makes shooting attacks with one or more Rapid Fire weapons can charge in the same turn if and only if the unit remains stationary prior to the Assault Phase.
   
Made in us
Missionary On A Mission



Eastern VA

Now that one I like, actually. Makes a useful distinction - and maybe include Salvo in there too. (Though IMHO, Salvo and Rapid-Fire should get condensed and tweaked, but that's Another Rant.)

So, Assault weapons shoot on the move and you still charge; Rapid-Fire/Salvo can shoot on the move or shoot before you charge but not both; Heavy/Ordnance you have to sit still to shoot and still can't charge. (Sprinkle "effectively" in there as necessary to represent snap-shooting.)

~4500 -- ~4000 -- ~2000 -- ~5000 -- ~5000 -- ~4000 
   
 
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