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![[Post New]](/s/i/i.gif) 2016/09/07 19:10:04
Subject: Renegade Guard are dead?
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Fresh-Faced New User
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Just came back from awhile off and my dream army has always been a Chaos/IG army, where the bulk of the army is an Imperial Guard force and a small elite Cadre of CSM that have sort of enslaved/cocerced a PDF force to serve them under threat of death/torture.
I noticed in the new ally matrix Chaos and IG are now "Come The Apocalypse" which is sad as it sort of kills the army I wanted (and Cultists are super lame). How steep are the penalties exactly? (Rulebook is in the mail). Is there another list/book/dex (possibly FW?) that would allow this?
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![[Post New]](/s/i/i.gif) 2016/09/07 19:12:32
Subject: Renegade Guard are dead?
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Legendary Master of the Chapter
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IIRC They cant be within some inchs away otherwise they need to roll a dice to see if they do a thing.
also they dont have objective secured which isnt really much a handy cap.
you could always just get the renegade book from forgeworld which is exactly what you want.
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Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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![[Post New]](/s/i/i.gif) 2016/09/07 19:17:03
Subject: Renegade Guard are dead?
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Fresh-Faced New User
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Desubot wrote:IIRC They cant be within some inchs away otherwise they need to roll a dice to see if they do a thing.
also they dont have objective secured which isnt really much a handy cap.
you could always just get the renegade book from forgeworld which is exactly what you want.
https://www.forgeworld.co.uk/en-US/Imperial-Armour-Volume-Thirteen-War-Machines-of-the-Lost-and-the-Damned
This book here? So it has IG style rules and allows you to play normal CSM as well?
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![[Post New]](/s/i/i.gif) 2016/09/07 19:19:11
Subject: Re:Renegade Guard are dead?
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Ancient Venerable Black Templar Dreadnought
Where ever the Emperor needs his eyes
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I'd recomend the Renegades and Heretics list which provides you with a "Mortal" Chaos followers army list that have loads customization in what you can do with them. For an overview of what they are and what they have available; https://1d4chan.org/wiki/Warhammer_40,000/Tactics/Renegades_and_Heretics(7E) For their rules and the rules for FW Chaos Vehicles; https://www.forgeworld.co.uk/en-US/Imperial-Armour-Volume-Thirteen-War-Machines-of-the-Lost-and-the-Damned EDIT: You beat me to the Link, but yes, that book. Also as Chaos they are "Battle Brothers" with CSM for Allies and with the Covenant of Slaanesh on your HQ you get access to a squad of Noise Marines.
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This message was edited 3 times. Last update was at 2016/09/07 19:20:45
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![[Post New]](/s/i/i.gif) 2016/09/07 19:22:21
Subject: Renegade Guard are dead?
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Gore-Soaked Lunatic Witchhunter
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Sort of. You need the CSM book in addition and you use the Allies rules in the core book to field both together, but they are treated as Battle-Brothers (best level of allies) so the only downside is needing compulsory HQ/Troops for both.
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![[Post New]](/s/i/i.gif) 2016/09/07 19:39:57
Subject: Renegade Guard are dead?
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Longtime Dakkanaut
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They are alive and kicking just check the major tournament results renegade guards are good. Also there is a 30k renegade list that's even more fun due to the modelling opportunities it creates.
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Inactive, user. New profile might pop up in a while |
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![[Post New]](/s/i/i.gif) 2016/09/16 06:42:14
Subject: Renegade Guard are dead?
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Twisting Tzeentch Horror
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IA13 is where its all at for Renegade Guard.
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![[Post New]](/s/i/i.gif) 2016/09/16 08:03:43
Subject: Renegade Guard are dead?
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Mysterious Techpriest
Fortress world of Ostrakan
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Chaos and IG is Come the Apocalyse, but when playing friendly games I belive your opponent will agree to play them as Battle Brothers, if you have nice and stylised army.
Or play them as Renegades and heretics, as has been mentioned earlier.
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![[Post New]](/s/i/i.gif) 2016/09/16 08:21:15
Subject: Renegade Guard are dead?
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Dakka Veteran
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Consider Siege of Vraks.
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In the Grimdark future of DerpHammer40k, there are only dank memes! |
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![[Post New]](/s/i/i.gif) 2016/09/16 08:30:06
Subject: Renegade Guard are dead?
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Battleship Captain
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and Cultists are super lame
There are a couple of ways of seriously improving cultists, by the way:
1) Khorne Daemonkin cultists are more expensive, but get (in addition to the Mark Of Khorne, obviously) Blood For The Blood God, letting them use the Blood Tithe gifts......theoretically racking up furious charge, or (in extreme cases with the Blood Cult) furious charge and +1 attack. People who dismiss cultists as "oh, they're lame" tend to get a nasty shock when a unit of eight delivers 41 S4 attacks on the charge (the same as a full squad of chosen!)
2) The Helbrute Dataslate. The Helcult is 2 units of cultists and a Helbrute that the cultists have apparently decided is god (don't ask). This makes the cultists fearless as long as the Helbrute is alive - and if it gets killed, they then gain Hatred to boot - as well as providing the Helbrute with a 3+ cover save if they're in the way. Big fearless cultist units are nice bubble-wrap, and (unlike a dark apostle) there's no range restriction and you don't lose it to an ill-advised challenge or focused witchfire.
3) The Traitor's Hate formation has a dark apostle and loads of cultist units which respawn with outflank on a 4+ when killed.
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Termagants expended for the Hive Mind: ~2835
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![[Post New]](/s/i/i.gif) 2016/09/16 10:35:35
Subject: Renegade Guard are dead?
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Shadowy Grot Kommittee Memba
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Take the plunge to the iA list. It is exactly what you want, and I've yet to find someone who minds playing against my renegades as they are so close to ig everyone unddrstsmds the rules.
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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