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Made in us
Longtime Dakkanaut







In the Chaos Codex, an Aspiring Sorcerer has a Force Weapon.

In WoM/Traitor Legions, the Aspiring Sorcerer has a Force Stave.

The rules in Traitor Legions "update, replace, or complement" as appropriate.

Using that wording, could I argue that the new Rubric Marines are a complement to the old Rubric Marines, and stick to using the old entry where the Aspiring Sorcerer could take any Force Weapon, in this case a Force Axe?
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

I believe the Rubric Marines entry in Wrath of Magnus specifically "replaces" the Thousand Sons entry in the CSM codex. But I don't have the book yet, just giving a place to start.

This message was edited 1 time. Last update was at 2016/12/20 14:24:43


   
Made in ie
Crazed Spirit of the Defiler




Ireland

Under Datasheets on page 140 of Wrath of Magnus it states:

These datasheets are new Army List Entries for Codex: Chaos Space Marines. Ahriman (pg 142) replaces his Army List Entry from the codex, and the Rubric Marines (pg 145) replace the entry for Thousand Sons.


So it replaces them. Now Traitor Legions doesn't make the same explicit reference to Ahriman and the Rubric Marines but it does include "replace".

I'm afraid I think it's Force Staves only from here on for the Rubric Aspiring Sorcerers, which is bs considering the original Aspiring Sorcerer models came with Force Swords.

By the 37 keys of Tzeentch,We open the way for our brothers,
By the 1000 whispers of Slaanesh we call to them,
By the 12 plagues of Nurgle we fell their enemies,
And by the mighty axe of Khorne we cut open the world for them!

- Ritual of Summoning, Recited by Amphion and Zethus Dark Sorcerers of the Deimos Peninsula,Kronos


 
   
Made in nl
Automated Rubric Marine of Tzeentch



Netherlands

I think so as well. Little piece of info though: The new box for the Exalted Sorcerers makes 3 models, but in order to have multiple poses available, comes with 6 different staves, with hand attached up to the shoulder and everything. So for each box of exalteds you can have 3 extra arms + force staves to replace in your already existing Rubric units.

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Made in us
Powerful Phoenix Lord





Dallas area, TX

It is interesting when an optional book replaces an entry.

As you don't 'have' to use WoM or TL, you could argue that the old entry is valid. However, it you use ANYTHING from either book, I would say you are then obligated to use the newest entry.

It's the same with Horrors & BloodThirsters. Both got expanded entries in CotW & WoM respectively. As a Daemon player, I am not requires to get those books. However in a tournament, I would be expected to use the updated versions of those entries.

-

   
Made in au
Dakka Veteran




 Galef wrote:
However in a tournament, I would be expected to use the updated versions of those entries.

In my area using the old entries from current publications is fine. Ie: using pink horrors from Codex: Chaos Daemons. No tournament where I live are forcing players to use supplements.

If in doubt it is always best to ask the TO. I would expect most organizers to be OK with you using a entry from a current book even if a supplement updates it. Of course if you are using the supplement then the expectation would be to use the updated entry.
   
Made in us
Oozing Plague Marine Terminator





If you're gonna use the old entry, then you gotta stick with it entirely, no cherry picking between the old book and the new book.... IE, taking a force "weapon" Sorcerer, but also taking the new flamers or soul cannon on the rubrics or whatever....

But me personally, i wouldn't care what p.weapon you take.
   
Made in us
Longtime Dakkanaut







 Nightlord1987 wrote:
If you're gonna use the old entry, then you gotta stick with it entirely, no cherry picking between the old book and the new book.... IE, taking a force "weapon" Sorcerer, but also taking the new flamers or soul cannon on the rubrics or whatever....

But me personally, i wouldn't care what p.weapon you take.


Considering the Warpflamer is very arguably a downgrade, and the Soulreaper Cannon can only be taken in a 10-man unit, for a total point cost of 305(!) points, I have no issue with doing it all-or-nothing.
   
Made in us
Dakka Veteran






Seems like this would be very similar to the release of the iron priest for space wolves. Didn't their faq say pick which dataslate you use?
   
Made in be
Khorne Chosen Marine Riding a Juggernaut





Belgium

yup

   
Made in us
Regular Dakkanaut





Illinois

I don't have the codex nor the datasheet, but every codex and supplement I currently have just says power weapon or force weapon. Implying you can pick whatever subcatacory you please. However if others have stated is true, that is specifically states powerstave, technically, you use that. However, I personally don't know anyone, who would be upset if you asked if you could say they are axes, nor would be upset for you doing so.

Anytime a codex or supplement comes out that changes rules that literally you have models for but makes them illegal or no longer practical, your opponent and or friends won't hold you responsible for it. Especially because it will happen to them, in time.

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Made in nl
Automated Rubric Marine of Tzeentch



Netherlands

I actually believe that the force staff is a better weapon than a force axe on a 1-wound sorcerer that has to declare challenges. But on the matter at hand, it seems that we can't have anything else at the moment. Which is alright for me, even though it means I need to mutilate my 3 aspirings holding swords.

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Made in us
Longtime Dakkanaut







topaxygouroun i wrote:
I actually believe that the force staff is a better weapon than a force axe on a 1-wound sorcerer that has to declare challenges. But on the matter at hand, it seems that we can't have anything else at the moment. Which is alright for me, even though it means I need to mutilate my 3 aspirings holding swords.


You can avoid challenges by advancing in an inverse wedge with the Sorcerer in the back. Most MCs also don't get to challenge. The removal of the option altogether just reeks of spitefulness.
   
Made in au
Unrelenting Rubric Terminator of Tzeentch





Can't avoid the challenge anymore, now you have to switch places with any model that would be in base contact if you can't move to within 3" and as a kicker for trying to avoid the challenge, any model moved in such a way, doesn't get to attack that phase.

As for the staff being the better choice, definately not. You're going after any combat characters as they should be I5 so you're weinging last anyway and a 4++ also means you have reasonable odds of surviving to I1 with the axe. Ignoring armour is almost always better than +1 str unless they've got a very good invulnerable save.

 Peregrine wrote:
What, you don't like rolling dice to see how many dice you roll? Why are you such an anti-dice bigot?
 
   
Made in us
Longtime Dakkanaut







 Drasius wrote:
Can't avoid the challenge anymore, now you have to switch places with any model that would be in base contact if you can't move to within 3" and as a kicker for trying to avoid the challenge, any model moved in such a way, doesn't get to attack that phase.

As for the staff being the better choice, definately not. You're going after any combat characters as they should be I5 so you're weinging last anyway and a 4++ also means you have reasonable odds of surviving to I1 with the axe. Ignoring armour is almost always better than +1 str unless they've got a very good invulnerable save.


Wait, what's that bit about challenges? The old trick was go hang back, so the Sorcerer was not within 2" of any b2b-engaged models at the start of the fight sub-phase, then to pile in at I1. Did something just change?
   
Made in gb
Decrepit Dakkanaut




No it didn't. Drasius just didn't read to the end of the challenges section, where they stupidly put the requirement to be engaged in.
   
 
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