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Made in us
Fresh-Faced New User




I am a Tyranid player, and for me it's the "Hive Mind" aspect of the army. I am currently reading through the Horus Heresey and sometimes I get jealous of all the cool characters involved. Outside of the Special Characters given to us in the codex, sometimes I wish my army wasn't a swarm of mindless killing machines. But then I look at my Tyrannofexes and feel all warm and fuzzy about them again.
   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

Lack of a big nasty Slaanesh GD when every other god gets one.
Not that a KoS is too viable now anyway. Blah.

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in us
Flashy Flashgitz




Armageddon

Orks are my passion and I could whine about the codex all darn day, but I'll try not to.

I'll say the lack of model options for my HQ choices. Now, orks have a very nice 99% plastic range thats great for converting. But no mega armor or bike warbosses? I can't use normal sized models because warbosses are supposed to be giant. What am I going to use the AOBR warboss like every other conversion on the planet? I can't sculpt using greenstuff, and third party sites orks look nothing like GW orks (for obvious legal reasons).

Can we please update from the 2 resin warbosses from 3rd edition please. My army mainly spams meks/painboys because of this lack of good warboss issue, but they tied the waaaagh rule to the warboss in this new codex for some reason AND THERE I GO AGAIN complaining about the codex gork and mork dammit.

"People say on their first meeting a Man and an Ork exchanged a long, hard look, didn't care much for what they saw, and shot each other dead." 
   
Made in ca
Fighter Ace






Ork special weapons. It's been burna, big shoota, and rokkits since 2nd Ed. Those are just marine equivalents from that time. some cool new wargear would be nice.
   
Made in us
Lone Wolf Sentinel Pilot





Not being able to play all DW was a kick in the nuts with this new edition. I have no option of doing an all DW army because they all have to start in reserves but don't have any way of arriving turn 1 anymore. On top of that the redemption force lets everything come in turn 2 but limits me to one dread and one knights squad. The strike force lets me take whatever but they only come in guaranteed if I run RW too. Really killed the favorite aspect of my army.

As for guard, like Don I'll complain about model options. Can take 3 meltaguns in a squad, 0 come with the kit, and the command squad only comes with 1. Same for plasma.
   
Made in ca
Gargantuan Gargant






 slip wrote:
Ork special weapons. It's been burna, big shoota, and rokkits since 2nd Ed. Those are just marine equivalents from that time. some cool new wargear would be nice.


Seconded.

For a race all about their wacky weaponry, we have a weird lack of variety when it comes to weapons. At least in terms of availability in the army.

A Warboss or Big Mek should have access to Snazzguns, Burnas, stuff even normal boyz have access to.

Similarly, we have a shocking lack of CC weapons for a race that is so into facebeating. Having a viable alternative to the power klaw would be nice, even if its variants of the choppa or just upgrading the big choppa to be AP3 base, or have AP4 and rending.

Also getting an invuln. piece of wargear again for our HQ's that works in all phases would be nice.

   
Made in us
Fresh-Faced New User




 Don Savik wrote:
Orks are my passion and I could whine about the codex all darn day, but I'll try not to.

I'll say the lack of model options for my HQ choices. Now, orks have a very nice 99% plastic range thats great for converting. But no mega armor or bike warbosses? I can't use normal sized models because warbosses are supposed to be giant. What am I going to use the AOBR warboss like every other conversion on the planet? I can't sculpt using greenstuff, and third party sites orks look nothing like GW orks (for obvious legal reasons).

Can we please update from the 2 resin warbosses from 3rd edition please. My army mainly spams meks/painboys because of this lack of good warboss issue, but they tied the waaaagh rule to the warboss in this new codex for some reason AND THERE I GO AGAIN complaining about the codex gork and mork dammit.


The only thing stopping me from playing Orks is that in the last ten years I can't remember a single time where you could get a decent deal on a bunch of Ork Boyz. $29 for 10 of them is just silly and they've never really gotten a battleforce/start collecting box that is a good deal.
   
Made in ca
Confessor Of Sins





I don't think I have to say it at this point, do I?

I mean, apparently people around here know my name.

So just, like, guess.
   
Made in ca
Gargantuan Gargant






kpatterson14206 wrote:
 Don Savik wrote:
Orks are my passion and I could whine about the codex all darn day, but I'll try not to.

I'll say the lack of model options for my HQ choices. Now, orks have a very nice 99% plastic range thats great for converting. But no mega armor or bike warbosses? I can't use normal sized models because warbosses are supposed to be giant. What am I going to use the AOBR warboss like every other conversion on the planet? I can't sculpt using greenstuff, and third party sites orks look nothing like GW orks (for obvious legal reasons).

Can we please update from the 2 resin warbosses from 3rd edition please. My army mainly spams meks/painboys because of this lack of good warboss issue, but they tied the waaaagh rule to the warboss in this new codex for some reason AND THERE I GO AGAIN complaining about the codex gork and mork dammit.


The only thing stopping me from playing Orks is that in the last ten years I can't remember a single time where you could get a decent deal on a bunch of Ork Boyz. $29 for 10 of them is just silly and they've never really gotten a battleforce/start collecting box that is a good deal.


Have you not checked eBay? There's still a bunch of boyz leftover from the Assault on Black Reach set. So while there's not many options from GW proper, there's plenty available on the used market.


Automatically Appended Next Post:
 Pouncey wrote:
I don't think I have to say it at this point, do I?

I mean, apparently people around here know my name.

So just, like, guess.


slavery

This message was edited 1 time. Last update was at 2017/01/01 19:15:28


 
   
Made in us
Fresh-Faced New User




 Grimskul wrote:
kpatterson14206 wrote:
 Don Savik wrote:
Orks are my passion and I could whine about the codex all darn day, but I'll try not to.

I'll say the lack of model options for my HQ choices. Now, orks have a very nice 99% plastic range thats great for converting. But no mega armor or bike warbosses? I can't use normal sized models because warbosses are supposed to be giant. What am I going to use the AOBR warboss like every other conversion on the planet? I can't sculpt using greenstuff, and third party sites orks look nothing like GW orks (for obvious legal reasons).

Can we please update from the 2 resin warbosses from 3rd edition please. My army mainly spams meks/painboys because of this lack of good warboss issue, but they tied the waaaagh rule to the warboss in this new codex for some reason AND THERE I GO AGAIN complaining about the codex gork and mork dammit.


The only thing stopping me from playing Orks is that in the last ten years I can't remember a single time where you could get a decent deal on a bunch of Ork Boyz. $29 for 10 of them is just silly and they've never really gotten a battleforce/start collecting box that is a good deal.


Have you not checked eBay? There's still a bunch of boyz leftover from the Assault on Black Reach set. So while there's not many options from GW proper, there's plenty available on the used market.



I cannot stand the AOBR models. I have seen those same ten poses way too often. Also I prefer to run shoota boyz.
   
Made in ca
Confessor Of Sins





 Grimskul wrote:
 Pouncey wrote:
I don't think I have to say it at this point, do I?

I mean, apparently people around here know my name.

So just, like, guess.


slavery


I have no idea why you said that in response to my post.

But clearly it made sense to you.

Please tell me what you're thinking.
   
Made in us
Gore-Soaked Lunatic Witchhunter







 Pouncey wrote:
 Grimskul wrote:
 Pouncey wrote:
I don't think I have to say it at this point, do I?

I mean, apparently people around here know my name.

So just, like, guess.


slavery


I have no idea why you said that in response to my post.

But clearly it made sense to you.

Please tell me what you're thinking.


Before this gets out of hand I'm going to suggest that the laughing-Ork face might mean he's poking fun at you for leaving that one open rather than making a serious suggestion about you or your positions.

Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
Meridian: Necromunda-based 40k skirmish: https://www.dakkadakka.com/dakkaforum/posts/list/795374.page 
   
Made in ca
Confessor Of Sins





 AnomanderRake wrote:
 Pouncey wrote:
 Grimskul wrote:
 Pouncey wrote:
I don't think I have to say it at this point, do I?

I mean, apparently people around here know my name.

So just, like, guess.


slavery


I have no idea why you said that in response to my post.

But clearly it made sense to you.

Please tell me what you're thinking.


Before this gets out of hand I'm going to suggest that the laughing-Ork face might mean he's poking fun at you for leaving that one open rather than making a serious suggestion about you or your positions.


...

Ha.

Ha ha.

Funny.

Good one.
   
Made in ca
Gargantuan Gargant






kpatterson14206 wrote:
 Grimskul wrote:
kpatterson14206 wrote:
 Don Savik wrote:
Orks are my passion and I could whine about the codex all darn day, but I'll try not to.

I'll say the lack of model options for my HQ choices. Now, orks have a very nice 99% plastic range thats great for converting. But no mega armor or bike warbosses? I can't use normal sized models because warbosses are supposed to be giant. What am I going to use the AOBR warboss like every other conversion on the planet? I can't sculpt using greenstuff, and third party sites orks look nothing like GW orks (for obvious legal reasons).

Can we please update from the 2 resin warbosses from 3rd edition please. My army mainly spams meks/painboys because of this lack of good warboss issue, but they tied the waaaagh rule to the warboss in this new codex for some reason AND THERE I GO AGAIN complaining about the codex gork and mork dammit.


The only thing stopping me from playing Orks is that in the last ten years I can't remember a single time where you could get a decent deal on a bunch of Ork Boyz. $29 for 10 of them is just silly and they've never really gotten a battleforce/start collecting box that is a good deal.


Have you not checked eBay? There's still a bunch of boyz leftover from the Assault on Black Reach set. So while there's not many options from GW proper, there's plenty available on the used market.



I cannot stand the AOBR models. I have seen those same ten poses way too often. Also I prefer to run shoota boyz.


Fair enough. If you want shoota boyz, they're definitely harder to come by rather than the usual choppa/slugga combo. eBay still does have a lot of pre built shoota boyz for bid though that you can get that is relatively cheap. I definitely agree that the Ork boyz box should be 20 models for what you're paying, or that we should have some combo discount from GW proper.
   
Made in us
Decrepit Dakkanaut





Hyperspace

Drones are incredibly irritating to deploy, putting them on their stands and moving them around.



Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
 
   
Made in us
Gore-Soaked Lunatic Witchhunter







Eldar: A mixture of poor internal balance and terrible people. The Codex is a stew of grossly overpowered units, good units, mediocre units, and terrible units, and yet it produces a constant stream of people telling me I'm a terrible person and my Codex obviously needs to be made unplayable for reasons ranging from blaming d***bags bringing tournament lists to a casual setting on the Codex rather than the d***bag, to the horrendous unfairness of another Codex doing something better than Space Marines do. I like the aesthetic. I like the army. I got into this game because of them. Yet every time I try to take them to the table this edition I either steamroll without contest or get steamrolled without contest, and every time I try to discuss it I end up under a barrage of insults.

(From a lore standpoint (probably the spirit in which this was intended) I don't like the fact that I keep getting told my army is good at predicting the future, yet the presence of a single Space Marine anywhere near an Eldar force renders all their predictions invalid so they get to get chopped up in the first act and give a bit of foreshadowing to the protagonists while doing so. The bit where Space Marines get exaggerated battle prowess and smoosh the Eldar in their own books is just icing on the mess.)

Grey Knights: Incredibly bad planning. The 5e Codex made a lot of radical changes to the army that looked cool but were horrendously under-tested, and the 7e Codex took a few of the key crutches out, so the whole thing has collapsed into a pile of mush. There's also the extra annoyance that we're supposed to be powerful psykers, yet we can barely do anything with said psychic power on the table beyond sit around and be batteries for allied psykers.


Automatically Appended Next Post:
 Pouncey wrote:

...

Ha.

Ha ha.

Funny.

Good one.


I try. If you do decide to take offense and get into a long fight that derails the thread I get to say 'I told you so.'

This message was edited 1 time. Last update was at 2017/01/01 19:34:03


Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
Meridian: Necromunda-based 40k skirmish: https://www.dakkadakka.com/dakkaforum/posts/list/795374.page 
   
Made in gb
Fixture of Dakka




Names that don't reference wolves. Please. It won't scare people GW....

I'd also like Eldar to have a story where they succeed without some horrid drawback. They're meant to be smart for heavens sake.

This message was edited 1 time. Last update was at 2017/01/01 19:35:38


tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam  
   
Made in ca
Confessor Of Sins





 AnomanderRake wrote:
I try. If you do decide to take offense and get into a long fight that derails the thread I get to say 'I told you so.'


Actually, the reason I didn't type it out was because I've spent the past month or two being insulted for complaining about my army. It got to the point where people didn't believe that I was ever capable of saying anything positive, and treated me as someone who complained because I liked complaining. At one point, one of the insults caused me to break down in tears in real life, which I found surprising given how many insults I'd endured over the previous six months that didn't manage to do so.

So I wasn't asking for anyone to respond at all. Just to use their imaginations.
   
Made in us
Fresh-Faced New User




 kingbobbito wrote:
Not being able to play all DW was a kick in the nuts with this new edition. I have no option of doing an all DW army because they all have to start in reserves but don't have any way of arriving turn 1 anymore. On top of that the redemption force lets everything come in turn 2 but limits me to one dread and one knights squad. The strike force lets me take whatever but they only come in guaranteed if I run RW too. Really killed the favorite aspect of my army.


Yeah, GW killing an army that was never remotely viable or competitive really hurt. But at least RW are good now - only the addition of Knights and complete changes to how everything worked gutted that too. Only I started WH40k because of the DW...

We went from one of the most flexible armies combining the three wings, with a lot of tactical options, to having no Troops choices and being forced into one of three detachments.

This message was edited 1 time. Last update was at 2017/01/01 20:26:55


 
   
Made in us
Hellish Haemonculus






Boskydell, IL

The removal of Duke Sliscus.

Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
Made in ca
Longtime Dakkanaut





Not enough Tau auxiliary aliens and vehicles. I would like to also see at least one or two more tau special character models too since we're so short on important people to have killed off later.
   
Made in us
Blood-Drenched Death Company Marine




Little Rock, Arkansas

My least favorite thing about my BA is that we apparently don't have a rules writer "in our corner." It's more like they draw straws to see who has to come up with random-junky BA stuff when marketing calls for it.

It's easy to tell they don't care when you have relics that only one guy can take, a bunch of IC's that can't join units from their own detachment because their sub-formations give the units special reserve timing, formations that have redundant bonuses, a character that has a named sword blessed by sanguinius himself that has no ingame stats, formations that take up huge chunks of points even when bare-boned making standard size lists not-viable, point costs that are out of line with the rest of the game and have been skipped over for fixing, wolf guys in another book that do what our berserker guys are supposed to do 10 times better, and an awful "chapter tactic" power-wise and play-wise.

And we still get flak for "technically" being "OP marine players" by people who don't realize that we don't get stormtalons, neat antiair tanks, centurions, cataphractii armor, custom chapter masters, and the ridiculous formation bonuses available to the other 990 chapters.

To me 8th edition can't get here fast enough. I look forward to another spin on the power wheel to get out of the bottom where we've been chilling with dark eldar guardsmen and orks for two editions.

But still I love the background, the characters, and the colors and model designs. It's just the rules writing that needs a swift kick.

20000+ points
Tournament reports:
1234567 
   
Made in us
Horrific Howling Banshee






Eldar: A mixture of poor internal balance and terrible people. The Codex is a stew of grossly overpowered units, good units, mediocre units, and terrible units, and yet it produces a constant stream of people telling me I'm a terrible person and my Codex obviously needs to be made unplayable for reasons ranging from blaming d***bags bringing tournament lists to a casual setting on the Codex rather than the d***bag, to the horrendous unfairness of another Codex doing something better than Space Marines do. I like the aesthetic. I like the army. I got into this game because of them. Yet every time I try to take them to the table this edition I either steamroll without contest or get steamrolled without contest, and every time I try to discuss it I end up under a barrage of insults.

(From a lore standpoint (probably the spirit in which this was intended) I don't like the fact that I keep getting told my army is good at predicting the future, yet the presence of a single Space Marine anywhere near an Eldar force renders all their predictions invalid so they get to get chopped up in the first act and give a bit of foreshadowing to the protagonists while doing so. The bit where Space Marines get exaggerated battle prowess and smoosh the Eldar in their own books is just icing on the mess.)


This. Right here. I loathe the fact that my codex's meta is "Really Awesome YOLO Swag Kills Everything OP Bull ", but it's anything but (Disclaimer: Yes, wraithknights are undercosted. The horse is dead and decaying, and horse doctor GW still hasn't even looked at it. We get it.)

And don't get me started on the SM v Eldar fluff. I was livid over DM, now I just stay away from fluff, and make my own headcanons.

 Badablack wrote:
40k starts with the question, “Who is worse, Satan or the Nazis?” And goes from there. It’s a big colorful ball pit full of horrible people screaming and shooting each other.

chromedog wrote:From the Fuggly DEldar of the time, before they let Jes goodwin have his good and proper way with the entire faction design.

I don't want the best army, just one that isn't an exercise in picking up my models by turn 3.

HoundsofDemos wrote:
The game doesn't need super space marines, it needs more variety.

 Badablack wrote:
40k starts with the question, “Who is worse, Satan or the Nazis?” And goes from there. It’s a big colorful ball pit full of horrible people screaming and shooting each other.

PenitentJake wrote:
It doesn't matter if you're not dominating the game; if you have 3-4 x as many models and options than the rest of us and you're still getting new kits, we're still gonna rip on the faction. If I had 100 + Drukhari kits all in plastic to choose from, or 100 + Sisters kits, I think I'd be more likely to be receptive to Space Marine player's complaints about anything.


 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

As a necron player -

I'm not a fan of the vehicles. Its simply not an aesthetic direction I would have gone for, as it doesn't seem consistent with the army's feel and background.
Also, they are a real pain the arse to assemble. The right engine on my Anni barge keeps drooping, because the right amount of pressure isn't constantly being applied to it, even though I followed the instructions to the metaphorical letter.
Speaking of vehicles -
Spoiler:
THE BLOODY LACK OF A COCKPIT COVER IN THE FLYERS. WHY?! ITS NOT EVEN OPEN TOPPED


I also don't like how potent the Decurion is. The skeptic in me thinks GW purposefully made it so absurdly powerful just so they could sell tomb blades, which are fairly mediocre looking model, imo.

Pariahs were better aesthetically than lychguard. Pariahs looked tough and sophisticated, and they didn't have those stupid crests that are on necrons nowadays. Lychguard look a bit weedy in comparison.

This message was edited 6 times. Last update was at 2017/01/01 21:09:28


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Ragin' Ork Dreadnought




This isn't exactly an "army", but it annoys me to no end that you can permalock a Warhound (and other super-heavy walkers) in close combat without even being able to hurt it. I have to buy crap units and set them up in a defensive circle whenever I want to use mine, which isn't fun, isn't fluffy, and makes the game more tedious in general. Getting combat-locked by ten Ork Boyz or five Raptors just isn't fun.
   
Made in au
Hissing Hybrid Metamorph





'Straya... Mate.

kpatterson14206 wrote:
I am a Tyranid player, and for me it's the "Hive Mind" aspect of the army. I am currently reading through the Horus Heresey and sometimes I get jealous of all the cool characters involved. Outside of the Special Characters given to us in the codex, sometimes I wish my army wasn't a swarm of mindless killing machines. But then I look at my Tyrannofexes and feel all warm and fuzzy about them again.

>rolls only army with Hive Mind aspect
>gets upset that it has a Hive Mind aspect

 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

kpatterson14206 wrote:
I am a Tyranid player, and for me it's the "Hive Mind" aspect of the army. I am currently reading through the Horus Heresey and sometimes I get jealous of all the cool characters involved. Outside of the Special Characters given to us in the codex, sometimes I wish my army wasn't a swarm of mindless killing machines. But then I look at my Tyrannofexes and feel all warm and fuzzy about them again.


As a necron player, I would have loved for all of the cool characters to go away*, and go back to good ol fashioned murderbots.

* Except for Trazyn. Because he's special.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

My least favorite thing about my 3 armies:

Dark Angels: Deathwing are not competitive, and neither are our airplanes. It's a crying shame, since their models look awesome. Otherwise I'm pretty happy with DA.

Khorne Daemonkin: The actual Marine side is overcosted just as badly as CSM. I mean, Defilers, Warp Talons, Possessed? Sheesh. Plus, everything KDK can do, World Eaters can probably do better now that Traitor Legions is a thing.

Tau Empire: Alien auxiliaries need some love; most of the kits are either Finecast and/or as old as the hills. Plus, it would be cool to see some Gue'vesa (human troops) in model form other than in specific FW lists.

My armies (re-counted and updated on 11/7/24, including modeled wargear options):
Dark Angels: ~16000 Astra Militarum: ~1200 | Imperial Knights: ~2300 | Leagues of Votann: ~1300 | Tyranids: ~3400 | Stormcast Eternals: ~5000 | Kruleboyz: ~3500 | Lumineth Realm-Lords: ~700
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2024: 40 | Total models painted in 2025: 21 | Current main painting project: Warhammer 40k Leviathan set
 Mad Doc Grotsnik wrote:
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The Grotsnik Corp Bump Feelerer 9,000. It only looks like several bricks crudely gaffer taped to a cricket bat.
Grotsnik Corp. Sorry, No Refunds.
 
   
Made in au
Hissing Hybrid Metamorph





'Straya... Mate.

Least favorite thing about my Minotaurs SM army is the Relic of the Armoury Special Rule. Means I can only take 3 relics, and they are n't scoring :(

Least favorite thing about Death Guard is pretty much nothing. They are beautiful.

 
   
Made in gb
Jovial Plaguebearer of Nurgle




Leicester

Least favorite thing about Tau? Is how entitled feeling imperium players complain about my codex especially when I'm being rather damn reasonable by running 1 riptide and no storm surge as I don't own one yet. I mean yes I do run the optimized stealth cadre but its not my fault that outside of that formation stealth suits are over priced.
   
 
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