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Made in gb
Fixture of Dakka






Sheffield, UK

Well I have the free books now. I'm still reading through it to see what I actually make of it. I'll be playing my first game on Thursday (Soviets vs. Brits.).

Anyone else got it yet?

Spain in Flames: Flames of War (Spanish Civil War 1936-39) Flames of War: Czechs and Slovaks (WWI & WWII) Sheffield & Rotherham Wargames Club

"I'm cancelling you, I'm cancelling you out of shame like my subscription to White Dwarf." - Mark Corrigan: Peep Show
 
   
Made in gb
1st Lieutenant







Yeah, looking forward to the change V3 had felt stale for a year or so.

My FOW Blog
http://breakthroughassault.blogspot.co.uk/

My Eldar project log (26/7/13)
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Made in gb
Regular Dakkanaut




Scotland

Not yet. My copy is only going to get posted on Monday.
   
Made in us
Major





Central,ILL. USA

Not sure when i will get mine.But i am in no real hurry,I havent played a ww2 game in about a year. Its currently all about cold war for me.I am already not sure on the Intel books. It was the HArdbacks that really sold me on the game bcause of theater and timelines. This new style is starting to remind of the 40k Codexs more focused around the forces.Also that is why i quit playing Bolt Action it started to remind of 40k to much.
The only bad thing it that i have several very large forces. Pretty much regiments of the Forces that can be modfied to be played in different eras and theater and that can ally up easy.
So it is alot considering each force is anywhere between 6 thousand to upwards of ten.
Also is it true that they got rid of some units to just make it streamlined? Did the new style get rid of unit specials rules and just made them vanilla like in team yankee like generic orders system? DID they get rid of the Heros and national army Doctrines and HQ special rules?
If this is the case we will probably just keep updating house rules and still play 3rd.
Also if these books n are the new format, it kinda upsets me that my complete set of all of the FLames of War hardbacks are of no use, now and i paid fifty bucks for some of them.

This message was edited 2 times. Last update was at 2017/03/12 04:26:07


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Made in us
Wicked Warp Spider




 col. krazy kenny wrote:
Also is it true that they got rid of some units to just make it streamlined? Did the new style get rid of unit specials rules and just made them vanilla like in team yankee like generic orders system? DID they get rid of the Heros and national army Doctrines and HQ special rules?
If this is the case we will probably just keep updating house rules and still play 3rd.
Also if these books n are the new format, it kinda upsets me that my complete set of all of the FLames of War hardbacks are of no use, now and i paid fifty bucks for some of them.


We don't know. All that we have at this time are some very specific units. These list are not comprehensive lists of either British or German forces. They're snapshots of specific units at a specific period of time - plus the Tiger, which is oddly out of place.
   
Made in gb
Dakka Veteran




The core rules seem ok, mix of changes that are worthwhile, stuff that makes little sense and a fair few that seem to have been done for reasons outside the game, e.g..

Artillery being better at shifting dug in troops to try and stop turtling seems good.

Changes to how aircraft work seem bad, ditto round minefields

Removal of command teams from gun units seems to have been done to make a move to plastic a bit easier, expecting to see a lot of this sort of thing with the rarer teams vanishing.


The actual lists they have put out are rubbish though.

My main concern is they have made everything able to move faster, meaning you get a lot fewer shots as things close, this is likely to make stuff like Soviet armoured hordes seriously broken as you're going to get maybe one round of shooting before they are behind you (since they can double without risk now) - infantry likewise is much faster
   
Made in us
Oberleutnant





.
Also is it true that they got rid of some units to just make it streamlined?


To make it more streamlined? I don't believe that is the reason. I think it has to do more with the lists have what they have produced new in plastics. They have also stated as coming out with command cards that would allow for unit choices outside the core books. Of course this is MW only. LW/EW still has all the same unit choices as all the old LW/EW books are used right now.

Did the new style get rid of unit specials rules and just made them vanilla like in team yankee like generic orders system?


Yes and no? I think by reading the "Warriors" LW/EW book, some unit specific things are gone...like medium guns for Market Garden Brit Para. But things like Wiking Panzer Kannone rules are still there.


DID they get rid of the Heros and national army Doctrines and HQ special rules?


Heroes are still there. National army doctrines are there, though some have changed. HQ special rules I have no idea what you are referring to.

Also if these books n are the new format, it kinda upsets me that my complete set of all of the FLames of War hardbacks are of no use, now and i paid fifty bucks for some of them.


All your old LW/EW books fit into the new LW/EW rule system and all the new LW/EW rule books are free for anyone via FoW Digital right now.







 
   
Made in us
Dakka Veteran






leopard wrote:
Artillery being better at shifting dug in troops to try and stop turtling seems good.

It does that, but I think the new artillery is more realistic. In v3 it really wasn't good enough against infantry and was too good against armor. I think the new rules strike a better balance in that respect.

Changes to how aircraft work seem bad, ditto round minefields

Not sure how the aircraft rules will play out as I have not tried them yet. The round minefields from TY did not carry over to the v4 FOW rules. Minefields, barb wire, and anti-tank obstacles remain 8" x 2" rectangles.

EDIT: On further reading the new rules, I see that while the EW/LW book retains the old rectangular mine field, the MW rulebook uses the stupid "minefield marker" with a round area of effect. I may suggest to our local group that we house rule this to keep the rectangular markers, as round markers make no sense for WWII.

Removal of command teams from gun units seems to have been done to make a move to plastic a bit easier, expecting to see a lot of this sort of thing with the rarer teams vanishing.

I suspect that was the driver behind that change. I'm not too fussed one way or the other. The two new MW army books do omit a lot of things that people would have expected to be in there. Battlefront has indicated that addition options will be added in future products so we will have to see if anything it dropped completely.

The actual lists they have put out are rubbish though.

True, the lists in the two books are very limited and only include 3-4 lists each. They have already announced a deck of "command cards" will be released soon for DAK and Desert Rats that add more options in terms of units and formations. I'm not totally sold on the whole cards business, though, especially if there are things that will only be on cards with no book. I think if there are additional options for the lists in these books, they should have been in these books, not tacked on through the release of additional cards.

My main concern is they have made everything able to move faster

That was main impression in the test games I played at my FLGS over the weekend and I'm moderately concerned that it may be too fast now. Admittedly we were playing with semi-legal armor only lists using the contents of a couple of El Alamaine box sets. I'll have to wait and see how a game with a full list of tanks, infantry and artillery goes.

 col. krazy kenny wrote:
Also is it true that they got rid of some units to just make it streamlined?

Hard to say at this point. The two army books (DAK and Desert Rats) do leave out a lot for the sake of simplicity, but BF has said they are adding a lot of the missing things back (like Transports) in upcoming products.

Did the new style get rid of unit specials rules and just made them vanilla like in team yankee like generic orders system? DID they get rid of the Heros and national army Doctrines and HQ special rules?

The eliminated some of the national special rules but kept others. Some of the old special rules became universal rules and others didn't work with the new rules. The EW and LW Heroes are still part of the game. I don't think there are any heroes in the two MW books, but they may be coming in future card relases.

If this is the case we will probably just keep updating house rules and still play 3rd.

I was thinking of doing this, but in the end I find I like the new rules well enough to go along with the inevitable.

Also if these books n are the new format, it kinda upsets me that my complete set of all of the Flames of War hardbacks are of no use, now and i paid fifty bucks for some of them.

Understandable, although hardly unexpected. The army books have been updated, making old versions obsolete, before and I would have anticipated them doing the same even if the rules had not changes so drastically as to pretty much require it. I had to update my MW books three times (original paperback army books, to first Afrika compilation to last North Africa compilation). Had to do the same thing with my early LW books to the more current LW books. If its any solace the EW and LW books will still probably be good for another couple years. This year is supposed to be focused on MW in North Africa, and 2018 is supposed to be focused on MW Eastern Front. I would not expect any changes in the LW lists until at least 2019.

This message was edited 5 times. Last update was at 2017/03/14 15:22:54


 
   
Made in us
Wicked Warp Spider




A couple of quick comments -

I like the removal of gun battery HQ teams. Though probably not the reason why, I always got annoyed when I was denies credit for wiping out an AT unit because the HQ used the Sole Survivor rule to withdraw after the guns were destroyed.


BF stated on the official forums that the problem of Strelk in v4 was known, and they had a fix. They didn't provide any details on the fix, though. It's entirely possible that the "fix" is the fact that the blobs are much more vulnerable to artillery due to the new command rules.
   
Made in gb
Dakka Veteran




Think the artillery rules will work ok, basically they do what I expect artillery actually does, splat anything that sits still long enough. I gather actual dug in troops are seriously hard to shift with bombardments, that little skirmish called WW1 demonstrated this but I’d expect light foxholes to be less useful

Round minefields irritate me, mostly because I have a stack of 8”x2” minefields for D-Day games, and BF sell 8”x2” minefields that presumably will be deleted from EW/LW at some point.

Speed is likely to be a problem, I run Strelkovy a lot, they typically assault T5 after four turns of movement to cross no mans land, they can now be assaulting T3 - so they have basically halved the incoming fire to stop them - combine with the new morale rules and while the various specialists can probably be picked out the bulk of them will get there - and the Soviet artillery got a lot better in support.

Of course it may shift as the meta changes and the static gun lines I like to feed on become a thing of the past, but infantry played in a highly aggressive way seems to have been given a huge boost.

Then you have Soviet armour, which since it has trouble hitting the ground or sky when moving now has two speeds, zero and flat out dash, those light tank hordes will be behind you before you can stop them..


If they go the route of “the book is a basic list, the cards are everything else”, then frankly I’m out, I like books, I hate cards, a ‘cards only’ system doesn’t interest me - especially if the only way to get half of them is with models - needing books and cards is just daft.


On the plus side I think Bolokov and his Strelk just got a huge boost, heck I may even paint the T-34, many of the changes make “logical” sense but I think will be seriously unbalanced (especially with V3 point values), the exception is the morale rules.

Have seen several studies that showed infantry from all countries breaks at about 33% losses, the old “less than half” seemed a simple way to simplify this. Now a units break point not being related in any way to its starting size seems crazy to “simplify” something that didn’t need simplifying, if you can work out 40% for reserves you can work out what the 50% break point is..

Meanwhile my 42+ stand Strelk units just got even more unbreakable, and they will be on you in three turns, and you can’t stop them…

Even tempted to try the Militia conscripts lists for even more bodies…

Strelk that sit still will be murdered by artillery, conscripts are hard to miss, but Strelk that move are no more exposed than they have ever been, I guess the main issue was people bubble wrapping with them which is no suicidal - I don't play that way and it takes people by surprise when I don't dig in..

I'm hoping they simply split the Strelk companies up, just buy them as individual formations with platoons like everyone else and a lot of the issues go away (especially if you only allow company commanders to issue movement orders - comments from Phil on the BF forum don't fill me with confidence though, they like Soviets being 'Orks'.

With the new morale rules the mhongo units will break the game, not just Soviets but also Italians, One German list and IIRC there are others that can have 'companies' as single units - the new formation system means you don't need to.


The new target hit allocation rule in effect makes any attached specialists difficult to use, why pay 10pt for a panzerfaust now when they will be dead before the tanks get close, ditto bazooka teams etc will just be picked off - I think this is a mistake the old concept of not being able to pick out specific teams generally unless you have good firepower, and even then not the bazooka/faust/piat etc worked very well.

I can see a change to allow platoons wot work like how British airborne handle smoke, any one team can count as an anti tank weapon in a turn, but no more than one.

Will see but my Soviets are looking forwards to this, as things stand I think they will be very broken, they gain mobility, survivability and take a lot less damage
   
Made in gb
Battlefield Tourist





On an Express Elevator to Hell!!

I quite liked the faster, more deadly units in Team Yankee because I think it suits the character of modern combat better.

You can imagine the fast deployments from helicopters, shifting M113 etc and mobile laser-guided artillery and air strikes.

But I'm not sure if it fits the character of WW2, and I don't like that you no longer get punished by a canny opponent for choosing the wrong time to move on the double. Reading some of the above just makes me want to give Battlegroup a try..

This message was edited 1 time. Last update was at 2017/03/16 21:22:01


 
   
Made in gb
Regular Dakkanaut




Scotland

My copy has come. I'm happy with all the changes I can think of except the new morale rules and the way MW is being handled.

I'm not impressed by only having rules for AK and DR as well as the limited units in the lists. 1st edition FoW managed to have basic lists for every major country and it theatre books were far more detailed.

As a MW EF Fallschirmjager player I'm left wondering when if ever I'll get a 4th ed list. They said MW EF would be 2018 with 4 books. If the books are going to stay as limited as the first two new ones it will be a long time before anything other than the basic lists gets done. I guess command cards might change thing but I'm not keen on a cards only approach.

I'm hopeful that they can listen to players and make more detailed books. AoS also had a rocky start but GW listen to them with the GHB and now it's picking up.

On the more positive side the new plastics tanks are great. I'm going to go ahead with the DR I've been thinking of for a while and probably a AK one later so I can use up my old minis.
   
Made in gb
Dakka Veteran




If they try to do EF with just four books, each 48 pages with three/four lists in each the game in Mid War is likely to utterly collapse.

Germans with one book?

Soviets with one book?

Other allies in a book, other Axis in a book..

The core rules seem ok, but the way they are going with lists is crazy.

They also seem to have decided to remove as many chances as possible to make a mistake, deployed wrong? zapp! look at how fast you can redeploy! Been cut off from an objective? zapp! race over to it, no penalty!


If they bring out books that have basically the same variation and quantity of lists and mix of units it may work (some rules will need to change), if they try to cut it down to just models that will be in plastic the games going to die
   
Made in gb
Regular Dakkanaut




Scotland

I think the US and Italian books will be a good chance to see the direction they want the books to go in.

They're still working on them, based on the Q&A video they made, so they have time to change them based on community feedback.

Neither the US or Italians have a huge variety of equipment like the Brits and Germans so they still have time to fit it all in one book if they want too. I think both armies are under 48 pages in the big North Africa book.

This message was edited 2 times. Last update was at 2017/03/17 21:05:39


 
   
Made in us
Wicked Warp Spider




 durecellrabbit wrote:
I'm not impressed by only having rules for AK and DR as well as the limited units in the lists. 1st edition FoW managed to have basic lists for every major country and it theatre books were far more detailed.


They're not all-encompassing lists. They're "here's enough to get you started now that the new rules are out" lists. The British lists are based off of the 7th Armored, iirc, and not the British army as a whole.

I don't know why BF didn't go with more exhaustive lists. But that suggests that more British and German lists will be published in the future.
   
Made in gb
Dakka Veteran




Eumerin wrote:
 durecellrabbit wrote:
I'm not impressed by only having rules for AK and DR as well as the limited units in the lists. 1st edition FoW managed to have basic lists for every major country and it theatre books were far more detailed.


They're not all-encompassing lists. They're "here's enough to get you started now that the new rules are out" lists. The British lists are based off of the 7th Armored, iirc, and not the British army as a whole.

I don't know why BF didn't go with more exhaustive lists. But that suggests that more British and German lists will be published in the future.


Main problem is that its not BF saying these are 'gets you by' lets, they have put these out as the "the" British and German lists for Africa, noting an Italian and US book later, not a further British and German book.

They may end up as intro lists after the flak thats been taken over them, especially given the mention of 'command cards' which hadn't been mentioned anywhere until the wtf? responses started to come in and the terrible reviews that seem to mostly consist of "wheres the rest of it?"

Agree the US and Italian lists will be interesting, if they are comprehensive and as you note within the size book they could be easily, then this is a good sign for the future - if they are also this weedy and a dependence on card expansion packs follows then as far as I'm concerned mid war is either dead or I'm just carrying on using Eastern Front/North Africa and adapting the EW/LW rules to suit.


Something like the 'forces' book that came out with V3 would have made a lot more sense, that was obviously a basic set of lists and was presented as such, retrospectively for BF to determine these two books are 'starter' books leaves a sour taste of spin
   
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Slicing Orb of Xandros






SoCal, USA!

A month into V4, and how are you guys liking it?

-- 9k Craftworld Tian-Bing Eldar
-- 7k Ragnarok 1st "Einherjar" Imperial Guard
-- 4k Knights Sovereign SM
-- 2k Pale Templars CSM
-- 2k Ordo Lucifer =I=
-- 1k Sisters SoB
-- 4k Solland's Ghosts WFB Dogs of War 
   
Made in gb
Regular Dakkanaut




Scotland

I think it's around two months but the release of new stuff has been rather slow.

My club isn't using V4. I'm building a new V4 Grant Squadron and one player has said he is willing to play V4 with me once I've painted it all but that is still a way off. I got distracted playing Steel Division. The other player who was going to start V4 DAK is no longer going to for reason outside of FoW.
   
Made in re
Focused Dark Angels Land Raider Pilot






We've had the first v4 games recently, and it's quite the improvement over v3.

Virtus in extremis 
   
Made in us
Slicing Orb of Xandros






SoCal, USA!

Sorry, 2 months.

Anyhow, I'm glad to hear positive things. FoW is back on my radar!

-- 9k Craftworld Tian-Bing Eldar
-- 7k Ragnarok 1st "Einherjar" Imperial Guard
-- 4k Knights Sovereign SM
-- 2k Pale Templars CSM
-- 2k Ordo Lucifer =I=
-- 1k Sisters SoB
-- 4k Solland's Ghosts WFB Dogs of War 
   
Made in ca
Posts with Authority




I'm from the future. The future of space

I like the V4 rules but not their new army books.

In the end I decided I'd rather play Battlegroup. I would highly, highly recommend using V3 army books plus the conversion document and EW/LW rulebook rather than going for their new stuff like their two books if anyone does decide to go with V4. There are enough examples in the EW/LW special rules book that you can easily convert the stats from the vastly superior older books even for mid war.

And they just announced they're switching their infantry going forwards to privateer/mantic style restic. And crew figures for their artillery and anti-tank guns might already include restic crew. The German 88 kit has them. I'm pretty sure others do as well.

In the end, Battlegroup, Zvezda, Plastic Soldier Company and no more Battlefront.

This message was edited 1 time. Last update was at 2017/05/19 07:48:34


A points system is a tool to create balance. Let's use it to intentionally seek out imbalance in order to win and then blame the game designer for it not working!  
   
Made in gb
Dakka Veteran




 frozenwastes wrote:
I like the V4 rules but not their new army books.

In the end I decided I'd rather play Battlegroup. I would highly, highly recommend using V3 army books plus the conversion document and EW/LW rulebook rather than going for their new stuff like their two books if anyone does decide to go with V4. There are enough examples in the EW/LW special rules book that you can easily convert the stats from the vastly superior older books even for mid war.

And they just announced they're switching their infantry going forwards to privateer/mantic style restic. And crew figures for their artillery and anti-tank guns might already include restic crew. The German 88 kit has them. I'm pretty sure others do as well.

In the end, Battlegroup, Zvezda, Plastic Soldier Company and no more Battlefront.


Agree, the rules are ok, some bits better than others but overall ok.

The army books suck, the new 'card' format and the 'command card' stuff is a huge turn off for me.

The new 'flexible plastic' has me not buying any of them until I hear what they are like in practice as I've had trouble with similar before and paint falling off.

Others have no problems producing nice hard styrene infantry, indeed BFs was nice so don't see the point though I guess these are cheaper to make.

Compare this flat reboot to how GW is handling 40k.

Here my MW Eastern front models are essentially useless and the EW and LW stuff stuck with bodged rules, incorrect point values etc until they get round to it.

Still don't see what problem V4 was meant to address, gave up asking what the USPs for a player are on the BF site.

In effect sitting V4 out
   
Made in ca
Posts with Authority




I'm from the future. The future of space

leopard wrote:

Agree, the rules are ok, some bits better than others but overall ok.


We solved the only real issue we had by changing continued bombardment from infantry to tanks. If tank stays under the same ongoing barrage of artillery, the shot gets +1 AT. Infantry though know how to use fox holes and it's the surprise of the opening barrage that's the most dangerous, not later ones after everyone has their head down.

The army books suck, the new 'card' format and the 'command card' stuff is a huge turn off for me.


They go beyond sucking. They are full on incomplete. At first I was like "this matches up with the TO&E of a historical armoured brigade but where is this or that? Shermans were first used by the British at the 2nd battle of El Alamein and they are nowhere to be found. And nothing motorized or towed had transports.

Then the card previews show up and the rules for transports are on the cards. WTF? They intentionally made the army books incomplete so people would need the cards to have all their army book entries. And then added in very gamey cards like this one:
Spoiler:

You keep this card secret from your opponent until you spring it on them.

The new 'flexible plastic' has me not buying any of them until I hear what they are like in practice as I've had trouble with similar before and paint falling off.


It is not toy soldier plastic. Paint falling off won't be a problem. It is however, the same material that inspired this thread:

https://www.dakkadakka.com/dakkaforum/posts/list/599178.page

No one has to read it, it's 15 pages of people complaining about the material.

In effect sitting V4 out


I just jumped in with V4. Fortunately there are alternatives.

A points system is a tool to create balance. Let's use it to intentionally seek out imbalance in order to win and then blame the game designer for it not working!  
   
Made in us
Major





Central,ILL. USA

i may give the command cards a go.,but i will have to update them a bit for Cold war games.
V4 still sucks in my book. i cant wait to see how bad they butcher NAM. but i imagine we will get some kewl plastic kits.
They should have based Team yankee off of NAm not a preview of V4 rules. I like the old skill rating style and formations and intel books, the intel books is what brought me over from 40k to ww2.
but hell what i know i am more of a modeller than a gamer these days.

Please visit my Blog http://colkrazykennyswargamingblog.blogspot.com/
I play SS in flames of war ,Becuase they are KEWL... 
   
Made in us
Dakka Veteran






 durecellrabbit wrote:
As a MW EF Fallschirmjager player I'm left wondering when if ever I'll get a 4th ed list. They said MW EF would be 2018 with 4 books. If the books are going to stay as limited as the first two new ones it will be a long time before anything other than the basic lists gets done. I guess command cards might change thing but I'm not keen on a cards only approach.

I'm a MW FJ player, too, so I'm also concerned about my army. A few items, there is supposed to be more than 4 MW North Africa books. We are starting out with Germany, Britain, United States and Italy. BF has so far promised us a second MW British book, which will cover the British Rifle Companies, among other things (Sherman companies? Infantry Tank companies?). I think there is also supposed to be a second German book but that I'm not positive about. So, we will probably see more than four EF books, too.

As far as the FJ being in the card decks, we've gotten some details on the DAK and DR card decks, and AFAIK each only has one additional formation (armored cars for the Germans and Divisional Cavalry for the Brits) and both of those are made up of units that are already in their respective books (SdKfz 221 and Honey tanks+Universal Carriers, respectively). So, I don't see them doing FJ as a "card only" release. That said, FJ are a popular choice so I also can't see them ignoring them altogether.

I'm hopeful that they can listen to players and make more detailed books. AoS also had a rocky start but GW listen to them with the GHB and now it's picking up.

It would be nice, but they seem pretty convinced of their current course of action and not overly concerned about the reaction of veteran players.

On the more positive side the new plastics tanks are great.

I totally agree there! I'm probably going to do a Panzer III Formation, a Crusader Formation and perhaps the Divisional Cavalry (Honey & Universal Carriers) Formation just based on the new plastics.


Automatically Appended Next Post:
 JohnHwangDD wrote:
A month into V4, and how are you guys liking it?

I find v4 rules... acceptable. There are some things I really like in the new rules (ex. changes in artillery, new army building rules) and some things I don't (ex. new morale rules, new recce rules). Overall, its no worse than v3, but personally I don't see it a clearly superior to v3.

What I still don't like is Battlefront's new approach to the MW intelligence briefings. The books should have been more comprehensive, and none of this "command card" nonsense.

This message was edited 2 times. Last update was at 2017/05/22 15:29:09


 
   
Made in gb
Fixture of Dakka






Sheffield, UK

Well a month in and I play my first game of V3 (since the V4 releases) on Thursday. V4 has pretty much killed FoW at my club (where previously there was at least one game a week on).

Two months in I still don't know what BF's plan is for V4. I'm not inclined to play Desert but this gives me little hope for how Eastern Front will turn out. I don't mind cards instead of books but we're still in the dark as to the contents of the card decks (the thread where I asked was locked).

Rules wise V4 has some fairly large holes in it and BF have been their usual belligerent selves about how there is nothing wrong. The 'Blitz & Foxholes' thread was a good example of this that bordered on parody at times.

Spain in Flames: Flames of War (Spanish Civil War 1936-39) Flames of War: Czechs and Slovaks (WWI & WWII) Sheffield & Rotherham Wargames Club

"I'm cancelling you, I'm cancelling you out of shame like my subscription to White Dwarf." - Mark Corrigan: Peep Show
 
   
Made in gb
Regular Dakkanaut




Scotland

 mdauben wrote:
[I'm a MW FJ player, too, so I'm also concerned about my army. A few items, there is supposed to be more than 4 MW North Africa books. We are starting out with Germany, Britain, United States and Italy. BF has so far promised us a second MW British book, which will cover the British Rifle Companies, among other things (Sherman companies? Infantry Tank companies?). I think there is also supposed to be a second German book but that I'm not positive about. So, we will probably see more than four EF books, too.

As far as the FJ being in the card decks, we've gotten some details on the DAK and DR card decks, and AFAIK each only has one additional formation (armored cars for the Germans and Divisional Cavalry for the Brits) and both of those are made up of units that are already in their respective books (SdKfz 221 and Honey tanks+Universal Carriers, respectively). So, I don't see them doing FJ as a "card only" release. That said, FJ are a popular choice so I also can't see them ignoring them altogether.


It is indeed looking like I got my hopes way too high for the command cards.

As you say BF are unlikely to ignore FJ and have promised an extra Brit book which suggests other countries will get more as well. I guess the real question is when are these extra books arrive? Will I still be unable to play my army a year after release? It's pretty disappointing I'm having to make a new army to play v4. Although I guess from BF point of view it's a win for them to get me to buy a new army but in my defence I've been planning on making a Brit and German North Africa army for a while now and new plastics alone would have been enough.

This message was edited 1 time. Last update was at 2017/05/23 00:32:46


 
   
Made in gb
Fighter Pilot




Somerset uk

My local store received nothing for v4 from battlefront. Looks like it's dried up there for now.
Have you guys thought about switching over to battlegroup for your ww2 fix. That's what I did a while just in 20mm scale.
   
Made in ca
Posts with Authority




I'm from the future. The future of space

Yep. Battlegroup for me.

A points system is a tool to create balance. Let's use it to intentionally seek out imbalance in order to win and then blame the game designer for it not working!  
   
Made in us
Dakka Veteran






 xKillGorex wrote:
My local store received nothing for v4 from battlefront. Looks like it's dried up there for now.
Have you guys thought about switching over to battlegroup for your ww2 fix. That's what I did a while just in 20mm scale.

I own WAY too much 15mm WWII stuff to consider a scale change. I was looking into Battlegroup to use with my existing 15mm armies, but it seems half the theater supplements are out of production so I'm hesitant to commit to the rules.
   
 
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