Switch Theme:

[2000] Talons of the Emperor  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in es
Chosen Baal Sec Youngblood





Hi!

This is my 2k Talons of the Emperor list, any thoughts?


+++ Talons of the Emperor [2000pts] +++

++ The Age of Darkness (Talons of the Emperor) ++

+ HQ +


Legio Custodes Shield Captain: Tribune, Praesidium Shield, Solerite Power Gauntlet

Sisters of Silence Oblivion Knight-Centura: Bolt Pistol, Execution Blade

+ Elites +

Legio Custodes Contemptor-Achillus Dreadnought, Achillus Dreadspear with inbuilt Corvae Las-Pulser
ยทยท Two Dreadnought Close Combat Weapons: 2x Lastrum Storm Bolter

//Im not quite sure if he can shoot the three weapons, because it doesnt say that are replaced but any idea?

Legio Custodes Hetaeron Guard Squad 3 Custodes

Legio Custodes Hetaeron Guard Squad 3 Custodes


+ Troops +

Legio Custodes Custodian Guard Squad 3 Custodes

Legio Custodes Custodian Guard Squad 3 Custodes

Sisters of Silence Prosecutor Cadre: Boltgun, Prosecutor Mistress, 6x Prosecutors

Sisters of Silence Prosecutor Cadre: Boltgun, Prosecutor Mistress, 5x Prosecutors

Sisters of Silence Prosecutor Cadre: Boltgun, Prosecutor Mistress, 5x Prosecutors

+ Fast Attack +

Legio Custodes Agamatus Jetbike Squadron All 3 with Adratic Devastators

+ Heavy Support +

Legio Custodes Caladius Grav-Tank: Arachnus Heavy Blaze Cannon
   
Made in us
[ARTICLE MOD]
Huge Hierodule






North Bay, CA

Find the points for the digital lasers (+1 A) and the cyber familiar (+1 to invulnerable save). The latter will give you a 3+++ when combined with the shield.

   
Made in gb
Towering Hierophant Bio-Titan





Fareham

Problems I can see are:

Everyone is walking.
Small units.

40k promotes MSU, 30k punishes for it.
The sisters units will vanish at an alarming rate.

With only 3 custodes per unit they won't last much longer either.
30k masses alot of low AP firepower.
At small numbers they really don't put out any damage either.




I'd run your Tribune as valdor instead to start with.
This gives your units free deepstriking to begin with.
He also hits a hell of a lot harder than any Tribune can.

I'd look at unit merging to begin with to get unit numbers up.
3 custodes walking around really don't threaten anyone.
5 landing next to your lines though, that makes people panic alot more.
More so when it's multiple units of them.


You will find the spear dread will get shot clean off the table as they aren't a great deal of other big threats.
The sword and board dread survives that much more and it's really not losing out on much in return.
Strength D is good, but you have an equal chance of rolling a 1 after that 6 to hit.
On average of 1 strength D attack compared to more resilience.

If your not set on deepstriking in then I'd look at transports instead.
Just anything to get you over the table quickly.

As it stands you have loads of small units that will have to walk the length of the table.
No player in their right mind will close the gap for you, not against custodes.

Chances are a single model won't make it into combat without D'S or a transport.
Or larger unit size.

   
Made in us
Fiery Bright Wizard






Idaho

Yeah, I'd ditch a prosecutor and fully pimp out your tribune (shield, cyber, lasers, paragon spear, tribune, etc.)




Automatically Appended Next Post:


talons don't cost more at larger sizes, so MSU is just as costly as larger units, a 3-man custodes squad is the same as 6 terminators, but with T: 5.

Valdor hits marginally harder (same S and AP, he just has more access to ID and invuln rerolling) but a tribune is an ungodly tank that will never die (2+3++ (rerolling) -1 to hit in CC, Eternal Warrior, etc.)

Custodes function perfectly well footslogging, though more bodies is always a + in that situation.

It's worth noting that 3 custodes walking around is a plenty viable threat to a large number of units.


From my experience with playing them (ESPECIALLY when your playing at a 2k level) is that sisters are super squishy, so they will not help much, but the custodes will take a TON of fire, require even more to actually die, and will do enough damage back to be a viable threat still.


also, find the points to give the hetaeron shields and either fists or paragon blades to make them SUPER spoopy.

This message was edited 1 time. Last update was at 2017/04/07 23:01:06


I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field.  
   
Made in gb
Towering Hierophant Bio-Titan





Fareham

Never said they did cost more :p
Just that smaller units won't last long atall and have an issue with low damage output.
6 T5 terminators don't last long atall.


Valdor also gives your units free deepstrike.
He is amazing at character killing and severely gimps mechanicum players.
He doesn't need to tank as he tends to kill whatever he's fighting.
He also isn't unwieldy.

Maybe it's just where I play against a ton of mechanicum, but I prefer killing to tanking damage.



How is 3 models footslogging a threat to anyone though?
Your looking at turn 3 charges.
So 2-3 turns of shooting to deal with.


I massively agree with shields and paragons though.
It's a good unit and stable, so worth investing points into.

I've found sisters really aren't all that great, more so with bolters.
Even jumping out of their transport with swords they aren't doing anything that a custodes can't do better.




Back to unit sizes.
6 T5 wounds with a 2+ does not last long atall.
In 30k support squads are very popular, so it's not uncommon to see 5-10 man plasma units due to all the 2+ saves in 30k.

The saving grace is S10 isn't all that commonly used unless it's from a super heavy.
A single typhon would be a nightmare to face.

Have a few trial games and see how you fare with small units though.
I'd suggest deleting the sisters and upgrading hetaerons weapons and adding more golden boys.

I do worry about footslogging though.
I've seen marine players try the same but with 80+ marines and realise it's not going to work afterwards.

   
Made in us
[ARTICLE MOD]
Huge Hierodule






North Bay, CA

You could also pick up two sister HQs, attach them to a custodes squad for the infiltrate as well as giving you another high I attack.

   
Made in us
Gore-Soaked Lunatic Witchhunter







 Ifurita wrote:
You could also pick up two sister HQs, attach them to a custodes squad for the infiltrate as well as giving you another high I attack.


Doesn't quite work that way. Infiltrate requires the squad and any Independent Characters to have it independently of each other, the only time anything gets conferred Infiltrate by anything else it's a unit conferring Infiltrate onto a Dedicated Transport.

Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
Meridian: Necromunda-based 40k skirmish: https://www.dakkadakka.com/dakkaforum/posts/list/795374.page 
   
Made in es
Chosen Baal Sec Youngblood





 Ifurita wrote:
Find the points for the digital lasers (+1 A) and the cyber familiar (+1 to invulnerable save). The latter will give you a 3+++ when combined with the shield.


I forgot that digital lasers dont work the same, its worth and the familiar also.


Automatically Appended Next Post:
 Jackal wrote:
Never said they did cost more :p
Just that smaller units won't last long atall and have an issue with low damage output.
6 T5 terminators don't last long atall.


Valdor also gives your units free deepstrike.
He is amazing at character killing and severely gimps mechanicum players.
He doesn't need to tank as he tends to kill whatever he's fighting.
He also isn't unwieldy.

Maybe it's just where I play against a ton of mechanicum, but I prefer killing to tanking damage.



How is 3 models footslogging a threat to anyone though?
Your looking at turn 3 charges.
So 2-3 turns of shooting to deal with.


I massively agree with shields and paragons though.
It's a good unit and stable, so worth investing points into.

I've found sisters really aren't all that great, more so with bolters.
Even jumping out of their transport with swords they aren't doing anything that a custodes can't do better.




Back to unit sizes.
6 T5 wounds with a 2+ does not last long atall.
In 30k support squads are very popular, so it's not uncommon to see 5-10 man plasma units due to all the 2+ saves in 30k.

The saving grace is S10 isn't all that commonly used unless it's from a super heavy.
A single typhon would be a nightmare to face.

Have a few trial games and see how you fare with small units though.
I'd suggest deleting the sisters and upgrading hetaerons weapons and adding more golden boys.

I do worry about footslogging though.
I've seen marine players try the same but with 80+ marines and realise it's not going to work afterwards.


I added the sisters because they can export the same dakka as a marine (bolter and bs 4) and i have more bodies.

About the walking custodes, the grav carrier is not asault veicle and the price of 2 or 3 of them is to much for me.

I really like Valdor, the deepstrike for free is really cool and I will be closer to the enemy, and with the Haeteron is not a deal I got charged.

This message was edited 1 time. Last update was at 2017/04/08 09:54:36


 
   
Made in us
[ARTICLE MOD]
Huge Hierodule






North Bay, CA

Haeteron have counterattack. We had a discussion in my group about infiltrating ICs and I don't think that will work, but the sisters HQs still have defensive grenades, so getting charged really isn't a disadvantage

   
Made in ca
Regular Dakkanaut




There is a better way to infiltrate for custodes. Tribune are allowed to pick their warlord trait from the brb (like literally pick one). So you may select master of ambush which is warlord +3 non vehicles gain infiltrate (also conferred to the dedicated transports of said units).
   
Made in us
[ARTICLE MOD]
Huge Hierodule






North Bay, CA

that is a good idea. I found that while my opponents actively avoided cc, it was challenging to move far and fast enough to get into CC.

   
 
Forum Index » The Horus Heresy
Go to: