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![[Post New]](/s/i/i.gif) 2017/05/03 20:14:18
Subject: HOW are death stars less effective in 8th?
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Regular Dakkanaut
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I don't understand exactly how this is the case.
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-three orange whips |
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![[Post New]](/s/i/i.gif) 2017/05/03 20:16:15
Subject: HOW are death stars less effective in 8th?
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Automated Rubric Marine of Tzeentch
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You also don't know all the rules yet. You know the rundown of the phases, and a handful of profiles.
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![[Post New]](/s/i/i.gif) 2017/05/03 20:17:46
Subject: HOW are death stars less effective in 8th?
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Longtime Dakkanaut
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first non of us do know this for sure since we only know so little. There is a "mortal wounds" mechanic, this completely evades the now popular unkillable unit tactic by allowing no saves while at the same time having mechanics of doing multiple wounds. 8th edition brings ironically back the glory of the old D weapons with their don't worry you are dead rules, while cleverly evading the word D weapons so that everybody loves them : ) However there are also some rules that might buff deathastars some more such as the alternated combat activation, and the multiple wounds per model. We will have to wait and see.
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This message was edited 1 time. Last update was at 2017/05/03 20:20:46
Inactive, user. New profile might pop up in a while |
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![[Post New]](/s/i/i.gif) 2017/05/03 20:24:27
Subject: Re:HOW are death stars less effective in 8th?
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Dakka Veteran
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If the rumor about IC not joining squads is true then wound allocation is far less abusable to support such things.
But as said, we don't know enough yet.
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![[Post New]](/s/i/i.gif) 2017/05/03 20:27:29
Subject: HOW are death stars less effective in 8th?
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Member of the Ethereal Council
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Isnt there rumors of "Key Words" in models?
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![[Post New]](/s/i/i.gif) 2017/05/03 20:29:16
Subject: HOW are death stars less effective in 8th?
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Longtime Dakkanaut
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Jup we don't know, and we don't know what is getting released post 8th edition reshuffle. My guess is that there will be new deathstars eventually, just new ones. Its unlikely that all their new rules will be balanced from now on and some of those (new to be released) fast multi wound models might just prove to be a bit too unkillable due to the result of some unlucky rule or the seer concentration of hard to remove wounds.
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Inactive, user. New profile might pop up in a while |
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![[Post New]](/s/i/i.gif) 2017/05/03 21:03:17
Subject: HOW are death stars less effective in 8th?
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Mekboy Hammerin' Somethin'
Alaska
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I'm pretty sure I remember them talking about keywords during the livestream Q&A, so it's more than just rumors unless I just hallucinated that whole thing. If I remember it correctly they said something along the lines of a Dark Angels character not being able to give buffs to a Space Wolves unit, but that was more than fifteen minutes ago and my memory is terrible.
They haven't given any specifics on how exactly the keywords will work. They use keywords in AoS, but we don't know how similar the 40k implementation will be.
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YELL REAL LOUD AN' CARRY A BIG CHOPPA! |
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![[Post New]](/s/i/i.gif) 2017/05/03 21:07:04
Subject: Re:HOW are death stars less effective in 8th?
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Terminator with Assault Cannon
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YeOldSaltPotato wrote:If the rumor about IC not joining squads is true then wound allocation is far less abusable to support such things.
But as said, we don't know enough yet.
I would love that rule.
If ICs can't join squads, then my missile launcher marines are going head hunting.
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This message was edited 1 time. Last update was at 2017/05/03 21:07:21
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![[Post New]](/s/i/i.gif) 2017/05/03 21:24:33
Subject: HOW are death stars less effective in 8th?
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Lesser Daemon of Chaos
Phoenix, Arizona
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Dakka Flakka Flame wrote:
I'm pretty sure I remember them talking about keywords during the livestream Q&A, so it's more than just rumors unless I just hallucinated that whole thing. If I remember it correctly they said something along the lines of a Dark Angels character not being able to give buffs to a Space Wolves unit, but that was more than fifteen minutes ago and my memory is terrible.
They haven't given any specifics on how exactly the keywords will work. They use keywords in AoS, but we don't know how similar the 40k implementation will be.
They did say something like this. Again, the specific rule wasn't quoted, but they did say how they were now going to use keywords to minimize rule interactions that they never intended to occur.
Other than the use of keywords, we don't know anything else as to how effective or not Deathstars are going to be, OP.
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Sometimes, the only truth people understand, comes from the barrel of a gun.
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![[Post New]](/s/i/i.gif) 2017/05/03 21:37:32
Subject: HOW are death stars less effective in 8th?
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Terminator with Assault Cannon
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Can ICs join squads in Age of Sigmar?
I don't see any rule that says that they can in the AoS 4 page rule pamphlet, nor in the HQ war scrolls that I'm looking at.
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![[Post New]](/s/i/i.gif) 2017/05/03 21:44:02
Subject: HOW are death stars less effective in 8th?
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Shas'ui with Bonding Knife
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Isn't the rule of one in too iirc? (Each power can only be attempted once regardless of the amount of psykers with that power. I.e. regardless if 4 psykers know invisibility, you can only chose one to attempt to cast that power)
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DQ:90S++G++M----B--I+Pw40k07+D+++A+++/areWD-R+DM+
bittersashes wrote:One guy down at my gaming club swore he saw an objective flag take out a full unit of Bane Thralls.
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![[Post New]](/s/i/i.gif) 2017/05/03 21:45:02
Subject: HOW are death stars less effective in 8th?
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Longtime Dakkanaut
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not that I know of but HQ's in 40k will not survive a single turn outside a squad due to guys like you who like to shoot those poor bastards down ; )
So my guess that they can still join units, just not in the superfriends way.
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Inactive, user. New profile might pop up in a while |
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![[Post New]](/s/i/i.gif) 2017/05/03 21:48:18
Subject: HOW are death stars less effective in 8th?
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Longtime Dakkanaut
Ute nation
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Heroes (the AoS term for ICs) can't join units in AoS, each warscroll is independent and can't be combined. They are tough but taking out your opponents heroes is rarely an issue, Monsters tend to be a pain to kill though.
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Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon. |
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![[Post New]](/s/i/i.gif) 2017/05/03 21:52:43
Subject: HOW are death stars less effective in 8th?
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Terminator with Assault Cannon
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Grimgold wrote:Heroes (the AoS term for ICs) can't join units in AoS, each warscroll is independent and can't be combined. They are tough but taking out your opponents heroes is rarely an issue, Monsters tend to be a pain to kill though.
A hunting we will go.
A hunting we will go.
High ho the derrioh, a hunting we will go!
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![[Post New]](/s/i/i.gif) 2017/05/03 21:58:37
Subject: HOW are death stars less effective in 8th?
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Longtime Dakkanaut
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Be prepared to "promote" a new sarg to chapter master every battle if this rumor is true
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Inactive, user. New profile might pop up in a while |
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![[Post New]](/s/i/i.gif) 2017/05/03 22:03:05
Subject: HOW are death stars less effective in 8th?
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Terminator with Assault Cannon
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oldzoggy wrote:Be prepared to "promote" a new sarg to chapter master every battle if this rumor is true
Not likely.
My chapter master hides behind walls in the deployment zone and gives the troops moral support.
The main reason I play Pedro is so that my sternguard get Ob sec.
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This message was edited 2 times. Last update was at 2017/05/03 22:04:24
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![[Post New]](/s/i/i.gif) 2017/05/03 22:29:36
Subject: HOW are death stars less effective in 8th?
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Clousseau
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Traditio wrote: oldzoggy wrote:Be prepared to "promote" a new sarg to chapter master every battle if this rumor is true
Not likely.
My chapter master hides behind walls in the deployment zone and gives the troops moral support.
The main reason I play Pedro is so that my sternguard get Ob sec.
Objective secured is hopefully another mechanic that just vanishes completely.
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Galas wrote:I remember when Marmatag was a nooby, all shiney and full of joy. How playing the unbalanced mess of Warhammer40k in a ultra-competitive meta has changed you 
Bharring wrote:He'll actually *change his mind* in the presence of sufficient/sufficiently defended information. Heretic. |
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![[Post New]](/s/i/i.gif) 2017/05/03 22:30:10
Subject: HOW are death stars less effective in 8th?
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Terminator with Assault Cannon
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Marmatag wrote: Traditio wrote: oldzoggy wrote:Be prepared to "promote" a new sarg to chapter master every battle if this rumor is true
Not likely.
My chapter master hides behind walls in the deployment zone and gives the troops moral support.
The main reason I play Pedro is so that my sternguard get Ob sec.
Objective secured is hopefully another mechanic that just vanishes completely.
Agree to disagree!
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![[Post New]](/s/i/i.gif) 2017/05/03 22:33:26
Subject: HOW are death stars less effective in 8th?
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Longtime Dakkanaut
Ute nation
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It's less of an issue than you would think, in AoS even mediocre units are more dangerous than heroes, and even at a relatively light 5 wounds, they take enough effort to kill that your attacks are often better spent elsewhere. Are you going to kill the guy who gives nearby units +1 to their leadership, or the 10 man squad that is shredding your front line?
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Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon. |
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![[Post New]](/s/i/i.gif) 2017/05/03 22:33:38
Subject: HOW are death stars less effective in 8th?
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Regular Dakkanaut
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Marmatag wrote: Traditio wrote: oldzoggy wrote:Be prepared to "promote" a new sarg to chapter master every battle if this rumor is true
Not likely.
My chapter master hides behind walls in the deployment zone and gives the troops moral support.
The main reason I play Pedro is so that my sternguard get Ob sec.
Objective secured is hopefully another mechanic that just vanishes completely.
Honestly I don't think I'd even notice if it did
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![[Post New]](/s/i/i.gif) 2017/05/03 22:33:50
Subject: HOW are death stars less effective in 8th?
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Clousseau
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Traditio wrote: Marmatag wrote: Traditio wrote: oldzoggy wrote:Be prepared to "promote" a new sarg to chapter master every battle if this rumor is true
Not likely.
My chapter master hides behind walls in the deployment zone and gives the troops moral support.
The main reason I play Pedro is so that my sternguard get Ob sec.
Objective secured is hopefully another mechanic that just vanishes completely.
Agree to disagree!
Haha fair
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Galas wrote:I remember when Marmatag was a nooby, all shiney and full of joy. How playing the unbalanced mess of Warhammer40k in a ultra-competitive meta has changed you 
Bharring wrote:He'll actually *change his mind* in the presence of sufficient/sufficiently defended information. Heretic. |
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![[Post New]](/s/i/i.gif) 2017/05/03 22:49:55
Subject: Re:HOW are death stars less effective in 8th?
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Mekboy Hammerin' Somethin'
Alaska
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I'm curious to see how they will handle things. I can see them giving certain characters like ork warbosses and SM captains a tremendous amount of wounds, but I hope they keep "normal" characters like Ministorum priests and IG officers relatively human. They could easily do that through command squads, or requiring certain minor characters to be permanently attached to other squads like ork mekboyz currently are.
Objective Secured seems like a way to buff Troops that could be done away with if Troops choices were made more attractive and less of a tax.
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YELL REAL LOUD AN' CARRY A BIG CHOPPA! |
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![[Post New]](/s/i/i.gif) 2017/05/03 22:54:53
Subject: HOW are death stars less effective in 8th?
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Automated Rubric Marine of Tzeentch
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Depends what you mean by "tremendous" amount of wounds. Roboute Guilliman has 9, Dreadnoughts have 7. I honestly see captains and equivalents having between 3-5.
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![[Post New]](/s/i/i.gif) 2017/05/03 22:58:57
Subject: HOW are death stars less effective in 8th?
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Terminator with Assault Cannon
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Jacksmiles wrote: I honestly see captains and equivalents having between 3-5.
Boom: headshot!
Boom: headshot!
2 krak missiles.
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This message was edited 3 times. Last update was at 2017/05/03 23:07:45
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![[Post New]](/s/i/i.gif) 2017/05/03 23:00:19
Subject: HOW are death stars less effective in 8th?
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Mekboy Hammerin' Somethin'
Alaska
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Jacksmiles wrote:Depends what you mean by "tremendous" amount of wounds. Roboute Guilliman has 9, Dreadnoughts have 7. I honestly see captains and equivalents having between 3-5.
You're probably right, and that doesn't seem like it would be very hard to snipe. [Insert standard caveat about not knowing most of the rules yet here.]
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YELL REAL LOUD AN' CARRY A BIG CHOPPA! |
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![[Post New]](/s/i/i.gif) 2017/05/03 23:12:44
Subject: HOW are death stars less effective in 8th?
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Grim Dark Angels Interrogator-Chaplain
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Traditio wrote:Jacksmiles wrote: I honestly see captains and equivalents having between 3-5.
Boom: headshot!
Boom: headshot!
2 krak missiles. 
I wouldn't be surprised if instead of Instant Death, doubling the target's toughness does a Mortal wound instead. This alone would be a great help to some units (looking at you Bloodcrushers of Khorne).
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![[Post New]](/s/i/i.gif) 2017/05/03 23:18:48
Subject: HOW are death stars less effective in 8th?
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Terminator with Assault Cannon
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ZergSmasher wrote:I wouldn't be surprised if instead of Instant Death, doubling the target's toughness does a Mortal wound instead. This alone would be a great help to some units (looking at you Bloodcrushers of Khorne).
That would be a massive nerf to power armor.
On the other hand, it would also be a giant buff to krak missiles.
I might just be game for that.
Either way, 8th edition is looking a lot like Traditio-hammer.
What do you guys think?
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![[Post New]](/s/i/i.gif) 2017/05/03 23:28:12
Subject: HOW are death stars less effective in 8th?
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Grim Dark Angels Interrogator-Chaplain
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Traditio wrote:Either way, 8th edition is looking a lot like Traditio-hammer.
Does this mean I should paint Rebel flags on my Space Marines' banners?
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![[Post New]](/s/i/i.gif) 2017/05/03 23:28:52
Subject: HOW are death stars less effective in 8th?
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Terminator with Assault Cannon
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ZergSmasher wrote: Traditio wrote:Either way, 8th edition is looking a lot like Traditio-hammer.
Does this mean I should paint Rebel flags on my Space Marines' banners?
Only if you play gray knights.
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![[Post New]](/s/i/i.gif) 2017/05/03 23:35:38
Subject: HOW are death stars less effective in 8th?
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Grim Dark Angels Interrogator-Chaplain
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Touché.
On topic, I think what we'll see is that allied characters cannot join each other's units, even if they are Battle Brothers. This alone would kill most of the cheesiest deathstar builds like Superfriends and Bark Bark Star. At least, this is what I'm hoping for, although perhaps there should be some rare exceptions.
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