| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2017/06/16 16:57:30
Subject: Tycho the Lost in 8E
|
 |
Angry Blood Angel Assault marine
|
I am thinking that he may be worth the points. Since I see no entry for Blood Song under Blood Angels' Wargear, I am assuming that you total the points for 1 MC boltgun and 1 meltgun (21 points combined). This brings Tycho the Lost to a point cost of 91. Although he is quite underwhelming in combat, you can mitigate that by model placement as he is a character. Still for 91 pts, you get a model that can shoot both a meltagun and a MC boltgun (which look phenomenal now) hitting on 3s (2s if you only shoot one option), hes got a 2+/4+ at 5 wounds.
Of course its tomorrow is the "tell all" that will dictate if his point cost makes him a viable option over a regular captain, but let's discuss until then.
What are your thoughts?
Here are my references if you haven't seen the leaked data slates:
http://www.3plusplus.net/2017/05/tau-bloody-angels-space-marine-leaks/
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/06/16 17:01:27
Subject: Tycho the Lost in 8E
|
 |
Ancient Venerable Black Templar Dreadnought
Where ever the Emperor needs his eyes
|
Named characters come with the price of their wargear included in their cost.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/06/16 17:04:15
Subject: Tycho the Lost in 8E
|
 |
Member of a Lodge? I Can't Say
|
I wouldn't use him even if he was the cheesiest thing in the game.
He's super dead now.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/06/16 17:04:24
Subject: Tycho the Lost in 8E
|
 |
Gore-Soaked Lunatic Witchhunter
|
Tycho confuses me. Death Company dude, but no melee weapon? What?
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/06/16 17:44:54
Subject: Tycho the Lost in 8E
|
 |
Dakka Veteran
Colorado Springs
|
He lost it.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/06/16 18:26:02
Subject: Tycho the Lost in 8E
|
 |
Trazyn's Museum Curator
|
J Mac wrote:I am thinking that he may be worth the points. Since I see no entry for Blood Song under Blood Angels' Wargear, I am assuming that you total the points for 1 MC boltgun and 1 meltgun (21 points combined). This brings Tycho the Lost to a point cost of 91. Although he is quite underwhelming in combat, you can mitigate that by model placement as he is a character. Still for 91 pts, you get a model that can shoot both a meltagun and a MC boltgun (which look phenomenal now) hitting on 3s (2s if you only shoot one option), hes got a 2+/4+ at 5 wounds.
Of course its tomorrow is the "tell all" that will dictate if his point cost makes him a viable option over a regular captain, but let's discuss until then.
What are your thoughts?
Here are my references if you haven't seen the leaked data slates:
http://www.3plusplus.net/2017/05/tau-bloody-angels-space-marine-leaks/
You don't pay for special character equipment. His points cost includes everything. So he's just 70 points.
|
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/06/16 19:03:27
Subject: Tycho the Lost in 8E
|
 |
Unhealthy Competition With Other Legions
|
Didn't he used to have a special glove?
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/06/16 19:33:58
Subject: Tycho the Lost in 8E
|
 |
Longtime Dakkanaut
|
Tycho was introduced in 2nd as a special character. In this era it wasn´t mandatory for a character to wield a close combat weapon because his S5 punches alone modified armour saves by 2. His loadout was:
Bolt Pistol, Frag & Krak grenades, Power Armour (3+ armour save), Kombi-Meltagun (Wargear Card), Digital Weapons (Wargear Card). You could give him a third and final Wargear Card. He was in a later edition introduced into the Death Company and then killed off.
Sadly from 3rd onwards SM & CSM characters were forced to wield close combat weapons like power swords & power fists in order to negate armour saves because the armour modifier concept was deleted from the rulebook.
Corbulo is another character from 2nd which has no dedicated close combat weapon. He started his career with a simple chainsword and it might have been slightly buffed in later editions (Rending- USR).
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/06/16 22:37:01
Subject: Tycho the Lost in 8E
|
 |
Angry Blood Angel Assault marine
|
CthuluIsSpy wrote:J Mac wrote:I am thinking that he may be worth the points. Since I see no entry for Blood Song under Blood Angels' Wargear, I am assuming that you total the points for 1 MC boltgun and 1 meltgun (21 points combined). This brings Tycho the Lost to a point cost of 91. Although he is quite underwhelming in combat, you can mitigate that by model placement as he is a character. Still for 91 pts, you get a model that can shoot both a meltagun and a MC boltgun (which look phenomenal now) hitting on 3s (2s if you only shoot one option), hes got a 2+/4+ at 5 wounds.
Of course its tomorrow is the "tell all" that will dictate if his point cost makes him a viable option over a regular captain, but let's discuss until then.
What are your thoughts?
Here are my references if you haven't seen the leaked data slates:
http://www.3plusplus.net/2017/05/tau-bloody-angels-space-marine-leaks/
You don't pay for special character equipment. His points cost includes everything. So he's just 70 points.
Good eye! Yeah, that makes him even better IMO.
I plan to use the Blood Angels as midfield control army with great counter assault units. The dakka Baal pred will output 18 shots a turn at 24", mix in with some devestators, a death company and furioso for cc support. That's why I think Tycho is worth his points, as he also fits a midfield role.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/06/16 23:43:35
Subject: Tycho the Lost in 8E
|
 |
Longtime Dakkanaut
|
My issue with him is he doesn't do anything for the army (no aura abilities), isn't great in close combat, and is only decent at shooting (BS2+ is nice, but his gun is pretty meh).
Compared to almost any other HQ choice, I'm not sure why you would want to use him.
|
|
|
 |
 |
|
|