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2017/11/29 20:16:18
Subject: Out of phase shooting character protection?
bananathug wrote: So the part of those rules about "as if in the shooting phase" means we don't or we do apply that protection?
"As if" the shooting phase doesn't make it the shooting phase. The rule explicitly states "A CHARACTER can only be chosen as a target in the Shooting phase if they are the closest visible enemy unit to the model that is shooting. "
2017/11/30 07:21:43
Subject: Out of phase shooting character protection?
I would say that the 'Character protection' is in place vs an out of phase Shooting attack that happens 'as if it were the Shooting Phase'. You can't follow the Shooting rules you want and ignore the restrictions you don't like. If we're acting as if it were the Shooting Phase, then all that Phase's rules apply to the Shooting attack.
Stormonu wrote: For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
2017/11/30 08:39:36
Subject: Out of phase shooting character protection?
I agree with Johnny. As if in the shooting phase is just saying that you treat the attack as if it were the shooting phase (all the shooting rules for the phase apply). If there was a strategy that said you got a second shooting phase I doubt anyone would say that the protection is only good for the first shooting phase but not any additional shooting phases. It's the same thing, as if = another, in this specific instance.
2017/11/30 14:50:00
Subject: Out of phase shooting character protection?
I saw the rule in a video reviewing CA and it doesn’t specify the shooting phase - it’s general.
Bow down to Guilliman for he is our new God Emperor!
Martel - "Custodes are terrible in 8th. Good luck with them. They take all the problems of marines and multiply them."
"Lol, classic martel. 'I know it was strong enough to podium in the biggest tournament in the world but I refuse to acknowledge space marines are good because I can't win with them and it can't possibly be ME'."
DakkaDakka is really the place where you need anti-tank guns to kill basic dudes, because anything less isn't durable enough.
2017/11/30 15:58:12
Subject: Re:Out of phase shooting character protection?
"An enemy CHARACTER with less than 10 wounds can only be targeted if it is both visible to the firer and it is the closest enemy model to the firer. This means that if any other enemy model is closer, whether it is visible or not, then the enemy CHARACTER cannot be targeted."
2017/11/30 16:57:31
Subject: Out of phase shooting character protection?
It certainly appears so. But, i except BCB to interfere and say that the rule is broken, a firer is not in the rules. Therefore characters can be targeted by anything anytime anywhere
2017/11/30 17:02:55
Subject: Out of phase shooting character protection?
p5freak wrote: The targeting characters rule from CA says :
"An enemy CHARACTER with less than 10 wounds can only be targeted if it is both visible to the firer and it is the closest enemy model to the firer. This means that if any other enemy model is closer, whether it is visible or not, then the enemy CHARACTER cannot be targeted."
Unit1126PLL wrote: Does that mean Characters cannot be targeted with Overwatch if they're further away than another unit?
Great catch. Man who needs the Raven Guard warloard trait. Charge with character from further back 1st and then get in with the rest of your crew...
Man this game is stupid. I really hope there is clarification somewhere else or GW really needs new rules writers, hopefully with a legal/coding background.
It really is just if/then statements but the rules are so fragmented I think GW forgets their own rules or doesn't see how something as simple as overwatch and character targeting rules interact.
2017/11/30 18:19:27
Subject: Out of phase shooting character protection?
Rulebook FAQ Page 2, Column 2.
Q: Can a unit fire Overwatch at a Character if, when it
declares its charge at them, there are other visible enemy models
that are closer?
A: Yes.
2017/11/30 18:21:01
Subject: Out of phase shooting character protection?
Rulebook FAQ Page 2, Column 2.
Q: Can a unit fire Overwatch at a Character if, when it
declares its charge at them, there are other visible enemy models
that are closer?
A: Yes.
That only kinda works - the character rules are reworded in CA but I suppose this still applies. Thankies!
2017/11/30 18:22:19
Subject: Out of phase shooting character protection?
JohnnyHell wrote: I would say that the 'Character protection' is in place vs an out of phase Shooting attack that happens 'as if it were the Shooting Phase'. You can't follow the Shooting rules you want and ignore the restrictions you don't like. If we're acting as if it were the Shooting Phase, then all that Phase's rules apply to the Shooting attack.
I know this means the world is probably ending but I agree with you here. RAW says "as if it were the Shooting Phase" that means all rules of the Shooting Phase apply.
2017/11/30 19:00:19
Subject: Out of phase shooting character protection?
deviantduck wrote:Except for... you know... the rules.
Rulebook FAQ Page 2, Column 2.
Q: Can a unit fire Overwatch at a Character if, when it
declares its charge at them, there are other visible enemy models
that are closer?
A: Yes.
FAQs are not rules, but suggestions on how to deal with situations within the rules.
deviantduck wrote:But yes, the character targeting in 8th was a terrible way to fix death stars.
It wasn't. Removing Independent Characters was the fix to death stars. Character Targeting was a fix on how easily it was in AoS to destroy those Characters which used to be protected by joining a unit.
Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
2017/11/30 19:36:55
Subject: Re:Out of phase shooting character protection?
p5freak wrote: The targeting characters rule from CA says :
"An enemy CHARACTER with less than 10 wounds can only be targeted if it is both visible to the firer and it is the closest enemy model to the firer. This means that if any other enemy model is closer, whether it is visible or not, then the enemy CHARACTER cannot be targeted."
God that is a stupid rule.
M.
Yeah, it is. I always thought that maneuvering your units to have the enemy character was the closest visible unit was a valid and reasonable tactic.
"Hope is the first step on the road to disappointment." Words to live by.
2017/11/30 19:43:06
Subject: Re:Out of phase shooting character protection?
p5freak wrote: The targeting characters rule from CA says :
"An enemy CHARACTER with less than 10 wounds can only be targeted if it is both visible to the firer and it is the closest enemy model to the firer. This means that if any other enemy model is closer, whether it is visible or not, then the enemy CHARACTER cannot be targeted."
God that is a stupid rule.
M.
Yeah, it is. I always thought that maneuvering your units to have the enemy character was the closest visible unit was a valid and reasonable tactic.
Good thing I have a sniper in every infantry squad...
deviantduck wrote:Except for... you know... the rules.
Rulebook FAQ Page 2, Column 2.
Q: Can a unit fire Overwatch at a Character if, when it
declares its charge at them, there are other visible enemy models
that are closer?
A: Yes. Because this is how the written rules work and as we intended them to play.
FAQs are not rules, but suggestions on how to deal with situations within the rules.
deviantduck wrote:But yes, the character targeting in 8th was a terrible way to fix death stars.
It wasn't. Removing Independent Characters was the fix to death stars. Character Targeting was a fix on how easily it was in AoS to destroy those Characters which used to be protected by joining a unit.
And AoS was a test run for new 40k Rules. 7th characters could join units and form deathstars causing issues. So, in 8th they removed the ability to join units and used auras, but needed to protect characters so they created targeting restrictions.
2017/11/30 20:21:13
Subject: Re:Out of phase shooting character protection?
deviantduck wrote:Except for... you know... the rules.
Rulebook FAQ Page 2, Column 2.
Q: Can a unit fire Overwatch at a Character if, when it
declares its charge at them, there are other visible enemy models
that are closer?
A: Yes. Because this is how the written rules work and as we intended them to play.
FAQs are not rules, but suggestions on how to deal with situations within the rules.
I updated above.
Sure, add to what GW has written. [sarcasm]That is a valid practice...[/sarcasm]
If that is how the rules actually work, then quote the actual rule, and not the FAQ.
deviantduck wrote:But yes, the character targeting in 8th was a terrible way to fix death stars.
It wasn't. Removing Independent Characters was the fix to death stars. Character Targeting was a fix on how easily it was in AoS to destroy those Characters which used to be protected by joining a unit.
And AoS was a test run for new 40k Rules. 7th characters could join units and form deathstars causing issues. So, in 8th they removed the ability to join units and used auras, but needed to protect characters so they created targeting restrictions.
But having the targeting restriction does not fix death stars in and of itself. It fixes a problem that occured when applying this fix for the death star problem.
This message was edited 1 time. Last update was at 2017/11/30 22:35:49
Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
2017/12/01 16:13:54
Subject: Out of phase shooting character protection?
deviantduck wrote:Except for... you know... the rules.
Rulebook FAQ Page 2, Column 2.
Q: Can a unit fire Overwatch at a Character if, when it
declares its charge at them, there are other visible enemy models
that are closer?
A: Yes. Because this is how the written rules work and as we intended them to play.
FAQs are not rules, but suggestions on how to deal with situations within the rules.
I updated above.
Sure, add to what GW has written. [sarcasm]That is a valid practice...[/sarcasm]
If that is how the rules actually work, then quote the actual rule, and not the FAQ.
I know... but I'd probably have to reference like... 3 different places and I'm really lazy.
deviantduck wrote:But yes, the character targeting in 8th was a terrible way to fix death stars.
It wasn't. Removing Independent Characters was the fix to death stars. Character Targeting was a fix on how easily it was in AoS to destroy those Characters which used to be protected by joining a unit.
And AoS was a test run for new 40k Rules. 7th characters could join units and form deathstars causing issues. So, in 8th they removed the ability to join units and used auras, but needed to protect characters so they created targeting restrictions.
But having the targeting restriction does not fix death stars in and of itself. It fixes a problem that occured when applying this fix for the death star problem.
I'm not a fan of how characters interact with units now. I think to fix the targeting issue, which fixed the not being able to hide in units issue, which fixed the death star issue, they should perhaps allow range limitations on the targeting. Perhaps if less than 5 wounds, you can't target if over 12" and not closest. If you have 5-10 wounds, over 24" and not closest, etc. But that's not a RAW discussion so i'll be quiet now.
2017/12/02 17:02:54
Subject: Out of phase shooting character protection?
deviantduck wrote:Except for... you know... the rules.
Rulebook FAQ Page 2, Column 2.
Q: Can a unit fire Overwatch at a Character if, when it
declares its charge at them, there are other visible enemy models
that are closer?
A: Yes. Because this is how the written rules work and as we intended them to play.
FAQs are not rules, but suggestions on how to deal with situations within the rules.
I updated above.
Sure, add to what GW has written. [sarcasm]That is a valid practice...[/sarcasm]
If that is how the rules actually work, then quote the actual rule, and not the FAQ.
I have to agree with this. It's not like quitting the first sentence of Overwatch is that hard.
Each time a charge is declared against a unit, the target unit can immediately fire Overwatch at the would be attacker.
2017/12/02 17:55:56
Subject: Out of phase shooting character protection?
deviantduck wrote:Except for... you know... the rules.
Rulebook FAQ Page 2, Column 2.
Q: Can a unit fire Overwatch at a Character if, when it
declares its charge at them, there are other visible enemy models
that are closer?
A: Yes. Because this is how the written rules work and as we intended them to play.
FAQs are not rules, but suggestions on how to deal with situations within the rules.
I updated above.
Sure, add to what GW has written. [sarcasm]That is a valid practice...[/sarcasm]
If that is how the rules actually work, then quote the actual rule, and not the FAQ.
I know... but I'd probably have to reference like... 3 different places and I'm really lazy.
Not my problem, nor the problem of anyone on this board. This is the result of a decision YOU made. You quoted an FAQ as rules, which they are not. As was pointed out, just posting the pertinent part of Overwatch should be initially sufficient, being expanded upon as needed with other quotes of the rules.
deviantduck wrote:But yes, the character targeting in 8th was a terrible way to fix death stars.
It wasn't. Removing Independent Characters was the fix to death stars. Character Targeting was a fix on how easily it was in AoS to destroy those Characters which used to be protected by joining a unit.
And AoS was a test run for new 40k Rules. 7th characters could join units and form deathstars causing issues. So, in 8th they removed the ability to join units and used auras, but needed to protect characters so they created targeting restrictions.
But having the targeting restriction does not fix death stars in and of itself. It fixes a problem that occured when applying this fix for the death star problem.
I'm not a fan of how characters interact with units now. I think to fix the targeting issue, which fixed the not being able to hide in units issue, which fixed the death star issue, they should perhaps allow range limitations on the targeting. Perhaps if less than 5 wounds, you can't target if over 12" and not closest. If you have 5-10 wounds, over 24" and not closest, etc. But that's not a RAW discussion so i'll be quiet now.
Being a fan or not is beside the point, you presented something in error, and not really appropriate to the purposes of the thread. What you would prefer to happen is fine for Proposed Rules.
Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.