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Made in us
Fresh-Faced New User




San Diego, CA

As with many here, I’m sure, I come from a background of various CCGs and TCGs ranging from Pokemon to Star Wars to Magic the Gathering as well as various others. Well lately, I’ve been playing Hearthstone a lot as well as getting back into Age of a Sigmar with the release of 2.0. But now with recent news of AoS Champions the card game, now it appears I can get the best of both worlds combining AoS and card gaming. No longer are my interests in two different worlds. They also plan on having a robust digital system to the play alongside your physical cards which is great since I rarely get to play down at the gaming shop due to work schedule and family (hence the appeal of Hearthstone). And truth be told I’m not really a WoW fan anyway.

So yeah, this seems to fit for me, anyone else? Has anybody else here heard of this game? Thoughts? Think it will catch on or flop?

"I've missed years. I can't waste minutes now." 
   
Made in fr
Dakka Veteran






Heard about and watched the video. Looks interesting, although I haven't touched a tcg since the early days of Yu-gi-oh. IF it can be found locally and the packs aren't an absurd price, I may pick up a few packs.

Although I would be concerned about the longevity of the game. If it's not called Magic, Yu-gi-oh or Pokémon, it doesn't tend to last too long in my experience, even if the game is better.
   
Made in us
Beautiful and Deadly Keeper of Secrets





 Inquisitor Gideon wrote:
Heard about and watched the video. Looks interesting, although I haven't touched a tcg since the early days of Yu-gi-oh. IF it can be found locally and the packs aren't an absurd price, I may pick up a few packs.

Although I would be concerned about the longevity of the game. If it's not called Magic, Yu-gi-oh or Pokémon, it doesn't tend to last too long in my experience, even if the game is better.
FFG's managed to keep their LCG's alive pretty well, so long as there's support and care for the game we should see it thrive as a niche.
   
Made in fr
Dakka Veteran






We'll see. LCG's are a different beast from TCG's. At least with LCG's you know what you're getting each time. TCG's rely on the gambling factor and TCG's have a really hard time breaking into the west for some reason. Even the Final Fantasy game (which is a juggernaut of an IP compared to AoS or GW in general) is struggling over here.

This message was edited 1 time. Last update was at 2018/08/02 08:41:38


 
   
Made in gb
Longtime Dakkanaut




UK

I hope this does well.

I can see the logic behind it; first up no one can deny that MTG basically prints money and that many independent stores basically live and survive off MTG sales. The whole business model behind MTG makes it a high profit item. A cheap buy-in-price coupled to its regular updating, annual cycling of cards and even game modes that encourage buying (booster draft).
Plus you can show most of the stock and 3rd party extras in a single block of shelving. So not only is it high profit its a very small impact on display space. Heck if you really want you can push it down to one line of shelving if you just stock the current 3 blocks of boosters/theme decks

So I can see GW wanting to dip into that market; though I have to admit I'm surprised they've never done a deal with Wizards of the Coast to just stock MTG in their own shops. Even if it does moderately well its another revenue income source for GW and it gives them a product that is cheaper and more impulse purchase. A couple of £ for a new pack of cards is easier to get out of customers than £20-30-40 for a new box of troops (that then take hours to build and paint)



For the gamers the bonus is it gives us a GW product that we can play in short spans of time between warhammer games. Perhaps there isn't a full table free; or the time is tight or its before your opponent for hte evening turns up. Instead of MTG you can now reach for Champions.


I don't expect it to beat MTG in the least, but I hope it gets a good uptake to survive in a niche of its own. Plus one big bonus it can have over MTG is that it won't be likely tied to a big annual re-release of cards (for the non-competitive magic player I've found that the fast cycling of cards can get wearing on ones desire to collect).

One bonus its got is that as its a GW game GW can keep it on the market at least in their own stores and have their own staff encourage its sale. Other cards games rely on their market to do most of the marketing and drawing new people in

   
Made in us
Fresh-Faced New User




San Diego, CA

Well, at any rate, I purchased the founders pack so pretty excited to start play testing and trying decks out. After watching some gameplay demos, the whole lanes concept and where the card placement is certainly is interesting and it seems being strategic is almost as important as rng.

"I've missed years. I can't waste minutes now." 
   
Made in gb
Longtime Dakkanaut




UK

Sadly at £150 the founder pack is too much for me; but I'll be eager to hear how it goes! I can well see myself dipping into this!

   
Made in us
Dakka Veteran





Central Valley, California

 Inquisitor Gideon wrote:
Heard about and watched the video. Looks interesting, although I haven't touched a tcg since the early days of Yu-gi-oh. IF it can be found locally and the packs aren't an absurd price, I may pick up a few packs.

Although I would be concerned about the longevity of the game. If it's not called Magic, Yu-gi-oh or Pokémon, it doesn't tend to last too long in my experience, even if the game is better.


Play Fusion, working with GW on this, also makes Lightseekers. That game is excellent and going strong.
So Champions may do well, we shall see.

I'm going to pick up a starter and play with a guy tomorrow locally The artwork is great, and play structure seems fast and fun.

Rolling 1's for over four decades

~Shrap  
   
Made in us
Longtime Dakkanaut




Went in halfs with buddy on founders. Got another guy involved and he bought a box. After Gencon, came out with founders, 2 of each starter, and 5 boxes. We just pulled them together in our group (wife plays also ) so we figure we can make good decks for each of the factions. Have full sets of almost all of it. Played a few games and love it. Lots of tactics involved, even though the main system is simple. Art is beautiful and some of the best ive seen for a card game.

I will note its pretty different then light seekers(which is good). Only thing that's the same is the rotation mechanic and the 2 actions a turn. If you like lightseekers (free app for ios and android now also with sigmar coming soon to android and ios) then this is a big step up.
   
Made in fr
Dakka Veteran






What's the pull ratio like? Is it quite an even spread? Or are there more obvious short prints than others?
   
Made in us
Longtime Dakkanaut




 Inquisitor Gideon wrote:
What's the pull ratio like? Is it quite an even spread? Or are there more obvious short prints than others?


Not sure what you mean?

13 cards a pack, 6 commons 3 uncommons 1 rare 2 champion/blessing 1 random foil

Our group has gotten 5 booster boxes and its pretty much totally even on card count for all 4 factions
   
Made in us
Mekboy on Kustom Deth Kopta





Nebraska, USA

my buddy came back from gencon with all 4 starters and gave me the orruks (because orks is da masta race) one.

Its fun. its actually got some pretty clever unique mechanics i have never seen in other CCGs. Im not sure how theyre going to generate cards for it longer than a year or two at most unless they start doing stuff with the lore thats not in the miniatures game (or atleast in fig form not in the miniatures game)

I pulled Nagash my first boosterpack LOL
In terms of card count balance from boosters, its relatively even but as with anything random its not completely random. My friend bought 2 boxes and he has roughly 1/3 more undead cards than anything else (not joking he sent me a pic of all 4 alliances stacked and the undead one was quite a bit taller). But he wasnt skimped on one of htem he still had PLENTY of each.

This message was edited 1 time. Last update was at 2018/08/09 00:25:45


An ork with an idea tends to end with a bang.

Imgur Album: http://vineheart01.imgur.com
8000pts Big 'n Bad Orkz 
   
Made in fr
Dakka Veteran






That's good to know. One thing that really turned me off tcg's in the past was deliberate short prints of key cards in the set. If everything's more easily available, it makes me look more kindly on it.
   
Made in gb
Longtime Dakkanaut




UK

One thing I've noticed is that they do foils differently - instead of the whole card or the whole artwork being foil its only the background area of the card art that is foil - so cards with a lot of character in the foreground are very muted in foil compared to one with a lot of background.

I think in terms of the number of cards and factions there's enough in GW art library to keep them going for a while as they add all the factions (including those items that will be added over the years as GW adds more models). I do think that its the type of game that might well reach a limit, but then again Magic re-invents and re-arts most of its cards every few years, so a 2.0 edition could wel just piggyback off this one.

   
Made in us
Longtime Dakkanaut




Yea, I don't see the issue of them running out. You use a different pic and different name, even if its still a Liberator for example. They have 2 already, both liberators, different art, different pics.stats.

Look at the old LOTR CCG from Decipher. Took only pics from the movies and that lasts quite a many years, just different camera angle shots.

The good thing I saw at Gencon was GW was pushing this to sell hard. Forgeworld booth had it for sale, every 3rd party seller had it, etc. Also according to FB group one of the store owner sellers (3rd party) said they are completely sold out on distribution for the time being, and they made quite a bit of the game.

All things looking good for a newborn CCG
   
Made in gb
Longtime Dakkanaut




UK

I hope it does well, not just because I think it could be a major lifeblood for Warhammer stores (own and 3rd party) but also because its a nice way to get a filler card game that lets you stay with warhammer. Also as it evolves I'm sure it will reach a point where most major armies have enough cards to let you play them as a theme force. So you can have your own army in model and card format.

Sure it will never topple Magic, but it doesn't have to it just has to hold its own corner.

   
Made in gb
Longtime Dakkanaut




UK

One thing I notice is that the game is more direct and less abstract thinking. Combos and such are still present; but because you can only play a limited number of cards per turn and because of the rotation element of many cards I don't think the combos will be as complex/tricky to spot as they are for say MTG.
I think it will certainly hinge on turning things at the right time to build up a bulk of attacks or such, but I think it might be easier to get into once one learns the core mechanics and the flow of play.

   
Made in us
Mekboy on Kustom Deth Kopta





Nebraska, USA

There are ways to play additional stuff.
Orruks have a goblin pig rider (forget the actual name of the card) that gives you an extra action every other turn for example.

An ork with an idea tends to end with a bang.

Imgur Album: http://vineheart01.imgur.com
8000pts Big 'n Bad Orkz 
   
Made in gb
Dakka Veteran





Its wolf rider and if played though a boar boss champ it rotates once at deployment, giving damage and an extra action. Nice little combo.
   
Made in us
Longtime Dakkanaut




Orruks for sure can get a ton, with the right cards triggering ive gotten 6 actions in a turn, and know you can go higher.
   
Made in us
Regular Dakkanaut




Hey guys, thinking of picking up a deck to start with for some casual play this weekend, any suggestions or breakdowns of how the decks play you've come across?
   
Made in us
Mekboy on Kustom Deth Kopta





Nebraska, USA

Least from what ive seen playing on the app (beta access atm):
Order tends to do a lot of shutdown and force cycles (including reset cards). They have several cards that makes your champions unable to do something (or anything)
Destruction utilizes stacking the most, if not the only one. Actually dont think ive seen stacking on non-destruction cards. Which means they can both be really lackluster if timed wrong, or disgustingly strong if timed right. I did 19 damage to my opponent in 1 turn with my destruction deck, that was glorious (not a single action, single turn, and i can only get at best 4 actions atm since i only have 2 wolf rider goblins)
Chaos has a lot of interlinked shenanigans, their cards have a ton of text about various events and effects. Kinda annoying since its easy to lose track what theyre trying to do. They also like to heal alot ive noticed.
Undead are the lamest imo. They can rip cards from their graveyard pretty easy, but other than that...nothing of merit that gives me issues.

Thats my own observation though and kinda based on about 60 games or so lol

An ork with an idea tends to end with a bang.

Imgur Album: http://vineheart01.imgur.com
8000pts Big 'n Bad Orkz 
   
Made in us
Beautiful and Deadly Keeper of Secrets





There's several Risen and Spirit cards for Death faction that have stacking.

Undead tend to have a lot of weird effects, but they are oddly the most generalist given their variety of effects. Their warrior abilities that can pull back units or force them early tend to be quite useful. Death I think is possibly the one faction besides Order that could run a full wizard list as well.

Destruction also features the highest amount of action economy as well due to Wolf Riders and the Warchanters.

This message was edited 2 times. Last update was at 2018/09/05 21:44:09


 
   
Made in us
Bane Thrall




The deck of the Widower

Death also has some really powerful Dormant causing cards. That can really swing a game if used at the right time.

I have a bunch of armies, who knows the points these days? 
   
Made in us
Beautiful and Deadly Keeper of Secrets





The App is now fully out, has quests, boosterpacks, and all the like for playing digitally now.
   
Made in us
Winged Kroot Vulture





Picked up the game and while it does have some perks, it still has some bugs for me.

Occasionally the game crashes at random moments, usually during actual play.

Occasionally the game will flash quickly to a pink screen at random moments.

Other than that it is fun and I have been slowly building my Death deck.

What I wish they would do away with, are the avatar cards. I feel like they are a waste of space when I could be getting more cards for my decks. Why can't I unlock the avatars when I get the corresponding card?
   
Made in us
Longtime Dakkanaut





Myrtle Creek, OR

Have been playing the past 2-3 days and getting my teeth kicked in. Only been using the app so no money lost. It's a fun game but it reminds me why I don't play CCGs (cuz I can't git gud)
   
Made in ca
Anointed Dark Priest of Chaos





British Columbia

Been playing a ton on the app. Quite fun 80+% of the time. Every once and a while you hit somebody who clearly has a much more advanced deck and you just try to last as long as possible.

 Crimson Devil wrote:
That's what 7th edition is about. Yelling "Forge the Narrative Pussy!" while kicking your opponent in the dick.
 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in us
Longtime Dakkanaut




privateer4hire wrote:Have been playing the past 2-3 days and getting my teeth kicked in. Only been using the app so no money lost. It's a fun game but it reminds me why I don't play CCGs (cuz I can't git gud)


I can see that. PRetty much all games cept LCGs suffer from it. Best part is its free, but if starting 100% free and nothing scaned will take awhile to get a good deck. Scan the booster cards on facebook to unlock booster packs and chests

ProtoClone wrote:Picked up the game and while it does have some perks, it still has some bugs for me.

Occasionally the game crashes at random moments, usually during actual play.

Occasionally the game will flash quickly to a pink screen at random moments.

Other than that it is fun and I have been slowly building my Death deck.

What I wish they would do away with, are the avatar cards. I feel like they are a waste of space when I could be getting more cards for my decks. Why can't I unlock the avatars when I get the corresponding card?


Weird. Might be your OS. I have it on android phone and ipad and never had those issues.

Eldarain wrote:Been playing a ton on the app. Quite fun 80+% of the time. Every once and a while you hit somebody who clearly has a much more advanced deck and you just try to last as long as possible.


Or just quit Until ranked play comes out, games don't matter much so if its bad quit and try again
   
Made in us
Beautiful and Deadly Keeper of Secrets





At least most of the starter decks are okay, if unfocused.. Well cept for Death, you really want to swap things for death soon.
   
 
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