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Made in es
Longtime Dakkanaut





From Faeit,Bols..



If this is true, who is not going to take the 6?





   
Made in fi
Locked in the Tower of Amareo





That depends on table that needs to be rolled and other factors. For example on our tables 3 could be pretty sweet as well. And -1 to hit is always sweet.

Though 1 auto option is nothing too unusual. Codex is good if it has even 2 useful options.

This message was edited 1 time. Last update was at 2018/10/26 08:24:54


2024 painted/bought: 109/109 
   
Made in es
Longtime Dakkanaut





In 4chan there is more information, but I can not find the link

I paste what I read on facebook

"Points are probably the worst thing for me to leak, so screenshots of the full page at once might be tricky. There have been a large number of points reductions across the board. The head guy for GSC (the one who worked on the initial team, and to my knowledge worked on DE and Nids) put a removed of maths behind it, and he playtests them outside of work."

"Metamorphs are cheaper. Holy feth they were overpriced before. Their weapons all have AP-1 now, or better (for rending claws), and they're cheaper than Genestealers (rightfully). Hand flamers also went down from 8 points, they're about half that price now."

The codex was tested alongside the ork codex, so the armies should be about even. Bad Moonz were painfully dominant in matchups.

"A lot of GW design staff are actually rooting for GSC, as many have kill teams or small armies. There are a few who don't like them as much (scared of turn 1 deep strikes), but the guy who does the maths on the GSC team is widely regarded as a brilliant playtester. He's not paid enough in my opinion, but he doesn't care too much. It's slightly cheesy, but he usually says something like "actually having a balanced army is its own reward, no-one wants to play a gakky army"."

(In regards to goliath trucks and rockgrinders) "We realised that if a GSC player wants to get something to the front line quicker, then they'll just cult ambush stuff. If they want to protect their Neophytes, they just get more Neophytes (which is also cheaper). We've reduced points and added a few stratagems that might help."

> Sabotaged! (1CP) - When an enemy unit is destroyed and has an explosion effect, do not roll any dice - that effect automatically triggers.
> Confusion in the Ranks (3CP) - Choose an enemy unit in your opponent's army. Select one of its aura abilities - that ability cannot be used until the start of your next turn.
> Final Detonation (3CP): Use this stratagem at the start of the fourth battle round. Roll a D6 for each unit on the battlefield. On a 1-3, the unit being rolled for cannot advance this battle round. On a 4+, the unit being rolled for suffers a mortal wound and cannot advance this battle round.
> The Anointed one Rises: Use this stratagem if an Abominant is slain. At the end of the phase, that model is set up again, as close as possible to the previous position and more than 1" from enemy models, with D3 wounds remaining.
> Density Analysis Lenses (1CP) Ignore cover on chosen target.
> Inhuman Reflexes (2CP): A unit gets a 5++, or has its invulnerable save increased by 1.
> Industrial Brutality (1CP) - Double the attacks of all mining weapons in an acolyte squad (rock saw, rock drill or rock cutter only).
> Frenzied Hammering (2CP) - Select a unit of Aberrants - each model in that unit increases its attacks by D3 (roll once for the whole unit), but takes a -1 to hit rolls.
> Strength of Faith (1CP) - 5+ feel no pain, but only vs. mortal wounds in the psychic phase.
> Demolition Claw (1CP) - When a unit with demolition charges makes its attacks while embarked within a goliath truck/rockgrinder. That units demolition charges are not expended in the attack.

> Deliverance Broodsurge (1CP) - Allows a unit embarked on a Goliath Truck to disembark after it moves, though for each one that disembarks roll a D6 - for every roll of 6+ the unit takes a mortal wound.
> Numbers beyond counting (3CP) - Remove a unit from the board, next turn deploy it via Cult Ambush at its full strength.
> Breaking Formation (2CP) - You may deploy a unit with the VEHICLE keyword from your army with the GENESTEALER CULTS keyword as per the Cult Ambush rules.

The relics, psychic powers (apart from Telepathic Summons from 7e) are all ports from the 7e codex.

(when asked about shooting weapons) "We did take a look at the weapons, and a number of them have been improved slightly. The mining laser is not a flat amount of damage, for example."

"There are a few new units making their way in. The gunslinger model has a number of awesome rules, I imagine it'll show up in a large number of lists."

"To be honest it's better if there's still a high level of "needs to be taken with salt" about the leaks. We can't release the whole codex in one go, and points values/new units are the worst things for us to leak. There /is/, however, a "primus-lite" model coming to the codex, for Cult Ambush guidance (though weaker than a Primus, for example no aura of +1 to hit)."


This message was edited 2 times. Last update was at 2018/10/28 12:18:11


 
   
Made in fi
Locked in the Tower of Amareo





zamerion wrote:
The codex was tested alongside the ork codex, so the armies should be about even. Bad Moonz were painfully dominant in matchups.


If true bad news for GSC fans.

But assuming those are true sounds like they have nothing to worry about.

2024 painted/bought: 109/109 
   
Made in si
Foxy Wildborne







zamerion wrote:
The head guy for GSC (the one who worked on the initial team, and to my knowledge worked on DE and Nids) put a removed of maths behind it, and he playtests them outside of work."


The codex was tested alongside the ork codex, so the armies should be about even. Bad Moonz were painfully dominant in matchups.


Well, this all sounds like a fanciful fairy tale. Especially the bit where the slightly shootier Kultur, and not the fighty or the fall-back-and-shoot-and-charge Kultur was somehow super dominating the turn 1 charge army.

This message was edited 2 times. Last update was at 2018/10/28 12:18:02


The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in gb
Scuttling Genestealer





 lord_blackfang wrote:
zamerion wrote:
The head guy for GSC (the one who worked on the initial team, and to my knowledge worked on DE and Nids) put a removed of maths behind it, and he playtests them outside of work."


The codex was tested alongside the ork codex, so the armies should be about even. Bad Moonz were painfully dominant in matchups.


Well, this all sounds like a fanciful fairy tale. Especially the bit where the slightly shootier Kultur, and not the fighty or the fall-back-and-shoot-and-charge Kultur was somehow super dominating the turn 1 charge army.


The poster on 4chan didn't say that Bad Moonz were painfully dominant. He said that the Blunderbuss relic (2d6 shot 12" heavy flamer) the Bad Moons have was pretty good against GSC units, particularly small ones.

To quote the anon:

QUESTION: "How did the Bad Moons Blunderbuss fair in testing vs GSCs? Wondering if I can start modeling without worry. Although I probably will either way."
ANSWER: "It was pretty painful, charges aren't very fun with smaller, elite units (e.g. a 5-10 man Acolyte squad). The glass cannon nature of GSC makes these weapons particularly effective against them."

This message was edited 3 times. Last update was at 2018/10/28 12:17:50


Armies:
Necrons: 3500pts
Genestealer Cult: 5000pts
Grey Knights: 2500pts
Daemons: 250pts
Orks: 500pts Dark Eldar: 400pts
 
   
Made in fi
Locked in the Tower of Amareo





"Bad Moonz were painfully dominant in matchups. "

That's what was quoted here.

2024 painted/bought: 109/109 
   
Made in gb
Scuttling Genestealer





tneva82 wrote:
"Bad Moonz were painfully dominant in matchups. "

That's what was quoted here.


http://boards.4chan.org/tg/thread/62674626#p62675907

Go see for yourself. Post 62675907

Armies:
Necrons: 3500pts
Genestealer Cult: 5000pts
Grey Knights: 2500pts
Daemons: 250pts
Orks: 500pts Dark Eldar: 400pts
 
   
Made in gb
Infiltrating Broodlord





London

I quite like a few of those, it all sounds plausible enough, especially lower points to try and made the cult a bit more of a horde.

But I'm not sure the Cult has that many studio fans for Kill Team, they're generally considered lower tier!
   
Made in us
Loyal Necron Lychguard





A ton of those stratagems actually seem really juicy; none of them are the type that I don't think I would ever use. Even Final Detonation seems great in the right circumstance and could potentially help you win by objectives.

This message was edited 1 time. Last update was at 2018/10/26 10:25:24


 
   
Made in fi
Locked in the Tower of Amareo





 CaptainBetts wrote:
tneva82 wrote:
"Bad Moonz were painfully dominant in matchups. "

That's what was quoted here.


http://boards.4chan.org/tg/thread/62674626#p62675907

Go see for yourself. Post 62675907


Well we then have 2 conflicting statements. For gsc hope claim of bad moon domination better be wrong or gsc is screwed

2024 painted/bought: 109/109 
   
Made in au
Crushing Clawed Fiend




Ballarat, victoria

Any more news on this one? Any hints on timing of release, new info on models??? Can't wait!
   
Made in gb
Scuttling Genestealer





barnacle111 wrote:
Any more news on this one? Any hints on timing of release, new info on models??? Can't wait!


The Genestealer Cults codex hasn't been announced yet.

For all previous codexes in the past, they announce them once the previous batch of codexes has hit the shelves - typically the day after. The current "batch", is Space Wolves and Orks. So next weekend, when Orks hit the shelves, GSC will be announced.

In the past there has traditionally been a 50-90 day wait time between the announcement of a codex and its release. That gives us a potential release window from roughly Saturday 22nd of December to Saturday 2nd of February. I expect it will fall somewhere in that window.

Armies:
Necrons: 3500pts
Genestealer Cult: 5000pts
Grey Knights: 2500pts
Daemons: 250pts
Orks: 500pts Dark Eldar: 400pts
 
   
Made in us
Dakka Veteran





... unless you forget the part they said all codexes will get a book (bar sob) before 2019
   
Made in gb
Towering Hierophant Bio-Titan






 aracersss wrote:
... unless you forget the part they said all codexes will get a book (bar sob) before 2019


Where & when was that said?
   
Made in fi
Locked in the Tower of Amareo





 aracersss wrote:
... unless you forget the part they said all codexes will get a book (bar sob) before 2019


They also said all would be in year. So much for that as orks was shown. When did they say before 2019? If old then no more reliable

2024 painted/bought: 109/109 
   
Made in gb
Regular Dakkanaut



UK

As far as I'm aware GSC is pushed to after New Year by all the stuff between now and Christmas, though the original plan was for it to be out this year before Kill Team disrupted the release schedule (hence the two week gap between KT and AT, both big boxes).

Check out my youtube channel at www.youtube.com/channel/UCc8CECcBOeCO-srhlUwf_lQ 
   
Made in gb
Longtime Dakkanaut





What’s the source of that Original Plan?
   
Made in us
Terrifying Doombull




Ben2 wrote:
As far as I'm aware GSC is pushed to after New Year by all the stuff between now and Christmas, though the original plan was for it to be out this year before Kill Team disrupted the release schedule (hence the two week gap between KT and AT, both big boxes).


What suggests Kill Team wasn't part of the plan? Those boxes, cards and whatnot didn't get assembled overnight, even if the models are old.

Efficiency is the highest virtue. 
   
Made in gb
Infiltrating Broodlord





London

Voss wrote:
Ben2 wrote:
As far as I'm aware GSC is pushed to after New Year by all the stuff between now and Christmas, though the original plan was for it to be out this year before Kill Team disrupted the release schedule (hence the two week gap between KT and AT, both big boxes).


What suggests Kill Team wasn't part of the plan? Those boxes, cards and whatnot didn't get assembled overnight, even if the models are old.


The suggestion isn't that Kill Team wasn't planned, but there are a fair amount of rumours that the release of Commanders and Rogue Trader were pulled forward a little bit due to leaks.
   
Made in us
Archmagos Veneratus Extremis




On the Internet

Assuming these to be true, Wall Creeper is likely to see a change pretty fast so that it can't be used in the assault phase.

That aside, I recall reading something in a 4chan thread that claimed the 7th ed relics were going to see a return so that could be interesting, especially if they toss in a couple new ones for the new characters as well.
   
Made in us
Longtime Dakkanaut





Connecticut

I wouldn't be surprised if GW tossed GSC a bone and let them have pseudo-old fly as a WT. They're already going to ignore deep strike changes, likely, as an army wide rule anyway.

At the end of the day a single GSC HQ ignoring enemy models and terrain wouldn't break the game. Strong, but not as strong as two 6s on the table.

Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

 Cephalobeard wrote:
I wouldn't be surprised if GW tossed GSC a bone and let them have pseudo-old fly as a WT. They're already going to ignore deep strike changes, likely, as an army wide rule anyway.

At the end of the day a single GSC HQ ignoring enemy models and terrain wouldn't break the game. Strong, but not as strong as two 6s on the table.

The GSC don't ignore the deep strike change (they were called out specifically in the FAQ to have to wait until turn 2 to ambush) and instead are getting something different added into the codex to make up for it(maybe the ability to get a pre-1st turn move or something).
   
Made in us
Longtime Dakkanaut





Connecticut

Somehow you seem to have missed what I wrote-- I didn't say they do it now, at all.

They did and are likely going to get some form of similar rule or ability. How it works, time will tell.

Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
Made in gb
Scuttling Genestealer





 aracersss wrote:
... unless you forget the part they said all codexes will get a book (bar sob) before 2019


This is utter nonsense, GW never said this. Show me your source, and a reliable one at that.


Automatically Appended Next Post:
https://www.warhammer-community.com/2018/10/28/christmas-preview-bundles-battleforces-and-boxed-games/

There are a lot of releases between now and the end of the year. GSC aren't mentioned at all.

This message was edited 2 times. Last update was at 2018/10/28 18:54:32


Armies:
Necrons: 3500pts
Genestealer Cult: 5000pts
Grey Knights: 2500pts
Daemons: 250pts
Orks: 500pts Dark Eldar: 400pts
 
   
Made in gb
Decrepit Dakkanaut




UK

I'm pretty sure I remember that as well from one of the shows near the beginning of the year (maybe the one where they revealed sisters was going to happen?)

but clearly things have not quite worked out but they've come close

 
   
Made in gb
Regular Dakkanaut



UK

Voss wrote:
Ben2 wrote:
As far as I'm aware GSC is pushed to after New Year by all the stuff between now and Christmas, though the original plan was for it to be out this year before Kill Team disrupted the release schedule (hence the two week gap between KT and AT, both big boxes).


What suggests Kill Team wasn't part of the plan? Those boxes, cards and whatnot didn't get assembled overnight, even if the models are old.


Release schedules are planned out significantly in advance (like 18 months out) because of the lead time in projects. Rogue Trader took 4 years from concept art to table. However they can be subject to change. This year was meant to be the major year for AoS, with the second edition and some big army releases. It hasn't quite worked out that way due to the sheer amount of other stuff that's been crammed into the release schedule due to Kill Team and Specialist games.

Check out my youtube channel at www.youtube.com/channel/UCc8CECcBOeCO-srhlUwf_lQ 
   
Made in fi
Locked in the Tower of Amareo





 OrlandotheTechnicoloured wrote:
I'm pretty sure I remember that as well from one of the shows near the beginning of the year (maybe the one where they revealed sisters was going to happen?)

but clearly things have not quite worked out but they've come close


Well then start of year and release schedule already failed to follow GW's word. Orks didn't get release even CLOSE within year whether you count start as 8th ed or 1st codex. So even if statement is correct it would not be gospel as something threw off GW's schedule already. That or GW flat out lied in the first place regarding "within year" statement.

2024 painted/bought: 109/109 
   
Made in us
Decrepit Dakkanaut





zamerion wrote:

> Sabotaged! (1CP) - When an enemy unit is destroyed and has an explosion effect, do not roll any dice - that effect automatically triggers.

> Confusion in the Ranks (3CP) - Choose an enemy unit in your opponent's army. Select one of its aura abilities - that ability cannot be used until the start of your next turn.


These two are amazing if true.
   
Made in gb
Lethal Lhamean




Birmingham

tneva82 wrote:
 OrlandotheTechnicoloured wrote:
I'm pretty sure I remember that as well from one of the shows near the beginning of the year (maybe the one where they revealed sisters was going to happen?)

but clearly things have not quite worked out but they've come close


Well then start of year and release schedule already failed to follow GW's word. Orks didn't get release even CLOSE within year whether you count start as 8th ed or 1st codex. So even if statement is correct it would not be gospel as something threw off GW's schedule already. That or GW flat out lied in the first place regarding "within year" statement.

I never did understand where the "all codecies in a year" rubbish came from, I watched that initial livestream when they announced 8th ed and they quite clearly said all codecies by the end of next year, that 6 month difference is quite significant.
   
 
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