Leo_the_Rat wrote:How are you even holding objectives with that list? In my meta I'm pretty sure that I would be tabled fairly easily due to the lack of models on the table.
Do you play scenerios or just kill to the last person?
Draigo and Voldus stay with the a paladin squad each controlling the middle of the board backed up by an apothecary each for re-rolls/heals/heroic interventions in the earlier stages of the game. Dreads <6" behind so they also get the re-rolls.
Mid-late game, gate of infinity characters or a squad to objectives, Draigo or Voldus alone can wipe many objective sitting units. Even a solo apothecary can wipe small/weakened squads over a couple of turns.
Usually play book missions, eternal war sometimes with tactical objectives, cleanse and capture with 6 objectives is probably the most common game type I play.
I can see how this style would fail hard in some types of progressive scoring however.
I know there are lists that would table in 2-3 turns easily(My own Tau list probably would).
After
DS nerfs I had to change my list a lot, used to run massed strikes and intercepters with GMNDKs, for whole army in your face turn one. When that got nerfed out of existence I defaulted to my favoured type of list and the Paladins/Dreads have been doing surprisingly ok in casual games, against decent by no means optimised lists, which is the level I play at mostly.
Putting points into beatstick characters seemed to make more sense than running the GMNDKs which sort of filled the same role but drew too much fire and could not be hidden in squads. 2 Paladin squads both with 4++ for 2 turns(due to very low
CP) and an apothecary healing can survive reasonably well.
My local community is quite expansive, so you can simply avoid what would be totally un-winnable match ups or I just play another army in competitive games.
With almost 400pts to play with I'm quite interested to see how the list may function in tougher games.