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Made in us
Longtime Dakkanaut





So did anyone else notice you are no longer limited to 3 of the same datasheet anymore. Big Faq 2 apparently entirely supplanted Big Faq 1 through either GW's incompetence or ... well through their incompetence. So you can't actually find that stupid rule anywhere in GW's official material.

Unless i missed something.

011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110  
   
Made in au
Frenzied Berserker Terminator






Rulebook FAQ p9.

Note that this is an Organised Play rule, so the decision to include the rule outside of events that use it must be agreed upon before the game.
   
Made in us
Longtime Dakkanaut





Damn missed that

011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110  
   
Made in de
Longtime Dakkanaut




Rule of 3 was never "a rule".

Just like there isn't "a rule" limiting you to 3 detachments.


15 units of Terminators in 5 Vanguard Detachments is a perfectly legal matched play army under current matched play rules.


There're simply some "event recommendations" for larger tournaments, which admittedly basically everyone on the world just treats as matched play rules in all but name.
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

Sunny Side Up wrote:
Rule of 3 was never "a rule".

Just like there isn't "a rule" limiting you to 3 detachments.


15 units of Terminators in 5 Vanguard Detachments is a perfectly legal matched play army under current matched play rules.


There're simply some "event recommendations" for larger tournaments, which admittedly basically everyone on the world just treats as matched play rules in all but name.
While this is "technically" correct, it is such a GOOD suggestion, that the majority of players abide by it.

So the assumption most players have is that their opponents are using the Rule of 3.
If you intend to not use the "suggestion", it is a good courtesy to discuss that with your opponent first. Most players won't mind if you want to add a 4th unit of something benign.
Although on the flip-side of that, I very much think most players will mind if you want to take 6+ of the newest OP gak, which is what the "Rule of 3" is there to prevent

-

   
Made in de
Longtime Dakkanaut




Sure. What I said. Basically everyone just assumes or plays it as if it were a rule. Many people are actually genuinely surprised to find out it is not "a rule".

That said, there'll be the day when some TO from a small local tournament doesn't put it into the package and some guy shows up with an early 8th style list of 9-10 Plague Burst Crawlers or some such nonsense.

   
Made in gb
Horrific Hive Tyrant





Sunny Side Up wrote:
Sure. What I said. Basically everyone just assumes or plays it as if it were a rule. Many people are actually genuinely surprised to find out it is not "a rule".

That said, there'll be the day when some TO from a small local tournament doesn't put it into the package and some guy shows up with an early 8th style list of 9-10 Plague Burst Crawlers or some such nonsense.



It is a rule though, even if it's a suggested one.

The distinction between suggested and mandatory is pretty meaningless anyway when players are free to use whatever parts of the system they want. It just semantics.

What matters is that the Rule of 3 as it is known colloquially has became the default for the majority of play.
   
Made in us
Lieutenant General





Florence, KY

 Stux wrote:
It is a rule though, even if it's a suggested one.

No. It is a suggestion for organized play (i.e., tournaments) where time, space and other concerns may impact the event. It has no more weight than any other house rule, no matter who suggested it.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in gb
Norn Queen






 Ghaz wrote:
 Stux wrote:
It is a rule though, even if it's a suggested one.

No. It is a suggestion for organized play (i.e., tournaments) where time, space and other concerns may impact the event. It has no more weight than any other house rule, no matter who suggested it.
Agreed. It's not an actual "rule" in the strictest sense.

   
Made in de
Longtime Dakkanaut




Yeah, it's not a fixed rule. Doubly so because the "recommendation" doesn't say "3 detachments max".

It literally says maybe try it with three and, quote, "you should feel free to modify these guidelines to better suit your event’s own needs, schedule, etc."

That is very different from the rule that, say, bolters shoot 24". GW doesn't modify that with "this is just a suggestion, changes it as you like".

The latter is a fixed rule, and any modification of that is clearly a houserule. The former is a suggestion on how you (or any other TO) might wanna houserule for organisational reasons with essentially an example (limit at up to 3) of how that houserule could potentially look like.


On the other hand, yes, people seem to have adopted it as ironclad rule, so it has some weird institutional weight because of that.

   
Made in gb
Horrific Hive Tyrant





 Ghaz wrote:
 Stux wrote:
It is a rule though, even if it's a suggested one.

No. It is a suggestion for organized play (i.e., tournaments) where time, space and other concerns may impact the event. It has no more weight than any other house rule, no matter who suggested it.


Ok, and if you are using it then what is it? A rule. Therefore it is a suggested rule.
   
Made in us
Lieutenant General





Florence, KY

Again, it's not a rule from Games Workshop. It's nothing more than a suggestion that the players or tournament organizers are free to take or leave as they will. Games Workshop made a suggestion. It's the players or tournament organizer who make it a house rule (and not a 'rule', i.e. a rule found in a published rulebook).

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in ca
Painlord Titan Princeps of Slaanesh





Hamilton, ON

Answering the tough questions.

Put your todgers away. It matters not.

This message was edited 1 time. Last update was at 2019/03/27 17:24:17


The Fall of Kronstaat IV
Война Народная | Voyna Narodnaya | The People's War - 2,765pts painted (updated 06/05/20)
Волшебная Сказка | Volshebnaya Skazka | A Fairy Tale (updated 29/12/19, ep10 - And All That Could Have Been)
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All 'crimes' should be treasured if they bring you pleasure somehow. 
   
Made in us
Preacher of the Emperor





St. Louis, Missouri USA

I'll bite.

rule
/ro͞ol/
noun
1. one of a set of explicit or understood regulations or principles governing conduct within a particular activity or sphere.
"the rules of the game were understood"
synonyms: regulation, ruling, directive, order, court order, act, law, bylaw, statute, edict, canon, ordinance, pronouncement, mandate, command, dictate, dictum, decree, fiat, proclamation, injunction, commandment, prescription, stipulation, requirement, precept, guideline, direction; More

It sure looks like GW's suggestion, which is an understood guideline for conduct in matched play adopted by the overwhelming majority of tournament organizers and players, fits the definition of a rule.


 
   
Made in us
Lieutenant General





Florence, KY

 deviantduck wrote:
I'll bite.

rule
/ro͞ol/
noun
1. one of a set of explicit or understood regulations or principles governing conduct within a particular activity or sphere.
"the rules of the game were understood"
synonyms: regulation, ruling, directive, order, court order, act, law, bylaw, statute, edict, canon, ordinance, pronouncement, mandate, command, dictate, dictum, decree, fiat, proclamation, injunction, commandment, prescription, stipulation, requirement, precept, guideline, direction; More

It sure looks like GW's suggestion, which is an understood guideline for conduct in matched play adopted by the overwhelming majority of tournament organizers and players, fits the definition of a rule.


You may wish to read the Tenets of YMDC, especially #6. And a suggestion is still just that. It's not a rule.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Ship's Officer





Dallas, TX

gendoikari87 wrote:
So did anyone else notice you are no longer limited to 3 of the same datasheet anymore. Big Faq 2 apparently entirely supplanted Big Faq 1 through either GW's incompetence or ... well through their incompetence. So you can't actually find that stupid rule anywhere in GW's official material.

Unless i missed something.


Always make sure the incompetence is not your own before blaming others.
   
Made in us
Pyromaniac Hellhound Pilot





The Wastes of Krieg

I never knew anything about this rule. Don't think I'd ever follow it since I never run anything broken.
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

I really wanted to continue debating whether this is a rule or not, but then I realized how completely and utterly irrelevant it is.
Not even GW defines what a "rule" is, outside of things outlined in the Core Rules and Advance Rules sections.

But whether you use the word "rule" or not, the restriction on duplicate datasheets IS a restriction/suggestion/guideline/[insert synonym of your choice] that has been given to us by GW for use in our game (if we choose)
So whether you want to use it or not, it is "official" regardless, it's just "optional"
And "optional" does not have to contradict "official".

Personally, however, I wish GW would make it mandatory instead because it may as well be.
And combined with so, so many new units getting different datasheets for what really should just be different loadout options, it's not like you can't bring tons of the same unit anyway.

For example, Armigers have 2 separate datasheets for Helverins and Warglaives. Both of which are just weapon swaps.
AND, each datasheet can take 2 models that operate independently.
So you can take 12 Armigers in a list and be perfectly compliant with the "Rule of 3". You would just have 3x 2 Helverins and 3x 2 Warglaives

But "Rule of 3" is not only good a reducing spam of OP units, but also encourages diversity in a list, which should always be encouraged. Games are just more fun if your opponent has more than 2-3 unit types

-

This message was edited 1 time. Last update was at 2019/03/27 18:39:09


   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

If you use it it’s a rule for your game.
If you don’t it isn’t.
It is still in current GW publications.

The OP’s question has been ably answered. Discussion of the rule’s merits when used isn’t a YMDC matter.

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in gb
Horrific Hive Tyrant





 JohnnyHell wrote:
If you use it it’s a rule for your game.
If you don’t it isn’t.
It is still in current GW publications.

The OP’s question has been ably answered. Discussion of the rule’s merits when used isn’t a YMDC matter.


Agreed, it doesn't really matter. The original interjection from someone trying to correct people for calling it a rule just got my goat a bit.
   
Made in ca
Painlord Titan Princeps of Slaanesh





Hamilton, ON

I have not had a pick-up game since the introduction of the Rule of Three that did not treat it as a cast-iron rule.

'Broken' or not doesn't matter. You don't even need an appearance of 'broken'; I built five Hellflayers pre-RoT and have never been allowed to use all five, despite them being very far from powerful.

They're not even 'good', really. But it doesn't matter, 'cause people who have no intention of ever playing in a tournament slavishly follow the rule.

So whether it is a Rule or not (it's not), if the group you play in or with treats it as such, you have to as well. If they ignore it, so can you.

The Fall of Kronstaat IV
Война Народная | Voyna Narodnaya | The People's War - 2,765pts painted (updated 06/05/20)
Волшебная Сказка | Volshebnaya Skazka | A Fairy Tale (updated 29/12/19, ep10 - And All That Could Have Been)
Kabal of The Violet Heart (updated 02/02/2020)

All 'crimes' should be treasured if they bring you pleasure somehow. 
   
Made in us
Pyromaniac Hellhound Pilot





The Wastes of Krieg

Honestly it can kind of take you out if the game in some instances. Telling a faction like Astra Militarum which is designed to have many instances of the same unit is unrealistic. No more than three Infantry squads? Unlikely unless you're an armored group.
   
Made in gb
Norn Queen






DeathKorp_Rider wrote:
Honestly it can kind of take you out if the game in some instances. Telling a faction like Astra Militarum which is designed to have many instances of the same unit is unrealistic. No more than three Infantry squads? Unlikely unless you're an armored group.
If you're going to complain at least have a valid argument. The "Rule of Three" doesn't apply to Troops or Dedicated Transports.
   
Made in us
Pyromaniac Hellhound Pilot





The Wastes of Krieg

 BaconCatBug wrote:
DeathKorp_Rider wrote:
Honestly it can kind of take you out if the game in some instances. Telling a faction like Astra Militarum which is designed to have many instances of the same unit is unrealistic. No more than three Infantry squads? Unlikely unless you're an armored group.
If you're going to complain at least have a valid argument. The "Rule of Three" doesn't apply to Troops or Dedicated Transports.

Well I didn't even know it existed until today so back off would you?
   
Made in gb
Horrific Hive Tyrant





 BaconCatBug wrote:
DeathKorp_Rider wrote:
Honestly it can kind of take you out if the game in some instances. Telling a faction like Astra Militarum which is designed to have many instances of the same unit is unrealistic. No more than three Infantry squads? Unlikely unless you're an armored group.
If you're going to complain at least have a valid argument. The "Rule of Three" doesn't apply to Troops or Dedicated Transports.


To put it a little more kindly - the rule doesn't apply to Troops or Dedicated Transports. So you can have all the Infantry Squads you want.

Additionally, the rule is for Units, not Models. And Units with the exact same name at that. So as Leman Russes and many other Astra Mitarum tanks come in squadrons, you can take rather a lot of them still! You could take 3 squads of 3 Russes, 3 Tank Commanders and Pask for 13 Russes without breaking the rule! And that's without getting into Forgeworld variants.
   
Made in gb
Norn Queen






DeathKorp_Rider wrote:
 BaconCatBug wrote:
DeathKorp_Rider wrote:
Honestly it can kind of take you out if the game in some instances. Telling a faction like Astra Militarum which is designed to have many instances of the same unit is unrealistic. No more than three Infantry squads? Unlikely unless you're an armored group.
If you're going to complain at least have a valid argument. The "Rule of Three" doesn't apply to Troops or Dedicated Transports.
Well I didn't even know it existed until today so back off would you?
Ignorance of the law is not a defence. If you're going to contribute and participate in a discussion about something, you should IMHO take the most basic efforts to be informed about the facts at hand. Your argument was invalid. I apologise if you feel slighted at being told that.

This message was edited 1 time. Last update was at 2019/03/27 19:10:33


 
   
Made in us
Pyromaniac Hellhound Pilot





The Wastes of Krieg

 BaconCatBug wrote:
DeathKorp_Rider wrote:
 BaconCatBug wrote:
DeathKorp_Rider wrote:
Honestly it can kind of take you out if the game in some instances. Telling a faction like Astra Militarum which is designed to have many instances of the same unit is unrealistic. No more than three Infantry squads? Unlikely unless you're an armored group.
If you're going to complain at least have a valid argument. The "Rule of Three" doesn't apply to Troops or Dedicated Transports.
Well I didn't even know it existed until today so back off would you?
Ignorance of the law is not a defence. If you're going to contribute and participate in a discussion about something, you should IMHO take the most basic efforts to be informed about the facts at hand. Your argument was invalid. I apologise if you feel slighted at being told that.

And you couldn't have explained that more like Stux? You know, less like a jerk?

*NVM, I didn't see the edit.

This message was edited 1 time. Last update was at 2019/03/27 19:16:53


 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

 Stux wrote:
 BaconCatBug wrote:
DeathKorp_Rider wrote:
Honestly it can kind of take you out if the game in some instances. Telling a faction like Astra Militarum which is designed to have many instances of the same unit is unrealistic. No more than three Infantry squads? Unlikely unless you're an armored group.
If you're going to complain at least have a valid argument. The "Rule of Three" doesn't apply to Troops or Dedicated Transports.


To put it a little more kindly - the rule doesn't apply to Troops or Dedicated Transports. So you can have all the Infantry Squads you want.

Additionally, the rule is for Units, not Models. And Units with the exact same name at that. So as Leman Russes and many other Astra Mitarum tanks come in squadrons, you can take rather a lot of them still! You could take 3 squads of 3 Russes, 3 Tank Commanders and Pask for 13 Russes without breaking the rule! And that's without getting into Forgeworld variants.
And to support this, the Ro3 actually creates a MORE fluffy game in most instances because of that.

Guard would certainly have tons of Infantry Squads, which is why they are Troops and therefore not beholden to the Ro3.
Leman Russ variants, however, are specialized things and should be uncommon for an army (the scale of which is represented on a 6x4 table) to have many duplicates of the SAME variant.
So in that regard, it forces players to take armies that are more representative of an armies composition in the fluff

If you want to take 12 specific Leman Russ's, then you are doing one of 3 things:

A) Trying to recreate a very specific battle that pointed out the rarity of such an event, but it happened anyway. If so, that's why Narrative play exists or
B) You see how powerful that variant is and want to spam it for wins. If so, the Ro3 protects us from you or
C) You have the models from a previous edition or second hand and are generally ignorant of the Ro3 or 40k in general, If this is the case, you should be discussing games with your opponent. If both of you are civil an agreement can be made and should be a fun game whatever is decided

-

This message was edited 2 times. Last update was at 2019/03/27 19:24:04


   
Made in us
Prescient Cryptek of Eternity





East Coast, USA

DeathKorp_Rider wrote:
 BaconCatBug wrote:
DeathKorp_Rider wrote:
 BaconCatBug wrote:
DeathKorp_Rider wrote:
Honestly it can kind of take you out if the game in some instances. Telling a faction like Astra Militarum which is designed to have many instances of the same unit is unrealistic. No more than three Infantry squads? Unlikely unless you're an armored group.
If you're going to complain at least have a valid argument. The "Rule of Three" doesn't apply to Troops or Dedicated Transports.
Well I didn't even know it existed until today so back off would you?
Ignorance of the law is not a defence. If you're going to contribute and participate in a discussion about something, you should IMHO take the most basic efforts to be informed about the facts at hand. Your argument was invalid. I apologise if you feel slighted at being told that.

And you couldn't have explained that more like Stux? You know, less like a jerk?

*NVM, I didn't see the edit.


Best to ignore him if his delivery method bothers you. He's been called out on it numerous times and will likely never take the feedback to heart.

But yeah... the Rule of 3 is pretty widespread. It's safe to assume an average pick up game at an average store will be using the rule/recommendation. It never applies to Troops or Dedicated Transports. You can have an army made almost entirely of Tactical Marines and their Rhinos, if you want.

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Made in nl
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Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

The question has been answered and we're once again going down that same road it seems.

So, we are done here.





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