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Made in ar
Fresh-Faced New User




Hello everyone! I'm new to Warhammer in general, not even bought a single mini or book yet. I've read the free rulebook in Games Workshop website and also the Hinterlands rules pdf, so I want to get two small warbands in order to play with my friends using some very basic rules.

The rules suggest starting with 150 worth of gold per warband, where gold equals the point cost of each individual mini in a unit, and half of that for Heroes. Each battle both sides can win gold to regain some units or buy more. So I'm thinking ordering these minis for my two warbands:

1st warband: 1 Clawlord, 20 Clanrats. That makes up to 170 gold in total. I may throw a Grey Seer in there just so I have one mini to test wizard's mechanics.

2nd warband: 1 Witch-Hunter, 3 Easy to Build Sequitors, 3 Easy to Build Castigators. That makes up to 175 gold in total.

I would appreciate some advice, thank you!
   
Made in us
Humming Great Unclean One of Nurgle






Those both look like good options to me, you seem to have a good grasp of things. One note would be that the witch-hunter and stormcast are from separate armies should you move towards matched play later on, but there are ways to get around that so it isn't really a concern.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in ar
Fresh-Faced New User




Thanks! Where can I see which armies they belong to?
   
Made in us
Clousseau




Looks like Bottle (Sam Pearson) the author of hinterlands is the one that wrote Warcry (Hinterlands v2)
   
Made in us
Purposeful Hammerhead Pilot




United States

Excuse me for piggybacking here, but what is hinterlands?
   
Made in us
Clousseau




Sam Pearson was a fan that wrote hinterlands in 2015. It was aos skirmish fan edition. Its what got him hired onto gw as a game dev.

   
Made in bg
Dakka Veteran





You can try Warband aswell (I'm surprised you didn't mention it as it is the fan evolution of Hinterlands). It's a bit more detailed than the base rules. Fully alternating activations (movement, shooting, assault) + some additional movement options is what you can expect.
   
Made in us
Purposeful Hammerhead Pilot




United States

Also as a last minute development. This might interest you

https://www.warhammer-community.com/2019/07/14/coming-soon-warcry/
   
Made in ar
Fresh-Faced New User




Thank you auticus and CoreCommander. I'll check out Warband and Warcry for sure.
   
Made in ie
Virulent Space Marine dedicated to Nurgle






 CoreCommander wrote:
You can try Warband aswell (I'm surprised you didn't mention it as it is the fan evolution of Hinterlands). It's a bit more detailed than the base rules. Fully alternating activations (movement, shooting, assault) + some additional movement options is what you can expect.


Where can I find the rules for Warband? With that name google isn't giving me much




One thing to watch -- the max warband size for Hinterlands campaigns is 15!

This message was edited 1 time. Last update was at 2019/07/15 16:16:40


 
   
Made in ar
Fresh-Faced New User




nurgle5Made you're right, I guess I should have included more Heroes in the list for my Skaven warband. Thanks for the advice.

For anyone interested, I followed the Hinterlands rules available here: http://www.exprofundis.com/aos28-expanded-hinterlands-rules/

Regarding the game Warband, At the moment I can't find much. I think I'll wait and see some Warcry review before buying anything.
   
Made in bg
Dakka Veteran





 nurgle5 wrote:
 CoreCommander wrote:
You can try Warband aswell (I'm surprised you didn't mention it as it is the fan evolution of Hinterlands). It's a bit more detailed than the base rules. Fully alternating activations (movement, shooting, assault) + some additional movement options is what you can expect.


Where can I find the rules for Warband? With that name google isn't giving me much



https://aos28warband.blogspot.dk
   
Made in us
Humming Great Unclean One of Nurgle






 auticus wrote:
Sam Pearson was a fan that wrote hinterlands in 2015. It was aos skirmish fan edition. Its what got him hired onto gw as a game dev.

I find it a bit impolite to refer to Bottle by his informal so-called "real" name, sir!

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Been Around the Block




Warcry
   
Made in us
Clousseau




 NinthMusketeer wrote:
 auticus wrote:
Sam Pearson was a fan that wrote hinterlands in 2015. It was aos skirmish fan edition. Its what got him hired onto gw as a game dev.

I find it a bit impolite to refer to Bottle by his informal so-called "real" name, sir!


He hasn't been bottle for about three years now =P and a lot of new people here have no idea that he was a forum poster or what a bottle is lol.
   
Made in us
Humming Great Unclean One of Nurgle






 auticus wrote:
 NinthMusketeer wrote:
 auticus wrote:
Sam Pearson was a fan that wrote hinterlands in 2015. It was aos skirmish fan edition. Its what got him hired onto gw as a game dev.

I find it a bit impolite to refer to Bottle by his informal so-called "real" name, sir!


He hasn't been bottle for about three years now =P and a lot of new people here have no idea that he was a forum poster or what a bottle is lol.
The proper way would be to say "Bottle (sometimes known as "Sam Pearson") was a fan that wrote hinterlands in 2015." Since Bottle is his real name and Sam Pearson merely a staff title.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Clousseau




How about the artist formerly known as Bottle?
   
Made in ar
Fresh-Faced New User




https://aos28warband.blogspot.dk


Thanks CoreCommander
   
Made in us
Humming Great Unclean One of Nurgle






 auticus wrote:
How about the artist formerly known as Bottle?
Touche...

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in ca
Fixture of Dakka




auticus wrote:
 NinthMusketeer wrote:
 auticus wrote:
Sam Pearson was a fan that wrote hinterlands in 2015. It was aos skirmish fan edition. Its what got him hired onto gw as a game dev.

I find it a bit impolite to refer to Bottle by his informal so-called "real" name, sir!


He hasn't been bottle for about three years now =P and a lot of new people here have no idea that he was a forum poster or what a bottle is lol.


I miss his avatars. Always wondering what the next one would be like.

This message was edited 1 time. Last update was at 2019/07/16 18:14:23


Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in us
Auspicious Aspiring Champion of Chaos






I wish he still posted from time to time. I understand why you wouldn't want to as a game designer (dude would get accosted for every issue people have with the game), but he was always a good guy to have a discussion with. If you still stalk the forums, Bottle, we miss you, buddy! Looking forward to Warcry.

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in us
Humming Great Unclean One of Nurgle






Bottle was the best of us. He was super positive and great to have around. Truly a Korean pop star who was too good for the toxic cloud of Dakka.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Clousseau




Often times you are not allowed to post on social media forums either.

I know for most of the games I design for I am under an NDA and cannot discuss any part of the game or design or anything.
   
Made in ca
Fixture of Dakka




 auticus wrote:
Often times you are not allowed to post on social media forums either.

I know for most of the games I design for I am under an NDA and cannot discuss any part of the game or design or anything.


What games are you designing?

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in ie
Krazy Grot Kutta Driva





Ireland

I love hinterlands. It's a shame we never saw the last update he was working on before he dusted the project to go and work for GW. Sounded like he had a lot of good stuff planned.

As for warcry, personally I think it looks dreadful. While the starter set seems like its good value for terrain and a nice bundle of chaos minis, the game itself seems so restricting, where are games like hinterlands encourages all sorts of narrative and experimentation. Warcry feels like what they did with kill team- make a tournament style board game and disguise it under some flimsy narrative. There are far too many cards and tokens for my liking, I like see a more immersive wargame.
The game also looks like it will suffer all the bad parts of necromunda too- DLC style content and cards decks that go out of stock and become rare as hens teeth.

And depending on the max size of your warband (I've heard two reviews so far where one said 15 was the max and another 20, so I'm not sure which) the cost of the gang sets is obscene. €40 for 8 minis. More than necromunda gangs and less minis in a set. If the max gang is twenty you will end up needing three boxes. €120 for one max gang :O

Hinterlands & AoS skirmish are free/dirt cheap. Allow you a much bigger range of minis and warbands to choice from and everything is compatible between full scale AoS too.

It probably depends a lot on where & who you are playing. If you have a community that is jumping on warcry, you will probably get the value out of the gangs and game, more so if you only play in GW stores (as they have probably banned skirmish now) But if you have an community that is happy playing hinterlands, I'd stick with that. You can even play the warcry campaigns & gangs in hinterlands, but the reverse is not necessarily true.

   
Made in us
Clousseau




Davor wrote:
 auticus wrote:
Often times you are not allowed to post on social media forums either.

I know for most of the games I design for I am under an NDA and cannot discuss any part of the game or design or anything.


What games are you designing?


Currently I am working on a strategy turn based fantasy game (video game) and am penning rules for an alternate ruleset for 40k that focuses more on modern battlefield tactics instead of listbuilding combos.

I toyed with the idea of making my own AOS killteam but that didn't go very far because there is not a lot of demand for that where I am, and there is plenty on the market for everyone else to get their hands on to make it not worth my time.

This message was edited 1 time. Last update was at 2019/07/19 11:19:17


 
   
Made in us
Fixture of Dakka





West Michigan, deep in Whitebread, USA

I just bought an old copy of the Skirmish rules, as I just don't have the care to take the effort to track down physical copies of both White Dwarf issues, considering how little really changed between "editions".

What we are going to do in my house is combine the Hinterlands rules with the original Skirmish rules. Essentially, the core will be Hinterlands, but with the original 1.0 Skirmish rules for Renown costs, Command Abilities, Artifacts of Power, and the Shadespire Campaign rules. I like the way that Hinterlands handles warband member champion/ weapon upgrades, skill advancement and injury, but I missed the ability to take cool magic items at the start of a campaign, as well as get others as the Rewards of Battle during a campaign.

I might also add a personal variant of the "Champion as Warband leader" house rules from the 2nd edition Skirmish rules. Outside of Hinterlands unit upgrade restrictions (free upgrades only unlocked for 1 per every three models from a Warscroll), you can take a Champion version of a warscroll and double their Renown cost to make them a Hero to be the Warband General, including a Command Ability and an Artifact of Power. But it still counts towards the Champion restriction from any warscroll from Hinterlands.

So instead of paying huge warband-eating amounts of Renown for high-level heroes like a Lord Relictor, you can for example instead pay 8 Renown to take a Liberator Prime as your Warband General, complete with a Command Ability and Artifact, but can't take any other Liberator Prime in the warband, even if you have 3 or more Liberators (they can only be given weapon upgrades). I think this makes the warbands more personalized and intimate. Standard Champions and upgrades will remain free like in Hinterlands, as I feel the blanket +5 points that such things cost in the 2nd edition Skirmish rules, because that unfairly taxes cheap units like Goblins, because a higher percentage of their cost is tied into an upgrade than better troops (typical GW bad math).

To me, this seems a much better way to play skirmish games in AoS than Warcry, which seems really watered down so far.

This message was edited 7 times. Last update was at 2019/07/26 23:31:30




"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
 
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