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Made in us
Dakka Veteran






Hey mates. With the release of the new Space Marines, especially the new White Scars, and so far loving everything about them, is this an opportunity for the Land Speeder to make a comeback with the new Codex? And if that's the case, which loadout do you like the best going forward

This message was edited 1 time. Last update was at 2019/08/16 22:45:21


 
   
Made in gb
Horrific Hive Tyrant





Not really I would say.

Some CTs help them a little, but that's true for everything in the book. They're still too expensive for unimpressive firepower and no real durability.
   
Made in ca
Commander of the Mysterious 2nd Legion





being able to get a 4++ invul save mighta made em amazing if it wasn't a strat in a book that's going to be strat thristy

Opinions are not facts please don't confuse the two 
   
Made in fr
Imperial Agent Provocateur





Well, so far we have got antigrav Raiders and Rhinos, si I bet we will get Land Speeders on wheels before too long.
   
Made in fr
Inquisitorial Keeper of the Xenobanks





France

With the UM stratagem IIRC that allows a unit to ignore the +1 to hit when moving, what LS would you play ? Assault cannon ? Missile launcher ? Multi melta ? Not enough shots I guess

This message was edited 1 time. Last update was at 2019/08/16 23:38:04


   
Made in us
Powerful Phoenix Lord





I hope not, just because the current model is an ugly piece of gak.
   
Made in us
Resolute Ultramarine Honor Guard





 Elbows wrote:
I hope not, just because the current model is an ugly piece of gak.


You're thinking of the old model that looked like they stole the idea from a George Lucas Pod Racer concept art auction.

My WHFB armies were Bretonians and Tomb Kings. 
   
Made in us
Powerful Phoenix Lord





Incorrect. Don't assume you know what other people are thinking of.
   
Made in us
Morphing Obliterator




The Void

I like the look of the Land Speeder a lot. But it's still not really going to be good because multimeltas and missile launchers still aren't good. Meltas need an overhaul to be closer to what they were in previous editions. Then it'd be good.

Always 1 on the crazed roll. 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

I think your CT is going to dictate a lot.

As an Ultra, they are back on the table for heavy weapon platforms. I have hopes my old TML/HB speeders can get some more time on the table without me feeling like I just shot myself in the foot. Turn one hang back and shoot, and once I go tactical doctrine start flitting about to where they need to be.

My old metal MM/HF typhoon might get some use, but that depends on MM pricing.

Outside of the Ultra’s ability to move and fire, I’m not sure any of the CTs are really paradigm shaking for speeders. Nice little perks, but not enough to swing the fact that fast movement and heavy weapons don’t have a lot of synergy.

WS might be able to have some fun with HFs, but not sure if it’s worth it.

   
Made in us
Resolute Ultramarine Honor Guard





 Elbows wrote:
Incorrect. Don't assume you know what other people are thinking of.


Not even when I'm doing so to make a wise crack about the thing before the thing you were thinking of? The "New" Landspeeder isn't gorgeous, and it isn't bad. The "old" landspeeder was all sorts of train wreck. I think Forgeworld calls them Proteus Pattern. Of course, even those look better than the ACTUAL old landspeeder. Especially after your 20th time gluing it back together.


Automatically Appended Next Post:
 Nevelon wrote:
I think your CT is going to dictate a lot.

As an Ultra, they are back on the table for heavy weapon platforms. I have hopes my old TML/HB speeders can get some more time on the table without me feeling like I just shot myself in the foot. Turn one hang back and shoot, and once I go tactical doctrine start flitting about to where they need to be.

My old metal MM/HF typhoon might get some use, but that depends on MM pricing.

Outside of the Ultra’s ability to move and fire, I’m not sure any of the CTs are really paradigm shaking for speeders. Nice little perks, but not enough to swing the fact that fast movement and heavy weapons don’t have a lot of synergy.

WS might be able to have some fun with HFs, but not sure if it’s worth it.


As an Ultra, I'm more tempted to go HB/AC. if I go Landspeeder at all. I'll take 9 S5/6 shots over 3 and a couple S8

This message was edited 1 time. Last update was at 2019/08/17 13:01:44


My WHFB armies were Bretonians and Tomb Kings. 
   
Made in us
Ancient Venerable Dark Angels Dreadnought





I play Ravenwing....been using Landspeeders all edition (especially the character ones obviously)
   
Made in us
Ultramarine Chaplain with Hate to Spare






I hope I can use my Land Speeders again. Love that model.

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

Breton wrote:

 Nevelon wrote:
I think your CT is going to dictate a lot.

As an Ultra, they are back on the table for heavy weapon platforms. I have hopes my old TML/HB speeders can get some more time on the table without me feeling like I just shot myself in the foot. Turn one hang back and shoot, and once I go tactical doctrine start flitting about to where they need to be.

My old metal MM/HF typhoon might get some use, but that depends on MM pricing.

Outside of the Ultra’s ability to move and fire, I’m not sure any of the CTs are really paradigm shaking for speeders. Nice little perks, but not enough to swing the fact that fast movement and heavy weapons don’t have a lot of synergy.

WS might be able to have some fun with HFs, but not sure if it’s worth it.


As an Ultra, I'm more tempted to go HB/AC. if I go Landspeeder at all. I'll take 9 S5/6 shots over 3 and a couple S8


Honestly, if it wasn’t for my history fielding typhoons, I’d be right with you with the AsCs on speeders. High volume short range heavy weapon is a good match for the speeder. I think I have a magnetized one that needs paint. Might get on that now that the rules are a bit better for them...

   
Made in us
Inspiring SDF-1 Bridge Officer





Mississippi

Breton wrote:
 Elbows wrote:
I hope not, just because the current model is an ugly piece of gak.


You're thinking of the old model that looked like they stole the idea from a George Lucas Pod Racer concept art auction.


You do know that the land speeders for 40K existed long before Lucas stole the Pod Race from Ben Hur, correct?

It never ends well 
   
Made in us
Ultramarine Chaplain with Hate to Spare






^I can't even come up with something that the original Land Speeder looks like. It's almost like a flying horseless carriage, with that forward bench for driver and passenger.

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in us
Inspiring SDF-1 Bridge Officer





Mississippi

 Insectum7 wrote:
^I can't even come up with something that the original Land Speeder looks like. It's almost like a flying horseless carriage, with that forward bench for driver and passenger.


Ahem

Spoiler:



It never ends well 
   
Made in us
Longtime Dakkanaut




 Stormonu wrote:
 Insectum7 wrote:
^I can't even come up with something that the original Land Speeder looks like. It's almost like a flying horseless carriage, with that forward bench for driver and passenger.


Ahem

Spoiler:



He's talking about the old original rouge trader one that looks like 2 seats and 2 jet engine's straped together.
   
Made in us
Regular Dakkanaut




Land Speeders were good before now that they get traits and are 15 points cheaper. Salamanders trait with a multimelta is going to be money. Put some cheap scouts in there with a melta gun and you have some solid anti tank.
   
Made in gb
Leader of the Sept







And in the UK you can get them for £8 each through Conquest

I got 3.

Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!

Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 
   
Made in us
Inspiring SDF-1 Bridge Officer





Mississippi

Ice_can wrote:
 Stormonu wrote:
 Insectum7 wrote:
^I can't even come up with something that the original Land Speeder looks like. It's almost like a flying horseless carriage, with that forward bench for driver and passenger.


Ahem

Spoiler:



He's talking about the old original rouge trader one that looks like 2 seats and 2 jet engine's straped together.


Ugh, I had one of those, it would never stay together so I got rid of it and tend to forget about it. I'll bet that one was influenced from an AD 2000 comic or something from Judge Dredd most likely.

I do have two of the plastic kits that were redone around 3E. I can't ever remember having used them in a game as they seemed so fragile. Is the typhoon version any good?

It never ends well 
   
Made in us
Member of the Ethereal Council






Fast moving AT weapons used to be needed to get to back or side armor.
However, now that those don't exist, why move and fire and take a negative penalty.

5000pts 6000pts 3000pts
 
   
Made in us
Resolute Ultramarine Honor Guard





 Stormonu wrote:
Breton wrote:
 Elbows wrote:
I hope not, just because the current model is an ugly piece of gak.


You're thinking of the old model that looked like they stole the idea from a George Lucas Pod Racer concept art auction.


You do know that the land speeders for 40K existed long before Lucas stole the Pod Race from Ben Hur, correct?


Thus the "Look like" part. Even Stormtrooper Speeder Bikes had more armor/protection to incoming fire than those landspeeders. The greatest military minds in the Imperium duct taped a space marine's keister to the front of a rocket/jet engine.


Automatically Appended Next Post:
 hotsauceman1 wrote:
Fast moving AT weapons used to be needed to get to back or side armor.
However, now that those don't exist, why move and fire and take a negative penalty.


UM don't. With Tactical and Scions they can move and fire as if not moved. Now instead of Slewing around armor facings, UM landspeeders can Tokyo Drift around buildings/scenery to get units hiding behind it.

This message was edited 1 time. Last update was at 2019/08/19 06:57:22


My WHFB armies were Bretonians and Tomb Kings. 
   
Made in ca
Commander of the Mysterious 2nd Legion





Ice_can wrote:
 Stormonu wrote:
 Insectum7 wrote:
^I can't even come up with something that the original Land Speeder looks like. It's almost like a flying horseless carriage, with that forward bench for driver and passenger.


Ahem

Spoiler:



He's talking about the old original rouge trader one that looks like 2 seats and 2 jet engine's straped together.



Opinions are not facts please don't confuse the two 
   
Made in jp
Longtime Dakkanaut





 hotsauceman1 wrote:
Fast moving AT weapons used to be needed to get to back or side armor.
However, now that those don't exist, why move and fire and take a negative penalty.


To circumvent cover, or gain LoS.
   
Made in us
Dakka Veteran






Actually managed to test out 2x Squadrons of Land Speeders in a few games and here where my results (I play White Scars):

* Ran a Squadron of 3x Typhoon Land Speeders w/Hvy. Bolters for the Co-Pilot weapon and they did ok for the most part. However, for their point cost they didn't do enough to make up for it even with the Devestator Doctrine, as while the -1 to hit wasnt a huge issue (stratagems were helpful but not a game changer), Missile Launchers in general have a hard time against T8 vehicles such as IG Leman Russ tanks or fellow Primaris vehicles. That and they get sniped very quickly and are limited by their weaponry as you want to hold back with them. Overall, decent unit but not great and they can have a hard time making up your points unless you roll like a Champ or play Ultramarines, whose Land Speeder Typhoons have a lot more success than ours.

* Other Land Speeder Squadron of 3x was the Dakka Tornado, which is the Hvy. Bolter & Assault Cannon combo. Had a lot more success with this variant as while they don't have S8, having a Squadron pump out 9x S5 -2AP shots and 18x S6 -2AP shots Turn 1 w/the Devestator Doctrine is a ton of hurt. That and since they aren't limited to holding back like the Typhoon Squadron, they proved be an effective unit at charging in and holding up an enemy unit while preventing your opponent from firing on them or actually trying to waste other units to charge them in CC. Land Speeders are NOT a unit that will win you fights in CC, but they are a great distraction. 

Plan to test out a Dual Hvy. Flamer Land Speeder Squadron next, also known as the "Flame" Tornado. Will let you know how it goes mates. 

This message was edited 1 time. Last update was at 2019/08/27 08:45:08


 
   
Made in pl
Fixture of Dakka




 Flinty wrote:
And in the UK you can get them for £8 each through Conquest

I got 3.

How does that work, aren't they like 38$ kits ?

If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
   
Made in us
Dakka Veteran






Karol wrote:
 Flinty wrote:
And in the UK you can get them for £8 each through Conquest

I got 3.

How does that work, aren't they like 38$ kits ?


Conquest sells the blue Sprue ones for cheap. Not sure but I think if you subscribe to them you can get them for a cheaper price.
   
Made in pl
Fixture of Dakka




A its the UK only thingy. Well it sure is a good deal for that much, that is for sure.

If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
   
Made in fi
Courageous Space Marine Captain






If I could get eight quid Land Speeders I certainly would try to find an use for them.

It's kinda tricky though. They're fragile, don't have many weapons, and if you take the best ones cost goes up pretty dramatically.

   
 
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