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![[Post New]](/s/i/i.gif) 2013/07/09 10:00:12
Subject: Mantic Games - Sci-fi News & Rumors - Lots of new Deadzone greens (page 24)
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Decrepit Dakkanaut
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Absolutely
you should be able to pick one or some or all factions but the KS should be designed so each faction gets an equal amount of 'stuff' by the end (more or less)
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![[Post New]](/s/i/i.gif) 2013/07/09 11:56:18
Subject: Mantic Games - Sci-fi News & Rumors - Lots of new Deadzone greens (page 24)
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Archmagos Veneratus Extremis
Home Base: Prosper, TX (Dallas)
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@ SS
I was with you from the beginning asking for the swapping and they drove me completely out of the comments section. I wish I could freely swap as I'd likely keep a single rebel for painting and swap the rest for FF but since that was a no go. Which is sad because it cost them money from me in the long run.
Oh well, the Hulk shot has saved me about $30 since it was going to be the one reason I went with the bundles instead of just ordering the artillery pieces for the Marauders. Thanks I guess??
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Best Painted (2015 Adepticon 40k Champs)
They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) |
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![[Post New]](/s/i/i.gif) 2013/07/09 12:04:58
Subject: Re:Mantic Games - Sci-fi News & Rumors - Lots of new Deadzone greens (page 24)
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Major
In a van down by the river
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Customer service of a sort I suppose there Hulksmash...
I do wonder if the "no swapsies" was because after the DreadBall debacle they had some very pointed words with their supplier and all the Strike Team boxes are really being shrink-wrapped in China this time. This would make swaps a lot more complex especially since, with all respect to people who do a hard job for probably not enough money, their supplier doesn't seem to be the best at taking care of things. It wouldn't be impossible to swap them out of course, but I can see where the logistics and so forth made it an undesirable option.
I do agree with those saying its unfortunate that Mantic didn't take the "free" market research on board. While I'm sure some people would be upset if the aesthetic of an army (like say, the Marauders) changed from DeadZone to WarPath, if an army completely underperforms in DZ sales it would probably be a smart to revamp them before one of the flagship products gets rolling. Allowing swaps would have really shined a light on this, and also gotten them feedback about what sculptors they need to have a pointed discussion with as well.
All that said, I've liked what I've seen of the Rebs and Enforcers so far. That works out well for me since those were the ones I was planning on getting the most of anyway.
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![[Post New]](/s/i/i.gif) 2013/07/09 12:15:42
Subject: Mantic Games - Sci-fi News & Rumors - Lots of new Deadzone greens (page 24)
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Decrepit Dakkanaut
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I thought they had done market research and had been told that buyers generally didn't like the 'fantasy models in space' feel of the original mauraders
which may be why the new stuff is so distinct....
I guess they'll know if they went the right or wrong way when the KS pledge manager numbers come in
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![[Post New]](/s/i/i.gif) 2013/07/09 12:27:48
Subject: Mantic Games - Sci-fi News & Rumors - Lots of new Deadzone greens (page 24)
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Incorporating Wet-Blending
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OrlandotheTechnicoloured wrote:I thought they had done market research and had been told that buyers generally didn't like the 'fantasy models in space' feel of the original mauraders
which may be why the new stuff is so distinct....
It's not. If you want to make your models look less like fantasy models in space, you change the equipment, and give them poses appropriate to the new gear. You don't turn them into badly proportioned hunchbacks.
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"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis |
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![[Post New]](/s/i/i.gif) 2013/07/09 12:36:21
Subject: Mantic Games - Sci-fi News & Rumors - Lots of new Deadzone greens (page 24)
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Decrepit Dakkanaut
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AlexHolker wrote: OrlandotheTechnicoloured wrote:I thought they had done market research and had been told that buyers generally didn't like the 'fantasy models in space' feel of the original mauraders
which may be why the new stuff is so distinct....
It's not. If you want to make your models look less like fantasy models in space, you change the equipment, and give them poses appropriate to the new gear. You don't turn them into badly proportioned hunchbacks.
That would be the way to go IF you think the complaints are about equipment and poses,
If you think they're about the whole thing you change the whole thing
(personally I don't like the new direction, but I can see why they went that way)
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![[Post New]](/s/i/i.gif) 2013/07/09 12:37:52
Subject: Mantic Games - Sci-fi News & Rumors - Lots of new Deadzone greens (page 24)
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Cultist of Nurgle with Open Sores
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Is anyone else out there having this issue with the survey: My zip code starts with a zero. When I get my survey summary email it doesn't display the first digit of my zip code (I believe) because it treats the zip code box like it does a quantity box. I have written to Mantic via the Kickstarter and hope they can figure it out as I wonder how many other people this particular bug effects.
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2,500 pts. | 3,200 pts. | 4,000 pts. | 2,000 pts | 2,500 | 3,000 pts. |
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![[Post New]](/s/i/i.gif) 2013/07/09 13:15:35
Subject: Mantic Games - Sci-fi News & Rumors - Lots of new Deadzone greens (page 24)
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Androgynous Daemon Prince of Slaanesh
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Email Stew as well: I moved to a new town that also has a 0 as the first part of the zip code, and he had no problem adjusting it for me. Just got my first of two large KoW shipments, so I know it'll work from firsthand experience.
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Reality is a nice place to visit, but I'd hate to live there.
Manchu wrote:I'm a Catholic. We eat our God.
Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind. |
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![[Post New]](/s/i/i.gif) 2013/07/09 13:17:45
Subject: Mantic Games - Sci-fi News & Rumors - Lots of new Deadzone greens (page 24)
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Cultist of Nurgle with Open Sores
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timetowaste85 wrote:Email Stew as well: I moved to a new town that also has a 0 as the first part of the zip code, and he had no problem adjusting it for me. Just got my first of two large KoW shipments, so I know it'll work from firsthand experience.
Good to know. I'll send out an email. Thanks!
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2,500 pts. | 3,200 pts. | 4,000 pts. | 2,000 pts | 2,500 | 3,000 pts. |
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![[Post New]](/s/i/i.gif) 2013/07/09 14:18:44
Subject: Re:Mantic Games - Sci-fi News & Rumors - Lots of new Deadzone greens (page 24)
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Novice Knight Errant Pilot
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Latest Update:
Progress is being made nicely and nearly all of the sculpts have now gone to our manufacturer to be tooled, including the Rebs booster!
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http://thelaughterofthedamned.blogspot.co.uk/
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![[Post New]](/s/i/i.gif) 2013/07/09 14:20:33
Subject: Mantic Games - Sci-fi News & Rumors - Lots of new Deadzone greens (page 24)
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Regular Dakkanaut
Dundee, Scotland (UK)
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The rebs look ace. Cant wait
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![[Post New]](/s/i/i.gif) 2013/07/09 14:23:05
Subject: Mantic Games - Sci-fi News & Rumors - Lots of new Deadzone greens (page 24)
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[DCM]
Dankhold Troggoth
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Love the rebs... very cool! Lots of conversion potential and possibility to use other models in conjunction with them, too.
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![[Post New]](/s/i/i.gif) 2013/07/09 14:33:37
Subject: Mantic Games - Sci-fi News & Rumors - Lots of new Deadzone greens (page 24)
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Fixture of Dakka
CL VI Store in at the Cyber Center of Excellence
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Why would the chick with the missile launcher be holding it that way?
Even assuming she is left handed, not using the front grip/handle makes it very awkward looking, and the weight of the launcher would make that pose less than desirable, even while reloading.
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Every time a terrorist dies a Paratrooper gets his wings. |
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![[Post New]](/s/i/i.gif) 2013/07/09 14:34:45
Subject: Mantic Games - Sci-fi News & Rumors - Lots of new Deadzone greens (page 24)
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Haughty Harad Serpent Rider
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CptJake wrote:Why would the chick with the missile launcher be holding it that way?
Even assuming she is left handed, not using the front grip/handle makes it very awkward looking, and the weight of the launcher would make that pose less than desirable, even while reloading.
Looks like she's pressing a button with her thumb. Maybe some reload button, while the other dude holds it steady and slides the missile in.
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"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke |
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![[Post New]](/s/i/i.gif) 2013/07/09 14:39:22
Subject: Mantic Games - Sci-fi News & Rumors - Lots of new Deadzone greens (page 24)
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Fixture of Dakka
CL VI Store in at the Cyber Center of Excellence
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judgedoug wrote: CptJake wrote:Why would the chick with the missile launcher be holding it that way?
Even assuming she is left handed, not using the front grip/handle makes it very awkward looking, and the weight of the launcher would make that pose less than desirable, even while reloading.
Looks like she's pressing a button with her thumb. Maybe some reload button, while the other dude holds it steady and slides the missile in.
That would be a really bad launcher design then.
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Every time a terrorist dies a Paratrooper gets his wings. |
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![[Post New]](/s/i/i.gif) 2013/07/09 14:43:00
Subject: Re:Mantic Games - Sci-fi News & Rumors - Lots of new Deadzone greens (page 24)
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Longtime Dakkanaut
Houston, TX
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The zee on the left has Battle Nun ape arms, whereas the one on the right doesnt. They need to fix that...
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![[Post New]](/s/i/i.gif) 2013/07/09 14:55:12
Subject: Mantic Games - Sci-fi News & Rumors - Lots of new Deadzone greens (page 24)
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Foxy Wildborne
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CptJake wrote:Why would the chick with the missile launcher be holding it that way?
Even assuming she is left handed, not using the front grip/handle makes it very awkward looking, and the weight of the launcher would make that pose less than desirable, even while reloading.
My guess would be, someone put the mini together wrong. The hands look like they'd be a better fit on the front grip.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2013/07/09 15:15:32
Subject: Mantic Games - Sci-fi News & Rumors - Lots of new Deadzone greens (page 24)
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Jovial Plaguebearer of Nurgle
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Carry this heavy gun puny human, i'll load.
I'm a terrible shot, you fire it.
Are conversations I can see that alien muttering.
The grey's don;t look much different to the greens shown recently, so I'm guessing they're far past the 'feedback' stage with things.
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![[Post New]](/s/i/i.gif) 2013/07/09 15:15:41
Subject: Mantic Games - Sci-fi News & Rumors - Lots of new Deadzone greens (page 24)
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Regular Dakkanaut
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i just realized mantic made perfect kroothawks. lol. The rebs look outstanding. I cant wait for the warpath kickstarter next year, i want to see 75-100K main stretches that would add plastic transports for the 4 initial races, with mini stretches built in. If mantic is smart, they would start on the 3d models now in excess, that way when the warpath KS comes around they can show the actual 3d models. that would increase the pool imho.
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![[Post New]](/s/i/i.gif) 2013/07/09 15:17:31
Subject: Mantic Games - Sci-fi News & Rumors - Lots of new Deadzone greens (page 24)
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Oberstleutnant
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The rebs are looking amazing, everything I hoped for from the concept art. I hope their playstyle is fun since they were my favourite faction style wise. The fem trooper looks really well proportioned (that sounds seedy...). Dat Kraaw... *meme face*
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![[Post New]](/s/i/i.gif) 2013/07/09 16:58:26
Subject: Mantic Games - Sci-fi News & Rumors - Lots of new Deadzone greens (page 24)
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Legendary Master of the Chapter
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CptJake wrote: judgedoug wrote: CptJake wrote:Why would the chick with the missile launcher be holding it that way?
Even assuming she is left handed, not using the front grip/handle makes it very awkward looking, and the weight of the launcher would make that pose less than desirable, even while reloading.
Looks like she's pressing a button with her thumb. Maybe some reload button, while the other dude holds it steady and slides the missile in.
That would be a really bad launcher design then.
But it makes for great romantic tension. Read Doug's description again, but this time, the lady is Rene Russo and the reloader guy is Kevin Costner.
Hot.
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![[Post New]](/s/i/i.gif) 2013/07/09 17:56:14
Subject: Mantic Games - Sci-fi News & Rumors - Lots of new Deadzone greens (page 24)
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Thermo-Optical Spekter
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Lady still has a huge head, and the left Zee is unacceptable.
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![[Post New]](/s/i/i.gif) 2013/07/09 20:03:50
Subject: Mantic Games - Sci-fi News & Rumors - Lots of new Deadzone greens (page 24)
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Calculating Commissar
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What do you mean, "still"? Has Mantic ever listened to feedback and actually corrected some of their work? I think not.
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The supply does not get to make the demands. |
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![[Post New]](/s/i/i.gif) 2013/07/09 20:55:48
Subject: Mantic Games - Sci-fi News & Rumors - Lots of new Deadzone greens (page 24)
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Thermo-Optical Spekter
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Well if they do not deliver a decent product this time it might be the last time I support them.
Their call, frankly I do not get it, they can produce decent and good models, their consistency is lacking and their quality control is puzzling at best.
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![[Post New]](/s/i/i.gif) 2013/07/09 21:08:20
Subject: Mantic Games - Sci-fi News & Rumors - Lots of new Deadzone greens (page 24)
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Cold-Blooded Saurus Warrior
E. City, NC
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Agamemnon2 wrote:What do you mean, "still"? Has Mantic ever listened to feedback and actually corrected some of their work? I think not.
Yeah, they didn't change the Orx at all when people when clamoring about them. They look exactly like the very first greens we saw.
You still may not like them, but there were some fairly obvious changes.
And for the folks thinking the head is off........just paint her hair black. There are a LOT of asian and hispanic women with fairly large noggins compared to their shoulders versus what most caucasians look like. The first thing I thought was "Cool. I guess they made an Asian chick" when I saw that model.
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This message was edited 2 times. Last update was at 2013/07/09 21:30:35
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![[Post New]](/s/i/i.gif) 2013/07/09 21:33:07
Subject: Mantic Games - Sci-fi News & Rumors - Lots of new Deadzone greens (page 24)
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Unstoppable Bloodthirster of Khorne
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CptJake wrote:Why would the chick with the missile launcher be holding it that way?
Even assuming she is left handed, not using the front grip/handle makes it very awkward looking, and the weight of the launcher would make that pose less than desirable, even while reloading.
You're right! That does look awkward. The loader figure works alright with it as posed, but when they're mounted on 25mm round Mantic bases, the loader's "holding it steady" hand is going to be in mid-air.
lord_blackfang wrote: CptJake wrote:Why would the chick with the missile launcher be holding it that way?
Even assuming she is left handed, not using the front grip/handle makes it very awkward looking, and the weight of the launcher would make that pose less than desirable, even while reloading.
My guess would be, someone put the mini together wrong. The hands look like they'd be a better fit on the front grip.
That would make sense, but on closer inspection, it looks like her left hand has a pistol/firing grip sculpted/moulded to it.
With the alien having elongated arms... I wonder if it's the same sculptor who did the nuns? It's an issue, but not as pronounced as with the humans, since you can " lol alienz" it to an extent.
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![[Post New]](/s/i/i.gif) 2013/07/09 21:41:42
Subject: Mantic Games - Sci-fi News & Rumors - Lots of new Deadzone greens (page 24)
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Cold-Blooded Saurus Warrior
E. City, NC
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Azazelx wrote: CptJake wrote:Why would the chick with the missile launcher be holding it that way?
Even assuming she is left handed, not using the front grip/handle makes it very awkward looking, and the weight of the launcher would make that pose less than desirable, even while reloading.
You're right! That does look awkward. The loader figure works alright with it as posed, but when they're mounted on 25mm round Mantic bases, the loader's "holding it steady" hand is going to be in mid-air.
lord_blackfang wrote: CptJake wrote:Why would the chick with the missile launcher be holding it that way?
Even assuming she is left handed, not using the front grip/handle makes it very awkward looking, and the weight of the launcher would make that pose less than desirable, even while reloading.
My guess would be, someone put the mini together wrong. The hands look like they'd be a better fit on the front grip.
That would make sense, but on closer inspection, it looks like her left hand has a pistol/firing grip sculpted/moulded to it.
With the alien having elongated arms... I wonder if it's the same sculptor who did the nuns? It's an issue, but not as pronounced as with the humans, since you can " lol alienz" it to an extent.
That and they ARE apes. Though, as others have pointed out, why aren't the arms between the two models matching up? I thought they were all clones, so it be better to do all the Zees on the computer versus hand sculpted anyway. I also thought that was the direction they were going, so the zees are a little a bit of a shocker they look a bit funny.
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![[Post New]](/s/i/i.gif) 2013/07/09 22:40:55
Subject: Mantic Games - Sci-fi News & Rumors - Lots of new Deadzone greens (page 24)
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Fixture of Dakka
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The Zee are still are not apes, or monkeys, or monkies.
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![[Post New]](/s/i/i.gif) 2013/07/09 23:08:13
Subject: Mantic Games - Sci-fi News & Rumors - Lots of new Deadzone greens (page 24)
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Unstoppable Bloodthirster of Khorne
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They were at one point, but Mantic have somewhat backed away from that aspect.
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![[Post New]](/s/i/i.gif) 2013/07/09 23:59:17
Subject: Mantic Games - Sci-fi News & Rumors - Lots of new Deadzone greens (page 24)
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Pious Warrior Priest
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The latest update confirms that the minis have already been sent for tooling (confirming what BN posted earlier in this thread), so no chance to make modifications unfortunately.
I'm pretty happy with them, Rebs are what I'm focusing on, and they all look great IMO. Plague aren't too bad, it's just the mortar crew that look a bit goofy (the 3rd gens do as well, though).
Marauders seem to be an improvement overall, I think the hulk might be in 2 pieces which is why it's looking odd.
As always, throw your feedback into the KS comments if you're a backer, it all helps them to get a good idea of the majority opinion.
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This message was edited 4 times. Last update was at 2013/07/10 00:04:54
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