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![[Post New]](/s/i/i.gif) 2019/10/03 06:34:49
Subject: Does Death Guard need a new codex?
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Beast of Nurgle
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It definitely needs some work imo for like making our chaos lord have DR and T5 or making the plague surgeon useful. Also I feel we we really need better stratagems. But what are your opinions? If you agree how do we get something done?
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![[Post New]](/s/i/i.gif) 2019/10/03 06:46:59
Subject: Does Death Guard need a new codex?
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Enigmatic Chaos Sorcerer
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We all do after this Marine debacle.
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This message was edited 1 time. Last update was at 2019/10/03 06:47:15
BlaxicanX wrote:A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
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![[Post New]](/s/i/i.gif) 2019/10/03 06:55:29
Subject: Does Death Guard need a new codex?
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Mekboy on Kustom Deth Kopta
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It could be argued that you didn’t ‘need’ a codex at all. That like every other faction excluding marines, your sub factions should be included in your primary and only codex. The same goes for TS.
Death Guard are pretty strong competitively. They have a number of very efficient units. I’d say there are more pressing codexes for GW to look at first and that DG will not and should not be top priority.
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![[Post New]](/s/i/i.gif) 2019/10/03 07:21:45
Subject: Does Death Guard need a new codex?
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Slaanesh Chosen Marine Riding a Fiend
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When World Eaters and Emperors Children don't even have v1.0?
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Please note, for those of you who play Chaos Daemons as a faction the term "Daemon" is potentially offensive. Instead, please play codex "Chaos: Mortally Challenged". Thank you. |
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![[Post New]](/s/i/i.gif) 2019/10/03 07:33:44
Subject: Does Death Guard need a new codex?
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Longtime Dakkanaut
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There are some things left on the cutting room floor. Like the lords not feeling very DG at all. I think most of this could be handled with some unit changes. The lack of exciting strats though ? That's a tough one, maybe that is what psychic awakening will do for the other factions ? Drop in stuff to match the new marine dex madness ?
At this point I think they should un nerf the zombie strat at least.
I'd say though there won't be a new DG codex for quite some time and the best bet is to hope for some psychic awakening love. Whenever that is supposed to be, at this pace could be awhile off for everyone involved.
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This message was edited 1 time. Last update was at 2019/10/03 07:34:16
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![[Post New]](/s/i/i.gif) 2019/10/03 08:21:27
Subject: Does Death Guard need a new codex?
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Ragin' Ork Dreadnought
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I'm kind of shocked DG got a codex at all, since up until the moment of release they didn't really feel like a subfaction that was more deserving of the update than any other CSM subfaction.
That being said, I feel like they're in a stronger place than a lot of other chapters. Unlike vanilla CSM, they don't suffer from their vehicles not getting their normal army buffs, and while they don't have a lot of stratagems, nearly all of the stratagems they do have are pretty useful. The only ones that seem outright bad are Boons, Killshot, and Plague Pact (since summoning in general is pretty bad). Ten useful stratagems is a pretty good number, especially for a niche subfaction, and some of those are devestatingly good if used in the right circumstances.
If there are balance issues, I feel like most of them can be fixed by points changes. The codex has pretty good internal balance, with all of its units having a good reason to exist and filling a valuably niche.
I'd say no, they don't need a new codex. Like with most armies it would be nice for DG players to get one, but they're low on the priority list.
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![[Post New]](/s/i/i.gif) 2019/10/03 18:38:24
Subject: Does Death Guard need a new codex?
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Decrepit Dakkanaut
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An Actual Englishman wrote:It could be argued that you didn’t ‘need’ a codex at all. That like every other faction excluding marines, your sub factions should be included in your primary and only codex. The same goes for TS.
Death Guard are pretty strong competitively. They have a number of very efficient units. I’d say there are more pressing codexes for GW to look at first and that DG will not and should not be top priority.
No, Mortarion is competitive, and the plaguehull whatever thing. They need an overhaul.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2019/10/03 19:08:36
Subject: Does Death Guard need a new codex?
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Fixture of Dakka
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If DG gets a new one, i want a new one for my Quins!
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![[Post New]](/s/i/i.gif) 2019/10/03 19:29:33
Subject: Does Death Guard need a new codex?
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Gore-Drenched Khorne Chaos Lord
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Moonknight wrote:It definitely needs some work imo for like making our chaos lord have DR and T5 or making the plague surgeon useful. Also I feel we we really need better stratagems. But what are your opinions? If you agree how do we get something done?
Nah, they're a bit old feeling due to the early edition curse, but they're ageing reasonably well so far.
Grey knights need some love first and foremost at this stage, after that I'm not sure. Probably dark angels.
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![[Post New]](/s/i/i.gif) 2019/10/03 19:45:34
Subject: Re:Does Death Guard need a new codex?
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Steadfast Ultramarine Sergeant
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Well we got the extra attack, and let's be honest we all know that this CA is going to be thick with changes.
Let's see, they need to fix traits for CSM, they need to give them doctrine equivalents to promote mono faction. Which kinda sets a precedent for all factions in my opinion and if they don't get something we'll never hear the end of it.
Which is just going to make the game even killier and faster
Oh plus there's the standard missions and such too!
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![[Post New]](/s/i/i.gif) 2019/10/03 20:02:18
Subject: Does Death Guard need a new codex?
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Khorne Chosen Marine Riding a Juggernaut
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No.
Competitively they're still solid. Points efficient and hard to kill units are always solid. They're one of the armies I seem to struggle against with just about every army I play.
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![[Post New]](/s/i/i.gif) 2019/10/03 20:04:41
Subject: Does Death Guard need a new codex?
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Powerful Ushbati
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This is the problem as I see it though, your post highlights it perfectly. GW has started giving the fans what they want. Every time they capitulate, it only emboldens the fans more and soon wish-listing becomes actual rules. This process leads to game imbalance and power creep on far more extreme levels.
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This message was edited 1 time. Last update was at 2019/10/03 20:05:09
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![[Post New]](/s/i/i.gif) 2019/10/03 20:20:14
Subject: Does Death Guard need a new codex?
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Commander of the Mysterious 2nd Legion
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An Actual Englishman wrote:It could be argued that you didn’t ‘need’ a codex at all. That like every other faction excluding marines, your sub factions should be included in your primary and only codex. The same goes for TS.
Death Guard are pretty strong competitively. They have a number of very efficient units. I’d say there are more pressing codexes for GW to look at first and that DG will not and should not be top priority.
Deathguard are one of the most differant from the parent subfaction codices out there dude. they share some units in common yes but there's also a ton of differance.
that said I agree that Deathguard could proably wait, of the Marine subfactions the ones most in need of a new codex are Grey Knights and proably death watch (who need a new codex to get access to the Phobos stuff)
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2019/10/03 20:27:34
Subject: Does Death Guard need a new codex?
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Khorne Chosen Marine Riding a Juggernaut
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Moreover, I think WE and EC should get a codex before TS and DG get an update.
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![[Post New]](/s/i/i.gif) 2019/10/03 20:59:32
Subject: Does Death Guard need a new codex?
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The Dread Evil Lord Varlak
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chimeara wrote:Moreover, I think WE and EC should get a codex before TS and DG get an update.
Literally all other Chaos forces would need one before DG needs another.
Even the recently "updated" csm. Automatically Appended Next Post: BrianDavion wrote: An Actual Englishman wrote:It could be argued that you didn’t ‘need’ a codex at all. That like every other faction excluding marines, your sub factions should be included in your primary and only codex. The same goes for TS.
Death Guard are pretty strong competitively. They have a number of very efficient units. I’d say there are more pressing codexes for GW to look at first and that DG will not and should not be top priority.
Deathguard are one of the most differant from the parent subfaction codices out there dude. they share some units in common yes but there's also a ton of differance.
that said I agree that Deathguard could proably wait, of the Marine subfactions the ones most in need of a new codex are Grey Knights and proably death watch (who need a new codex to get access to the Phobos stuff)
Difference that until recently did not exist.
And Lore wise there is a case to be made for EC and TS before them in uniqueness.
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This message was edited 1 time. Last update was at 2019/10/03 21:00:40
https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2019/10/03 21:02:45
Subject: Does Death Guard need a new codex?
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Decrepit Dakkanaut
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Not Online!!! wrote: chimeara wrote:Moreover, I think WE and EC should get a codex before TS and DG get an update.
Literally all other Chaos forces would need one before DG needs another.
Even the recently "updated" csm.
Automatically Appended Next Post:
BrianDavion wrote: An Actual Englishman wrote:It could be argued that you didn’t ‘need’ a codex at all. That like every other faction excluding marines, your sub factions should be included in your primary and only codex. The same goes for TS.
Death Guard are pretty strong competitively. They have a number of very efficient units. I’d say there are more pressing codexes for GW to look at first and that DG will not and should not be top priority.
Deathguard are one of the most differant from the parent subfaction codices out there dude. they share some units in common yes but there's also a ton of differance.
that said I agree that Deathguard could proably wait, of the Marine subfactions the ones most in need of a new codex are Grey Knights and proably death watch (who need a new codex to get access to the Phobos stuff)
Difference that until recently did not exist.
And Lore wise there is a case to be made for EC and TS before them in uniqueness.
Maybe Thousand Sons, but certainly not Emperors Children. Based on 7th though, everyone having access to everything was fine, even though there were some lackluster rules.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2019/10/03 21:04:48
Subject: Does Death Guard need a new codex?
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The Dread Evil Lord Varlak
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Slayer-Fan123 wrote:Not Online!!! wrote: chimeara wrote:Moreover, I think WE and EC should get a codex before TS and DG get an update.
Literally all other Chaos forces would need one before DG needs another.
Even the recently "updated" csm.
Automatically Appended Next Post:
BrianDavion wrote: An Actual Englishman wrote:It could be argued that you didn’t ‘need’ a codex at all. That like every other faction excluding marines, your sub factions should be included in your primary and only codex. The same goes for TS.
Death Guard are pretty strong competitively. They have a number of very efficient units. I’d say there are more pressing codexes for GW to look at first and that DG will not and should not be top priority.
Deathguard are one of the most differant from the parent subfaction codices out there dude. they share some units in common yes but there's also a ton of differance.
that said I agree that Deathguard could proably wait, of the Marine subfactions the ones most in need of a new codex are Grey Knights and proably death watch (who need a new codex to get access to the Phobos stuff)
Difference that until recently did not exist.
And Lore wise there is a case to be made for EC and TS before them in uniqueness.
Maybe Thousand Sons, but certainly not Emperors Children. Based on 7th though, everyone having access to everything was fine, even though there were some lackluster rules.
Now you show lack of knowledge, EC literally is a bunch of modified insane freaks and they still have apothecaries etc.
Deathguard was just plaguemarines until recently, even lore wise.
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2019/10/03 21:09:39
Subject: Does Death Guard need a new codex?
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Decrepit Dakkanaut
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Not Online!!! wrote:Slayer-Fan123 wrote:Not Online!!! wrote: chimeara wrote:Moreover, I think WE and EC should get a codex before TS and DG get an update.
Literally all other Chaos forces would need one before DG needs another.
Even the recently "updated" csm.
Automatically Appended Next Post:
BrianDavion wrote: An Actual Englishman wrote:It could be argued that you didn’t ‘need’ a codex at all. That like every other faction excluding marines, your sub factions should be included in your primary and only codex. The same goes for TS.
Death Guard are pretty strong competitively. They have a number of very efficient units. I’d say there are more pressing codexes for GW to look at first and that DG will not and should not be top priority.
Deathguard are one of the most differant from the parent subfaction codices out there dude. they share some units in common yes but there's also a ton of differance.
that said I agree that Deathguard could proably wait, of the Marine subfactions the ones most in need of a new codex are Grey Knights and proably death watch (who need a new codex to get access to the Phobos stuff)
Difference that until recently did not exist.
And Lore wise there is a case to be made for EC and TS before them in uniqueness.
Maybe Thousand Sons, but certainly not Emperors Children. Based on 7th though, everyone having access to everything was fine, even though there were some lackluster rules.
Now you show lack of knowledge, EC literally is a bunch of modified insane freaks and they still have apothecaries etc.
Deathguard was just plaguemarines until recently, even lore wise.
Actually, one of my ideas for consolidation is generic Apothecaries becoming an option for Chaos (because you and I both know they exist for the Legions), and then one of the unique units Death Guard get is their Plague Surgeon or whatever it's called.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2019/10/03 21:13:09
Subject: Does Death Guard need a new codex?
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The Dread Evil Lord Varlak
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Slayer-Fan123 wrote:Not Online!!! wrote:Slayer-Fan123 wrote:Not Online!!! wrote: chimeara wrote:Moreover, I think WE and EC should get a codex before TS and DG get an update.
Literally all other Chaos forces would need one before DG needs another.
Even the recently "updated" csm.
Automatically Appended Next Post:
BrianDavion wrote: An Actual Englishman wrote:It could be argued that you didn’t ‘need’ a codex at all. That like every other faction excluding marines, your sub factions should be included in your primary and only codex. The same goes for TS.
Death Guard are pretty strong competitively. They have a number of very efficient units. I’d say there are more pressing codexes for GW to look at first and that DG will not and should not be top priority.
Deathguard are one of the most differant from the parent subfaction codices out there dude. they share some units in common yes but there's also a ton of differance.
that said I agree that Deathguard could proably wait, of the Marine subfactions the ones most in need of a new codex are Grey Knights and proably death watch (who need a new codex to get access to the Phobos stuff)
Difference that until recently did not exist.
And Lore wise there is a case to be made for EC and TS before them in uniqueness.
Maybe Thousand Sons, but certainly not Emperors Children. Based on 7th though, everyone having access to everything was fine, even though there were some lackluster rules.
Now you show lack of knowledge, EC literally is a bunch of modified insane freaks and they still have apothecaries etc.
Deathguard was just plaguemarines until recently, even lore wise.
Actually, one of my ideas for consolidation is generic Apothecaries becoming an option for Chaos (because you and I both know they exist for the Legions), and then one of the unique units Death Guard get is their Plague Surgeon or whatever it's called.
Out of GW perspective that would be dumb because they can't sell you more rulesets.
As for apothecaries, honestly there are a lot more glaring issues, like the supposed ancient tech with Chaos that basically only is fw, not to mention especially any anti-grav vehicle like landspeeders etc.
Also a true fighter not a flying turkey would be something.
And don't get me started on pods
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This message was edited 1 time. Last update was at 2019/10/03 21:13:40
https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2019/10/03 21:15:13
Subject: Does Death Guard need a new codex?
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Decrepit Dakkanaut
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Not Online!!! wrote:Slayer-Fan123 wrote:Not Online!!! wrote:Slayer-Fan123 wrote:Not Online!!! wrote: chimeara wrote:Moreover, I think WE and EC should get a codex before TS and DG get an update.
Literally all other Chaos forces would need one before DG needs another.
Even the recently "updated" csm.
Automatically Appended Next Post:
BrianDavion wrote: An Actual Englishman wrote:It could be argued that you didn’t ‘need’ a codex at all. That like every other faction excluding marines, your sub factions should be included in your primary and only codex. The same goes for TS.
Death Guard are pretty strong competitively. They have a number of very efficient units. I’d say there are more pressing codexes for GW to look at first and that DG will not and should not be top priority.
Deathguard are one of the most differant from the parent subfaction codices out there dude. they share some units in common yes but there's also a ton of differance.
that said I agree that Deathguard could proably wait, of the Marine subfactions the ones most in need of a new codex are Grey Knights and proably death watch (who need a new codex to get access to the Phobos stuff)
Difference that until recently did not exist.
And Lore wise there is a case to be made for EC and TS before them in uniqueness.
Maybe Thousand Sons, but certainly not Emperors Children. Based on 7th though, everyone having access to everything was fine, even though there were some lackluster rules.
Now you show lack of knowledge, EC literally is a bunch of modified insane freaks and they still have apothecaries etc.
Deathguard was just plaguemarines until recently, even lore wise.
Actually, one of my ideas for consolidation is generic Apothecaries becoming an option for Chaos (because you and I both know they exist for the Legions), and then one of the unique units Death Guard get is their Plague Surgeon or whatever it's called.
Out of GW perspective that would be dumb because they can't sell you more rulesets.
As for apothecaries, honestly there are a lot more glaring issues, like the supposed ancient tech with Chaos that basically only is fw, not to mention especially any anti-grav vehicle like landspeeders etc.
Also a true fighter not a flying turkey would be something.
And don't get me started on pods 
And those slight differences are fine, because CSM get Dinobots and Daemon goodies. However I think we can agree that CSM finally getting Apothecaries doesn't break anything.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2019/10/03 21:17:57
Subject: Does Death Guard need a new codex?
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The Dread Evil Lord Varlak
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No they are most certainly not FINE.
if you are supposed to have an ancient hyper technological Arsenal, yet for some reason you don't at the same time and instead got dinobots that 60% of the legions would not use there's a issue.
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2019/10/03 21:25:01
Subject: Does Death Guard need a new codex?
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Decrepit Dakkanaut
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Not Online!!! wrote:No they are most certainly not FINE.
if you are supposed to have an ancient hyper technological Arsenal, yet for some reason you don't at the same time and instead got dinobots that 60% of the legions would not use there's a issue.
And FW can cover those rarer pieces of equipment like they always have. The issue is treating CSM like Spiky Marines but with less tech, and that's just wrong. They should be treated as legit Vets from the Legions, with Daemon Engines and other corrupted goodies. I said it before and I'll say it again: Deathwatch infantry plays like CSM generic Infantry should.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2019/10/04 04:56:33
Subject: Does Death Guard need a new codex?
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Fresh-Faced New User
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![[Post New]](/s/i/i.gif) 2019/10/04 05:07:56
Subject: Does Death Guard need a new codex?
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Decrepit Dakkanaut
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Togusa wrote:This is the problem as I see it though, your post highlights it perfectly.
GW has started giving the fans what they want. Every time they capitulate, it only emboldens the fans more and soon wish-listing becomes actual rules. This process leads to game imbalance and power creep on far more extreme levels.
People should pay more attention to this post. People cry power creep, but then scrabble to get their own.
CA is little more than 2 months out and maybe we'll get lucky with the 2 week FAQ for IH.
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![[Post New]](/s/i/i.gif) 2019/10/04 05:55:06
Subject: Does Death Guard need a new codex?
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Regular Dakkanaut
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GW only just buffed DG, I doubt we'll see a new codex anytime soon
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![[Post New]](/s/i/i.gif) 2019/10/04 06:48:42
Subject: Does Death Guard need a new codex?
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Ladies Love the Vibro-Cannon Operator
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Chaos has been treated quite well recently.
There is one faction that comes to my mind which will need an update: Grey Knights.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2019/10/04 06:57:28
Subject: Does Death Guard need a new codex?
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Slaanesh Chosen Marine Riding a Fiend
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They don't need a new codex, but an update to some of the units (such as a Lord with Disgustingly Resilient and access to DG weapons) and maybe a Specialist Detachment would be appropriate.
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VAIROSEAN LIVES! |
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![[Post New]](/s/i/i.gif) 2019/10/04 06:59:58
Subject: Does Death Guard need a new codex?
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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chimeara wrote:Moreover, I think WE and EC should get a codex before TS and DG get an update.
100 times this.
If DG need to be looked at fine, but for now leave that in the realm of Chapter Approved books. Let's get the other cult Chaos Legions back into place first, then work backwards.
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![[Post New]](/s/i/i.gif) 2019/10/04 07:19:54
Subject: Re:Does Death Guard need a new codex?
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Raging-on-the-Inside Blood Angel Sergeant
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After the arrival of the new marine dex all older books need an upgrade to give them Pure Faction bonus and more numerous and interesting strats.
This goes double for any flavour of marines as it is far easier to compare and contrast to see the obvious imbalances between the releases.
That said, comparing just the older style dexs DG are fairing reasonably well and are in no more need then any of the others released within the first year of the edition.
I'm hopeful that Psychic awakening may well bring the Pure Faction bonus out for the other armies or perhaps chapter approved.
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40,000pts
8,000pts
3,000pts
3,000pts
6,000pts
2,000pts
1,000pts
:deathwatch: 3,000pts
:Imperial Knights: 2,000pts
:Custodes: 4,000pts |
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![[Post New]](/s/i/i.gif) 2019/10/04 07:52:41
Subject: Re:Does Death Guard need a new codex?
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Gore-Drenched Khorne Chaos Lord
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WisdomLS wrote:After the arrival of the new marine dex all older books need an upgrade to give them Pure Faction bonus and more numerous and interesting strats.
This goes double for any flavour of marines as it is far easier to compare and contrast to see the obvious imbalances between the releases.
That said, comparing just the older style dexs DG are fairing reasonably well and are in no more need then any of the others released within the first year of the edition.
I'm hopeful that Psychic awakening may well bring the Pure Faction bonus out for the other armies or perhaps chapter approved.
The daemons codex for me was a bit of a swing and a miss due to the nature of soup, I found it weird that they push rewards for mono god detachments, which sort of suggests they wanted it to work in tandem with the mortal followers for each god, rather than a smattering of combined daemons as you might expect from how they're shown to people. The DE patrol CP structure handles this better.
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