Hellebore wrote:Well all we can do is wait and see.
I'd be happy with them just bringing back 6th ed ravening hordes style as that was
IMO probably the simplest and best WFB ever was.
They seem to be doing something at least a little new though.
My prediction is:
A new ruleset, but perhaps based on an older version of the game (not just 8th ed rejigged) to bring back the nostalgia people (they did this with Necromunda and
AT), not designed as a tournament game but as a nostalgia narrative one based around the Great War, and similar to Horus Heresy.
Focusing on armies of new miniatures, starting with Kislev, Empire and Chaos.
I don't see them reusing existing miniatures in
AOS for this because it could dilute or confuse their brands if customers don't know what is what. also if they're going for square bases they'd have to RE RE box old units with square bases again.
You'd either get two of the same unit with different bases, or a single box with twice the bases so you can choose which game you want them for.
It seems to me that the bases and separation of games are a big reason why'd they'd not want to mix units up.
But we'll just have to see...
Tend to agree.
I suspect it'll roughly follow the pattern of the recent Adeptus Titanicus.
Empire versus Empire ( ie mainly human versus human) initially -- basic game rules, army lists etc -- with some flavour units on one side or the other and then the possibility to flavour armies in certain ways later -- say Empire province specific lists or rules or special knightly orders -- much like the various titan legion rules.
This keeps things simple early on and -- much like they had to in the original
AT -- keeps the costs down model wise as they can duplicate most/the majority of sprues for each force -- ie both sides might have "Imperial Spearmen" or whatever -- with perhaps one or two unique units for side -- as well as characters perhaps.
This also has the benefit that one could combine the opposing factions into one larger Empire army for later games or as a larger starter army.
I'd then go with something like the next book and minis being something like the 1st Great war against chaos -- uses largely the same empire minis plus new units -- like the Kislev stuff -- and brings chaos into the game --
faction wise not
rules wise.....
although knowing GW ... 
-- which is kind of the defining BIG BAD of warhammer.
You could release/test some rules for allied units like dwarfs and/or elves -- and perhaps ramp up the magic quotient/use of spells etc -- maybe whatever equivalent of Endless Spells they might do or just spell affect markers etc.
Then do something like the war of the beard/vengeance -- which subject to scale brings in a lot of units like dragons or those large stone golems the dwarfs had at the time and there was scuttlebutt about at various time back in the WFB era -- maybe new/expanded siege rules too.
Then greenskins -- fight everyone -- and maybe expanded chaos stuff and off you go.
With undead etc etc all rolling out at a later date.
I don;t think it's feasible for them to release mins and/or rules for every faction at once nor do I think it's likely it'll play with existing models any more so than the current Adetus Titanicus does.