Switch Theme:

Warhammer The Old World OT chat.  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

well worth reading with regards to maps and the old world etc etc etc

https://lawhammer.blogspot.com/2020/02/new-map-from-gw.html?fbclid=IwAR2SsHCM33kiwYs8dZ18-K1Zg3krxuxJ8rfEbE5Kfr8UPd1OqRYPEVUOsd4
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

 vipoid wrote:

So then why aren't other mages trained well in combat? Other human mages certainly aren't. Elven mages (including dark elf sorceresses) aren't either. Granted, it's been a while since I played WHFB but unless I'm misremembering there were almost no mages with good combat ability.


Spoiler:






Back in the day Mages used to get stuck in quite frequently.

It was only really as the game shifted to featuring units/models with LOTS of attacks and the game changed from being about breaking units and making them flee to carving through the opposition in a much more video game /"cinematic" style that they moved to being much less useful.

Might've changed the rules about who could have/wield magic weapons too ?

Battle Wizards were always intended to be pretty rock/terrifying :
https://warhammerfantasy.fandom.com/wiki/Empire_Battle_Wizards

but, again as the game changed, they too often wound up being little more than someone who did d6 or so S4 hits to a unit or just being dispel scroll caddys/enemy magic counters.

.... You had a Level 25 wizard suitably supported by a decent unit and you could put up a good fight.



This message was edited 1 time. Last update was at 2020/03/25 12:36:22


 
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

 Hellebore wrote:
Well all we can do is wait and see.

I'd be happy with them just bringing back 6th ed ravening hordes style as that was IMO probably the simplest and best WFB ever was.

They seem to be doing something at least a little new though.

My prediction is:

A new ruleset, but perhaps based on an older version of the game (not just 8th ed rejigged) to bring back the nostalgia people (they did this with Necromunda and AT), not designed as a tournament game but as a nostalgia narrative one based around the Great War, and similar to Horus Heresy.

Focusing on armies of new miniatures, starting with Kislev, Empire and Chaos.

I don't see them reusing existing miniatures in AOS for this because it could dilute or confuse their brands if customers don't know what is what. also if they're going for square bases they'd have to RE RE box old units with square bases again.

You'd either get two of the same unit with different bases, or a single box with twice the bases so you can choose which game you want them for.


It seems to me that the bases and separation of games are a big reason why'd they'd not want to mix units up.


But we'll just have to see...


Tend to agree.

I suspect it'll roughly follow the pattern of the recent Adeptus Titanicus.

Empire versus Empire ( ie mainly human versus human) initially -- basic game rules, army lists etc -- with some flavour units on one side or the other and then the possibility to flavour armies in certain ways later -- say Empire province specific lists or rules or special knightly orders -- much like the various titan legion rules.

This keeps things simple early on and -- much like they had to in the original AT -- keeps the costs down model wise as they can duplicate most/the majority of sprues for each force -- ie both sides might have "Imperial Spearmen" or whatever -- with perhaps one or two unique units for side -- as well as characters perhaps.

This also has the benefit that one could combine the opposing factions into one larger Empire army for later games or as a larger starter army.

I'd then go with something like the next book and minis being something like the 1st Great war against chaos -- uses largely the same empire minis plus new units -- like the Kislev stuff -- and brings chaos into the game -- faction wise not rules wise..... although knowing GW ... -- which is kind of the defining BIG BAD of warhammer.

You could release/test some rules for allied units like dwarfs and/or elves -- and perhaps ramp up the magic quotient/use of spells etc -- maybe whatever equivalent of Endless Spells they might do or just spell affect markers etc.

Then do something like the war of the beard/vengeance -- which subject to scale brings in a lot of units like dragons or those large stone golems the dwarfs had at the time and there was scuttlebutt about at various time back in the WFB era -- maybe new/expanded siege rules too.

Then greenskins -- fight everyone -- and maybe expanded chaos stuff and off you go.

With undead etc etc all rolling out at a later date.

I don;t think it's feasible for them to release mins and/or rules for every faction at once nor do I think it's likely it'll play with existing models any more so than the current Adetus Titanicus does.

Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

 Mr Morden wrote:
There has been bits and pieces of Cathay lore drip fed to us - great to see more

* They sold gunpowder weapons to Lahmia before Neferata became queen, Neferata went there later with her favourite handmaiden and they had to flee.
* They had magic based on the five elements (including wood),
* Geneiveve went there and learnt some magic and martial arts
* They explored much of the world in large fleets
* Several worshippers of Tzeentch came from there - he is known as (IIRC) Tsein-Tsien.


1st edition WFRP -- so around late 3rd edtion WFB gave us :

https://warhammerfantasy.fandom.com/wiki/Hong_Fu_Chu

and : https://warhammerfantasy.fandom.com/wiki/Dien_Ch%27ing

5th edition had the big cathay/lizardman meeting :

https://warhammerfantasy.fandom.com/wiki/Yin-Tuan

and current ( 4th edition ) WFRP introduces :

https://warhammerfantasy.fandom.com/wiki/Lin_Li_Chun

which one suspects may well be a tip o' the hat to twoflower of Discworld fame.

FWIW Josh reynolds did an AMA about the fate of Cathay, Ind etc in the End Times saga -- obviously it's all speculation ad not official as such : see :

https://www.windsofchaos.com/forum/viewtopic.php?t=160 -- summary below the list of links etc
 
Forum Index » Dakka Discussions
Go to: