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Made in us
Pewling Menial





Any word/update on an official errata for Chapter Approved 2019? Still "any day now?"
If you are unfamilar with the issues in CA2019, see this thread: https://www.dakkadakka.com/dakkaforum/posts/list/783252.page
   
Made in us
Steadfast Ultramarine Sergeant






I don't know the exact release date but they say 2 weeks after. But given the holidays I think it's safe to assume it might be another week or 2
   
Made in us
Longtime Dakkanaut




 fraser1191 wrote:
I don't know the exact release date but they say 2 weeks after. But given the holidays I think it's safe to assume it might be another week or 2


It's been nearly a month since CA2019 released. We're well past the usual FAQ window.

This message was edited 1 time. Last update was at 2020/01/03 20:30:59


 
   
Made in ca
Legendary Master of the Chapter





Sterling191 wrote:
 fraser1191 wrote:
I don't know the exact release date but they say 2 weeks after. But given the holidays I think it's safe to assume it might be another week or 2


It's been nearly a month since CA2019 released. We're well past the usual FAQ window.

You realize they've likely spent the last 2 weeks with most of their staff off on holiday for Christmas and New Years right?

Opinions are not facts please don't confuse the two 
   
Made in us
Longtime Dakkanaut




BrianDavion wrote:
Sterling191 wrote:
 fraser1191 wrote:
I don't know the exact release date but they say 2 weeks after. But given the holidays I think it's safe to assume it might be another week or 2


It's been nearly a month since CA2019 released. We're well past the usual FAQ window.

You realize they've likely spent the last 2 weeks with most of their staff off on holiday for Christmas and New Years right?


You do realize that I explicitly quote replied to a statement to that effect, and was clarifying where in regards to the release cycle we sit?
   
Made in de
Chalice-Wielding Sanguinary High Priest






Germany

The FAQ for Faith&Fury isnt out yet either, it was released before CA2019. This was long before christmas.
   
Made in gb
Ultramarine Land Raider Pilot on Cruise Control





Holy Terra

Nothing needs urgent fixing.

The missions in CA function well.

-~Ishagu~- 
   
Made in gb
Longtime Dakkanaut







 Ishagu wrote:
Nothing needs urgent fixing.

The content in CA2019 may not need fixing - I don't know, I haven't bought it yet - but I believe there are multiple issues with the MFM that accompanies CA2019 that do. DW biker numbers, for example.

2019 Plog - Dysartes Twitches - 2019 Output

My Twitch stream - going live at 7pm GMT Tuesday & Thursday, 12pm Sunday (work permitting).

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
 
   
Made in gb
Slaanesh Chosen Marine Riding a Fiend





How did we get into a situation where it is expected that GW will issue erratas so soon after the release of a full price product?

Is it just a given they release broken shat that hasn't been proof read or do they now outsource the rules writing to their Chinese sweatshop printers as well?

Please note, for those of you who play Chaos Daemons as a faction the term "Daemon" is potentially offensive. Instead, please play codex "Chaos: Mortally Challenged". Thank you. 
   
Made in us
Fixture of Dakka





 NoiseMarine with Tinnitus wrote:
How did we get into a situation where it is expected that GW will issue erratas so soon after the release of a full price product?

Is it just a given they release broken shat that hasn't been proof read or do they now outsource the rules writing to their Chinese sweatshop printers as well?


Well, it is something they themselves committed to doing. Ideally it would have been just FAQs without the need for Errata, but such is life.

   
Made in gb
Dark Angels Librarian with Book of Secrets





Cardiff

Damn them for not working through Christmas and New Year...

(Actually, yes, damn them, I had too!!!)


Automatically Appended Next Post:
 NoiseMarine with Tinnitus wrote:
How did we get into a situation where it is expected that GW will issue erratas so soon after the release of a full price product?


They quite literally committed to the FAQ schedule themselves.

This message was edited 1 time. Last update was at 2020/01/03 22:14:39


 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in us
Longtime Dakkanaut






 NoiseMarine with Tinnitus wrote:
How did we get into a situation where it is expected that GW will issue erratas so soon after the release of a full price product?

Is it just a given they release broken shat that hasn't been proof read or do they now outsource the rules writing to their Chinese sweatshop printers as well?


They made a post saying they will
https://www.warhammer-community.com/wp-content/uploads/2017/12/40kFAQFuture-Dec15-Infographic4fqn.jpg

This message was edited 1 time. Last update was at 2020/01/03 22:36:26


15k+
:harlequin: 4k
Beastmen 9500

Reading/Writing LD, be kind!

https://maddpaint.blogspot.com 
   
Made in us
Lieutenant General





Florence, KY

 Amishprn86 wrote:
 NoiseMarine with Tinnitus wrote:
How did we get into a situation where it is expected that GW will issue erratas so soon after the release of a full price product?

Is it just a given they release broken shat that hasn't been proof read or do they now outsource the rules writing to their Chinese sweatshop printers as well?


They made a post saying they will
https://www.warhammer-community.com/wp-content/uploads/2017/12/40kFAQFuture-Dec15-Infographic4fqn.jpg

And here is the updated picture with the current April date for the Spring update ...

Spoiler:

Note that it says two weeks after a codex is released they'll release an errata shortly thereafter, and they've been pretty good on the codices (and battletomes for Age of Sigmar) so far. The Psychic Awakening books have been taking a little longer. Right now (if I'm not missing anything) we're awaiting FAQs for Chapter Approved 2019, Faith and Fury, Blood of Baal and the Slaves to Darkness battletome.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Heroic Senior Officer





Murray, Kentucky

To be fair if you're salty, just remember you're not a sisters player. That book won't be getting a FAQ till probably late February, so it could always be worse

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
Made in us
Longtime Dakkanaut



NE Ohio, USA

You'll get your FAQ/errata right after sales #s confirm they've sold enough SM bikers.
   
Made in de
Witch Hunter in the Shadows



Aachen

ccs wrote:
You'll get your FAQ/errata right after sales #s confirm they've sold enough SM bikers.


Better not let the illuminati see you leaking their master plan, dude.
   
Made in de
Waaagh! Ork Warboss on Warbike





At my office, there are currently 5/60 people there. I'd be surprised if it's any different at GW.

 Daedalus81 wrote:
SemperMortis wrote:
Yes, because everyone lines up on the deployment line when facing off against orkz, especially when said orkz are fielding 3 Bonebreakers...which rely exclusively on getting into CC to inflict any kind of actual harm. All of your arguments rely upon your opponent being a brain dead muppet who just lets you maul him.


Yea...that's called board control.
 
   
Made in fi
Decrepit Dakkanaut





 Ishagu wrote:
Nothing needs urgent fixing.

The missions in CA function well.


The GSC players who have to play with 50 pts basic guys in tournamnets disagree likely

https://middleagedstrategybattlegamers.home.blog/2020/02/24/tneva82-winter-war-tournament-report/<- lotr painting blog

12 factions for Lord of The Rings
11772 pts(along with lots of unpainted unsorted stuff)
5265 pts
5150 pts
~3200 pts Knights

 
   
Made in gb
Longtime Dakkanaut







I wonder if there are any Dakkaites at the Open Day who can ask pointed questions re FAQ delays...

2019 Plog - Dysartes Twitches - 2019 Output

My Twitch stream - going live at 7pm GMT Tuesday & Thursday, 12pm Sunday (work permitting).

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
 
   
Made in us
Enigmatic Chaos Sorcerer




Tampa, FL

 NoiseMarine with Tinnitus wrote:
How did we get into a situation where it is expected that GW will issue erratas so soon after the release of a full price product?

Is it just a given they release broken shat that hasn't been proof read or do they now outsource the rules writing to their Chinese sweatshop printers as well?
basically. While they said there will be FAQs shortly after a book, the fact literally every single fething book has had glaring, easily spotted and sometimes game-breaking errors proves nothing is being proofread or checked for accuracy

- Wayne
Formerly WayneTheGame 
   
Made in us
Lieutenant General





Florence, KY

From Facebook:

Why dont they just get it right 1st time instead of releasing a codex that id wrong?

Warhammer 40,000 wrote:A good question and one that is worth answering!

So, we have an internal rules team and around 20 playtesters. Lets say, they all play 3 games a week with a new Codex. That's around 40 games being played a week. So, perhaps 100-120 games get played in the playtest period. They catch LOADs of things that need tweaking, and discuss points values, how rules work together, the way they interact with various enemies etc.

Release day rolls round. We sell (picking a number out of the air) 50,000 copies of Codex: Orks. That means 50,000 games being played on day one. Maybe another 50,000 games being played day 2.

In 2 days, the community has played 100,000 games or more, against every possible enemy, and every possible scenario. They spot a few things our playtesters didn't (it's a vast and complex game after all!) and pass it on to us at 40kfaq@gwplc.com.

Our rules writers, eager to make sure everyone's gaming experience is as good as it can be, take those questions and produce these FAQ documents.

For our rules team and playtesters to get through 100,000 games, they would need to play 3 games a week for almost 5 years. We reckoned you guys didn't want to wait that long, you see!

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in gb
Longtime Dakkanaut




Halandri

Wayniac wrote:
 NoiseMarine with Tinnitus wrote:
How did we get into a situation where it is expected that GW will issue erratas so soon after the release of a full price product?

Is it just a given they release broken shat that hasn't been proof read or do they now outsource the rules writing to their Chinese sweatshop printers as well?
basically. While they said there will be FAQs shortly after a book, the fact literally every single fething book has had glaring, easily spotted and sometimes game-breaking errors proves nothing is being proofread or checked for accuracy
in fairness we don't see the errors that did get caught.
   
Made in gb
Norn Queen






 Ghaz wrote:
From Facebook:

Why dont they just get it right 1st time instead of releasing a codex that id wrong?

Warhammer 40,000 wrote:A good question and one that is worth answering!

So, we have an internal rules team and around 20 playtesters. Lets say, they all play 3 games a week with a new Codex. That's around 40 games being played a week. So, perhaps 100-120 games get played in the playtest period. They catch LOADs of things that need tweaking, and discuss points values, how rules work together, the way they interact with various enemies etc.

Release day rolls round. We sell (picking a number out of the air) 50,000 copies of Codex: Orks. That means 50,000 games being played on day one. Maybe another 50,000 games being played day 2.

In 2 days, the community has played 100,000 games or more, against every possible enemy, and every possible scenario. They spot a few things our playtesters didn't (it's a vast and complex game after all!) and pass it on to us at 40kfaq@gwplc.com.

Our rules writers, eager to make sure everyone's gaming experience is as good as it can be, take those questions and produce these FAQ documents.

For our rules team and playtesters to get through 100,000 games, they would need to play 3 games a week for almost 5 years. We reckoned you guys didn't want to wait that long, you see!
So, crazy idea: Physical Codexes become collectors item with revision 1 of the rules. You get a voucher in the codex for a rules-only, printable PDF version of the rules. The rules only PDFs get updated two weeks after release and on the first of each even month with errata, FAQs and points adjustments. Congrats, you've now crowdsourced all your playtesting and editing and pretty much ended piracy via the Gabe Newel method.

This message was edited 1 time. Last update was at 2020/01/05 20:04:51


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Disclaimer: My YMDC answers are from a "What the rules, as written (or modified by Special Snowflake FAQ) in the rulebooks, actually say" perspective, not a "What I wish the rules said" perspective. Even GW agrees with me, send an email to 40kfaq@gwplc.com for a confirmation reply "4. Apply The Rules As Written. If you still don’t have a satisfactory answer, use the rule just as it is written if you possibly can, even if you are not completely happy with the effect the rule has."
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Made in de
Chalice-Wielding Sanguinary High Priest






Germany

 Ghaz wrote:
From Facebook:

Why dont they just get it right 1st time instead of releasing a codex that id wrong?

Warhammer 40,000 wrote:A good question and one that is worth answering!

So, we have an internal rules team and around 20 playtesters. Lets say, they all play 3 games a week with a new Codex. That's around 40 games being played a week. So, perhaps 100-120 games get played in the playtest period. They catch LOADs of things that need tweaking, and discuss points values, how rules work together, the way they interact with various enemies etc.

Release day rolls round. We sell (picking a number out of the air) 50,000 copies of Codex: Orks. That means 50,000 games being played on day one. Maybe another 50,000 games being played day 2.

In 2 days, the community has played 100,000 games or more, against every possible enemy, and every possible scenario. They spot a few things our playtesters didn't (it's a vast and complex game after all!) and pass it on to us at 40kfaq@gwplc.com.

Our rules writers, eager to make sure everyone's gaming experience is as good as it can be, take those questions and produce these FAQ documents.

For our rules team and playtesters to get through 100,000 games, they would need to play 3 games a week for almost 5 years. We reckoned you guys didn't want to wait that long, you see!


Not this nonsense again If they play as many games as they claim, they played thousands of games already. Every veteran player can spot broken combos, or broken rules, pretty much after a few hours reading. A week before normal players get their hands on a new book you see new youtube videos about broken combos, broken rules from previewers.
   
Made in us
Confessor Of Sins




 p5freak wrote:
 Ghaz wrote:
From Facebook:

Why dont they just get it right 1st time instead of releasing a codex that id wrong?

Warhammer 40,000 wrote:A good question and one that is worth answering!

So, we have an internal rules team and around 20 playtesters. Lets say, they all play 3 games a week with a new Codex. That's around 40 games being played a week. So, perhaps 100-120 games get played in the playtest period. They catch LOADs of things that need tweaking, and discuss points values, how rules work together, the way they interact with various enemies etc.

Release day rolls round. We sell (picking a number out of the air) 50,000 copies of Codex: Orks. That means 50,000 games being played on day one. Maybe another 50,000 games being played day 2.

In 2 days, the community has played 100,000 games or more, against every possible enemy, and every possible scenario. They spot a few things our playtesters didn't (it's a vast and complex game after all!) and pass it on to us at 40kfaq@gwplc.com.

Our rules writers, eager to make sure everyone's gaming experience is as good as it can be, take those questions and produce these FAQ documents.

For our rules team and playtesters to get through 100,000 games, they would need to play 3 games a week for almost 5 years. We reckoned you guys didn't want to wait that long, you see!


Not this nonsense again If they play as many games as they claim, they played thousands of games already. Every veteran player can spot broken combos, or broken rules, pretty much after a few hours reading. A week before normal players get their hands on a new book you see new youtube videos about broken combos, broken rules from previewers.


And a week after that you see that 25% of those broken combos don't actually work the way people thought they did, 60% of those 'broken' combos are either impractical or nowhere near as good as people thought they were, 5% of those 'broken' combos are actually very good but not so good that they can't be dealt with by competent players, and 10% actually are above the power curve. For those of you keeping score, that's players being 90% full of gak,

Outside of the Ironhands book(which admittedly was a huge faux pas on their part) The community has been just as full of crap about what's going to be 'broken' as GW is, just over rather than under.


I mean, there are still people on this very website that think PRIMARIS are why marines are good when it's basically only intercessors and eliminators that see significant use.

2500pts
2500
3000


 
   
Made in us
Decrepit Dakkanaut




 p5freak wrote:
 Ghaz wrote:
From Facebook:

Why dont they just get it right 1st time instead of releasing a codex that id wrong?

Warhammer 40,000 wrote:A good question and one that is worth answering!

So, we have an internal rules team and around 20 playtesters. Lets say, they all play 3 games a week with a new Codex. That's around 40 games being played a week. So, perhaps 100-120 games get played in the playtest period. They catch LOADs of things that need tweaking, and discuss points values, how rules work together, the way they interact with various enemies etc.

Release day rolls round. We sell (picking a number out of the air) 50,000 copies of Codex: Orks. That means 50,000 games being played on day one. Maybe another 50,000 games being played day 2.

In 2 days, the community has played 100,000 games or more, against every possible enemy, and every possible scenario. They spot a few things our playtesters didn't (it's a vast and complex game after all!) and pass it on to us at 40kfaq@gwplc.com.

Our rules writers, eager to make sure everyone's gaming experience is as good as it can be, take those questions and produce these FAQ documents.

For our rules team and playtesters to get through 100,000 games, they would need to play 3 games a week for almost 5 years. We reckoned you guys didn't want to wait that long, you see!


Not this nonsense again If they play as many games as they claim, they played thousands of games already. Every veteran player can spot broken combos, or broken rules, pretty much after a few hours reading. A week before normal players get their hands on a new book you see new youtube videos about broken combos, broken rules from previewers.

Exactly. People theory craft from just rumors alone. It's a bunch of crap they even do three games a week.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Enigmatic Chaos Sorcerer




Tampa, FL

Even if they did do as many games as they say, how fething terrible are they that things slip by that get found almost instantly when things are released, if not from content creators reviews or even rumors. I mean we aren't talking about in-depth things that require a bunch of things together to work that most people are going to miss; that would be understandable to miss. But we're talking about things that even the most casual person can look at the book and say "yeah that's REALLY good, better than the rest" immediately.

There's no excuse for THAT level of missing things.

This message was edited 2 times. Last update was at 2020/01/05 21:38:01


- Wayne
Formerly WayneTheGame 
   
Made in fi
Decrepit Dakkanaut







Poor excuse when the books are filled with errors you can literally spot with first reading. You know how easy it would be for to negate need for majority of FAQ questions? It's real simple.

Before locking rule texts have one person who plays the game and hasn't been involved with read them through once.

That's it. Assuming every suitable candinate inside GW isn't mentally more stupid than about 99% of GW's customer that will catch up most of the issues. But either they have such a bunch of idiot filled company(which I find doubtful) or they don't bother to do that. Which isn't surprising seeing they don't have professional level people doing this so likely hasn't even come up in their brain to do it so instead you have rule writer double checking for mistakes. Which is not the way to do it.

This message was edited 2 times. Last update was at 2020/01/05 21:43:33


https://middleagedstrategybattlegamers.home.blog/2020/02/24/tneva82-winter-war-tournament-report/<- lotr painting blog

12 factions for Lord of The Rings
11772 pts(along with lots of unpainted unsorted stuff)
5265 pts
5150 pts
~3200 pts Knights

 
   
Made in gb
Longtime Dakkanaut





UK

 Dysartes wrote:
 Ishagu wrote:
Nothing needs urgent fixing.

The content in CA2019 may not need fixing - I don't know, I haven't bought it yet - but I believe there are multiple issues with the MFM that accompanies CA2019 that do. DW biker numbers, for example.

Agreed. The entire Space Wolf FA sections is wrong too as they have reverted to codex values which makes SW stuff more expensive than pretty much all the codex equivalents.

I stand between the darkness and the light. Between the candle and the star. 
   
Made in au
Ancient Space Wolves Venerable Dreadnought






 Karhedron wrote:
 Dysartes wrote:
 Ishagu wrote:
Nothing needs urgent fixing.

The content in CA2019 may not need fixing - I don't know, I haven't bought it yet - but I believe there are multiple issues with the MFM that accompanies CA2019 that do. DW biker numbers, for example.

Agreed. The entire Space Wolf FA sections is wrong too as they have reverted to codex values which makes SW stuff more expensive than pretty much all the codex equivalents.


Considering their codex was out of date before it even dropped I could be generous and believe their proof reader is busy playtesting...but somehow that just doesn't fly.

I don't break the rules but I'll bend them as far as they'll go. 
   
 
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