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Made in us
Longtime Dakkanaut





Central Valley, California

Greetings all,

The Alt-History Weird WW II game Dust 1947 has really grown in my local scene, so I'm making a thread for those interested.

First, let's start with a completed unit, just finished today.

An assault squad unit of the Chinese People's Liberation Army:




While I am using Contrast paints almost entirely on my Mythos faction, these were done with the traditional method as well as the Contrast range. The portions where I used Contrast paints:

The hats (aggaros Dunes)
Gloves (Leather)
the boots are the Black Templar.
Guns are Black Templar with a hint of the grey on top portions.

This is my main army, a more recent project. More to come.
For those of you who prefer genetically altered maniacal apes, or fancy Cthulhu cultists, I'll bring that too.

Feedback and comments welcomed.

This message was edited 2 times. Last update was at 2020/06/29 10:26:03


~ Shrap

Rolling 1's for five and a half decades.
AoS * Konflikt '47 * Conquest Last Argument of Kings * Trench Crusade * Horus Heresy * The Old World * Armoured Clash 
   
Made in us
Master Engineer with a Brace of Pistols





washington state USA

Lookin good...but why didn't you post it in the all things dust topic?





GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear/MCP 
   
Made in us
Longtime Dakkanaut





Central Valley, California

 aphyon wrote:
Lookin good...but why didn't you post it in the all things dust topic?


Oh I will. Possibly more exposure here, and I want to elaborate on my hobby process for my own thought sorting. Helps community as well he.

~ Shrap

Rolling 1's for five and a half decades.
AoS * Konflikt '47 * Conquest Last Argument of Kings * Trench Crusade * Horus Heresy * The Old World * Armoured Clash 
   
Made in us
Nimble Ellyrian Reaver






Looks interesting. I don't play Dust, although I do know of it, so I can't comment on things specific to the game. Just looking at the models, that's a nice bright blue with silver you have going on. Really, enjoying the color scheme and seeing what you do with it across other units.

   
Made in us
Longtime Dakkanaut





Central Valley, California

 CaptainWaffle wrote:
Looks interesting. I don't play Dust, although I do know of it, so I can't comment on things specific to the game. Just looking at the models, that's a nice bright blue with silver you have going on. Really, enjoying the color scheme and seeing what you do with it across other units.




Thanks Captain I appreciate the props. I am working on three armies, before I post more PLA, here is how the Cthulhu Mythos look. this is a Spawn, quite a nasty support heavy hitter.
Mostly Contrast on this guy.

The biggest hurdle (which is more than a bit intimidating) is how I'm going to do the PLA vehicles, and If will attempt the blue on those.

~ Shrap

Rolling 1's for five and a half decades.
AoS * Konflikt '47 * Conquest Last Argument of Kings * Trench Crusade * Horus Heresy * The Old World * Armoured Clash 
   
Made in us
Longtime Dakkanaut





Central Valley, California



Avatar, all Contrast Paints.

~ Shrap

Rolling 1's for five and a half decades.
AoS * Konflikt '47 * Conquest Last Argument of Kings * Trench Crusade * Horus Heresy * The Old World * Armoured Clash 
   
Made in us
Is 'Eavy Metal Calling?





Affton, MO. USA

Those Chinese look very interesting. Some Dust stuff catches my eye time to time, but their prices just keep me away.

LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13

I'd put you on ignore for that comment, if I could...Alpharius 2/11/14 
   
Made in us
Longtime Dakkanaut





Central Valley, California

 Theophony wrote:
Those Chinese look very interesting. Some Dust stuff catches my eye time to time, but their prices just keep me away.


They are steep, but you need so much less for a large game than, say, 40K. What systems do you play that are more economical, i'm curious?

~ Shrap

Rolling 1's for five and a half decades.
AoS * Konflikt '47 * Conquest Last Argument of Kings * Trench Crusade * Horus Heresy * The Old World * Armoured Clash 
   
Made in us
Master Engineer with a Brace of Pistols





washington state USA

Ah there it is.....i see you didn't try to say the name lol

the rules for that thing are nasty. being able to make a move/move and then still do it's special once per game scream attack, then it's normal attack is a bubble of fire.

but their prices just keep me away.


*looks at GW prices"


I wonder if you are aware there are 3 price levels for DUST miniatures, the un-assembled kits are cheap compared to GW they also make them in pre-assembled and primed/decaled "ready to play" for a bit more. where they get spendy is the fully painted units-
a heavy infantry team kit is only like $20, ready to play-$35 fully painted is $65

on the flip side it helps out people who have difficulty with the building/painting side of things who just want to play.

shrapnelsmile is also correct you need alot less models to play even a huge game because it uses an alternate activation system with multiple actions per unit, you do much more with your minis.

On a 4X6 table our group has found that 150-200 points is a great game size.
At 150 my themed allied heavy ranger TO&E force consists of 14 infantry models 1 plane and 3 ground vehicles.
.heavy ranger command squad
.heavy ranger assault squad
.heavy ranger, attack squad
.heavy ranger anti-tank squad
.2 characters (tank commanders)
.2 ranger heavy walker tanks
.command tank
.pelican fighter


the way the army build system works is also nice. there is no force org chart in the game unless you want to use a to&e themed force. you can play the game as a skirmish game all the way up to a full army so long as all the units you chjoose are from your faction block,. the game is so well written and balanced everything has a counter so no matter what you take it doesn't break the game.

A good example of that is the best infantry in the game-SSU steel guards. they can never make use of cover but have an improved infantry save that effectively grants them the benefit of cover without being in it. But if you hit them with artillery or flame weapons they are screwed since both specifically negate infantry saves (well anything fire in the game negates ALL saves)





GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear/MCP 
   
 
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