I noticed last week that the new creatures added via Into The Wasteland don't have cap costs. I know that game mode doesn't expressly use them but I was playing around with numbers to see if I could get more interesting balanced spawn groups since I had been using some RPG
I'm guessing that since they're not official cards for the wargame they don't have an official cost but I wanted to see if they were just accidentally left out of the cap cost sheet?
They won't have a cost "yet".
Battlemode files should be up already but we are moving to a new way of presenting the info and its added a few teething troubles for layout. Plus approvals...
The new critters will get their points in time, but ITW is something a bit different so while in a perfect world all its content would be ready to go in all modes, that's sadly not quite the case.
I'll see if I can get our team to put some WIP
points together at least for those who want them.
Once the minis are ready (spoilers) then they become an "actual" release with all that entails.