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[Modiphius] - Fallout Wasteland Warfare 2021 thread: Enclave Power armour/ #FalloutFriday 08/01/21  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Bane Thrall






New year, new thread (plus I can change the title on this one.

Its our first #FalloutFriday of the year, so we see the release of the final part of our Enclave narrative Campaign Vestiges Resurgent available as a free download now
https://www.modiphius.net/collections/fallout-wasteland-warfare/products/fallout-wasteland-warfare-the-vestiges-resurgent-part-3-pdf-free

Hopefully players, hobbyists and painters have been working on their entries for part 2, there is a chance to get some store credit for catching my eye with models, terrain and battle reports each month.

Also this month, we wrap up the launch wave for the Enclave with two more sets of Power Armour to reinforce your force.

The Enclave Soldier set has two more poses for the intimidating Enclave Power armour.
https://www.modiphius.net/collections/fallout-wasteland-warfare/products/fallout-wasteland-warfare-enclave-soldier-set

Meanwhile the Tesla set has two alternative poses for the upgraded Tesla Armour including the FO3 styled Gatling Laser for those who like to electrify their foe.
https://www.modiphius.net/collections/fallout-wasteland-warfare/products/fallout-wasteland-warfare-enclave-tesla-set

Check them out on the store (or at your LGS if they are safe to open).




[Thumb - Enclave Soldier.jpeg]

[Thumb - Enclave Tesla.jpeg]

This message was edited 1 time. Last update was at 2021/01/08 12:23:11


...and you will know me by the trail of my lead... 
   
Made in us
[DCM]
Longtime Dakkanaut





I noticed last week that the new creatures added via Into The Wasteland don't have cap costs. I know that game mode doesn't expressly use them but I was playing around with numbers to see if I could get more interesting balanced spawn groups since I had been using some RPG created.

I'm guessing that since they're not official cards for the wargame they don't have an official cost but I wanted to see if they were just accidentally left out of the cap cost sheet?
   
Made in gb
Bane Thrall






 Monkeysloth wrote:
I noticed last week that the new creatures added via Into The Wasteland don't have cap costs. I know that game mode doesn't expressly use them but I was playing around with numbers to see if I could get more interesting balanced spawn groups since I had been using some RPG created.

I'm guessing that since they're not official cards for the wargame they don't have an official cost but I wanted to see if they were just accidentally left out of the cap cost sheet?


They won't have a cost "yet".

Battlemode files should be up already but we are moving to a new way of presenting the info and its added a few teething troubles for layout. Plus approvals...

The new critters will get their points in time, but ITW is something a bit different so while in a perfect world all its content would be ready to go in all modes, that's sadly not quite the case.

I'll see if I can get our team to put some WIP points together at least for those who want them.

Once the minis are ready (spoilers) then they become an "actual" release with all that entails.

...and you will know me by the trail of my lead... 
   
Made in gb
Bane Thrall






Hey folks, the force lists for Battlemode have been updated to the new 2021 format and are now available online: https://www.modiphius.com/fallout-battlemode-downloads.html

Please do let us know if you spot any issues.

The information is presented in a slightly different way to (hopefully) make things easier, everyone will need the Items file for points and options, then just download the sheet for your faction(s) to see who can take what.

Enjoy.

This message was edited 1 time. Last update was at 2021/01/15 10:57:39


...and you will know me by the trail of my lead... 
   
Made in us
Regular Dakkanaut





Oh my. I see a lot of New Vegas units and characters in some of the existing battle-mode faction lists. What a sneaky little preview!
   
Made in gb
Regular Dakkanaut




 JonWebb wrote:
Hey folks, the force lists for Battlemode have been updated to the new 2021 format and are now available online: https://www.modiphius.com/fallout-battlemode-downloads.html

Please do let us know if you spot any issues.

The information is presented in a slightly different way to (hopefully) make things easier, everyone will need the Items file for points and options, then just download the sheet for your faction(s) to see who can take what.

Enjoy.


Would I be correct in thinking that this removes a number of the restrictions that were previously in place regarding weapon options available, such as Cait now having access to a Super Sledge, and also armour?
   
Made in gb
Bane Thrall






warl0rdb0b wrote:
 JonWebb wrote:
Hey folks, the force lists for Battlemode have been updated to the new 2021 format and are now available online: https://www.modiphius.com/fallout-battlemode-downloads.html

Please do let us know if you spot any issues.

The information is presented in a slightly different way to (hopefully) make things easier, everyone will need the Items file for points and options, then just download the sheet for your faction(s) to see who can take what.

Enjoy.


Would I be correct in thinking that this removes a number of the restrictions that were previously in place regarding weapon options available, such as Cait now having access to a Super Sledge, and also armour?


Yup, the battle mode lists have opened up a lot.

New scenarios are being worked on to to mix things up a bit.

We started with things locked down to see how the game handled a more pvp/ competitive style and now we are relaxing things a little to see what happens next.

...and you will know me by the trail of my lead... 
   
 
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