Switch Theme:

Necromunda: Hired Gun  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Regular Dakkanaut







Single player FPS playing as a bounty hunter in the Underhive. Lots of weapon customisation and augmentations.

Releasing June 1st for £35. 15% off preorder

https://store.steampowered.com/app/1222370/Necromunda_Hired_Gun/
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

I want to like it. But it's by the same team that did Deathwing and visuals aside, that's a colossal piece of gak in terms of gameplay.


GREAT LEADER IS DEAD
SOLO NOBRE MUST FALL
REMOVE THE MARKED TARGET TO ACCEPT THE CONTRACT
WELCOME BRIGADOR


 
   
Made in us
Exalted Beastlord




Huh. looks like a much better quality game than necromunda underhive, but woof. Someone took far too much inspiration from the frantic, coked-out pacing of the Doom remakes.

Efficiency is the highest virtue. 
   
Made in gb
Regular Dakkanaut




 BrookM wrote:
I want to like it. But it's by the same team that did Deathwing and visuals aside, that's a colossal piece of gak in terms of gameplay.



I'm definitely expecting jank, but the trailer shows them going for something pretty different. Hopefully they've learned from their past mistakes.
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

If they can do better combat, that would be something. Deathwing has horrible combat, both poor gunplay and atrocious melee mechanics.

Looks like you can also pick a gender for your character, and give your dog a chew toy to play with:

Spoiler:

GREAT LEADER IS DEAD
SOLO NOBRE MUST FALL
REMOVE THE MARKED TARGET TO ACCEPT THE CONTRACT
WELCOME BRIGADOR


 
   
Made in gb
Regular Dakkanaut




Wait and see is probably the best approach here since we've got no impressions yet. Heck, we hadn't even heard of the game until a leak popped up yesterday, and now it's only a couple of months until release.

Also, the URL in that pic goes nowhere. They jumped the gun there.
   
Made in gb
[DCM]
Battlefield Tourist





On an Express Elevator to Hell!!

If this is by the same team that made Deathwing will definitely be waiting for reviews first.

Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
Small but perfectly formed! A Great Crusade Epic 6mm project: https://www.dakkadakka.com/dakkaforum/posts/list/694411.page
 
   
Made in se
Willing Inquisitorial Excruciator





Pleasedon'tsuckpleasedon'tsuckpleasedon'tsuckpleasedon'tsuck

His pattern of returning alive after being declared dead occurred often enough during Cain's career that the Munitorum made a special ruling that Ciaphas Cain is to never be considered dead, despite evidence to the contrary. 
   
Made in fr
Longtime Dakkanaut






If you could play mad donna ulanti it might be fun.

"But the universe is a big place, and whatever happens, you will not be missed..." 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Cosmic Schwung wrote:
Wait and see is probably the best approach here since we've got no impressions yet.
Wait and see is the approach everyone should take to all games.

Pre-ordering is a mug's game.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Daemonic Dreadnought




The dark hollows of Kentucky

Voss wrote:
Huh. looks like a much better quality game than necromunda underhive, but woof. Someone took far too much inspiration from the frantic, coked-out pacing of the Doom remakes.

No FPS can possibly take too much inspiration from Doom. This looks interesting, but no one should ever read too much from any trailer.
   
Made in us
Exalted Beastlord




 Gadzilla666 wrote:
Voss wrote:
Huh. looks like a much better quality game than necromunda underhive, but woof. Someone took far too much inspiration from the frantic, coked-out pacing of the Doom remakes.

No FPS can possibly take too much inspiration from Doom. This looks interesting, but no one should ever read too much from any trailer.


I like games to be fun, not visual and audial assaults on my stress levels, with muscle spasms from the constant twitching and concern for people dropping from seizures.

The new Dooms are one of the worst new trends in gaming. Some brain-dead developer was repeating 'But this one goes to 11' on infinite loop.

Efficiency is the highest virtue. 
   
Made in us
Daemonic Dreadnought




The dark hollows of Kentucky

Voss wrote:
 Gadzilla666 wrote:
Voss wrote:
Huh. looks like a much better quality game than necromunda underhive, but woof. Someone took far too much inspiration from the frantic, coked-out pacing of the Doom remakes.

No FPS can possibly take too much inspiration from Doom. This looks interesting, but no one should ever read too much from any trailer.


I like games to be fun, not visual and audial assaults on my stress levels, with muscle spasms from the constant twitching and concern for people dropping from seizures.

The new Dooms are one of the worst new trends in gaming. Some brain-dead developer was repeating 'But this one goes to 11' on infinite loop.

We're talking about a FPS, not an RPG or turn based strategy game. You know what they say: "If it's too loud (or fast, visually stimulating, etc)......"
   
Made in us
Exalted Beastlord




 Gadzilla666 wrote:
Voss wrote:
 Gadzilla666 wrote:
Voss wrote:
Huh. looks like a much better quality game than necromunda underhive, but woof. Someone took far too much inspiration from the frantic, coked-out pacing of the Doom remakes.

No FPS can possibly take too much inspiration from Doom. This looks interesting, but no one should ever read too much from any trailer.


I like games to be fun, not visual and audial assaults on my stress levels, with muscle spasms from the constant twitching and concern for people dropping from seizures.

The new Dooms are one of the worst new trends in gaming. Some brain-dead developer was repeating 'But this one goes to 11' on infinite loop.

We're talking about a FPS, not an RPG or turn based strategy game. You know what they say: "If it's too loud (or fast, visually stimulating, etc)......"

I don't know what they say, to be honest. If its too loud, I turn it down. Too fast, slow down.

FPS aren't my favorite genre, but I've played more than a few. Caution usually goes further than zip, zap, zoop. Rushing to the finish seems... unsatisfying.

Efficiency is the highest virtue. 
   
Made in gb
Dakka Veteran





This might seem like a fairly small issue, but one thing that seems a bit offputting to me is what's been shown of the cosmetic system.I very much like the idea of customizing your own character...but if you compare the pre-order bonus, the banner artwork, and the characters shown in the customization section of the site, there seems to be quite a lot of strange overlap with the items seen of them - it looks the be the same coat 4 times, the same shoulder pad, the same harness thing etc, just in different colours. That really doesn't have good implications for it if that is the case.
   
Made in gb
Longtime Dakkanaut





Voss wrote:
 Gadzilla666 wrote:
Voss wrote:
 Gadzilla666 wrote:
Voss wrote:
Huh. looks like a much better quality game than necromunda underhive, but woof. Someone took far too much inspiration from the frantic, coked-out pacing of the Doom remakes.

No FPS can possibly take too much inspiration from Doom. This looks interesting, but no one should ever read too much from any trailer.


I like games to be fun, not visual and audial assaults on my stress levels, with muscle spasms from the constant twitching and concern for people dropping from seizures.

The new Dooms are one of the worst new trends in gaming. Some brain-dead developer was repeating 'But this one goes to 11' on infinite loop.

We're talking about a FPS, not an RPG or turn based strategy game. You know what they say: "If it's too loud (or fast, visually stimulating, etc)......"

I don't know what they say, to be honest. If its too loud, I turn it down. Too fast, slow down.

FPS aren't my favorite genre, but I've played more than a few. Caution usually goes further than zip, zap, zoop. Rushing to the finish seems... unsatisfying.


Generally for FPS’ yes.
But the point is that’s exactly what Doom is. It isn’t the regular FPS that most are.

I’d prefer this to be more like Dishonored or Bioshock with a good mix of other stuff than the shooting.
But I’m certainly hopeful it’s good however it comes out.
I’ll play (and I guess buy) to support if it’s ok enough, as more games in the settings is always good if they put the work in.
I’d hope for it to be on Game Pass Though.
But we’ve got Darktide coming for it already so if I have to buy a couple then that’s fine
   
Made in us
Regular Dakkanaut




 Mentlegen324 wrote:
This might seem like a fairly small issue, but one thing that seems a bit offputting to me is what's been shown of the cosmetic system.I very much like the idea of customizing your own character...but if you compare the pre-order bonus, the banner artwork, and the characters shown in the customization section of the site, there seems to be quite a lot of strange overlap with the items seen of them - it looks the be the same coat 4 times, the same shoulder pad, the same harness thing etc, just in different colours. That really doesn't have good implications for it if that is the case.


Considering it's a single player FPS I'm betting cosmetics that aren't on our weapons aren't going to have much of an impact.
   
Made in us
Lord of the Fleet





Seneca Nation of Indians

 Matt Swain wrote:
If you could play mad donna ulanti it might be fun.


DLC sense, tingling..


Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in au
Grizzled Space Wolves Great Wolf





 BrookM wrote:
I want to like it. But it's by the same team that did Deathwing and visuals aside, that's a colossal piece of gak in terms of gameplay.



It's been a while since I played it, but I thought the main issues with Deathwing were the AI and mission structure, other than that I thought it was okay?

Hopefully this will be an improvement though.

This message was edited 1 time. Last update was at 2021/03/21 03:43:14


 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

AllSeeingSkink wrote:
 BrookM wrote:
I want to like it. But it's by the same team that did Deathwing and visuals aside, that's a colossal piece of gak in terms of gameplay.



It's been a while since I played it, but I thought the main issues with Deathwing were the AI and mission structure, other than that I thought it was okay?

Hopefully this will be an improvement though.

Mandolore Gaming has done a great review on the game, neatly summing up the feelings of many folks out there who have played the game:



GREAT LEADER IS DEAD
SOLO NOBRE MUST FALL
REMOVE THE MARKED TARGET TO ACCEPT THE CONTRACT
WELCOME BRIGADOR


 
   
Made in ca
Monstrous Master Moulder






Glad to see Streumon is giving the 40k universe another shot. I’ve never played Deathwing, but I have played EYE (cyberpunk warhammer with samurai space-marines). Despite its jankiness, it certainly seemed like a unique and ambitious attempt at an FPS/RPG.

Hoping the removal of coop gives them a bit more leeway to let themselves go a bit for the single player. I would love to see these guys succeed at a 40k game.

This message was edited 1 time. Last update was at 2021/03/26 18:00:05


Faithful... Enlightened... Ambitious... Brethren... WE NEED A NEW DRIVER! THIS ONE IS DEAD!  
   
Made in gb
Regular Dakkanaut




Bit more gameplay


   
Made in us
Exalted Beastlord




The random 'critical hit' text was weird and jarring. Doesn't really fit what they're going for.

Pacing and music noise seemed a little toned down this time. Gun was... monotonous and dull, but bizarrely effective for a 40k autopistol.

This message was edited 1 time. Last update was at 2021/03/29 20:46:52


Efficiency is the highest virtue. 
   
Made in gb
Regular Dakkanaut




Yeah, that's the sort of thing I'd expect from a game which has numbers popping up from each hit. Hopefully it can be turned off.

Considering there's a preorder skin for a stub gun and now we're getting a video just for the autopistol, I'm wondering if we'll see much in the way of exotic guns, or if they'll stick to the more mundane stuff and just mix it up with the mods.

This message was edited 1 time. Last update was at 2021/03/29 21:01:21


 
   
Made in us
Exalted Beastlord




We obviously will. There's a plasma gun right there in the thumbnail of your video, and the initial video had some sort of green-ball energy weapon (graviton gun?).

Efficiency is the highest virtue. 
   
Made in gb
Regular Dakkanaut




I completely blanked on that plasma gun! Good to know there is some more interesting stuff in there.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Surprisingly accurate for what is basically a 40k version of an Uzi or Mac-10.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Wise Ethereal with Bodyguard







Fire rate seems low for something like a mac 10. I guess the game designers went with lower fire rate for lower recoil... and i'll now stop pretending the gun has any basis in reality

Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!

Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 
   
Made in us
Monster-Slaying Daemonhunter




Wow, I've never heard someone say they disliked doom. I bet you also hate in no uncertain order: Kittens, sex, pizza, and The Birdcage movie.

Doom2016 dragged FPS games kicking and screaming out from the FPS/DLC drivel void that they'd been in since Oblivion, and was like "SHOOT THIS" YAY! Which is what FPS is supposed to be. And it gave us adaptive heavy metal music that actually changed depending on how well you are killing. Even Hive mind intelligence and future overload John Carmack said it was impressive. I'd really love to know what games you do enjoy in the FPS genre?
   
Made in gb
Growlin' Guntrukk Driver with Killacannon





Scotland, but nowhere near my rulebook

Boltgun is up




Rate of fire sounds a bit high, if anything, and missing that bi-prop bang-whoosh that I'd imagine a bolt weapon having. Lot of recoil.

This message was edited 1 time. Last update was at 2021/04/02 14:16:21


 
   
 
Forum Index » Video Games
Go to: