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Made in gb
Stalwart Veteran Guard Sergeant




Che-Vito wrote:Reading fail on your part:

Orders: Pick an Order, Pick a Unit, Test Ld
Wording for Bring it Down: Pick an Order, Pick a Unit, Test Ld, "choose one enemy unit/vehicle" [aka; pick a target].

Did you fail to read the tail end of the sentence describing what those Orders actually do?


Yes I did completely
   
Made in us
Loyal Necron Lychguard





St. Louis, MO

From the recent BRB FAQ v1.2:

Q: Does a unit being transported by a vehicle that has
arrived by Deep Stike that turn also count as having
arrived by Deep Strike? (p95)
A: Yes.


So Nid players who drop troops in via Mycetic Spores can drop them in difficult terrain without fear of their troops having to take dangerous terrain tests upon disembarking as a Mycetic Spore is not a vehicle.

11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die.
++

Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless.
 
   
Made in us
Longtime Dakkanaut







Maelstrom808 wrote:From the recent BRB FAQ v1.2:

Q: Does a unit being transported by a vehicle that has
arrived by Deep Stike that turn also count as having
arrived by Deep Strike? (p95)
A: Yes.


So Nid players who drop troops in via Mycetic Spores can drop them in difficult terrain without fear of their troops having to take dangerous terrain tests upon disembarking as a Mycetic Spore is not a vehicle.


See the Tyranid FAQ which states that a Tyranid Alpha can't get into a unit's Mycetic Spore because the Mycetic Spores aren't vehicles. And that the spore pods HAVE TO be used by the unit if purchased.

This message was edited 1 time. Last update was at 2011/01/15 17:17:34


 
   
Made in bg
Cosmic Joe





Bulgaria

solkan wrote:See the Tyranid FAQ which states that a Tyranid Alpha can't get into a unit's Mycetic Spore because the Mycetic Spores aren't vehicles.

No it just says they can't, with no justification given after that.
It's a "cuz GW said so" situation.


Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in us
Loyal Necron Lychguard





St. Louis, MO

solkan wrote:
See the Tyranid FAQ which states that a Tyranid Alpha can't get into a unit's Mycetic Spore because the Mycetic Spores aren't vehicles. And that the spore pods HAVE TO be used by the unit if purchased.


I am painfully aware of the FAQs ruling.

HoverBoy wrote:No it just says they can't, with no justification given after that.
It's a "cuz GW said so" situation.


Yeah, the "because it's not a vehicle" was player's justification for it, not GWs...although it probably had a hand in the decision.

11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die.
++

Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless.
 
   
Made in au
[MOD]
Making Stuff






Under the couch

Maelstrom808 wrote:From the recent BRB FAQ v1.2:

Q: Does a unit being transported by a vehicle that has
arrived by Deep Stike that turn also count as having
arrived by Deep Strike? (p95)
A: Yes.


So Nid players who drop troops in via Mycetic Spores can drop them in difficult terrain without fear of their troops having to take dangerous terrain tests upon disembarking as a Mycetic Spore is not a vehicle.

The fact that the Mycetic Spore is not a vehicle means nothing more than that rules that apply to vehicles don't apply to it. Tyranids climbing out of it into difficult terrain will still have to take a Dangerous Terrain test because the Mycetic Spore's rules entry points out that those Tyranids are Deep Striking. So it winds up working the same way as it would for a transport vehicle.

 
   
Made in gb
Water-Caste Negotiator





Warboss Ghazgalls Furious charge and Stikk bombs are both useless to him as his strength cant go past 10 and hes allways inititive 1.
   
Made in au
[MOD]
Making Stuff






Under the couch

rogersss wrote:Warboss Ghazgalls Furious charge and Stikk bombs are both useless to him as his strength cant go past 10 and hes allways inititive 1.

That's because his rules were written for an edition in which he didn't have to use his power klaw in close combat.

 
   
Made in us
Loyal Necron Lychguard





St. Louis, MO

insaniak wrote:
Maelstrom808 wrote:From the recent BRB FAQ v1.2:

Q: Does a unit being transported by a vehicle that has
arrived by Deep Stike that turn also count as having
arrived by Deep Strike? (p95)
A: Yes.


So Nid players who drop troops in via Mycetic Spores can drop them in difficult terrain without fear of their troops having to take dangerous terrain tests upon disembarking as a Mycetic Spore is not a vehicle.

The fact that the Mycetic Spore is not a vehicle means nothing more than that rules that apply to vehicles don't apply to it. Tyranids climbing out of it into difficult terrain will still have to take a Dangerous Terrain test because the Mycetic Spore's rules entry points out that those Tyranids are Deep Striking. So it winds up working the same way as it would for a transport vehicle.


Good catch. I won't let it dampen my spirits though as I'll simply look at it as GW doing at least a little to bring some sort of parity to drop pods and spore pods...even if that had nothing to do with the ruling

11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die.
++

Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless.
 
   
Made in se
Ferocious Black Templar Castellan






Sweden

insaniak wrote:
rogersss wrote:Warboss Ghazgalls Furious charge and Stikk bombs are both useless to him as his strength cant go past 10 and hes allways inititive 1.

That's because his rules were written for an edition in which he didn't have to use his power klaw in close combat.


Ahem!
He can use the stikkbommz if he only wants to inflict a single S4 attack on a vehicle! Useful if you don't want a Walker dead in your turn because of exposure to enemy fire!

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in us
Trustworthy Shas'vre





Mt. Gretna, PA

AlmightyWalrus wrote:
insaniak wrote:
rogersss wrote:Warboss Ghazgalls Furious charge and Stikk bombs are both useless to him as his strength cant go past 10 and hes allways inititive 1.

That's because his rules were written for an edition in which he didn't have to use his power klaw in close combat.


Ahem!
He can use the stikkbommz if he only wants to inflict a single S4 attack on a vehicle! Useful if you don't want a Walker dead in your turn because of exposure to enemy fire!


That is actually a good idea...

 Goliath wrote:
 Gentleman_Jellyfish wrote:
What kind of drugs do you have to be on to see Hitler in your teapot?
Whichever they are, I'm not on the Reich ones, clearly.
 
   
Made in us
Lurking Gaunt






ArbitorIan, you should check the FAQs for most of these, since Doom of Malant'ai counts as a Zoanthrope in all respects to any special rules he uses, as well as the swarmlord counting as a hive tyrant for porposes of powers and rules, same for old one eye.

Q: Tyranid Special Characters. Are Tyranid Special
Characters considered to be special versions of the
standard creatures of their type for the purposes of
using psychic powers, biomorphs and special rules? For
example, is the Swarmlord considered to be a Hive
Tyrant for the purposes of using Hive Tyrant psychic
powers? Similarly, is Deathleaper considered to be a
Lictor for the purposes of Chameleonic Skin and
Pheromone Trail, is the Doom of Malan’tai considered
to be a Zoanthrope for the purposes of Warp Field, is
Old One Eye considered to be Carnifex for the
purposes of Living Battering Ram and are Ymgarl
Genestealers considered to be Genestealers for the
purposes of Brood Telepathy?
A. Yes in all cases. -Tyranid FAQ

As one great broodlord once said; "NOOMM!!!! NOOOMMM!!!! ME WANTS MORE ELDAR!!! With a little tau on the side and some guardsmen for appetizers if you would please waiter..."

92% of teens have moved on to rap. If you are one of the 8% who still listen to real music, copy and paste this into your sig.  
   
Made in us
Huge Bone Giant





Oakland, CA -- U.S.A.

Brood Lord wrote:ArbitorIan, you should check the FAQs for most of these
FYI
initial post wrote:Last update was at Sat, 29/May/2010 04:49:12


OT--the Parasite of Mortrex cannot join a unit DSing via spod--it has to wait until everyone gets settled in and then go join them.

/sigh

"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."

DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ 
   
Made in us
Paramount Plague Censer Bearer




The OP points out that the FAQs are not official anyway with an eyeroll emoticon, so saying "They FAQ'ed it though" is kinda ignoring a huge point he is making.

My buddy pointed out that the Venom Cannon has it's own pair of eyes, which creates problems when drawing LOS by pure RAW for shooting.

BAMF 
   
Made in gb
Tinkering Tech-Priest





Sitting in the corner of The Eye Of Terror... crying...

About the (outdated) DE one, DE jetbikes aren't actually classes as jetbikes so they are still T4

The person saying this is a chaos lord, NOT an ork
Firaeveus Carron wrote:Look! Rhinos! RRRRRRHHHHIIIIIIINNNNNOOOSSSSS! Our enemies hide in METAL BAWKSES, DA KOWARDZ! THE FEWLZ!! We...*Asthma attack* We should take away their METAL BAWKSES!...SSSSSINDRRRIIIIIIII!!!

CLANG! WHAT THE FETH WAS THAT?!
http://suptg.thisisnotatrueending.com/archive/1709686/
 
   
Made in au
[MOD]
Making Stuff






Under the couch

Chuck Norris wrote:About the (outdated) DE one, DE jetbikes aren't actually classes as jetbikes so they are still T4

Not sure which codex you're looking at, but in both Dark Eldar codexes so far Reavers have been classed as Eldar Jetbikes.

 
   
Made in us
Death-Dealing Dark Angels Devastator



Talladega, AL

One thing on Dark Angels. The Ravenwing Bike Squadron..

This is if you don't take Sammael.
You buy the 6 bikes, 1 attack bike and 1 land speeder.
The 6 bikes are not scoring, however the attack bike and the speeder will be.

If you take Sammael then the 6 bikes will be.


Automatically Appended Next Post:
Also Rule book page 3.(big one) ... if the model bought from gw is supplied with a base you must glue it to tte base. No pinniing, no modifying, no leaving flying bases unglued.

Also if your using anything other then the base gw supplied, you must have opponents permission.

This message was edited 1 time. Last update was at 2011/06/26 21:31:48


I ONLY NEED A 2 TO SAVE! .... ....
WDL
Space Marine Bike Army - 15/1/6
:tyranid: 3500 pts
~2500 pts
~2250 pts
~5000-6000 pts
GENERATION 10: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.  
   
 
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