Switch Theme:

New 6th Edition Rumors from Heresy Online (WD psychic power chart pic on pg 25)  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in br
Savage Khorne Berserker Biker






Great googly moogly, that report! What it might mean..

On the one hand, I'm afraid armies are about to lose all style. As in:

-"Sure, my GK are strong, but they lack long-range artillery...except when I bring my allied IG baslisks, I mean!"

or

-"Yeah, us orks are all about CC and close-range dakka, but we sure lack antitank. Which is why we hired two DE Ravagers to crack the beakies' Land Raiders!"

It may also be a big shrug regarding codex balance. Vanilla Assault Marines suck? Eh, just borrow some from Blood angels. Hate your tacticals? Why, go for SW Grey Hunters instead!

It could also be a lot of fun if implemented cautiously. For instance, there really should be some advantage to NOT having a split force.

How the allies table works is a hige deal too. My fear is all Imperial armies being best buds and everyone else having maybe one or two sub-optimal choices.

In Boxing matches, you actually get paid to take a dive and make the other guy look good.

In Warhammer 40K, you're expected to pay cash out of your pocket for the privilege of having Marines and IG trample all over your Xenos/Chaos. 
   
Made in fi
Jervis Johnson






N.I.B. wrote:You can buy a Bastion that drops from the sky, guns blazing?
I.. I don't know what to say.

It's because in the grim darkness of the near future there's a civil war in the Imperium. Allied forced of various Imperial armies take battle against eachother in their own cities shooting from bastion to bastion. Only the side that designs the most cunningly impregnable fortification can endure. The xenos and Chaos threat was eradicated after the Imperium finally came to understand that they can ally the troops from different factions to make undefeatable armies. The root cause behind the civil war is boredom.

This message was edited 3 times. Last update was at 2012/06/20 13:12:17


 
   
Made in us
Blood-Raging Khorne Berserker




South Chicago burbs

I'm liking what i see so far, but I'm going to wait for ALL the rules before I start whining about things I dont have enough info about.

insaniak wrote:
YMDC has plenty of room for discussion veering away from the RAW, particularly in cases like this where what is being put forward as the RAW is absurd.

11k
4K
4k
 
   
Made in us
Death-Dealing Ultramarine Devastator





Washington, D.C.

Pre-measuring? Cool. I think pre-measuring in 40k should have always been there. You're telling me a Space Marine or a tank doesn't have a distance display in their HUD?

Random charge distances? Cool. Perfect way to counter pre-measuring and it actually seems more realistic especially if they add Snap Fire. That hail of bullets might have just been a little much and caused the chargers to keep their heads down just enough. Knowing exactly how far a bullet will go is understandable. Knowing exactly how far you can charge every. single. time. is not understandable. In 5th why can you Charge exactly 6 inches but if you chose to run it's random? It's essentially the same move! You have to make charges random if you allow pre-measuring.

Buying Buildings with points? Totally ignorable! Just don't play with those rules! We already do it with the building rules in 5th!

Random Terrain Effects? Same as the buildings, just ignore them!

Allies? Fun for casual games! All a Tournament needs to do is say NO ALLIES! and poof, no more Allies! They do it right now in 5th Ed in regards to buildings! It doesn't matter if they are dedicated FOC slots for them because you can just ignore them!

Hull Points? Thats cool! More realistic and you don't need to have a pen and paper to keep track because you would keep track of it like you do with multi-wound models by using counters or dice.


4,000 pts of 6th Company Ultramarines
2,500 pts of Necrons 
   
Made in us
Loyal Necron Lychguard





St. Louis, MO

N.I.B. wrote:You can buy a Bastion that drops from the sky, guns blazing?
I.. I don't know what to say.


It's the next logical step from Land Raiders that drop out of the sky, guns blazing

The fortifications don't really bother me much, and I kind of like the ability to customize the battlefield a bit, as long as it stays fairly balanced. I'm curious to see how you deploy them. Hopefully you deploy them before either player starts putting regular models on the board.

11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die.
++

Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless.
 
   
Made in se
Dakka Veteran





DarkStarSabre wrote:
MajorTom11 wrote:– Flyers are a specific type of unit, and it is somewhat unclear as to the rules for shooting at them. Either all units require a 6 to hit them (unless they have a special rule called Skyfire), or this is still the case but only if those flyers move flat-out. Monstrous creatures with the ability to Fly also get this “6-to-hit” rule.
 


Winged Hive Tyrants HOOOOOOOOOOOOOOOOO!


Yeah, and I wouldn't be surprised if to reap the benefits of 'Zoom' they must forgo all shooting attacks and cannot engage in close combat. All they can do is Vector Strike. So they will either be able to contribute offensively, or stay alive. Also we don't know if the 1D3+1 'Vector Strikes' will benefit from AP2 and 2D6 pen against vehicles. Actually, for all we know MC's might have lost their +2D6 to pen vehicles, in substitue for 'Smash!' (half attacks at double strenght). Which in the end would be a huge nerf to MC's. At this point flying MC's sounds like a poor man's Necron Overlord on Command Barge (with mandatory broken Mindshackles).

   
Made in us
Long-Range Land Speeder Pilot





So...why, exactly, can't a space marine librarian divine the future?

Space Marines, Orks, Imperial Guard, Chaos, Tau, Necrons, Germans (LW), Protectorate of Menoth

 
   
Made in br
Savage Khorne Berserker Biker






Maelstrom808 wrote:
N.I.B. wrote:You can buy a Bastion that drops from the sky, guns blazing?
I.. I don't know what to say.


It's the next logical step from Land Raiders that drop out of the sky, guns blazing

The fortifications don't really bother me much, and I kind of like the ability to customize the battlefield a bit, as long as it stays fairly balanced. I'm curious to see how you deploy them. Hopefully you deploy them before either player starts putting regular models on the board.


Fortifications don't bother me either. They seem to be fairly point-intensive. And they are actually quite easy to explain: someone just took a strong point right before the battle and reinforced it with weapons/walls/whatever. Even Nids know enough to do that.

Though I can foresee some HQs (IG maybe?) that are famous for fortifying everything Stalingrad,-style and either get extra fortifications or buy them at a discount.

In Boxing matches, you actually get paid to take a dive and make the other guy look good.

In Warhammer 40K, you're expected to pay cash out of your pocket for the privilege of having Marines and IG trample all over your Xenos/Chaos. 
   
Made in us
Loyal Necron Lychguard





St. Louis, MO

N.I.B. wrote:
DarkStarSabre wrote:
MajorTom11 wrote:– Flyers are a specific type of unit, and it is somewhat unclear as to the rules for shooting at them. Either all units require a 6 to hit them (unless they have a special rule called Skyfire), or this is still the case but only if those flyers move flat-out. Monstrous creatures with the ability to Fly also get this “6-to-hit” rule.
 


Winged Hive Tyrants HOOOOOOOOOOOOOOOOO!


Yeah, and I wouldn't be surprised if to reap the benefits of 'Zoom' they must forgo all shooting attacks and cannot engage in close combat. All they can do is Vector Strike. So they will either be able to contribute offensively, or stay alive. Also we don't know if the 1D3+1 'Vector Strikes' will benefit from AP2 and 2D6 pen against vehicles. Actually, for all we know MC's might have lost their +2D6 to pen vehicles, in substitue for 'Smash!' (half attacks at double strenght). Which in the end would be a huge nerf to MC's. At this point flying MC's sounds like a poor man's Necron Overlord on Command Barge (with mandatory broken Mindshackles).



On the upside, they mentioned in that battle report that FnP was a 5+ and was ignored by instant death wounds. There was no mention of AP 1-2 or armor ignoring weapons bypassing it, so there is a possibility that catalyst might be a little more useful for TMCs.

11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die.
++

Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless.
 
   
Made in us
Grumpy Longbeard




New York

Maelstrom808 wrote:It's the next logical step from Land Raiders that drop out of the sky, guns blazing


Land Raiders have been able to deep strike since the release of the Blood Angels codex.
   
Made in us
Blood-Raging Khorne Berserker




South Chicago burbs

Im most anxious about seeing the full ally rules. Its been a long while since my CSM army fielded propor demons...



insaniak wrote:
YMDC has plenty of room for discussion veering away from the RAW, particularly in cases like this where what is being put forward as the RAW is absurd.

11k
4K
4k
 
   
Made in us
Loyal Necron Lychguard





St. Louis, MO

Danny Internets wrote:
Maelstrom808 wrote:It's the next logical step from Land Raiders that drop out of the sky, guns blazing


Land Raiders have been able to deep strike since the release of the Blood Angels codex.


Ya, I know. Doesn't make it any less silly.

11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die.
++

Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless.
 
   
Made in gb
Regular Dakkanaut




United Kingdom

Purchasing terrain for points is a fantastic idea, love it. Already one in most IA scenarios, they give 'defenders' less army points than 'attackers' but a crap load of defensive fortifications. Makes for some really fun and diverse games, which will only be better now that you can buy and customise your own fortifications. Definitely something that will require a bit of pre-match chat with your opponent so you can create an exciting mission rather than a lame stalemate.

Allies are rad, opens up a huge number of options for diversifying different armies (proper traitor Guard!, old-school Daemonhunters! CSM/Daemons again!) and makes the mage a hell of a lot more fun by adding in that unexpected factor. Games get predictable when you know you are facing Marines, or Eldar or Imperial Guard etc but now you will have to adapt tactics on the fly when you are faced with a Guardsman gunline covering the advance of several squads of Terminators, or deep striking Obliterators hitting your unguarded flanks as you try to out-maneuvre your Dark Eldar enemy.

Very much looking forward to 6th!
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

IIRC there's a stratagem in Planetstrike that allows one to DS down a new Bastion.

The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in gb
Fresh-Faced New User




Therion wrote:
Here's hoping Guard wins that bat-rep.

Considering that both of them are absolutely awful army lists and that the designers and employees of Games Workshop promote a game that is supposed to be played drunk and with the intention of losing in bizarre and random and funny ways anything can happen.


Oh come now, the lists aren't that bad, they are just not totally optimised, some people do like to play diverse lists where evey unit doesnt have a Powerfist and Meltagun, admittedly the stormtroopers and veterans are a bit under-equipped and i would have given the chaos lord better gear but there isnt anything there that really stands out, especially considering some of the WD battle report lists i have seen over the years.




 
   
Made in us
Dakka Veteran





Eldar will probably get X number of new powers for every codex power they buy or will get better versions in a new codex, people need to stop behaving like Chicken Littles already.
   
Made in au
Scuttling Genestealer





Sydney, NSW, Australia

OOoooh maybe tyranid broodlords will be able to shoot out balls of death !!

   
Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

Hallucination scares the piss out of my orks.....and possibly my Tyranids depending on how the pyschic stuff works...

Best Painted (2015 Adepticon 40k Champs)

They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) 
   
Made in us
Rough Rider with Boomstick





I have some thoughts to contribute on the topic of random charge distances. These come from the moderate amount of games I've played of 8th ed. Fantasy.

1.) I think the 2D6" charge distance is a buff, although I'm not sure it's enough of a buff to counteract the rumored wound allocation system (casualties taken from the front). There will be times you roll low, and don't make the charge, but they very fact that you have a non-trivial chance to make a long charge will add to the threat value of your chargers. No longer will heavy fire units be able to say "I'm outside of 12, no need to move, unload everything". They'll have to take into account that there's a real chance that at 14" or 15", they'll still get hit by assaulters, and keep moving (cutting down on firepower).

2.) I've seen a few people mentioning the 8th ed. system of assault as better, because there is a flat movement minimum plus a random element, and this is better than the completely random 2D6" charge rumored in 6th. This is a silly complaint, because in 40k, you already get the 6" of movement in the movement phase, so there is a minimum charge distance.

3.) If psykic powers go the way of 8th, with the "big 6" super spells. That could be frustrating, but it would also destroy the validity of deathstar units in one go. Opinions may vary one whether that is a good thing.
   
Made in au
Frenzied Berserker Terminator






TechMarine1 wrote:So...why, exactly, can't a space marine librarian divine the future?

He probably can, just not in any way that is meaningful on the battlefield (e.g. through dreams, hallucinatory visions, etc. - not the sort of thing that's useful in combat). That's kind of the whole "thing" for Farseers: that they can cast a few runes and have a gander at a few strands of fate, all at a whim; something a Space Marine is probably not trained to do.
   
Made in us
Posts with Authority





South Carolina (upstate) USA

Sunoccard wrote:Only reason I care for the buying of terrain is for the massive number of sentry turrets i've built from left over weapon bitz.

If I can drop 150 points on half a dozen sentries, i'd be very happy.


Ive got tons of heavy weapons & bits sitting around, and if I could buy them to use in game Id be building up turrets real quick.

Whats my game?
Warmachine (Cygnar)
10/15mm mecha
Song of Blades & Heroes
Blackwater Gulch
X wing
Open to other games too






 
   
Made in se
Dakka Veteran





Sephyr wrote:
Maelstrom808 wrote:
N.I.B. wrote:You can buy a Bastion that drops from the sky, guns blazing?
I.. I don't know what to say.


It's the next logical step from Land Raiders that drop out of the sky, guns blazing

The fortifications don't really bother me much, and I kind of like the ability to customize the battlefield a bit, as long as it stays fairly balanced. I'm curious to see how you deploy them. Hopefully you deploy them before either player starts putting regular models on the board.


Fortifications don't bother me either. They seem to be fairly point-intensive. And they are actually quite easy to explain: someone just took a strong point right before the battle and reinforced it with weapons/walls/whatever.

It's the idea I have a problem with. The idea of a thousand ton of stone dropping from space with pin-point precision, takes no damage and immediately start to shoot stuff. I rather have a building crash on top of the enemy.
   
Made in us
Badass "Sister Sin"






Camas, WA

Updated tyhe rumor tracking thread with the WD confirmations. Looks like the person who posted the BoK rumors earlier was just a C&P from someone else.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Oberleutnant





That tape measure has to be the stupidest fething thing I have ever laid eyes on.

This bits' fine, the rest of this post wasn't. Please bear in mind the Dakka posting rules in future.
Thanks
Reds8n

This message was edited 1 time. Last update was at 2012/06/20 14:01:00








 
   
Made in us
Posts with Authority





South Carolina (upstate) USA

BarBoBot wrote:Im most anxious about seeing the full ally rules. Its been a long while since my CSM army fielded propor demons...


My wife would like this as well...she could give her daemons some much needed ranged punch.

Whats my game?
Warmachine (Cygnar)
10/15mm mecha
Song of Blades & Heroes
Blackwater Gulch
X wing
Open to other games too






 
   
Made in us
Lead-Footed Trukkboy Driver





I doubt you'll see it in a competitive army. First you have to give up your codex.powers (which if you ask any BA, SW, GK etc... they're already happy with). Second you have to roll on a chart and hope you even get what you want. Then you have to roll again to determine a result which may not be useful. Then I'm sure all codexes will at least get a chance to nullify all powers so that's ANOTHER check against it. Sure its deadly when it works, but the chances aren't great.


I'm very disappointed though. The leaks basically don't tell us anything. Its all flash. Its like showing that a new car has backup cameras, heated seats, cooled cupholders etc; but doesn't tell us its engine, gas mileage, or cost. I guess the only way to know what's REALLY changed is to wait till the 30th

   
Made in us
Calm Celestian





Kansas

Sorry if I missed this, has there been any specifics at all regarding the restrictions on allies (besides the aforementioned HQ/2 Troops unlock).

Although I hated playing Clan War, any army could take allies from any other list- with a percentage increase depending on the relationship between the factions. So, you could use that cool unit you wanted, but you had to decide if it was worth that 20% increase.

I suspect it will end up being similar to the Codex:Witch Hunters allies allocation scheme though.

   
Made in us
Loyal Necron Lychguard





St. Louis, MO

N.I.B. wrote:
Sephyr wrote:
Maelstrom808 wrote:
N.I.B. wrote:You can buy a Bastion that drops from the sky, guns blazing?
I.. I don't know what to say.


It's the next logical step from Land Raiders that drop out of the sky, guns blazing

The fortifications don't really bother me much, and I kind of like the ability to customize the battlefield a bit, as long as it stays fairly balanced. I'm curious to see how you deploy them. Hopefully you deploy them before either player starts putting regular models on the board.


Fortifications don't bother me either. They seem to be fairly point-intensive. And they are actually quite easy to explain: someone just took a strong point right before the battle and reinforced it with weapons/walls/whatever.

It's the idea I have a problem with. The idea of a thousand ton of stone dropping from space with pin-point precision, takes no damage and immediately start to shoot stuff. I rather have a building crash on top of the enemy.


Well, like Sephyr said, I don't think it's representing an air-dropped bastion. It's representing a structure that has been there all along, that you have occupied, manned, and supplied.

11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die.
++

Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless.
 
   
Made in us
Stalwart Veteran Guard Sergeant





do you think the new rule book will be available for digital download in the near future?

i would rather have a copy of it on my nook or Smart phone (if GW does that)
   
Made in us
Stealthy Kroot Stalker






U.S.

Has someone played a little too much Starhawk?
   
 
Forum Index » News & Rumors
Go to: