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Made in us
Dominar






Prove otherwise. Do so within 5th ed rules.
   
Made in us
Long-Range Ultramarine Land Speeder Pilot



Whitebear lake Minnesota.

i would say you and me are right sourclams you can have 2 power fists. i keep seeing people say you cant because you cant have 2 of the same weapon but they never tell us where it says this in the BGB.

2500-3000pts
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2500pts Bretonnians 
   
Made in us
Resolute Ultramarine Honor Guard





sourclams wrote:Prove otherwise. Do so within 5th ed rules.


You want me to prove what we've both been saying using the 5th Edition rules?

OK...

You may exchange X and/or Y for Z1, Z2, or Z3.

Up to four marines may exchange A for B, C or D.

If And/or means X and Y, or X, or Y for Z1, etc- well that would be stupid, as noone in their right mind would trade two of something good, when they only have to trade 1 of something good. Beyond that, Or wouldn't be necessary, they could have said Trade X, Y, or X and Y. So conventional use of And/Or says one or both, each for Choice 1, 2, or 3. Likewise, that would end up with four devastators putting their right hand in, and shooting the lascannon all about, then putting their right hand out to do the hokey pokey- if for no other reason than to avoid collecting dust on the LOL shelf.

If you're limited to one choice per option as other folks have mentioned, there can never be four heavy weapons in a devastator squad, so up to four trading their boltguns would still make no sense.

Thus comparing the entry for a sergeant to the entry for the devastator squad, we can see that He can make two swaps, and can take the same resultant option each time he makes a swap.


My WHFB armies were Bretonians and Tomb Kings. 
   
Made in us
Long-Range Ultramarine Land Speeder Pilot



Whitebear lake Minnesota.

i see what your saying breton but it really doesnt apply to the 2 power fist thing but owell its time to end this post for good i think.

2500-3000pts
1500pts
750pts

2500pts Bretonnians 
   
Made in us
Dominar






Err, sorry, I was more referring to Deathmachine's "Riiiiiight" post, which I took to be sarcasm. I don't really agree or disagree with your logic regarding Devastators. I'm just looking at how an Assault sergeant can exchange only his chainsword, and get two lightning claws in return as the profile lists dual LCs as one option for selection.
   
Made in us
Resolute Ultramarine Honor Guard





Right, then change your bolt pistol for a Plasma Pistol.

My WHFB armies were Bretonians and Tomb Kings. 
   
Made in us
Dominar






In the end it'd make for one expensive-ass sergeant with interesting modeling options.
   
Made in se
Stealthy Space Wolves Scout





Knark

This message was edited 1 time. Last update was at 2008/10/24 11:44:02


In one game turn an Imperial guardsman can move 6", kill a few guys with his flamer, assault 6", kill two more guys with his bayonet, flee 12", regroup when assaulted, react 6", kill one more guy with his bayonet and then flee another 12".
So in one game turn an Imperial guardsman can move 42" and kill more than 5 people. At the same time a Chimera at top speed on a road can move 18"... 
   
Made in us
Resolute Ultramarine Honor Guard





I'd convert a plasma pistol to fit onto one of the LC gloves ala Kantor/Vulkan/Marneus.

My WHFB armies were Bretonians and Tomb Kings. 
   
Made in us
Dakka Veteran




even if it were questionable, if it was wysiwyg I'd let my opponent do it. I mean they're then paying as much as a cheap character for a guy that still only gets to swing 3 times in close combat

NaZ
   
Made in us
Resolute Ultramarine Honor Guard





Four, he's got a jump pack, he's probably getting the charge, but yeah :p

My WHFB armies were Bretonians and Tomb Kings. 
   
Made in us
Dakka Veteran




ah yes.. forgot that sargents get 2 base.

even still.. thats almost as many points as a chaplain, or other goodness.

if my opponent really feels like wasting that many points, I'd have no problems letting them field it.

NaZ
   
Made in us
Resolute Ultramarine Honor Guard





Its got upside too, he can't be picked out in hand to hand like a chaplain. Still, you're right, its not a sgt I would field... if I'm spending that many points I'd be looking at TH/SS

My WHFB armies were Bretonians and Tomb Kings. 
   
Made in us
Long-Range Ultramarine Land Speeder Pilot



Whitebear lake Minnesota.

have any of you guys played against a 10 man assualt squad with 2 flamers and 2 power fists it packs alot of kick. weather it cost alot or not that really doesnt matter ive used this squad since 3rd ED and it has not let me down.

2500-3000pts
1500pts
750pts

2500pts Bretonnians 
   
Made in us
Resolute Ultramarine Honor Guard





Really? I was under the impression assault squads were capped at 1PF per squad since the end of 2nd.

My WHFB armies were Bretonians and Tomb Kings. 
   
Made in us
Long-Range Ultramarine Land Speeder Pilot



Whitebear lake Minnesota.

ive been using 2 PF at gw and at flgs since 3rd

2500-3000pts
1500pts
750pts

2500pts Bretonnians 
   
Made in gb
Stalwart Ultramarine Tactical Marine




Staffordshire

To be honest, as long as you agree with your opponent before you start a game, it shouldn't be a problem.

This message was edited 1 time. Last update was at 2008/10/24 23:05:46


'They are my Space Marines; And They Shall Know No Fear' - The Emperor of Mankind
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