Turn 1 miscast 3 dice, end magic phase. Turn 2 miscast 3 dice, used puppet to make IF, but forget the spell. Turn 3 miscast 2 dice, used puppet to let him cast a spell [yay dwarves]. Then that wizard died to shooting.
Before I began trying to use warshrines to make my units nastier, it looked something like....
Everything has mark of Slaanesh that can
Sigvald
BSB
fighty hero [greatweapon, helm of many eyes]
Scroll caddy or another fighty hero [tried steed of slaanesh hero with bloodcurdling roar to go with marauder cav, not realizing any old mounted character can be fast cav with a unit]
18 warriors, 2xhw/shield, full command, war banner
18 warriors, halberd/shield, full command, banner of rage
6-7 marauder horsemen, flails, musician sometimes banner too if I actually wanted to try to fight.
5 hounds
5 hounds
trolls or dragon ogres or chaos knights. None seemed to work well, but I really liked the trolls [even more when they had 4 attacks each].
I'm forgetting points, I think I was usually able to squeeze in a unit of like 10 marauders with greatweapons too - one of the luckiest units in my army, probably because I never expected much of it, so it consistently met or exceeded them.
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