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![[Post New]](/s/i/i.gif) 2010/01/16 23:41:45
Subject: Tyranids=Game over?
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Calculating Commissar
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Skinnattittar wrote:metallifan wrote:Skinnattittar wrote:ZacktheChaosChild wrote:The Tyranids are basically a human body. Each cell is one Tyranids and they carry out different roles to contribute to one single goal: To keep the "body" going.
Substantiated by what? Are you saying all Tyranids in the galaxy are under one hivemind?
And the ones outside of it too. Remember, those are just the tips of the tendrils that extend from the main body of the hive fleet.
That's if there are others. We don't actually KNOW yet
In the Fluff, the Imperium isn't sure.
We the players, are. The narrative has stated that there are indeed more Tyranids waiting in Darkspace.
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![[Post New]](/s/i/i.gif) 0591/11/17 00:55:26
Subject: Tyranids=Game over?
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Pyromaniac Hellhound Pilot
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metallifan wrote:Skinnattittar wrote:metallifan wrote:Skinnattittar wrote:ZacktheChaosChild wrote:The Tyranids are basically a human body. Each cell is one Tyranids and they carry out different roles to contribute to one single goal: To keep the "body" going.
Substantiated by what? Are you saying all Tyranids in the galaxy are under one hivemind?
And the ones outside of it too. Remember, those are just the tips of the tendrils that extend from the main body of the hive fleet.
That's if there are others. We don't actually KNOW yet
In the Fluff, the Imperium isn't sure.
We the players, are. The narrative has stated that there are indeed more Tyranids waiting in Darkspace.
Where? I'm serious, I don't remember reading anywhere out of the narrative of the Imperium that says "there are bigger, badder, and more Tyranids waiting/in transit beyond the galaxy on their way."
EDIT : Clean up
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This message was edited 1 time. Last update was at 2010/01/17 00:55:48
Just because anyone agrees with anyone, doesn't mean they are correct. Beware the thin line between what is "Correct" and what is "Popular." |
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![[Post New]](/s/i/i.gif) 2010/01/17 01:02:38
Subject: Tyranids=Game over?
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[MOD]
Solahma
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Skinnattittar wrote: I don't remember reading anywhere out of the narrative of the Imperium that says "there are bigger, badder, and more Tyranids waiting/in transit beyond the galaxy on their way."
Robin Cruddace wrote:With every passing year, the tendrils of the Hive Fleets push deeper into populated space whilst yet others approach from the intergalactic void, their vanguard elements just now beginning to penetrate the galaxy. (C:T5th, p7)
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This message was edited 1 time. Last update was at 2010/01/17 01:02:58
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![[Post New]](/s/i/i.gif) 2010/01/17 01:05:23
Subject: Tyranids=Game over?
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Pyromaniac Hellhound Pilot
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Manchu wrote:Robin Cruddace wrote:With every passing year, the tendrils of the Hive Fleets push deeper into populated space whilst yet others approach from the intergalactic void, their vanguard elements just now beginning to penetrate the galaxy. (C:T5th, p7)
I'll say again, I don't have the latest codex, BUT! that does not say "ridiculous amounts of Tyranids be here" with a map pointing to all around the Milky Way galaxy. It just says "the Tyranids that are here are going deeper into the galaxy and there are more popping up." Just in a far more GrimDark way. I'm just saying!
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Just because anyone agrees with anyone, doesn't mean they are correct. Beware the thin line between what is "Correct" and what is "Popular." |
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![[Post New]](/s/i/i.gif) 2010/01/17 01:08:16
Subject: Tyranids=Game over?
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[MOD]
Solahma
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It's funny you should mention a map. There is one showing basically what you describe on pp10-11. There's another one in the BGB you might be more familiar with:
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This message was edited 1 time. Last update was at 2010/01/17 01:09:08
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![[Post New]](/s/i/i.gif) 2010/01/17 01:29:54
Subject: Tyranids=Game over?
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Pyromaniac Hellhound Pilot
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Yes, actually, I am familiar with that one (I'm surprised it hasn't been mentioned sooner!). Though you have to take it with a bit of salt as it doesn't say what those spider webby looking things represent, other than the hive fleet. Not a concentration value or anything like that, or "possible hive entities," just some spidery blobs. Just saying! No context!
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Just because anyone agrees with anyone, doesn't mean they are correct. Beware the thin line between what is "Correct" and what is "Popular." |
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![[Post New]](/s/i/i.gif) 2010/01/17 01:33:24
Subject: Tyranids=Game over?
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[MOD]
Solahma
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I'm pretty sure what's being implied is that what has been encountered of the Tyranid threat is just the tip of the iceberg. It's pretty well-established, as I've already pointed out by quoting the Codex.
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![[Post New]](/s/i/i.gif) 2010/01/17 01:47:31
Subject: Tyranids=Game over?
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Pyromaniac Hellhound Pilot
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Well I will continue to disagree with your interpretation of the fluff.
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Just because anyone agrees with anyone, doesn't mean they are correct. Beware the thin line between what is "Correct" and what is "Popular." |
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![[Post New]](/s/i/i.gif) 2010/01/17 01:50:08
Subject: Tyranids=Game over?
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[MOD]
Solahma
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At this point you're just disagreeing with my interpretation of diagrams and sentences written in English, it would seem.
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![[Post New]](/s/i/i.gif) 2010/01/17 01:54:16
Subject: Tyranids=Game over?
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Pyromaniac Hellhound Pilot
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Yes, I am, and you're disagreeing with my interpretation of the lack of supporting fluff for your assessment. Or more properly, the lack of definitive information. I would rather not partake in any dissolution of civility. Let's not start sniping at each other.
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Just because anyone agrees with anyone, doesn't mean they are correct. Beware the thin line between what is "Correct" and what is "Popular." |
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![[Post New]](/s/i/i.gif) 2010/01/17 01:58:22
Subject: Tyranids=Game over?
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[MOD]
Solahma
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You're right and I apologize. I've just never encountered someone who wanted to debate one of the most foundational characteristics of Tyranids, namely that there are many more of them than have yet been encountered. It simply flies in the face of all available fluff.
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![[Post New]](/s/i/i.gif) 2010/01/17 01:59:22
Subject: Tyranids=Game over?
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Pyromaniac Hellhound Pilot
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I'm going to leave now. Automatically Appended Next Post: My PM button is free to use.
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This message was edited 1 time. Last update was at 2010/01/17 01:59:51
Just because anyone agrees with anyone, doesn't mean they are correct. Beware the thin line between what is "Correct" and what is "Popular." |
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![[Post New]](/s/i/i.gif) 2010/01/17 02:11:56
Subject: Re:Tyranids=Game over?
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Putting it, rather simply:
The forces of the Tyranids that have been encountered so far are just the probing tendrils of the Hive Mind(and The Outsider, by some theories). The further degradation of the Warp towards the outer spiral is a side-effect of such a huge quantity of 'Nids coming in and the effect of them and their Shadow of the Warp cropping up.
Or even a better way to think of it:
We've just seen their first probing strikes. They've marked us as their food. They will not stop until we've slaughtered them all or we're left barren and lifeless, a mere echo of what we were.
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![[Post New]](/s/i/i.gif) 2010/01/17 02:16:32
Subject: Tyranids=Game over?
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Avatar of the Bloody-Handed God
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In codex many many times , those Tyranid represented on the Incursion map are called Tendrils.
And they are always described that the imperium have only fought and barely survived these Tendrils.
There was a Space Marine commander i forgot his name , he even had to trick Orks into fighting Tyranids to buy themselves some time. ( who is heresy like Eldar now kekeke )
oh kan niinja me to it
From the incursion map i guess , Behemoth vs Ultarmar would be the most effort Tyranid put into their battle so far,
with that much number concentrated at the one same spot , they look really angry lol
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This message was edited 2 times. Last update was at 2010/01/17 02:20:03
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ʳʷ ᵖˡᵃʸ ᵖᵃᵘˢᵉ ˢᵗᵒᵖ ᶠᶠ |
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![[Post New]](/s/i/i.gif) 2010/01/17 02:27:46
Subject: Tyranids=Game over?
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[MOD]
Solahma
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LunaHound wrote:From the incursion map i guess , Behemoth vs Ultarmar would be the most effort Tyranid put into their battle so far,
with that much number concentrated at the one same spot , they look really angry lol
yeah, it was so important it became a boxed set!
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![[Post New]](/s/i/i.gif) 2010/01/17 07:03:48
Subject: Re:Tyranids=Game over?
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Gore-Soaked Lunatic Witchhunter
Australia (Recently ravaged by the Hive Fleet Ginger Overlord)
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Kanluwen wrote:Putting it, rather simply:
The forces of the Tyranids that have been encountered so far are just the probing tendrils of the Hive Mind(and The Outsider, by some theories). The further degradation of the Warp towards the outer spiral is a side-effect of such a huge quantity of 'Nids coming in and the effect of them and their Shadow of the Warp cropping up.
Or even a better way to think of it:
We've just seen their first probing strikes. They've marked us as their food. They will not stop until we've slaughtered them all or we're left barren and lifeless, a mere echo of what we were.
Actually, from what I could glean from the new dex, most of the attacks HAVE merely been probing our strength. But it appears that the attack from Hive Fleet Leviathan is the first real attempt to wrestle control of the galaxy.
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Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.
"Good game guys, now lets hit the showers" |
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![[Post New]](/s/i/i.gif) 2010/01/17 07:59:47
Subject: Tyranids=Game over?
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Tough Traitorous Guardsman
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There is no time in the warp.
Chaos deamons can be banuished but can come back in 1000years...but oh wait there is no time.
they reappear instantly and are ready to fight again..the poor bastards just remember a 1000 years of nothingness so they don't come back with a grudge or any real memory of what the feth happened to them.
So if true chaos was ever really threatened by something they'd just throw insane amounts of deamons at you until the hive mind revealed its self from its little shadow thing, and actually tried to take on a god, but then...yeah when its god on god fight who the feth knows anymore amirite?
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![[Post New]](/s/i/i.gif) 2010/01/17 22:54:37
Subject: Tyranids=Game over?
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Gore-Soaked Lunatic Witchhunter
Australia (Recently ravaged by the Hive Fleet Ginger Overlord)
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Feth. That made less sense than Deepak Chopra in a G-String.
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This message was edited 1 time. Last update was at 2010/01/17 22:54:50
Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.
"Good game guys, now lets hit the showers" |
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![[Post New]](/s/i/i.gif) 2010/01/18 06:15:26
Subject: Re:Tyranids=Game over?
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Steadfast Grey Hunter
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Am I the only one that remembers in the last Tyranid Codex how, if we assume that the Hive Fleets are mere "scouts", then the Imperium would need to up conscription by 500%? Seems to me that we just do that and we're fine, oh, and BTW, there are more races than just the Imperium who can kill loads'a 'Nids. 'Nids are a threat, a serious one, but not OMG!!!!1111 IT"S ALL OVER!!!!!!1111
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This message was edited 1 time. Last update was at 2010/01/18 06:15:59
Haddi wrote:
Hello Guardsmen, look at your Leman, now back to mine, now back to your Leman, now back to mine. Sadly, your Leman isn't mine, but if they stopped using standard engines and switched to Lucifer Pattern, they could move like they're mine. Look down, back up. Where are you? Your in a battlefield with the Rhino your Leman could move like. Whats in your hand, back at me, I have it, it's the fire control for the Twin-linked Assault Cannons aimed at you. Look again, it's a Deep-Striked Land-Raider. Anything is possible when your Tanks move like Blood Angels, and not like Guardsmen. I'm on a Baneblade. |
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![[Post New]](/s/i/i.gif) 2010/01/18 08:17:31
Subject: Re:Tyranids=Game over?
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Revving Ravenwing Biker
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Well every time I have fought tyranids my guard outnumber them. So...ya not worried. Although the tyranid fleet in battlefleet gothic is scary
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-Any terrain containing Sly Marbo is dangerous terrain.
-Sly Marbo once played an objective mission just to see what it was like to not meet every victory condition on his own.
-Sly Marbo bought a third edition rulebook just to play meat grinder as the attacker.
-Marbo doesn't need an Eldar farseer as an ally; his enemies are already doomed
-Sly Marbo was originally armed with a power weapon, but he dropped it while assaulting a space marine command squad just so his enemies could feel pain
-Sly Marbo still attacks the front armor value in assault, for pity's sake. |
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![[Post New]](/s/i/i.gif) 0006/05/18 08:33:02
Subject: Tyranids=Game over?
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Monster-Slaying Daemonhunter
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From what I can gather from xenology, the way to beat a hive is to find a way to disrupt the nids psychic comunication and it will render them useless and they even start attacking each other. The problem is finding out what could do that.
So no, not game over, just a signficant challenge.
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This message was edited 1 time. Last update was at 2010/01/18 08:30:02
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![[Post New]](/s/i/i.gif) 2010/01/18 10:19:27
Subject: Tyranids=Game over?
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Sinewy Scourge
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Emperors Faithful wrote:Feth. That made less sense than Deepak Chopra in a G-String. 
Argh! Get it out! *runs in little circles*
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![[Post New]](/s/i/i.gif) 2010/01/18 11:39:17
Subject: Tyranids=Game over?
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Gore-Soaked Lunatic Witchhunter
Australia (Recently ravaged by the Hive Fleet Ginger Overlord)
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Morgrim wrote:Emperors Faithful wrote:Feth. That made less sense than Deepak Chopra in a G-String. 
Argh! Get it out! *runs in little circles*
And yet another foul Dark Eldar realises too late that the Inquisition has it's own methods of very effective torture...
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Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.
"Good game guys, now lets hit the showers" |
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![[Post New]](/s/i/i.gif) 2010/01/18 17:36:58
Subject: Tyranids=Game over?
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Calculating Commissar
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whatwhat wrote:The problem is finding out what could do that.
So no, not game over, just a signficant challenge.
See: Codex Tyranids, 4th Edition "Shoot the big ones!"
Basically, kill everything taller than a Gaunt. They aren't all Synapse Creatures, but you're bound to hit at least a good number of them
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![[Post New]](/s/i/i.gif) 2010/01/18 18:00:44
Subject: Re:Tyranids=Game over?
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Steadfast Grey Hunter
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augfubuoy wrote:Am I the only one that remembers in the last Tyranid Codex how, if we assume that the Hive Fleets are mere "scouts", then the Imperium would need to up conscription by 500%? Seems to me that we just do that and we're fine (yes, I know, that would be hard to do), oh, and BTW, there are more races than just the Imperium who can kill loads'a 'Nids. 'Nids are a threat, a serious one, but not OMG!!!!1111 IT"S ALL OVER!!!!!!1111
I'll quote myself. Maybe you guys will understand if I reiterate. I haven't seen anything to contradict that evidence from the previous Codex: Tyranids. Anyone?
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Haddi wrote:
Hello Guardsmen, look at your Leman, now back to mine, now back to your Leman, now back to mine. Sadly, your Leman isn't mine, but if they stopped using standard engines and switched to Lucifer Pattern, they could move like they're mine. Look down, back up. Where are you? Your in a battlefield with the Rhino your Leman could move like. Whats in your hand, back at me, I have it, it's the fire control for the Twin-linked Assault Cannons aimed at you. Look again, it's a Deep-Striked Land-Raider. Anything is possible when your Tanks move like Blood Angels, and not like Guardsmen. I'm on a Baneblade. |
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![[Post New]](/s/i/i.gif) 2010/01/18 22:46:55
Subject: Tyranids=Game over?
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Gore-Soaked Lunatic Witchhunter
Australia (Recently ravaged by the Hive Fleet Ginger Overlord)
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@augfubuoy: Like I've said (somewhere) that particular piece of information was a prediction by a certain Bio-Techpreist or something on what it would take to defeat the 'Nid threat. It's actually hardline, GW approved and accounted for, evidence.
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Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.
"Good game guys, now lets hit the showers" |
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![[Post New]](/s/i/i.gif) 2010/01/18 23:39:58
Subject: Tyranids=Game over?
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Member of the Malleus
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hmmm, Daemons and Necrons are the only 2 races that can stop nids. Daemons just dissappear when they die, as do Necrons. This means that there is no biomass to restore dead nids. The Chaos gods will help the imperium, because if nids win, they have nothing left to give them an edge over each other.
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![[Post New]](/s/i/i.gif) 2010/01/18 23:56:29
Subject: Tyranids=Game over?
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Dakka Veteran
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It makes sense to think that the first few fleets the galaxy's seen are simply a test of our strength. I mean even if the Hive Mind isn't that intelligent, I would assume it's still smart enough to gauge it's prey. Also with the amounts of Tyranid they commit to JUST a probing attack kind of insinuates they are more...somewhere.
As for races that can compete? Hell, if I know >_> Maybe the imperium if they weren't so distracted by every other race trying to kill them.
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![[Post New]](/s/i/i.gif) 2010/01/19 00:17:50
Subject: Tyranids=Game over?
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Steadfast Grey Hunter
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Emperors Faithful wrote:@augfubuoy: Like I've said (somewhere) that particular piece of information was a prediction by a certain Bio-Techpreist or something on what it would take to defeat the 'Nid threat. It's actually hardline, GW approved and accounted for, evidence.
Not in any attempt to start a flame war or anything, I just need clarification: How is that not a " GW approved and accounted for" piece of evidence? What would qualify as an indisputable piece of evidence?
Look, you might have a point here, but I need to know what you consider evidence, not just what you consider as conjecture.
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Haddi wrote:
Hello Guardsmen, look at your Leman, now back to mine, now back to your Leman, now back to mine. Sadly, your Leman isn't mine, but if they stopped using standard engines and switched to Lucifer Pattern, they could move like they're mine. Look down, back up. Where are you? Your in a battlefield with the Rhino your Leman could move like. Whats in your hand, back at me, I have it, it's the fire control for the Twin-linked Assault Cannons aimed at you. Look again, it's a Deep-Striked Land-Raider. Anything is possible when your Tanks move like Blood Angels, and not like Guardsmen. I'm on a Baneblade. |
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![[Post New]](/s/i/i.gif) 2010/01/19 00:44:10
Subject: Re:Tyranids=Game over?
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Regular Dakkanaut
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ive been heering that the necrons control the tyranids
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