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Made in gb
Sword-Bearing Inquisitorial Crusader







Yay, your back!

Been following this since the begining, but have always been too busy to post.

As a fellow painter turned modeller (who recently got back into the Blog game), I shall critique your work.

I really like the Nurgle deamon prince. The inventive jetpack/wing assortment is very ingenuative and stylistic.It suits as being of Papa Nurgle very well. Overall the modelling is excellent and has inspired me to try some more adventurous convertions for my Ogyrn Obliterators.

The metallics are great and you have captured the rust very well. I think that the flesh of the beast could easily be improved and so could the daemon sythe. But as you said, it is still a work in progress.

This message was edited 1 time. Last update was at 2011/02/22 22:46:00


40k Armies
Marshal Helo's Strike Force: 1700 points (Complete)

DA:90S++G+M+B++I+Pw40k04++D++A++/wWD316R++T(F)DM+ 
   
Made in nz
Regular Dakkanaut






Thanks everyone!

I'm not happy with the skin myself, both because it doesn't have the depth to look "real" and because it's too similar to the bone plates and they don't stand out against it well enough. While in my head I liked the idea of using a very subdued colour scheme for nurgle flesh, I think I'm going to have to redo it with more greenishness.

I'm really happy with the wings myself, although I they are a little small compared to a 'standard' daemon prince set of wings, so in terms of playing with him I'll probably need to remember to point out they're wings in case the opponent doesn't notice. And the rust fortunately turned out better than I expected, although I need to touch up the chest armour as the rust there isn't as nicely varied as on his back.

Also need to touch up the Slaanesh prince at some point and get him based - hopefully int he not-to-distant future!

   
Made in us
Boom! Leman Russ Commander





United States

nice to see your back! I always loved this blog!

The skin is iffy to me, I agree it doesn't have the depth to look "real" as you put it. Maybe instead of going the greenish route, try a more human skin look, highlight it with bright skin color, and make it greenish around the bone plates so it looks infected, i'm thinking skaven crazy animal creation stufff, abomination i think their called. The green skin stuff is very nurgle, but I've always been more fascinated by the idea of the creatures being crafted out of various skins and creatures, that seems more nurgle to me than just a big green mucus blob which is the current nurgle sterotype (though they do look fething cool sometimes!)

the rust is awesome, love the wings, they are a bit small, but whatever, they look cool and that's all that matters!

"Reality is, when you stop believing in it, doesn't go away"
-Philip K. Dick

Constant Lurker, Slowly getting back into modelling! Someday a P&M Blog link will lurk here! 
   
Made in us
Ghastly Grave Guard





The cold reaches of space

Good looking! That Slaanesh Prince model really caught my eye- the head and the sectioned snake tail... good stuff! I'll be keeping an eye out on this one for inspiration!

 
   
Made in nz
Regular Dakkanaut






Hi again!

@HF IZanagi: Welcome to my blog! I'm glad you like my work. I just checked out some of your pics in the gallery, and I have to say, if anything I've done could be considered inspiration for someone with your talent, I'm honoured. I wish I could paint half as well as you.

@Sageheart: ...Damn. That actually sounds really awesome. I went with the pale look initially to try to get away from the traditional Nurgley green, but having seen it on the model I didn't feel it was working, so I've gone with a greener scheme to see how it looks. Wish I'd seen your post first now, as I think that could actually look really nice (although I do tend to suck at flesh tones ). I'm not 100% sold on the current look yet, so I might have to try bringing it towards a more flesh tone next time if I decide to change it up again.

Anyway, on with the pics:

Here he is in his new skin. Still trying not to go for a bright, in-your-face green, I went over the skin with Camo Green, then drybrushed with Rotting Flesh (which was the old skin colour). I then used a wash of Gryphone Sepia, but instead of brushing it over and letting the wash fall into the recesses as I usually do, I was much more controlled in only applying it into the recesses, which I think helped add to the depth, at least in some places.
I've also added green to the slits in the armour and mouthpiece, rusted the armour on his right arm, and the more observant amongst you might have noticed he has a bit more of a twinkle in his eyes now... let's get closer...


Isn't he cute?
I layered the eyes in Dark Angels Green, then Snot Green, then Scorpion Green, keeping closer to the middle each time. I'm quite happy with the effect, and the face looks a lot more face-like with the eyes defined better. And I still love that the three eyes on the tomb spider head pretty much form the mark of Nurgle.

So what do people think of the new skin? I definitely think it's an improvement, but is it good enough?

Also, bonus participation round! Does anyone happen to have some of the WFB Wood Elf Dryad bits lying around? I've had an idea, but I'd prefer not to shell out for a box of them 'til I have a better idea whether it'll work... If anyone happens to have such bits, I'd be interested in seeing what the Dryad's arms look like when placed with the arm sticking upwards and the tips of the fingers resting on the ground, like spindly legs. Also, A similar request for the heads, with the "hair-branches: downwards as legs. Thanks in advance if anyone can do this for me.

   
Made in gb
Tough Tyrant Guard






uk

The eyes look pretty striking, but the mould lines on the bicep are detracting from the grungy look. I like the concept and the colour of the skin, but would like to see a slightly darker lowlight/shadow in the lines of the muscle, just for a bit more definition.


Automatically Appended Next Post:
The rust effects are great though, how did you acheive it?

This message was edited 1 time. Last update was at 2011/02/25 14:21:41


Masochist: Hit me!
Sadist: No.

Hive Fleet Kronos 3500pts
Craftworld {Insert eldar name} 3000 pts
1000pts and growing fast
P+M blog http://www.dakkadakka.com/dakkaforum/posts/list/338826.page

 
   
Made in us
Ghastly Grave Guard





The cold reaches of space

Thanks for the vote of confidence! I stand by my word though- that Slaanesh DP in particular is all sorts of awesome! Reminds me of the evil mecha-snake woman in Captain EO Disney ride.. or, for a more modern reference, those snake HK-things in Terminator Salvation- both very cool. Your cyberdaemons are just so far removed from any of my current projects that I’m kinda itching for a way to somehow integrate the concepts into future work… either way, it’s nice to stop by and see what other people are doing. It helps recharge the creative battery.

Lookin’ forward to more!

Izanagi

 
   
Made in nz
Regular Dakkanaut






@Reanimator: Yeah, I kinda completely missed the mold lines on the top sides of the arms when cleaning up the model

My rust process:
Basecoat Bestial Brown
Stipple roughly and unevenly with:
- Tin Bitz
- Boltgun metal
- Dwarf Bronze
- Shining Gold
- Blazing orange
Re-stipple with some of the metalics at this point if the balance looks wrong, e.g. not enough silvery patches. kinda guesswork, but want it to be a bit too shiny
Stipple finally with Bestial Brown and/or Dark Flesh (lovely reddish-bown colour) to break up the shininess.
More stippling if it looks wrong.

@HF Izanagi: If you ever do some work on these kinds of concepts, make sure to post it here on Dakka for the rest of us to gawk at.

Total progress since my last post is I knocked the Nurgle prince of the painting table and the head broke off his scythe I guess that isn't really "progress" actually.
Might get some work done tonight, but gonna be spending the day shopping and re-attempting to track down some Purple necron rod stand-ins for another Dakkite, so I don't know how much time I'll be able to devote to the models.

   
Made in us
Boom! Leman Russ Commander





United States

That skin does look better. It does kinda fade thou with the rust, maybe try to make it stand out a bit around the armor, making it a darker, or more vivid green?


Automatically Appended Next Post:
I also am happy you like my comment earlier

This message was edited 1 time. Last update was at 2011/02/27 05:08:31


"Reality is, when you stop believing in it, doesn't go away"
-Philip K. Dick

Constant Lurker, Slowly getting back into modelling! Someday a P&M Blog link will lurk here! 
   
Made in nz
Regular Dakkanaut






Work and life have conspired to keep me from making much progress, and my internet connection's stopping me from posting pics of what I've managed to get done.

I've touched up the skin on the Nurgle prince a bit, trying to make the distinction clearer where the flesh meets the metal - in hindsight, I shouldn't have used such a brownish wash on the skin when the metal parts are so brown as well.
I've also lightened the membrane-y parts of the Slaanesh prince's wings.

Other than that, I've been playing round with my bits box and coming up with various things, but since the move I don't actually have plastic glue, which restricts what I can test out. Planning to go to a hobby shop tomorrow, hopefully will pick some up then.

Sorry for the small update, hopefully by the time my internet connection goes at a decent speed again and lets me upload pics I'll have managed to get something done worth taking pictures of.

   
Made in us
Ghastly Grave Guard





The cold reaches of space

A question- when mentioning the touch-up between where the metal and flesh meet, will it be a seamless transition, or more like it's going wrong- infected, inflamed... I'm not sure which way would look better- clean or infected, but I'm looking forward to seeing how the progress looks!


 
   
Made in nz
Regular Dakkanaut






Sorry for the lack of updates, been busy and spent the last couple of nights catching up with an old friend from high school who was back in the country rather than painting.

HF Izanagi wrote:A question- when mentioning the touch-up between where the metal and flesh meet, will it be a seamless transition, or more like it's going wrong- infected, inflamed... I'm not sure which way would look better- clean or infected, but I'm looking forward to seeing how the progress looks!


The infected idea is interesting, but I'm not sure I could pull it off well enough at my current skill level. I mostly just want a clear division between the flesh and metal, and the brown sharing, particularly around the tops of the legs detracted from that (more so in person than it seems in the overly-lit photo). I'm sort of aiming to have the flesh darker green near where it meets the metal, hopefully it'll look okay when done.

I'll hopefully be cracking out the paints tonight, and I'll post some pictures of what I have so far as the very least.

Also, shameless plug for my good friend icarianmirror's new Malifaux P&M Blog. On top of him being awesome in general, He's painting a Leveticus crew, and some of the models, particularly the Steampunk Abominations are probably of interest to anyone who likes the kind of thing I'm doing with my cyerdaemons. So if you're interested head over there and give him some works of advice and encouragement.


Automatically Appended Next Post:
Hi guys!

Back as promised with some new content for the blog (finally).
I apologise if the photos aren't up to snuff, my desk lamp with my "natural light" bulb gave up on me tonight, so I had to make to with the fairly average light fittings in my room.

Here's Mr Nurgly himself, I've started picking out more of the details (toenails, spikes and the raised patterns on the arms/legs) and redone some of the shading.


The close up on the face is unfortunately a little blurry, but hopefully you can see my progress on the transition between the flesh and metal in the face.


And here's a close up on the legs to show the shading down here.


A shot of the his left side - Auto adjust and the lighting played around on this guy, he's not as bright a green as he seems here, but also not quite as dusty/washed out as in some of the other picks:


The other side, definitely need to make the transition from the darker green more gradual, this was just a first pass.


And the back bone plate:


So what do you guys thing of him at the moment? Obviously still work to be done, but I think he's coming along nicely.

In other news, I now have plastic glue! So I've been playing around in the bitz box and come up with a weird concept thing which I might base my Horrors of Tzeentch on:


Here he is from the side, you can probably see and identify most of the parts:


And from a lower angle behind:


Interested to see what you think of this guy - which aspects are good and which bad, and is there just maybe the start of something cool here?

All comments and criticisms encouraged, as always.

This message was edited 3 times. Last update was at 2011/03/17 11:37:57


   
Made in nz
Regular Dakkanaut






Quick update, still been touching up the Nurgle prince a little bit.

Here's a shot which hopefully shows the better gradiation of the greens from the darker green near the 'join' to the paler flesh green of the face.


Here's the side again, you can see I've been working on the graduation of colour here too, I'm not very good at this yet, but I'm leaning. You can see I've also gotten around to painting the 'growths' of flesh which extend onto the metal hatches. Also, I need to get the rust/metal on the armband a redo, it's too uniform on this side, although from above the top of it is fine.


And as a hint of things to come, here's something I picked up at the game store today... feel free to guess what possible use this stuff could be for converting a daemon army

Actually, my main idea for the dryads won't work, as it turns out, but I have some ideas bubbling round in my head now that I've bought the kit and been able to see and hold the bitz for myself. I'm sure I'll come up with something. As for the other, I'm giving no hints as yet, but I do have a rough idea of what I want to do, although if anyone feels like guessing I'm interested to see how close you can get

This message was edited 1 time. Last update was at 2011/03/28 03:18:53


   
 
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