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Made in ca
Longtime Dakkanaut





Calgary, AB

Cjc1223 wrote:Does anybody see pigs flyig because it seems like an FAQ that HELPS tyranids?


nope, it does nothing of the like. The tyranid spore thing is a monstrous creature, so it already ignores whatever tests its subjected to.

You do raise a valid point though, because the last part of the entry reads 'that Deep Strikes via a mycetic spore cannot move or assauly in the same turn it arrives but may shoot (or run) as normal.

In many ways a Mycetic Spore like a Drop Pod, and the entry is written very similarily, which makes me wonder if it behaves like a drop-pod in the sense of what it does to the disembarking units. The FAQ clarified that models arriving by a vehicle having arrived by Deep Strike also count as arriving by Deep Strike.

The issue here is does the mycetic spore count as a vehicle? In every respect, it behaves like a drop pod for the purposes of deploying the unit. I would say that the FAQ includes the mycetic spore. Otherwise, why would Drop Pods be addressed in the general FAQ and not the SM FAQ?
The way the entry is written, it could trump the core rules anyway, because it says that they may shoot or run as normal. It does not mention anything about them counting as having moved the previous turn, and if they are merely 'disembarking' without counting as deep-striking, or moving etc. then they get the full range of their shot. Ha-HA! And then it does not even matter because all tyranids have assault weapons.
So we are down to: do tyranids take the dangerous terrain check in disembarking. I still think they fall under the auspices of "deep-striking via vehicle", especially as it is the only unit in the tyranid codex behaves like one, so its payload also takes dangerous terrain checks where relevant. I don't see this as doing anything particularily awful to tyranids because the mycetic spore already offers other advantages.

This message was edited 1 time. Last update was at 2011/01/22 02:33:15


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Made in us
Guard Heavy Weapon Crewman





Kalamazoo, MI

insaniak wrote:
Cjc1223 wrote:Does anybody see pigs flyig because it seems like an FAQ that HELPS tyranids?

And so, once again, it does nothing of the sort, because it has nothing to do with Tyranids.


I thought not hurting tyranids was GWs way of helping them.

Imperial Guard, 501st Cadian Urban Assault Group: 5300 points
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Made in gb
Decrepit Dakkanaut




Poda - it doesnt ignore the DT test for landing in terrain....
   
Made in au
[MOD]
Making Stuff






Under the couch

poda_t wrote:So we are down to: do tyranids take the dangerous terrain check in disembarking. I still think they fall under the auspices of "deep-striking via vehicle", especially as it is the only unit in the tyranid codex behaves like one, so its payload also takes dangerous terrain checks where relevant.

Yet again, Tyranids take a Dangerous Terrain test when they climb out of the pod into difficult terrain not because it follows the vehicle rules, but because they are Deep Striking.

The vehicle rules are completely irrelevant. It's not the vehicle rules that cause the unit to treat difficult terrain as dangerous. The Deep Strike rules do that. The only reason the vehicle rules enter into the discussion is because the original discussion was on vehicle passengers.

The Spod is not a vehicle. So it doesn't reference the vehicle rules. That has no effect on how the Deep Strike rules are applied to it, as the Deep Strike rules don't require it to be a vehicle.

 
   
 
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