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![[Post New]](/s/i/i.gif) 2011/03/18 02:03:18
Subject: 1500 CSM, which is better?
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Insect-Infested Nurgle Chaos Lord
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I would advise against defilers. I've ran three of them in my list and almost always they were the cause of my demise (chewing up so much points and getting dong'd in the first two phases of the game). It's more or less a Leman Russ that cant fire Sponsons, and has drastically lower armor for a massive increase in size.
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Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!
Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.
When I'm editing alot, you know I have a gakload of homework to (not) do. |
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![[Post New]](/s/i/i.gif) 2011/03/18 03:25:33
Subject: 1500 CSM, which is better?
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Ancient Chaos Terminator
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Well you could go with something like this
HQ:
Sorc, wings, gift
Sorc, wings, gift
Troop:
5xCSM, melta, aspchamp, pf
5xCSM, melta, aspchamp, pf
5xCSM, melta, aspchamp, pf
FA:
9x Raptors, 2xmelta, aspchamp, LC, meltabombs
9x Raptors, 2xmelta, aspchamp, LC, meltabombs
Heavy:
5xHavoks 2xmissle launchers
5xHavoks 2xmissle launchers
This give you your scoring guys, Your fast raptors with Sorc support and now gives you some anit-armor/anti skimmer power. Not a lot admitidly, but some is better than none in my book.
I have been greatly enjoying your Bat-Reps. As a long time Chaos player, I always like another member to the fold. hahaha. Let me know if you need any bits, I have a large collection of stuff and would gladly help you out.
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"I have traveled through the Realm of Death and brought back novelty pencils"
Oh, somewhere in this favored land the sun is shining bright;
the band is playing somewhere and somewhere hearts are light,and somewhere men are laughing, and somewhere children shout but there is no joy in Mudville — mighty Casey has struck out. |
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![[Post New]](/s/i/i.gif) 2011/03/19 23:28:00
Subject: 1500 CSM, which is better?
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Khorne Chosen Marine Riding a Juggernaut
Breaking Something Valuable
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So, coming back to this thread after about a week, and mulling over the codex, I have some ideas for you.
1st: You want a fun, in your face, flashy list? Just checking, becasue this is what the below suggestions are based on.
Okay, down to buisness:
1. DP's- a fun one is MoT, Waprtime and Gift (yes, DPs can take it), and wings. Again, two warptimes a turn could be (COULD BE) devastating. This guy, wiht the warptime as well, will be a literal monster in CC.
2. Kharn- I see you like him already- use him! He's hte best special character we have acess to.
3. Finally, on the khorne lords, I would, just for kicks and for its risk/reward, use the daemon weapon. Can't say no to 17 attacks!
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YOU ALL!
DS:90S++G++MB++I+Pw40k09#+D++A+/eWD-R++T(S)DM+
: ANGRY MARINES! RAGE INFINITE!
Tyr Redfang's Great Company
: The Primal Host- Double as Angry Marines who went to far... |
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![[Post New]](/s/i/i.gif) 2011/03/20 03:28:47
Subject: 1500 CSM, which is better?
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Decrepit Dakkanaut
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Oh, don't tell me about kharn. I'd really like to play him. He's the only model in the entirety of the game that literally can not miss. Every close combat attack, and every shot with his pistol hurts SOMEONE.
Also, I very seriously considered the bloodfeeder. The problem is that it's SO woefully crappy. Assuming you're not doing one of those 1 in 3 where you do nothing, with average rolling, you're not doing much more damage than a set of lightning claws. Lightning claws that cost 33% more with a 33% chance of malfuncioning? I can't help but pass on that.
Also, I've reconsidered raptors as well. The two lists that I'm seriously considering are:
2x khorne lords on bikes with lightning claws
2x 8-bike squads with fists
2x 8-berzerker squads with rhinos
OR
khorne lord with wings, power weapon
3x10 raptor squads, MoK, 2x melta and fist apiece
3x8 berzerker squads with fists (one with PW)
That or combine the 3 10x raptor squads into 2 16x raptor squads with a couple of fist upgrades. 55 khorne-fed models of pure violence, more than half on wings, does sound mighty tempting...
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![[Post New]](/s/i/i.gif) 2011/03/22 19:15:08
Subject: 1500 CSM, which is better?
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Khorne Chosen Marine Riding a Juggernaut
Breaking Something Valuable
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More, smaller squads of raptors is better because of their expensive cost, and is better for what they do- support larger, stronger units. Or, they can fly around and contest obectives. ANother thing is to pop tanks. Though many people do not, and while they are not cost efficient, I really like raptors. Last time I played, I used them as tank poppers and gave 'em fists. Works quite well, and a banner would be cool too. The problem, again, is cost. I would still opt for the smaller units, though, as the larger ones are just too many points in a less survivable unit.
Have you considered possessed? And what about lords of other gods? The Nurgle Daemon Weapon is excellent.
I'm not really a mathhammer kinda guy, as that all goes down on a bad day... So I try to use the three army building E's:: experiments, experience, and estimates (of damage dealt; comparing it 'simply' to other units).
Also, with a khorne based list, that's kinda a new topic... so new thread time!
Hmm... I think that's all! Good luck!
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YOU ALL!
DS:90S++G++MB++I+Pw40k09#+D++A+/eWD-R++T(S)DM+
: ANGRY MARINES! RAGE INFINITE!
Tyr Redfang's Great Company
: The Primal Host- Double as Angry Marines who went to far... |
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