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![[Post New]](/s/i/i.gif) 2011/09/17 00:57:32
Subject: KCs Ork WAAAAAGH!! extravaganza! *update 9/13* Time for a Skullhamma Update
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Growlin' Guntrukk Driver with Killacannon
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Those are pure epic. That skullhammer is amazing. Cant wait to see it painted. Again awesome.
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![[Post New]](/s/i/i.gif) 2011/09/17 01:00:21
Subject: Re:KCs Ork WAAAAAGH!! extravaganza! *update 9/13* Time for a Skullhamma Update
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Anointed Dark Priest of Chaos
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Grot rokkts are very awesome.
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![[Post New]](/s/i/i.gif) 2011/09/17 02:35:37
Subject: Re:KCs Ork WAAAAAGH!! extravaganza! *update 9/13* Time for a Skullhamma Update
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Decrepit Dakkanaut
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No WAI! Miraclewhip is only good in......deviled eggs......deviled eggs has that right? Either way, thats it. Mayo all the way. Im starting a mayo only convention....just you wait!
Well as far as whats left on the Skullhamma, Ive got to finish work on the counts as TL rokkits, Ive got the gun barrles mocked up, and Ive got an idea of where I want to go with it, but the thing thats really biting me in the ass, is the ammo magazines. Im wanting to have magazines on each barrel that has the ammo inside exposed, and so far....they just arnt looking the way I want. Might start over on those or something.
Anywho, after those are sorted out and I get them working on a swivel, adding some random sheets of bolted on metal and general Ork stuff, the exhaust, and lastly Id say 100-200 rivets and itll be ready for a base coat! Man itll be nice having a cannon that isnt see through
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![[Post New]](/s/i/i.gif) 2011/09/17 21:59:50
Subject: KCs Ork WAAAAAGH!! extravaganza! *update 9/13* Time for a Skullhamma Update
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Liche Priest Hierophant
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Might want to check out Primarch_of_Mechmarines' thread & Skullhammer/battlefortress/whatever. He's got some pretty keen ammo hoppers on his cannons.
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GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
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![[Post New]](/s/i/i.gif) 2011/09/21 19:15:48
Subject: Re:KCs Ork WAAAAAGH!! extravaganza! *update 9/21* Skullhamma WIP ready for paint
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Decrepit Dakkanaut
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This message was edited 1 time. Last update was at 2011/09/21 19:16:05
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![[Post New]](/s/i/i.gif) 2011/09/21 19:28:01
Subject: KCs Ork WAAAAAGH!! extravaganza! *update 9/21* Skullhamma WIP ready for paint
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Nasty Nob
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i really like the side gun things..... what are they??? (gamewise)
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![[Post New]](/s/i/i.gif) 2011/09/21 19:33:21
Subject: Re:KCs Ork WAAAAAGH!! extravaganza! *update 9/21* Skullhamma WIP ready for paint
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Decrepit Dakkanaut
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Im going to play then as TL rokkits, as its hard to tell scale wise since the rest of the tank is huge, but they are pretty large, so making them the standard BigShootas seems way to off lol.
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![[Post New]](/s/i/i.gif) 2011/09/21 19:35:07
Subject: KCs Ork WAAAAAGH!! extravaganza! *update 9/21* Skullhamma WIP ready for paint
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Nasty Nob
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fair enough, i thought they looked quite cool
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![[Post New]](/s/i/i.gif) 2011/09/22 05:02:39
Subject: KCs Ork WAAAAAGH!! extravaganza! *update 9/21* Skullhamma WIP ready for paint
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Liberated Grot Land Raida
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Pretty cool  One minor suggestion though: most ork guns seem to be reinforced or have some kind of muzzle flash enhancer; smething I'd consider for the sponsons - even if they'll be firing rokkits! Anyway, lovely work!
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A Squeaky Waaagh!!
Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'
Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' |
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![[Post New]](/s/i/i.gif) 2011/09/22 05:11:03
Subject: KCs Ork WAAAAAGH!! extravaganza! *update 9/21* Skullhamma WIP ready for paint
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Trollkin Champion
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Man, that thing is shaping up pretty nice. I really want to see it painted!
Also, to those that were arguing, mayo was the correct choice. It is clearly superior, it goes on everything.......except dessert.
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![[Post New]](/s/i/i.gif) 2011/09/22 22:08:06
Subject: KCs Ork WAAAAAGH!! extravaganza! *update 9/21* Skullhamma WIP ready for paint
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Decrepit Dakkanaut
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CommissarKhaine wrote:Pretty cool  One minor suggestion though: most ork guns seem to be reinforced or have some kind of muzzle flash enhancer; smething I'd consider for the sponsons - even if they'll be firing rokkits! Anyway, lovely work! Yanno what, thats a pretty solid idea  and that would take me all of like 2 minutes to pull off, and best of all, I have tubing that fits right snug over the sponson tubes I used as well. I like where your head is at And yea, Mayo does go good on more then just a sandwhich. For example, french fries, that stuff is just delicious on french fries OH YEA! Click on the animated WAAAAGH! DAKKA link provided and check it out. Something pretty neat going on and ALL of DAKKA can contribute! Pretty damn fun. And if your smart, youll join da Kustum Killas!
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This message was edited 1 time. Last update was at 2011/09/22 22:10:15
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![[Post New]](/s/i/i.gif) 2011/09/22 23:07:20
Subject: KCs Ork WAAAAAGH!! extravaganza! *update 9/21* Skullhamma WIP ready for paint
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Liche Priest Hierophant
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I'm a bit of a Flash Git, but I think I've got more Tankbusta in me than anything else. Pity you have to be a DCM or Mod to be a Mek. I Lurves me some Kustom mega Blastas.
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GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
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![[Post New]](/s/i/i.gif) 2011/09/23 03:09:48
Subject: KCs Ork WAAAAAGH!! extravaganza! *update 9/21* Skullhamma WIP ready for paint
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Trollkin Champion
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KingCracker wrote:And yea, Mayo does go good on more then just a sandwhich. For example, french fries, that stuff is just delicious on french fries
QFT
KingCracker wrote:OH YEA!
Click on the animated WAAAAGH! DAKKA link provided and check it out. Something pretty neat going on and ALL of DAKKA can contribute! Pretty damn fun. And if your smart, youll join da Kustum Killas!
AH MAH GAHD! Thats awesome. Im going to commence work on a loota immediately! (sorry KC)
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![[Post New]](/s/i/i.gif) 2011/11/15 16:58:26
Subject: KCs Ork WAAAAAGH!! extravaganza! *update 9/21* Skullhamma WIP ready for paint
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Ragin' Ork Dreadnought
Ingelheim am Rhein, Germany
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Wow, youre truly the king of converters!
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![[Post New]](/s/i/i.gif) 2012/06/24 18:14:56
Subject: Re:KCs Ork WAAAAAGH!! extravaganza! *update 9/21* Skullhamma WIP ready for paint
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Decrepit Dakkanaut
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Wow, its been.......too long since I did any Ork mekin. So lately Ive been in the mood to get some things done. And I figured Id tackle making an Ork Flakk trukk, since flyers are going to be a major thing in 6th, and if I decide to actually play 6th, Ill need SOMETHING to take those hookers down in a blaze of glory, and what better way then a cool ass Flakk Trukk?
So long ago I made 4 trukks real quick for a game. They all pretty much looked just like this one here
See, nothing too crazy and rather boring. But since I pretty much, NEVER use trukks anymore, besides a random Nob/Meganob bomb in a trukk. So I figured Id make 2 anyways, into FlakkGun trukks. So I took it apart some, and so far just have the basis of it plotted out, but so far, a huge improvement me thinks
Ill be working more on this fella over the next few days, so at least, you lot get to enjoy some Orkyness.
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![[Post New]](/s/i/i.gif) 2012/06/25 17:29:56
Subject: Re:KCs Ork WAAAAAGH!! extravaganza! *update 6/24/12
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Decrepit Dakkanaut
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Oki Doki. So I banged out a little more on this Flakk Trukk before I had to mow the yard. What do ya think of the progress??
Automatically Appended Next Post: Now Ive got to add a few odds and ends to the truck itself, like doors and exhaust, but Im mainly trying to figure out what to do for the FlakkGun. Ive got some random ideas, but I guess we'll have to see where they go.
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This message was edited 1 time. Last update was at 2012/06/25 17:30:47
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![[Post New]](/s/i/i.gif) 2012/06/26 16:40:35
Subject: Re:KCs Ork WAAAAAGH!! extravaganza! *update 6/25/12
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Flashy Flashgitz
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Nice! I really like the half trakk look, definitely a serious improvement over the original. Looking forward to seeing the finished product-- With a few more bitz here and there like you said, that thing will really look awesome!
Especially with a big ass flakkgun on the back! Also for that, it's relatively easy to find TL autocannon turret bits on ebay, you may want to try that. With a little modification you can stack em side by side, then just worry about the seat for the gunner and all that.
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![[Post New]](/s/i/i.gif) 2012/06/26 22:24:14
Subject: Re:KCs Ork WAAAAAGH!! extravaganza! *update 6/25/12
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Decrepit Dakkanaut
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![[Post New]](/s/i/i.gif) 2012/06/26 23:46:01
Subject: KCs Ork WAAAAAGH!! extravaganza! *update 6/26/12
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Growlin' Guntrukk Driver with Killacannon
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EPIC!!!!
How in hell did I miss this?
Subbed... and waiting for moar!
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![[Post New]](/s/i/i.gif) 2012/06/26 23:46:36
Subject: Re:KCs Ork WAAAAAGH!! extravaganza! *update 6/26/12
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Decrepit Dakkanaut
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Thanks man, Ill keep it up for sure
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![[Post New]](/s/i/i.gif) 2012/06/27 09:19:13
Subject: KCs Ork WAAAAAGH!! extravaganza! *update 6/26/12
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Nasty Nob
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really want to see how this looks painted up, but at the moment im just amazed at how you did this with the most random stuff. Always cool on here and glad to see your back
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![[Post New]](/s/i/i.gif) 2012/06/27 13:29:21
Subject: Re:KCs Ork WAAAAAGH!! extravaganza! *update 6/26/12
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Decrepit Dakkanaut
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Thanks Mr Fish. It is nice to actually be getting some things done for a change. I plan on shaving the fronts of those "bullets" to somewhat of a point before I call them done. Also I have to build things out of random cheap junk, because I own a house and have 2 children, so my free money doesnt exist, pretty much its hey Ive got 3 bucks and REALLY want to make an Ork bomma
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![[Post New]](/s/i/i.gif) 2012/06/27 13:31:30
Subject: Re:KCs Ork WAAAAAGH!! extravaganza! *update 6/26/12
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Longtime Dakkanaut
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Some nice conversion work in here KC, very Orky indeed!
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This message was edited 1 time. Last update was at 2012/06/27 13:31:39
DC:90-S+G++M--B++I+pW40k08+D++A++/eWD257R++t(S)DM+ |
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![[Post New]](/s/i/i.gif) 2012/07/02 23:11:38
Subject: Re:KCs Ork WAAAAAGH!! extravaganza! *update 6/26/12
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Decrepit Dakkanaut
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Well I figured Id take a break from the Flakktrukk for now, as I need to think more on how to mount the guns to the trukk. I got lucky and found a neat little swivel base from some lego thing my son had long forgotten about and its PREFECT for sticking 4 guns on, not to mention I can still get away with sticking a gunner in the middle.
The last few days though, thanks to 6th edition, Ive realized Im going to be taking a Bikerboss once more as well as a bunch of MANz for some MegaNob kick. Ive already got a counts as MegaBoss, but Ive decided Im going to take a biker boss and a MEga boss with some MANz to see how they do. Sure I might go back to a BigMek w/ KFF, but since the cover save is only a 5+ on everything, Im not so sure its a must have anymore. So far, Im thinking Ill have a Bikerboss, Megaboss with 1 or 2 units of MANz, and some burnas as well, mainly because they are only more badass now then before. So 6th seems to be REALLY shaking things up from 5th, my beloved rokkit buggies, arnt so awesome anymore, so those will probably be shelved for at least till the new codex (Praying to Gork that its a good dex  )
What about the viewers out there? Whats on your workbench since 6th has left everything on its head
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![[Post New]](/s/i/i.gif) 2012/07/02 23:17:54
Subject: KCs Ork WAAAAAGH!! extravaganza! *update 6/26/12
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Growlin' Guntrukk Driver with Killacannon
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I'm still painting the remaining three bikes ( five already done)
Then I'll turn to the 'alf truk for my shoota boyz and then the two deff dread with sentinel parts in It.
Basically I'll go ahead as planned and not caring much about the new edition...
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![[Post New]](/s/i/i.gif) 2012/07/03 00:10:49
Subject: Re:KCs Ork WAAAAAGH!! extravaganza! *update 6/26/12
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Screamin' Stormboy
Hattiesburg, MS
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I am working on repainting my boyz. They where evil sunz. Now I am going with Bad moons. I was planning on getting several meganobs and with 6th that confirms it. I will be making me some new trucks. The only ones I have now are the old "Gorka Morka" style.
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![[Post New]](/s/i/i.gif) 2012/07/03 12:09:24
Subject: KCs Ork WAAAAAGH!! extravaganza! *update 6/26/12
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Ragin' Ork Dreadnought
Ingelheim am Rhein, Germany
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That truck looks incredibly orky man, good job! As you say It just needs a few more rivets to be perfect, so hurry and glue them on and sow us a few pics!
Biker bosses rule in 6th ed? Awesome! haven't had a chance to look through the new rulebook yet.... how fitting that I'll be getting back to my scratch biker soon
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![[Post New]](/s/i/i.gif) 2012/07/03 22:59:45
Subject: Re:KCs Ork WAAAAAGH!! extravaganza! *update 6/26/12
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Decrepit Dakkanaut
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Yea bikers are pretty badass now mainly because you ALWAYS use their modified toughness even for ID. So yea, Nob bikers wont die from missiles and other str8 weapons, and the bikerboss is T6, so you can now laugh at dreads as you give them the equivalent of a PK anal fisting. ALSO they changed how you assault vehicles, I dont remember it exactly as I only breezed through my brothers book the other day, but basically there isnt a 6 to hit when they move X inches. I THINK it was something like a 4+ is the worst to hit, I cant remember exactly but yea you can now assault vehicles and laugh.
So yes, Bosses on bikes is where its at. Speaking of, Ive been working on mine and heres some pics. Im wanting to add some edged to the rear of the bike, it gives me somewhere for patch panels and rivets, and obviously thats always a plus for Orks. But I feel like its still missing something other than that. Ideas?
And for cheap and fun, I decided to make meganobz from AOBR nobz. Since they are cheap obviously. So to do it differently, I decided gak loads of armor plates and big ol shields would do the trick. Still working on these guys as well, but they are pretty much there other then the shields I think
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![[Post New]](/s/i/i.gif) 2012/07/04 00:37:05
Subject: KCs Ork WAAAAAGH!! extravaganza! *update 7/3/12
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Liche Priest Hierophant
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On the Meganobz- I think the shields just need to be thicker- that is, thicker material. What they have there looks alright... FER A WEEDY BEEKY! You need Slabs! Chunks! Plates of metal that they ripped off of a Land Raider with their bare Powerklaws!
And the Bikerboss looks flash, man. That Powerklaw is just ace. Needs more trophies, though, and I think what he's missing is something on the front to let him RAM stuff.
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This message was edited 1 time. Last update was at 2012/07/04 00:37:35
GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
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![[Post New]](/s/i/i.gif) 2012/07/04 01:27:17
Subject: Re:KCs Ork WAAAAAGH!! extravaganza! *update 7/3/12
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Decrepit Dakkanaut
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Yea the boss does need more trophies, but Im kindda scratching my head at the moment as to where to put em. I dunno, Ill mess around with some ideas and see what comes about. I personally think Bosses need a gak load of trophies just cause they are the head honcho.
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