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Made in ca
Mutilatin' Mad Dok





CRASSUS ARMOURED ASSAULT TRANSPORT!

nomotog wrote:Your thinking too literal.

I still can't see anything more feminine then carrying a seed. That's another thing they call it a seed, not a splice, not a mutation. A seed implies new life the creation of new life because when you become a SM it's a completely new life. The see matures inside you and you give birth to your self.

It gets quite crazy quick, but you can look at SMs as a triadic goddess. Scouts are the virgin form, battle brothers are the mother form, then the dreadnoughts are the crone form.

Out of all the armies, I would actually call the SM the most feminine.


That's....the silliest thing I have heard today.

That would make more sense if he has/is an egg, and he creates new life with that, and never...y'know spreads the egg.

But he has seed. And his seed is used to make more marines. By spreading it around.

If you can't think of anything more feminine than to carry around your seed and spreading it to the unformed people (the aspirants), then.... does any guy you know make you think of any form of masculinity?

(also, the whole patriarchal hierarchy, the idea of the great-father figure as the Primarchs and the Emperor, the, y'know brotherhood...

Like the Scouts are the youngest son, learning his path in the world, the battle brothers are the man, understanding the world and comfortable with his place in it, and the dreadnoughts/leadership are the father-figures, guiding the sons to manhood)

That is a very silly debate, but I cannot agree with your argument.

DR:90S++G++M++B-I++Pwmhd13#++D+A++++/fWD303R+++T(F)DM+

 Atma01 wrote:

And that is why you hear people yelling FOR THE EMPEROR rather than FOR LOGICAL AND QUANTIFIABLE BASED DECISIONS FOR THE BETTERMENT OF THE MAJORITY!

 
   
Made in us
Banelord Titan Princeps of Khorne




Noctis Labyrinthus

Sometimes a cigar is just a cigar.

I doubt the symbolism nomotog is seeing in the Orks, Space Marines, and Living Saints was even considered by GW.
   
Made in us
Fireknife Shas'el




Void__Dragon wrote:Sometimes a cigar is just a cigar.

I doubt the symbolism nomotog is seeing in the Orks, Space Marines, and Living Saints was even considered by GW.


The cigar is never a a cigar. It's a symbol for the oppression of the Cuban people. Ya it's all kind of crazy that's why I called it crazy like five times.
   
Made in us
Dakka Veteran



Eye of Terra.

I honestly have no idea why the lack of female options is continually an issue here. What is it that the OP needs?

I'm still a bit confused.

It seems easy enough to me to find female heads (or, through the use of a bit of putty) should you desire it. Truthfully, as has been said in a myriad of threads on this forum, with the exception of certain special characters (out of necessity) there shouldn't be much to distinguish a male from a female when clad in a proper uniform and body armor. This is the case in the modern world for the most part. I have served with females in combat zones and it's really hard to tell male from female at a distance. Unless they talk or you see them move it's near impossible. I don't think the fluff indicates much has changed by 40k.

Even in the historical past where females have engaged in combat this was the case.

Combat clothing is a practical matter, male and female physiology isn't that much different (I think this applies to all the humanoid races) and the differences that do exist would not be visible at 28mm.

Certainly GW thinks it would be logistically difficult to cast 'feminine' specific armor bits to mix among the castings they already have. Other than perhaps a separate sprue you could purchase to suit your needs, but it would have to be backed up by sales.

While I appreciate your point of view I do not understand it. This is not because I am a repressed male nerd by the way. I happen to be ex-military with several tours of combat experience covering just shy of a decade. From my world view, specifically identifiable females in combat gear simply doesn't ring true. In fantastically heroic 40k this may be acceptable (chainmail bikinis notwithstanding ), but I find it a little strange and certainly the lack of these options isn't because of sexually repressed or inexperienced males as has been mentioned.

Then again, I see Marines without a helmet a little ridiculous as well... so take my opinion with a grain of salt.

I'm sorry if I didn't entirely get your point.
   
Made in ca
Mutilatin' Mad Dok





CRASSUS ARMOURED ASSAULT TRANSPORT!

^Very well said, I heartily agree.

There have been many threads that complain about a "lack of diversity" in the models. Complaints that make no sense. Really, if having a female army is that important to the OP, look into the Eldar, or get converting some IG, but it shouldn't be an issue.

DR:90S++G++M++B-I++Pwmhd13#++D+A++++/fWD303R+++T(F)DM+

 Atma01 wrote:

And that is why you hear people yelling FOR THE EMPEROR rather than FOR LOGICAL AND QUANTIFIABLE BASED DECISIONS FOR THE BETTERMENT OF THE MAJORITY!

 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

The Xenos need more stuff.
Seriously, the Imperials get tons of vehicles, multiple builds, and a good selection of Troops and transports, that don't blow up when you kick em.
I mean, aren't the xenos meant to be this massive, technologically advanced threat? Why are they so underwhelming.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in ca
Mutilatin' Mad Dok





CRASSUS ARMOURED ASSAULT TRANSPORT!

Depends on the xenos type (Eldar would be more technologically advanced than Tyranids or Orks)

I recently fought Dark Eldar and Orks.

They are no small threat I tell you.

DR:90S++G++M++B-I++Pwmhd13#++D+A++++/fWD303R+++T(F)DM+

 Atma01 wrote:

And that is why you hear people yelling FOR THE EMPEROR rather than FOR LOGICAL AND QUANTIFIABLE BASED DECISIONS FOR THE BETTERMENT OF THE MAJORITY!

 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Elector wrote:Depends on the xenos type (Eldar would be more technologically advanced than Tyranids or Orks)

I recently fought Dark Eldar and Orks.

They are no small threat I tell you.


Yeah, but for a high tech army, they have pretty crappy anti-armor.

And don't get me started on necrons...

This message was edited 1 time. Last update was at 2011/10/09 04:33:13


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

If Raiders were AV11 I garuntee you that DE would be the most overpowered/broken army out there. they are already pushing the limit as it is.

Orks are also a solid army, the fragility of their vehicles is a fluffy balancing mechanic.


Tau and Eldar have some great vehicles. Wave Serpeants actually qualify as one of the best transports out there in the durability department, the only downside being that they are paying 4th edition point costs. Devilfish are very solid for a transport vehicle, being slightly over costed, but it makes up by having some impressive firepower.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Grey Templar wrote:If Raiders were AV11 I garuntee you that DE would be the most overpowered/broken army out there. they are already pushing the limit as it is.

Orks are also a solid army, the fragility of their vehicles is a fluffy balancing mechanic.


Tau and Eldar have some great vehicles. Wave Serpeants actually qualify as one of the best transports out there in the durability department, the only downside being that they are paying 4th edition point costs. Devilfish are very solid for a transport vehicle, being slightly over costed, but it makes up by having some impressive firepower.


I didn't say crappy vehicles, the vehicles are fine.
I mean their ability to kill vehicles from more from a arms reach.

Well...ok with orks that makes sense, and Tau have their rail guns, but what about Eldar? Their lances are fairly short range for a dedicated AT weapon. I mean Lascannons are what S9 at 48"?

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

You must have some fairly incompatent Eldar players if they are being hampered by the range of their Lances.

All eldar vehicles are skimmers, and DE are fast skimmers. they have ultimate mobility to be able to close the distance.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Land Raider Pilot on Cruise Control





With Eldar being very long lived and all you would think they would make better use of stand off weapons and tactics rather than having short range fusion gun as anti-tank and so many melee units.
Maneuverability and speed being something they value in their design and battle philosophy you'd also hope they'd back it up with more lethality at range.
One reason I'm intrigued by some of the FW designed tanks.

Spoiler:






Ruthlessness is the kindness of the wise.
>Raptors Lead the Way < 
   
Made in us
Homicidal Veteran Blood Angel Assault Marine




HIDING IN THE METAL BAWKSES!!

Eldar and DE are not a stand off shooting army like Tau or IG.
Also, they do have something other than standard Lances for long range AT, see EML, Fire Prisms and Void Ravens.

This message was edited 2 times. Last update was at 2011/10/09 05:38:28


 
   
Made in ca
Stealthy Warhound Titan Princeps







nomotog wrote:
im2randomghgh wrote:
nomotog wrote:Your thinking too literal.

I still can't see anything more feminine then carrying a seed. That's another thing they call it a seed, not a splice, not a mutation. A seed implies new life the creation of new life because when you become a SM it's a completely new life. The see matures inside you and you give birth to your self.

It gets quite crazy quick, but you can look at SMs as a triadic goddess. Scouts are the virgin form, battle brothers are the mother form, then the dreadnoughts are the crone form.

Out of all the armies, I would actually call the SM the most feminine.


Also, men carry seed, women carry eggs :$

I just noticed that.

Unless all astartes are preggo


Pregnancy is a big part of SMs. You put your seed in them then they get bigger and swell. It gets crazy fast like I said.

Another thing to peek at is how feminine are the sisters of battle. Yes they are all women, but they seem to embody male aspects more then female ones. A living saint dies and gets reborn in a manor resembling a dieing and reborn god. Where a male god will die (often torn apart) and then with the help of the goddess be born again. A living saint can die, then with the help of the emperor be reborn. This has the living saint playing the male role well the emperor plays the role of the goddess. Did I mention how crazy things get?



So being reborn automatically makes you a man and healing people automatically makes you a woman? WHAT are talking about? U CRAZZZZZZZZYYYY.

What you fail to realize is that "Gene-seed" is a nickname. It is actually a progenoid gland. Mutation is much, much, much closer to the mark then pregnancy ever could be.

   
 
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