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Made in us
Shepherd





@Exergy

I know it does but so do twin linked las, executioners, etc but have yet to lose all 10. Closest I got was against sisters who were loaded up with melta and exorcists rolling 4-6 hits each! lol Game ended turn 5 with 2 and the libby remaining.

The enemy of my enemy is a bastard so lets kill him too.


 
   
Made in gb
Sneaky Lictor





UK

thakabalpuphorsefishguy wrote:
The Strange Dude wrote:Ok just for poops and giggles I'm gonna try out my mini deathstar unit in a game tomorrow I have 2 versions I intend to try;

Obyron
2 Lords w/sycthe and Mind shackle (1 w/orb if Trazyn used)
Trazyn the infinite/Overlord (Orb,phase shifter, sycthe, mind shackle) - This is the alteration to use Trazyn or not.
5 Lychguard with sword and board.

also worth noting I have Zandrek in my army to give the unit abilities as required.

Do I think it's competetive - Hell No!, Do I think it will be funny - oh Yes!


Please tell us how it went.!!


Well as it happened I didn't play the list my opponent didn't show and the guy I ended up playing was playing a competetive ork army, discretion being the better part of valour I used a slightly more balanced list. Should get a chance to try it in a couple of weeks and will report back then.



 
   
Made in us
PanOceaniac Hacking Specialist Sergeant




Great Falls MT

Randall Turner wrote:Related question: (on MSS and model positioning)

I have a friend who moves his models into contact in such a way as to limit # of bases in contact, ie, intentionally leaving "gaps" between bases that are just a bit too small for another model to fit. ie, (picture time)

OOOOOO <-- us
X...X...X...X <--him
XXXXXXXX <-- rest of him

Note that after the front row moves, the back row really can't get into base contact.

Is this fudging the rules? He insists he's meeting the letter of the rules in moving each of his lead guys into contact, and subsequent guys move as close as they can - but his first moves have limited the space available (artificially, to my way of thinking).

Edit: a bit off topic here, sorry.


Well if HE is charging, he may be doing it right if EVERY model has moved the maximum 6 inches to get MAXIMUM base to base contact. Then before blows are swung, you have to move up to 6 inches to get every model you have in maximal base to base with his, then you guys throw dice. So either way, he shouldnt be protected from base to base or MSS.

Also its incredibly important to note, if he has ICs, they MUST move first, and try to base another IC if possible, or atleast the unit, again if possible

When your wife suggests roleplay as a result of your table top gaming... life just seems right

I took my wife thru the BRB for fantasy and 40k, the first thing she said was "AWESOME"... codex: Chaos Daemons Nurgle..... to all those who says God aint real....  
   
Made in us
Tail-spinning Tomb Blade Pilot



Texas

thakabalpuphorsefishguy wrote:
Randall Turner wrote:Related question: (on MSS and model positioning)

I have a friend who moves his models into contact in such a way as to limit # of bases in contact, ie, intentionally leaving "gaps" between bases that are just a bit too small for another model to fit. ie, (picture time)

OOOOOO <-- us
X...X...X...X <--him
XXXXXXXX <-- rest of him

Note that after the front row moves, the back row really can't get into base contact.

Is this fudging the rules? He insists he's meeting the letter of the rules in moving each of his lead guys into contact, and subsequent guys move as close as they can - but his first moves have limited the space available (artificially, to my way of thinking).

Edit: a bit off topic here, sorry.


Well if HE is charging, he may be doing it right if EVERY model has moved the maximum 6 inches to get MAXIMUM base to base contact. Then before blows are swung, you have to move up to 6 inches to get every model you have in maximal base to base with his, then you guys throw dice. So either way, he shouldnt be protected from base to base or MSS.

Also its incredibly important to note, if he has ICs, they MUST move first, and try to base another IC if possible, or atleast the unit, again if possible


Thanks, dude. And though there weren't IC's involved, he was exploiting the "can't move through own units" to artificially block the maximum number of units from engaging btb. (Man, this is tough to enforce, though. Requires us to get involved with our opponent's thinking process, ie, "well, I tried".)
   
 
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