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![[Post New]](/s/i/i.gif) 2012/02/07 00:03:26
Subject: Command and Conquer discussion *SPOILERS*
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Daemonic Dreadnought
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If it were to be just China, there would be a gak ton of civil unrest within China which would not be pleasant at all for China. Asian countries tend not to like each other and hold deep seated grudges, hence why one can see hate between nations like Japan and Korea, China and Vietnam, etc. It's safer to call it an Asian Union rather than China. Asian Union is barely tolerable and can make sense as to why it would exist. But call it China? There would be guerilla actions all over the place.
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Gods? There are no gods. Merely existences, obstacles to overcome.
"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB |
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![[Post New]](/s/i/i.gif) 2012/02/07 00:18:21
Subject: Command and Conquer discussion *SPOILERS*
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Hallowed Canoness
Ireland
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Well, it worked in C&C:G. Though I do see where you're coming from and I believe this actually was their intention. Removing "real world politics" out of the game lest somebody might feel butthurt.
On the other hand, it just strikes me as silly to remove real world stuff out of a game that is set in the real world. It's these typical "neither nor" cases that can't decide whether they want to be entirely fictional or boast with their realism which ultimately end up making a setting feel somewhat weaker, at least for me.
China actually came away pretty cool in the first Generals, even better than the US by basically "ursurping" their role as world police - so I can't see why China may have a problem with its portrayal there.
On the other hand, an "Eastern Alliance" just hints at a bloc which, given the very relationships you've mentioned as well as China's role in the world today, could only come about by means of military and/or economical conquest, so by introducing a faction like this the developers are basically saying "y'all got occupied by China", which I'm sure would suck even more than their various nations not being playable at all (in which case they could still at least play US and fight against China).
Just doesn't strike me as if whoever came up with that idea thought it to the end.
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![[Post New]](/s/i/i.gif) 2012/02/07 00:54:58
Subject: Command and Conquer discussion *SPOILERS*
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Decrepit Dakkanaut
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Why, because fictional games have to represent real world politics?
It's a game...
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![[Post New]](/s/i/i.gif) 2012/02/07 00:58:45
Subject: Command and Conquer discussion *SPOILERS*
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Pyromaniac Hellhound Pilot
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Soladrin wrote:Why, because fictional games have to represent real world politics?
It's a game...
+1
People reflect too much on games inspiration in the real world. A game can be anything and everything, the hardest game to make is a realistic one.
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![[Post New]](/s/i/i.gif) 2012/02/07 11:01:04
Subject: Command and Conquer discussion *SPOILERS*
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Pyromaniac Hellhound Pilot
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King Pariah wrote:If it were to be just China, there would be a gak ton of civil unrest within China which would not be pleasant at all for China. Asian countries tend not to like each other and hold deep seated grudges, hence why one can see hate between nations like Japan and Korea, China and Vietnam, etc. It's safer to call it an Asian Union rather than China. Asian Union is barely tolerable and can make sense as to why it would exist. But call it China? There would be guerilla actions all over the place.
exactly what i'm about to answer the questions why this faction is no longer called China.?
1. If China don't band the lesser asian nations together. Either the USA / Europeans or GLA (Through the region that used to be Srivijaya) will gain a foothold and hit China first.
2. China can't simply invade nor rig the governments of the lesser asian nations (e.g. ones in Mekhong subcontinent) anymore.
3. Historically China never enters an actual war since the disastrous campaigns in Vietnam (by then China and Soviets are no longer allies)
4. It is not quite confirmed whether will Russia joins the EU factions or aligns with China. but in C&C:Gen1. Russian military seems to be non-existed. or russians may form the GLA ???
Wishlist
1. IF Russia doesn't join up with China. then this faction did a battle in Pattaya. against farang gangsters (Russian gangs are represented by GLA, EU Mercenaries should be presented)
2. This faction fights against Coup d'Etat cabals in Bangkok. there might be a coup attempts rigged by either GLA or USA or EU and the commander must save Bangkok parliament and either Kill or Capture the 'traitors' commander
3. Three provinces bloodbath. This faction VS GLA
4. War against Somalian corsair
5. Another Triple Threat match in Venezuela, This faction VS GLA VS EU (dunno about where does Chavez loyalty lies?)
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http://www.dakkadakka.com/dakkaforum/posts/list/408342.page |
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![[Post New]](/s/i/i.gif) 2012/02/07 12:23:22
Subject: Command and Conquer discussion *SPOILERS*
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Screaming Banshee
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Lynata wrote:Well, it worked in C&C:G. Though I do see where you're coming from and I believe this actually was their intention. Removing "real world politics" out of the game lest somebody might feel butthurt.
On the other hand, it just strikes me as silly to remove real world stuff out of a game that is set in the real world.
A little OT but that's what I loved about Battlefield 2: We had America invading China and the Middle East unifying as a coalition. Yet, due to its nature as an mp game, the only info on the setting came from descriptions on the loading screens  Nobody really batted an eyelid at America's depiction as a clear imperialistic power invading the Chinese mainland, or the idea of the Middle East unifying into a superpower...
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![[Post New]](/s/i/i.gif) 2012/02/08 00:30:14
Subject: Command and Conquer discussion *SPOILERS*
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Stone Bonkers Fabricator General
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At least the Aliens finally invaded. I enjoy me a good Alienkill.
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![[Post New]](/s/i/i.gif) 2012/02/11 04:08:49
Subject: Command and Conquer discussion *SPOILERS*
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Hauptmann
In the belly of the whale.
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Hmm. Generals 2 looks too futuristic, and the graphics look too good to run on my laptop. *Sigh*
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kestril wrote:The game is only as fun as the people I play it with.
"War is as natural to a man as maternity is to a woman." |
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![[Post New]](/s/i/i.gif) 2012/02/11 21:33:38
Subject: Re:Command and Conquer discussion *SPOILERS*
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Doc Brown
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Generals has always been my favorite, so I'm super super excited about 2.
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Director at Fool's Errand Films a San Diego Video Production and Live Streaming company.
https://foolserrandfilms.com/
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![[Post New]](/s/i/i.gif) 2012/02/14 06:07:53
Subject: Command and Conquer discussion *SPOILERS*
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Rough Rider with Boomstick
United States
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Wow C&C, so much to say
I loved C&C:. My biggest regret is never finishing the Nod campaign past like lvl 7 because my disc become corrupted. Loved the GDI campaign.
Red Alert: just completely awsome. I loved that every level had you pick a location, see how the war was progressing, briefing, mini-cutscene, a victory and losing cutscene and a great story and levels.
Red Alert 2: my favorite. The army designs, the story, many of the levels, characters. I only wish they didnt cut out the stuff they had from the previous games.
IC&C Tiberum Sun: I actually did not care too much for it. It was okay but the new designs of the army (lack of GDI tanks etc.) was kind of off putting. It wasnt bad though and I enjoyed the game
Generals: Yet again Im annoyed they cut out so much stuff (live actors, political map, cutscenes, limited campaigns) however I did enjoy the army designs (Refuse to acknowledge any but the USA campaign in Zero Hour, loved the mini factions, great idea) Overall I loved it and with a nice mini skin mod that changes the games infantry to look acceptable, it is a fun play.
Red Alert 3:. I have a major love/hate relationship here. In some ways I hate it for ruining my favorite of the 3 series with the story and the weird army designs. However I love the characters in it, especially the Soviet Conscript, Lt. Eva, and the President (why did he have to go bad?) Im thinking of buying it next time I see it for the 360
C&C 3: I was pleasently surprised with this one. I enjoyed the design of the game, the story, the actors, damn near everything. My only complaint is still missing the end level cutscenes (but I gave up on those a while ago) and it was impossible to reinforce squad with casulties (what the hell? Why would you make squads but unable to reinforce casulties?)
C&C 4: I was actually OKAY with this one. Not really my type of game but whatever. I dont mind they took a new direction, did I think it failed, ya I did but Im not mad about it. However the story... what the hell? Even the most basic part, the uniforms... How the hell did you go from the nice looking and professional uniforms of C&C3 to ... this? It looks like a group of kids who are making a student movie with no knowledge about the military. Not to mention the faction decisions were horrible. There is no good faction. Nod has a horrible history and siding with them just feels ... weird if you like to play a good guy and the "GDI" were traitors and terrorist who were simply in the wrong. When the Col gave me that choice before the Coup I WANTED SO BAD to arrest her for treason. She had no idea what she was talking about and was jumping to conclusions. I hated that person so much and everyone of her men deserved whatever they got but its hard to side with Kane when he is blatantly attacking GDI forces he is suppose to be working with.
Its a shame about that one because it could have been a great finally
Overall I love the series and still play all the games constantly
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This message was edited 1 time. Last update was at 2012/02/14 06:19:56
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![[Post New]](/s/i/i.gif) 2012/02/14 11:51:25
Subject: Command and Conquer discussion *SPOILERS*
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Araqiel
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Galdos wrote:Wow C&C, so much to say
I loved C&C:. My biggest regret is never finishing the Nod campaign past like lvl 7 because my disc become corrupted. Loved the GDI campaign.
Red Alert: just completely awsome. I loved that every level had you pick a location, see how the war was progressing, briefing, mini-cutscene, a victory and losing cutscene and a great story and levels.
Red Alert 2: my favorite. The army designs, the story, many of the levels, characters. I only wish they didnt cut out the stuff they had from the previous games.
IC&C Tiberum Sun: I actually did not care too much for it. It was okay but the new designs of the army (lack of GDI tanks etc.) was kind of off putting. It wasnt bad though and I enjoyed the game
Generals: Yet again Im annoyed they cut out so much stuff (live actors, political map, cutscenes, limited campaigns) however I did enjoy the army designs (Refuse to acknowledge any but the USA campaign in Zero Hour, loved the mini factions, great idea) Overall I loved it and with a nice mini skin mod that changes the games infantry to look acceptable, it is a fun play.
Red Alert 3:. I have a major love/hate relationship here. In some ways I hate it for ruining my favorite of the 3 series with the story and the weird army designs. However I love the characters in it, especially the Soviet Conscript, Lt. Eva, and the President (why did he have to go bad?) Im thinking of buying it next time I see it for the 360
C&C 3: I was pleasently surprised with this one. I enjoyed the design of the game, the story, the actors, damn near everything. My only complaint is still missing the end level cutscenes (but I gave up on those a while ago) and it was impossible to reinforce squad with casulties (what the hell? Why would you make squads but unable to reinforce casulties?)
C&C 4: I was actually OKAY with this one. Not really my type of game but whatever. I dont mind they took a new direction, did I think it failed, ya I did but Im not mad about it. However the story... what the hell? Even the most basic part, the uniforms... How the hell did you go from the nice looking and professional uniforms of C&C3 to ... this? It looks like a group of kids who are making a student movie with no knowledge about the military. Not to mention the faction decisions were horrible. There is no good faction. Nod has a horrible history and siding with them just feels ... weird if you like to play a good guy and the "GDI" were traitors and terrorist who were simply in the wrong. When the Col gave me that choice before the Coup I WANTED SO BAD to arrest her for treason. She had no idea what she was talking about and was jumping to conclusions. I hated that person so much and everyone of her men deserved whatever they got but its hard to side with Kane when he is blatantly attacking GDI forces he is suppose to be working with.
Its a shame about that one because it could have been a great finally
Overall I love the series and still play all the games constantly
Pretty much what my opinions on the games are. Ah RA2 had so much awesomeness I just wanted more addons.
Remember in RA1 the smaller ''Civilian defence forces''? the ones which were the same enemy type (allies or soviets) but had a tiny base to harass you with while building.
Or the old school ant missions
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![[Post New]](/s/i/i.gif) 2012/02/14 12:27:54
Subject: Re:Command and Conquer discussion *SPOILERS*
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Ferocious Black Templar Castellan
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I played quite a bit of Kane's Wrath. Raged out shortly after they released the last patch, as Traveller auto-lost against Reaper due to their flippin' Shard Walkers.
Still remember getting Attack Bike-swamped by a Nod guy. He drove his 50+ Attack Bikes through the Tib field on Tournament Tower and parked them to gather up. I smiled and clicked Catalyst Missile.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2012/02/22 15:26:18
Subject: Command and Conquer discussion *SPOILERS*
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Whiteshield Conscript Trooper
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I played the original C&C since it came out. After over a decade, I still can't figure out why the Mammoth tanks had anti-infantry missiles...
Been having a strong hankering for Generals recently, but I lost the disks. Anyone know if its for download somewhere? I'd do torrent, but I'd rather just pay like $5 and get a legit copy.
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![[Post New]](/s/i/i.gif) 2012/02/22 16:06:03
Subject: Command and Conquer discussion *SPOILERS*
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Trazyn's Museum Curator
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Montykarl wrote:I played the original C&C since it came out. After over a decade, I still can't figure out why the Mammoth tanks had anti-infantry missiles...
Been having a strong hankering for Generals recently, but I lost the disks. Anyone know if its for download somewhere? I'd do torrent, but I'd rather just pay like $5 and get a legit copy.
You mean in the 1st C&C? I would say those missiles are intended to be fired at vehicles, but the programming was only limited to either attacking ground units (vehicles and infantry) or air targets. Which is why targetting an infantry unit will case the tank to fire AT weapons. Just my theory, anyway.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2012/02/22 16:25:17
Subject: Command and Conquer discussion *SPOILERS*
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Screaming Banshee
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I thought it was just supposed to be a tank for killing everything? And in C&C tank cannons don't work that well against infantry.
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![[Post New]](/s/i/i.gif) 2012/02/22 16:32:36
Subject: Command and Conquer discussion *SPOILERS*
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Whiteshield Conscript Trooper
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It was an amazing weapon, it just seemed silly to use missiles over a machine gun or something. Could have been a glitch, i know my game was very buggy. But they made me laugh everytime they fired. I think that and the obelisks were my favorite things to play by far.
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![[Post New]](/s/i/i.gif) 2012/02/22 17:08:35
Subject: Command and Conquer discussion *SPOILERS*
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Screaming Banshee
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The first time I saw an Obelisk kill someone in C&C Renegade I could only squeee.
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![[Post New]](/s/i/i.gif) 2012/02/22 21:55:37
Subject: Command and Conquer discussion *SPOILERS*
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Daemonic Dreadnought
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I miss TS disruptors.... those were so much win, make 5, enter Nod base, where did Nod go?
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Gods? There are no gods. Merely existences, obstacles to overcome.
"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB |
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![[Post New]](/s/i/i.gif) 2012/02/23 18:38:44
Subject: Command and Conquer discussion *SPOILERS*
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Trazyn's Museum Curator
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King Pariah wrote:I miss TS disruptors.... those were so much win, make 5, enter Nod base, where did Nod go?
TS disruptors?
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2012/02/23 19:06:15
Subject: Re:Command and Conquer discussion *SPOILERS*
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Fusilier Paramedic
Illinois
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Im pretty excited about the Generals II, i just hope they dont set it up like C&C 4.
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This message was edited 1 time. Last update was at 2012/02/23 19:06:43
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![[Post New]](/s/i/i.gif) 2012/02/23 21:14:45
Subject: Command and Conquer discussion *SPOILERS*
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Daemonic Dreadnought
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CthuluIsSpy wrote:King Pariah wrote:I miss TS disruptors.... those were so much win, make 5, enter Nod base, where did Nod go?
TS disruptors?
these bad boys
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Gods? There are no gods. Merely existences, obstacles to overcome.
"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB |
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![[Post New]](/s/i/i.gif) 2012/02/26 07:05:23
Subject: Command and Conquer discussion *SPOILERS*
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Drone without a Controller
Roundabouts Washington DC
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King Pariah wrote:CthuluIsSpy wrote:King Pariah wrote:I miss TS disruptors.... those were so much win, make 5, enter Nod base, where did Nod go?
TS disruptors?
these bad boys

God I hated you people
One of the few times I played TS online, I was just minding my own business when an ORCA carrier ferries a bunch of Disruptors into my base. I plug-pulled.
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![[Post New]](/s/i/i.gif) 2012/03/05 17:53:50
Subject: Command and Conquer discussion *SPOILERS*
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Pyromaniac Hellhound Pilot
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looks like i've found something.
the so called 'Renegade 2' was originally purposed to bridge the RA series with Tiberian timelines. the organizaton that will become the Brotherhood of Nod was called in game as 'Scavengers' and the developers was originally proppsed that they're actually based on real-life russian underworld gangs. except that they aren't so subversive.... imagine what will Pattaya be if Apocaypse superheavies are rolling over the avenues.
personally i'd want to see that becomes an in-game mission, where in 1992 'Black May' massacre, a player being an RTA soldier (who actually works for the Allied powers) must find out where those russian gangs hide those armours and destroy every heavy russian tanks before they move out of the map. once done. the player must board the gang's Kirov and destroy it while airborne... BEFORE it reaches the Royal Palace and ruins the negotiations between the RTA Junta and the opposing political leader.
also another mission is to kidnap another anti-junta student union leader who was by then negotiating with russian gang before the deal was complete. then the player must deliver this VIP to 'american agent' so the student union leader will not only joins the peace talk, but also expose the dreadful Pattaya underworld to the allies.
http://cnc.wikia.com/wiki/Scavengers
just my thoughs meow.
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http://www.dakkadakka.com/dakkaforum/posts/list/408342.page |
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![[Post New]](/s/i/i.gif) 2012/03/05 22:43:16
Subject: Command and Conquer discussion *SPOILERS*
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Sniping Hexa
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I actually very much enjoyed Generals, although the "story" was almost non existent some of the missions were extremely fun (and there were allot of them), love the sound track and has some of the best mods for it.
Tiberium Wars was also fun, story was OK (actors made it enjoyable) but the missions weren't very fun and there weren't enough of them. Graphics were brilliant. Story and enjoyability dosent compare with westwoods creations.
Red Alert 3 I never played but from what I saw it essentially looked like you were playing an extremely stylised comic book, which is a good thing.
Tiberian Twilight: FAIL (in every possible way...)
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Inquisitor_Syphonious wrote:All I can say is... thank you vodo40k...
Zweischneid wrote:No way man. A Space Marine in itself is scary. But a Marine WITHOUT helmet wears at least 3-times as much plot-armour as a Marine with helmet. And heaven forbid if the Marine would also happen to have an intimidating looking, vertical scar. Then you're surly boned. Those guys are the worst. Not a chance I'd say.
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