hobojebus wrote:Tailessine wrote:Love their background, but annoyed at how they are so blatantly based on christian imagery: halos, lanterns, wings, gold armour etc. Seems oit of place, especially when there are other concepts e.g. griffons, comets etc to use.
Especially as young kids are more likely to be atheist these days.
More proof of them being out of touch.
Really? This… this really does not help guys. Who cares if
GW are mining Christian mythology/imagery? It’s not like they’re the first to do it, it’s not like they’re the only company in the industry that does it, it’s not like it’s their only source material for
AOS (or in general, for that matter) and it’s not like Christianity created those things in the first place.
And you claim it’s an issue that they are ‘mixing’ influences? Really? How small minded. You do realise armies based on a single ‘idea’ end up being a very homogenous, boring and uninteresting caricature lacking design space very quickly, right? I mean, there is a reason other companies base their factions around multiple ideas (Privateer Press’ faction always combine multiple design elements - Khador combined Russian, Prussian, Hunnic and Asian features and eastern folklore, the Viking/northern trope so often seen as a single ‘army’ like chaos or space wolves is instead sprinkled throughout multiple factions -everblight, the nyss, khador, the tharn and trolls. Corvus Belli’s do the same – for example Ariadna is a combination of kilt wearing scots, Russians, gun slinging americans, French, with a dose of added Werewolves and it still works as a faction). But its somehow wrong for
GW to make a faction that draws on a number of sources? Really?
And who cares if kids are atheists? All that means is Christianity is a mythology, not a religion (semantics, I know,) and no different to any other mythology. Does that stop them appreciating pretty models, or appreciating what is still a fantasy setting? How does that invalidate the source material? It doesn’t have anything to do with them being out of touch at all. I mean, if drawing on Christian imagery is a bad thing because kids are atheists, privateer press and corvus belli must be evil incarnate with factions Menoth, the Pan-O Military orders and Haqqislam factions. What about drawing on the imagery from other extinct religions and mythology? I mean, none of us believe in the Nordic myths, roman or greek myths, but you have plenty IP’s that draw on them for inspiration too. Is that wrong too? Is a company that draws on other mythologies/religions ‘out of touch’ because that mythology won’t have its believers? But I bet you’ll both be quiet about that, because honestly, all of this is less about being a legitimate gripe about poor source material, and more hysterical theatrics about this is being source material that
AOS draws on, and
AOS is bad, m’kay, and we must have all the hate on
AOS all of the time. because whatever
AOS does is something that must be seen as being bad, and evil, and terrible. At the end of the day, the Christian religion, or even the imagery that is so often associated with it is just as legitimate as source material as Greek, Egyptian, Nordic mythology, or even things like Anime or 80s pop culture, if that’s your thing.
Let’s face it- there are a lot of legitimate reasons for not liking, or not being interested in Age of Sigmar.
For example, It’s OK to think the models are boring, clunky, chunky, uninspired, unappealing or even lazy ports of
40k’s Space Marines. I do.
It’s OK to dislike the lore. It is meant to be this epic, endless ‘landscape’ which ends up being a bit patchy, broad strokes approach aplenty, very little world building or the intricate little details that are required to bring a world to life, characters can be one-dimensional and all the ‘epic’all of the time very easily leads into ‘Epic-fatigue’ and ‘Epic-disinterest’ because it can very easily get to the point where you don’t care, because there is no point caring (whole armies don’t die or are just imaginations of a sorcerer…) and because the setting lacks any immediacy or intimacy.
It's ok to find the rules/mechanics lazy, uninspired and boring. I know I do, and I much prefer other games.
Its OK to be outraged by, and disheartened by some of the ridiculous price points the new
AOS models have attached to them.
It’s OK to dislike the DIY/creative/narrative game approach that
AOS embraces. It’s a shame to not like it – it really is, because this approach is a lot of fun and very enjoyable, but I’ll be honest and say that it’s not suitable, all the time – especially for pugs or tournaments. ’eyeballing’ balance is a learned skill that requires a bit of experience, a bit of cop-on, and good judgement to get right. The approach requires like-minded opponents, it requires time, pre-planning, organisation and co-operation. Lots of hoops. And while it’s worth it in the right circumstances and with the right people, sometimes you just don’t have time for that, or you don’t want to deal with all that fuss and you just want a bloody game to be over and done with in an hour or two without an extended ‘negotiation phase’ – very legitimate reason.
It’s OK to be bitter (still!) because you were a WFB player, and
GW pooped on you from an extremely great height, nuked your world, killed your armies, cast you aside and said they weren’t interested, and didn’t want you any more and so on.
But really- hating on
AOS because one of its factions draws on Christian imagery, along with other mythological imagery, and because kids are atheist – that’s just hating tor the sake of hating, and is the kind of hysterical nonsense that does nothing but undermine you and whatever arguments you are trying to make and undervalues everything else you say. At the end of the day, there are far better arguments to make if you want to say you don’t like
AOS. Let's not take it to the level where
Aos haters, dislikers and non interested-ers essentially become a parody of discussion.