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Do you think 40k is gaining more fans or losing them?
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It has relatively stayed the same in the past 10ish years
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Made in ca
Longtime Dakkanaut





In NA it was a bomb. A huge gigantic bomb. Around the globe it has millions of fans for the series.

40k is this teeny tiny little fry where getting 300 people to show up to an ITC tournament is considered a landmark tournament and one of the largest around.

Edit
40k need a huge AAA video game and a decade for that huge mega hit to soar to have any hope of being turned into a movie. The AAA video game needs to be huuuge seller. Nearing Star Wars EA levels of obscene. Or the Blizzard franchises. Basically it has to be one hell of a big and popular video game series. With 95% of the 40k games coming out as drek and Battlefleet Gohtic (video game) being mediocre it's going to be tough. DoW 3 doesn't look like it will be the best of the series and it's only an RTS the smallest genre of fans in video game land. What you need is like a Skyrim or Witcher level rpg in the 40k universe. Or an fps at that tier of quality and popularity. Even if its singleplayer. Then you need to make that iron strike 3 times in a row (good luck in fickle video game land). EA is now more evil than GW and that was even with Kirby at the reigns.

Basically there is no hope in hell.

This message was edited 1 time. Last update was at 2016/07/22 10:03:57


 
   
Made in gb
Longtime Dakkanaut





UK

Klowny wrote:
What I'm really hoping for is this:

Now that Warcraft the movie has come out, there will be a lot more interest in these style of fantasy movies as it will make a bajillionty monies.

What has more lore and possible characters to make spin offs than Warcraft?

Warhammer 40k.

If proper big budget W40K movies come out imagine how much the popularity of the game will skyrocket?


Movies based on games usually get a fair bit of money from die hard fans, but for the generic viewer, they're awful films. There is just as much as risk to permanently put off potential buyers. Not to mention that companies don't usually like big budgets because you can lose a lot of money (Ratchet and Clank failed to profit, Warcraft failed to profit, Prince of Persia just about made even, no telling how Assassin's Creed will do). Sometimes, it can work out but don't be surprised if it has a negative effect.

The attractive part of any game is forging your own path through the story. Which is why the best way to increase player fanbase (aside from a balanced ruleset and affordability) is to play games around interested people so they can see exactly what it entails.

YMDC = nightmare 
   
Made in ca
Longtime Dakkanaut





Actually Warcraft was a smashing success. Just here in NA it was a flop. So we're getting that sequel. Even though I think the movie was boring. Not he worst of the year like some make it out to be though. That goes to Batman v. Superman.

This message was edited 1 time. Last update was at 2016/07/22 10:11:38


 
   
Made in my
Battle-tested Knight Castellan Pilot





Perth

Well they seem to love pumping out anything "nerdy" these days. Superhero movies galore with sequel after sequel.

This is just a personal anecdote but after watching the Warcraft movie I now have a second massive time investment of a hobby I have started up again :p


Automatically Appended Next Post:
Plus even if it does flop, how cool would it be seeing a big budget Hollywood W40K movie on the big screen?

This message was edited 1 time. Last update was at 2016/07/22 10:16:23


12,000
 
   
Made in gb
Longtime Dakkanaut





UK

It lost around $15m. Not as bad as other films have, but a loss is still a loss. It's only because of China that the sequel is happening.

BvS...let's not go there.


Automatically Appended Next Post:
Klowny wrote:
Well they seem to love pumping out anything "nerdy" these days. Superhero movies galore with sequel after sequel.

This is just a personal anecdote but after watching the Warcraft movie I now have a second massive time investment of a hobby I have started up again :p


Automatically Appended Next Post:
Plus even if it does flop, how cool would it be seeing a big budget Hollywood W40K movie on the big screen?



Superhero's and Fantasy films have been good at generating cash for some time, although it might be getting a bit repetitive due to Marvel vs DC and stuff.

Anyway, back on topic before the thread is derailed, a 40k film might be cool for generating interest. Not sure how I feel about it though, if the main marine army is UM.

This message was edited 1 time. Last update was at 2016/07/22 10:18:47


YMDC = nightmare 
   
Made in my
Battle-tested Knight Castellan Pilot





Perth

I would imagine that the first few movies would be completely C:SM and its variants, with the dirty xenos the whipping boys. Give it a few sequels and we could see the depth and variety of the world come out. Fingers crossed anyway

12,000
 
   
Made in ca
Longtime Dakkanaut





Nope that is the absolute wrong way to make a 40k movie. As an outsider I have no idea what the hell any of this is.

As odd as it sounds people can't relate to Space Marines or Chaos Marines or the Emperor some mythical figure. What your ordinary person can relate to is themselves. An ordinary human.

The first 40k movie should be very subtle and set the tone of the universe from the perspective of a typical 40k citizen or maybe an Inquisitors new acolyte like the 40k Dark heresy rpg.

We could see the depravity and hopelessness of the universe and understand how terrifying it is from the perspective of an ordinary or near ordinary man. I would be hesitant to show a loyalist marine in this movie. maybe only spoken of in the background of the film as people pray for their angels of death to save them.

I would have perhaps have one CSM as the primary antagonist from the alpha legion and a typical chaos infestation cult. It would show how terrifying this horrifying space marine is already with his training, armor, and bio enhancements. Then i would show the full effects of his warp powers and mutations. An unstoppable killing machine to your common man.

At the end they would need to defeat this cult at a high cost and our protagonist would survive likely the only survivor of his family and city hab block. Maybe this movie and his actions are what make the Inquisitor take interest in him and set up a sequel.

Either way keep it small. Keep it faithful. And have a very personable actor and human role. As the trilogy expands we can see his eyes open to even more new horrors in the universe as he takes on more responsibility and rising through the Inquisitorial ranks.

Also I did study film making and was going to make movies. I also am a writer so I know good stories.

If this is a hit you have a 40k cinematic universe. You could go anywhere from here. The marvel cinematic universe works because it respects a film has to be good first and pandering to its sequels way down at the bottom of a long list of things to do better. They also started small with Iron Man.
   
Made in my
Battle-tested Knight Castellan Pilot





Perth

Dude that's actually really good! I've always chuckled at how intensely terrifying not being a future-super-warrior would be in the grimdark, constantly afraid of being killed in extremely painful ways.

Good point

12,000
 
   
Made in ru
!!Goffik Rocker!!






hobojebus wrote:
Thing is buying those recasts does nothing for GW, so people might be playing but they are torrenting the rules and buying models from Russia and China instead of GW.

That's still a loss for GW.

If they dropped their prices they may get that money but right now I really can't blame people for taking the more affordable option.


They still get this 10-15% from gw. Without recasts they'd get 0%
   
Made in gb
Longtime Dakkanaut




Azreal13 wrote:
Icv2 has reported double digit growth for several years now consecutively.

Kickstarter has seen a big increase in spending on gaming related projects.

Only GW has shown any signs of stagnation, as can be seen from their financials and this very poll.


True az. But ICV2 data has to be qualified though – it refers to US and Canada, it refers to specific (independent) retailers, and as far as I’m aware it doesn’t break down the numbers and it covers a lot of geekdom – card games, board games, role-playing games, war games etc. It's useful, but its limitations must be taken into account, and can't be taken for gospel. a growth in the whole industry does not necessarily translate to a growth in wargames(which is what I was responding to), and (anecdotally of course), from my friends in the industry, the big pushers for retailers (ie the best margins) and a lot of the recent growth has been boxed/board games. Apparently, the margins for wargames are extremely small. Geek-chic is getting ‘kewl’ these days.

Kickstarter is quite an interesting phenomenon, but does it represent ‘new’ people, or the same people, just spending more money?

jonolikespie wrote:
I think your analogy is a little off, GW are no longer the giant they used to be. Those other companies have all been growing while GW has been shrinking for the last few years. GW once dominated the top two spots on Icv2's non collectible miniatures game chart, now 40k has fallen to 2nd and WHFB fell off the list entierly a couple of years back.


Actually, GW shrinking reinforces my point (remember, I originally piped in on the topic of the player base shrinking). And the growth of other companies does not necessarily counter it. My point was in reference to whether wargames are in decline, and if the playerbase is shrinking. Remember, the headline of ‘GW in decline, other wargames companies growing, therefore overall growth!!’ might make pleasant reading to those with the specific agenda of hating on GW all of the time but the simple truth is that it is not as straight forward as it seems at first glance. Second place to star wars is more due to star wars being star wars than anything else. Plus being a fun, easy to get into game doesn't hurt.

Icv2 data is useful, but it is nothing more than a ‘finger in the air’ when it comes to weather forecasts. And my analogy is fine. Granted, GW used to be the 800lb gorilla in the room. They’re still the 600lb gorilla in the room. They’ve had a rough time recently. But they seem to be shaping up a bit better – they’re making healthier ‘noises’ recently. And while the monkeys that surrounded it are bigger, the question must be asked if it is because the monkeys stole the gorilla’s food? The second thing to bear in mind is that GW are not aiming to sell ‘lots of stuff’ to ‘lots of people’. They’re not trying to position themselves as the ‘company of the masses’. They’re selling to the high end. They’re aiming to sell less for more to a smaller, more controlled and ‘in-tune’ player base. That’s not necessarily a ‘decline’ so much as a shift in focus. And they probably don’t really care about anyone that stomps off in a huff as a result of this change in focus or gets left behind (they’re quite ruthless like that!)– so long as their margins are fine, they’re happy. If you’re not buying, you’re not a customer, and they’re no longer interested in you. And despite this, some people still are interested – as mentioned, there are still the high end ‘whales’ which is precisely where GW wants to be.

The other wargaming companies might have been growing (and some have been doing quite well for themselves) but with the probable exception of Privateer Press they’re all small fry. And even PP hit the wall in numbers with Mk2 (they basically did most of their hoovering up of players back in the ‘summer of discontent’ in 2011/12), hence their change in direction with Mk3 with more of a push to grab some section of the ‘casual’ market rather than just focus on the hyper-competitive one. The huge growth of GW’s competitors must be qualified. They’re still minnows. Often with tiny, or relatively small player bases. Don’t think for a moment that I am biased against these other companies. I am a big fan of Corvus Belli for example – despite their flaws and hiccups, I really like what they do. They had hugely impressive growth last year (iirc 75-ish percent), but they are a tiny operator compared to GW. 30 staff compared to 1600. GW’s player base dwarfs that of Corvus Belli (heck, GW’s staff probably dwarfs CB’s, or other companies’ player base! Yes, a deliberate exaggeration, but i don’t think I’d be far off, relatively speaking.) , and the question must also be asked if the growth of the smaller companies is ‘new’ players, or if it is merely cannibalising players from GW-that is not industry growth. CB’s growth is a drop in the bucket for GW. Whilst there is certainly some of the former (and a lot of it is X-wing, but I wonder how many of them initially ‘stepped in’ because star wars, and how many will step over into other miniature games. That to me represents real growth) I suspect there is a lot more of the latter than people realise, and a completely different picture emerges when you consider this – like I said, minnows can still survive, grow and thrive in an eco-system that is shrinking. It doesn’t necessarily give an accurate picture of the size, shape or overall health of that ecosystem.

Edit: I am not necessarily disagreeing with you. I just think more questions need to be asked, and I don't think that the reality is quite simple.

Peregrine wrote:
Is that counting just the employees working on design and manufacturing, or does it include the dead weight of GW's retail chain?


Both. Its in their annual reports. AFAIK, the design studio is still over a hundred people. In any case, does it really matter? The point was to illustrate the difference in scale/size between both GW and some of the other companies in the industry. Whilst people love pointing to the big tabloid headlines of GW ‘failing while other companies grow hugely’ as some kind of proof of the wargames industry growing, when you read the text behind the headline, dig a bit deeper into the story, and look at the actual numbers behind the percentages, you realise that its not necessarily that simple - the numbers tell a completely different story. Huge growth (for example, Corvus Belli’s hugely impressive 75% growth last year – and like I said, im a big fan of them) must be viewed in the correct context - it is nothing more than a drop in the bucket for GW (I’d actually love to see the sales numbers for the ‘failure’ of AOS and compare them to the ‘success’ of Infinity N3 and have a side by side comparison. I think it would be an interesting read). And it must be questioned whether it is sustainable long-term or if they would follow the same trends as GW. It ‘proves’ a lot less than people think. GW is big enough to operate a global retail chain, most other companies involved in this industry would struggle to put together the manpower to operate a corner store. Heck, most have to ask for what amounts to charity – volunteers not being paid - to do the quality control (ie playtesting) on their product. GW turn over more cash in a week that most of these companies do in a year. That is not to discredit them either, let’s be entirely clear on that. But direct comparisons between whales and minnows need to be viewed in the right context.

hobojebus wrote:
And with all that extra staff they still make worse rules and fluff.


jonolikespie wrote:
I'd make the (totally subjective) argument they make worse models and art too these days
[


Guys, I know you both (hobo in particular) love to constantly harp on with that same old tune and put all of the hate on GW in every thread, and turn it up to 11 every day, all of the time, whatever they do, whatever the reason, regardless of its relevance to the discussion at hand, circumstances and anything else and twist everything with the sole aim of reinforcing a particular negative viewpoint and agenda (hobo, I still remember your hysterics about how gw were 'out of touch" with kids for using Christian mythology in their aesthetics 'because kids are atheist') , but I really have to ask what this is actually adding to the conversation beyond the fact that you have to jump on the soap box, yell the rebel yell, rabble rouse, and have a go at them whenever you inhale oxygen. After a certain point, it's just hating for the sake of hating. Come on. We're all better than that.

Sometimes, it’s just not necessary, needed or even wanted all of the time. Sometimes I think people get far too close to their hobby. Step back. Don't be Icarus flying so close to the sun.

This message was edited 3 times. Last update was at 2016/07/22 11:57:24


 
   
Made in us
Dark Angels Librarian with Book of Secrets






Connecticut

 Gamgee wrote:
Actually Warcraft was a smashing success. Just here in NA it was a flop. So we're getting that sequel.
Budget.....$160 million
Box office .......$432.2 million

That qualifies as a success, and is why we will see a sequel.

Klowny wrote:
Well they seem to love pumping out anything "nerdy" these days. Superhero movies galore with sequel after sequel.
It's because they make money. Even Batman vs Superman made 500 million USD. It seems that we, as a people, love superhero movies.

This message was edited 2 times. Last update was at 2016/07/22 12:36:08


 
   
Made in gb
Smokin' Skorcha Driver




London UK

And in contrast the ultramarines movie cost about £9mil to make and the company that made it has since dissolved. It was a good effort but it wasn't a good movie.

   
Made in gb
Stern Iron Priest with Thrall Bodyguard



UK

 Nithaniel wrote:
And in contrast the ultramarines movie cost about £9mil to make and the company that made it has since dissolved. It was a good effort but it wasn't a good movie.



Understatement of the day, it was shockingly bad I nearly wet myself when that chicken demon turned up, I literally fell off the bed in a fit of laughter.
   
Made in ca
Longtime Dakkanaut





Klowny wrote:
Dude that's actually really good! I've always chuckled at how intensely terrifying not being a future-super-warrior would be in the grimdark, constantly afraid of being killed in extremely painful ways.

Good point

Thank you.

   
Made in us
Servoarm Flailing Magos





Alaska

The OP's question is likely dependent on regional demographics, but here in AK, I know for a fact that the hobby is growing. As a member of a local facebook group that just hit 200 members, many of them new to 40k and brought in by friends, I can safely say that 40k's popularity is growing in our state. I won't speculate on the reasons why that is, but it certainly is the case here.

This message was edited 1 time. Last update was at 2016/07/23 00:46:09


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Made in ca
Longtime Dakkanaut





It's growing here as well. Oddly enough of all the reports of Star Wars Armada communities sprouting up the game fails to catch on here and is floundering. X-Wing is going strong almost as popular as 40k and then we also have a small Dust Tactics crew.

40k is still the king though.

My poor armada fleet is useless since only a few people buy the models at our store. It is getting jammed pack every night between 40k tables and the other half the store rpg nights.

As to why? I'm astonished. I think its how remote our city is even by Canadian standards. Nothing to do.
   
 
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