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Made in ca
Warplord Titan Princeps of Tzeentch






The Dog-house

How am I supposed to use my Ciaphus Cain (Hero of the Imperium) model if they didn't include Commissars?

H.B.M.C.- The end hath come! From now on armies will only consist of Astorath, Land Speeder Storms and Soul Grinders!
War Kitten- Vanden, you just taunted the Dank Lord Ezra. Prepare for seven years of fighting reality...
koooaei- Emperor: I envy your nipplehorns. <Magnus goes red. Permanently>
Neronoxx- If our Dreadnought doesn't have sick scuplted abs, we riot.
Frazzled- I don't generally call anyone by a term other than "sir" "maam" "youn g lady" "young man" or " HEY bag!"
Ruin- It's official, we've ran out of things to talk about on Dakka. Close the site. We're done.
mrhappyface- "They're more what you'd call guidlines than actual rules" - Captain Roboute Barbosa
Steve steveson- To be clear, I'd sell you all out for a bottle of scotch and a mid priced hooker.
 
   
Made in gb
Worthiest of Warlock Engineers






preston

As an offshoot:
How exactly do Commissars work in Shadow wars?

http://www.dakkadakka.com/dakkaforum/posts/list/581001.page#6570095don't click this link...
8th of the Keepers of the PDF of that RPG which shall not be named. Look not into that which defies decency.
 Crimson Devil wrote:
7th edition 40k is a lot like BDSM these days. Only play with people you know and develop a safe word for when things get too intense. And It doesn't hurt to be a sadist or masochist as well.

DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
 
   
Made in gb
Lone Wolf Sentinel Pilot





Pawnee, Indiana

 master of ordinance wrote:
As an offshoot:
How exactly do Commissars work in Shadow wars?


If somebody is pinned, the entire team is executed.


"That's Warhammer 40,000 where instead of using Victory Points to determine the victor you roll a D6 and compare receipts. Highest total receipts wins. I'm not sure what the D6 is for." - Abadabadoobaddon, on Reciepthammer 40k

"Actually if the PC/console games have thought us anything most of the noise from bolter fire is the firer yelling for the emperor every shot." - Joyboozer, on silenced bolters.

"It's better to just roll a D6 and discount anything I say on a 5+" - NivlacSupreme, on himself and his sanity. 
   
Made in us
Ollanius Pius - Savior of the Emperor






Right behind you.

 Tactical_Spam wrote:
How am I supposed to use my Ciaphus Cain (Hero of the Imperium) model if they didn't include Commissars?

The same way Cain actually works:

Running the other way?


Automatically Appended Next Post:
 master of ordinance wrote:
As an offshoot:
How exactly do Commissars work in Shadow wars?

In what regard?

You "buy" them with Promethium Caches. But Scions or Ogryn are far better choices.

This message was edited 1 time. Last update was at 2017/04/07 00:57:32


 
   
Made in nl
Longtime Dakkanaut






 NivlacSupreme wrote:
 master of ordinance wrote:
As an offshoot:
How exactly do Commissars work in Shadow wars?


If somebody is pinned, the entire team is executed.



You just made my day.


Automatically Appended Next Post:
They are kinda bad in the game. Since you do not buy them but hire them for 1 match with a Promethium Caches so they are really expensive and they are kinda sucky / a waste of resources. For comparison eldar can get an fully kitted autarg for the same cost and others can get a Terminator

This message was edited 1 time. Last update was at 2017/04/07 02:04:10


Inactive, user. New profile might pop up in a while 
   
Made in au
Infiltrating Broodlord





Just use the Cain model as the squad leader =D
   
Made in us
Dakka Veteran





So Just got a couple of games in, it's fun and super chaotic. My first game was with Necrons against guard, everybody had red dots, so it was weird being outshot by guardsman, but it happened. Fortunately, my death mark took out his commander, before getting merced himself, and I ground out the win by being tougher and hitting harder when I did hit. The second fight was my chaos vs orks, some ineffective shooting. The battle was decided with a Nob and Aspiring champion duel, with the charge going to aspiring champion who put the nob down.This earned an immediate advancement, which turned out to be the assault one that removed the bonus for multiple enemies taking him on, which was exactly what Khorne ordered since I immediately got into combat with two other orks, and put them down as well.

Fun and very chaotic, after seeing the kit other factions could get I kind of wish the necrons had more interesting stuff.

This message was edited 1 time. Last update was at 2017/04/07 02:41:43


Necrons - 4k
Dark angels - 2k
Alpha Legion 30k - 2k

"There needs to be more necrons in 30k, when you've been asleep for millions of years 10k might as well be a rounding error" 
   
Made in us
Regular Dakkanaut





Illinois

Gosh Darnit why have the rules not been posted!? I had to work today and couldn't wait outside my local GW to nab one. Heck, I even called on my lunch to see if one could be set aside, be he told me they sold out as there was 7 people lined up before opening to buy the darn things.

The first thing I was going to do with my is take pictures of the rulebook and put them up on 4chan, BOLS and here. Yet no one has done it*. What's the hold up? Its not violating anything as GW has stated on their website they're going to put up the rules in about a week or so.

*Still looking, may have missed it.

Over 15,000 SM
Over 4500 Tyranids
About 2000 Genestealer cult
About 4000 IG
About 1500 Chaos
About 1500 Skitarii
About 1500 Admec
About 1200 Deamons
2 Imperial Knigts... Soon to be a third

 
   
Made in us
[MOD]
Such Guard






Much Front Wow

 Tsol wrote:
Its not violating anything as GW has stated on their website they're going to put up the rules in about a week or so.
First, that's not how copyright works. Second, the digital rules will be posted for sale. Third, you can find some preview pics from the rulebook throughout the news & rumors thread.

This message was edited 1 time. Last update was at 2017/04/09 04:49:13


   
Made in us
Sinewy Scourge





Boulder, Colorado

Played more today and I love it.

   
Made in us
Dakka Veteran





Yeah, I was also expecting that they would release the digital rulebook for sale this weekend, but I'm guessing they didn't want to risk sandbagging the physical box sales. Not much of a risk considering things have been sold out for over a week now, but still a small kindness to brick and mortar stores. Also next week people can start selling GW products online again, which will be pretty crazy, so expect this to be the quiet before the storm.

*edit* my bad it's in may so a month to go.
http://www.miniaturemarket.com/games-workshop?utm_source=Facebook&utm_medium=social&utm_campaign=Games+Workshop+Coming+Soon+Mar-2017

This message was edited 1 time. Last update was at 2017/04/09 05:22:40


Necrons - 4k
Dark angels - 2k
Alpha Legion 30k - 2k

"There needs to be more necrons in 30k, when you've been asleep for millions of years 10k might as well be a rounding error" 
   
Made in us
[MOD]
Such Guard






Much Front Wow

Local WH store manager told me that digital rules will be available next week.

   
Made in gb
Longtime Dakkanaut






 oldzoggy wrote:
Wait you guys actually found the rules for bunker doors ? There are rules for hitting and attacking terrain but we found non for the terrain themselves.


Page 49:
Note that the following rules can only be used as described in the missions or under special conditions if agreed by both players"


The Hit and Run scenario (p92) and the Raid scenario (p94) both specify a terrain piece that can be targeted as part of the mission. Outside of those, it's up to you to define which pieces of terrain can be targeted and what their characteristics should be.


Automatically Appended Next Post:
Examples could include having barrels be filled with volatile toxic waste (T6, 1 Wound, centre a Frag Grenade explosion on the barrel if destroyed), specify some walkways as fragile (T6, 1 Wound per 1" of length), allow locked doors to be targeted (T4, 2W, perhaps?), etc. It depends on your terrain collection, so it's impossible to specify in the rules.

This message was edited 1 time. Last update was at 2017/04/09 11:25:44


 
   
Made in ca
Lord of the Fleet






Halifornia, Nova Scotia

The Guard rules are only available in the box set, correct?

Why didn't they just throw them in with the free (and awesome) PDF on their website?

Does anyone know of somewhere I can peruse the Guard rules?

Mordian Iron Guard - Major Overhaul in Progress

+Spaceship Gaming Enthusiast+

Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! 
   
Made in us
[MOD]
Such Guard






Much Front Wow

Some of the rules have been posted in photos in the N&R thread.

   
Made in us
Freaky Flayed One




https://www.warhammer-community.com/2017/04/09/shadow-war-armageddon-the-rules-available-soon/

GW is going to release the main book on its own. Pre-orders start next week and will go for at least 2.

Not content just to make the book a copy of the one that appears in the boxed game, though, they have also added in all the extra content too: all the factions that have had their rules published as PDFs will be included. And, following numerous requests we’ve received from the community (that’s you), we’ll be adding in two new factions – the Battle Sisters of the Adepta Sororitas and warbands from the Inquisition.


The fact the PDFs will be printed into the book annoys me as I had pre-ordered the main set. (new terrain is awesome btw)
   
Made in us
Dakka Veteran





They are also adding Sisters of Battle and inquisition kill teams. I'm excited that the sisters of battle will get some love and hopeful that it might cool some of the ire on the board regarding the game. I hope we see more campaigns in the future, maybe a Damocles gulf campaign, or Octarius War, with less generic campaign rules.

Necrons - 4k
Dark angels - 2k
Alpha Legion 30k - 2k

"There needs to be more necrons in 30k, when you've been asleep for millions of years 10k might as well be a rounding error" 
   
Made in us
Rampaging Carnifex





Mississippi

I just picked up my copy earlier today, spend the time getting it all put together, hoping for a basic game on Monday.

I was a bit surprised to see that 99% of the game is a cut-and-paste of the Necromunda rules with "Space Marine Scouts" replacing Orlocks, and "Orks" replacing Goliaths. I noticed it when I was doing a word-for-word comparison of the "Getting started" sheet that comes with SW:A.

Funny thing is, I have an original copy of Necromunda and never got to actually play it. I'm curious to see how it goes down, but I am concerned about GW's penchant for "Roll a 1 and die!" that is in an awful lot of the rules.

It never ends well 
   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

 Grimgold wrote:
They are also adding Sisters of Battle and inquisition kill teams. I'm excited that the sisters of battle will get some love and hopeful that it might cool some of the ire on the board regarding the game. I hope we see more campaigns in the future, maybe a Damocles gulf campaign, or Octarius War, with less generic campaign rules.


I just hope the rules for Inquisitional warbands are not as awful their rules in Codex: Imperial Agents.
   
Made in us
Regular Dakkanaut





Muh dudes, muh Bros
Sisters will be added. The real question is how will you model upgrades on those beautiful vintage metal models of ours?

Also commissars are tight. We are talking about billions of people in an age where it is mandatory to die for a corpse on a throne on a planet far far away. Of course we need military police to strike fear in to mere humans. The fanatics are higher up, us foot soldiers need a nazi looking officer to hold it all together.

Shadow wars looks really good for campaign. Most 40k games are pick up and so was kill team. This is the first time I really felt like getting to know my own minis individually. I want all factions in specially demons. Who would my space nuns be without demons to kill?
   
Made in se
Regular Dakkanaut






I can't find any printable roster sheets. Has anyone made one or is there an official one I haven't found?

The Tick: Everybody was a baby once, Arthur. Oh, sure, maybe not today, or even yesterday. But once. Babies, chum: tiny, dimpled, fleshy mirrors of our us-ness, that we parents hurl into the future, like leathery footballs of hope. And you've got to get a good spiral on that baby, or evil will make an interception.  
   
Made in us
Dakka Veteran




Central WI

It's awesome, especially for those of us who love conversions. Rules are pretty simple, games are quick, storyline driven, wounds matter, and it's nice to see each mini matter, rather than rolling dice and romoving models like their death didnt matter in a large battle.

Now I can break out my imperial guard, tau, eldar, de, chaos, necron, etc minis and bits I had bought but never made armies for. I can cut, chop, and convert away until I have an awesome unique kill team of less than 10 models.

Kudos gw... kudos. I have found my 40k replacement.

IN ALAE MORTIS... On the wings of Death!! 
   
Made in gb
Worthiest of Warlock Engineers






preston

Well, I just dug out my Rogue Trader era Eldar. Time to make a kill team.

http://www.dakkadakka.com/dakkaforum/posts/list/581001.page#6570095don't click this link...
8th of the Keepers of the PDF of that RPG which shall not be named. Look not into that which defies decency.
 Crimson Devil wrote:
7th edition 40k is a lot like BDSM these days. Only play with people you know and develop a safe word for when things get too intense. And It doesn't hurt to be a sadist or masochist as well.

DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
 
   
Made in ie
Cultist of Nurgle with Open Sores






455_PWR wrote:Now I can break out my imperial guard, tau, eldar, de, chaos, necron, etc minis and bits I had bought but never made armies for. I can cut, chop, and convert away until I have an awesome unique kill team of less than 10 models.


It is really gratifying to work on such a small amount of miniatures, to have each one put a bit of personality on display.

Because of this I'm really tempted to put my GS Cultist Kill Team on the 32mm sector imperialis bases because they suit Hive scum perfectly imho, and since there's only going to be about 15 of them I can afford to a bit extra scenic with the bases.

On the flipside, I might eventually like to expand the gang into a small 40k IG/GSC army, in which case the 32mm bases are probably too big.

Gargantuan wrote:I can't find any printable roster sheets. Has anyone made one or is there an official one I haven't found?


There's one at the back of the SW:A rulebook, but I don't think it is available online (yet). Necromunda roster sheets should be fine in the meantime

   
Made in us
Rampaging Carnifex





Mississippi

I miss the days when you use to get a pad of roster sheets with a game.

It never ends well 
   
Made in gb
Longtime Dakkanaut






[img]https://www.dakkadakka.com/s/i/at/at2/2017/4/9/c37d588b4a4fb761fed481d8f8e07771_62705.jpg
[/img]

Here you go.

This message was edited 1 time. Last update was at 2017/04/10 15:32:09


 
   
Made in ca
[DCM]
Black-And-White Son Of A Gun





Canada

Got together with a couple of friends yesterday to try out the game and we had a blast.

The rules are great, lots of flavour. They are just detailed enough to hold your interest while being just succinct enough not to get boring. As has been mentioned before, the games themselves play out quickly and cleanly. The campaign rules are lightweight but it does add a sense of grand strategy and consequence to each game.

I love how much character they've added to things you wouldn't expect. For example, my friend who plays Imperial Guard is very happy about the rules for lasguns - despite still being relatively weak, they have the distinction of being the most reliable gun in the game by a long shot. How cool is that? Even Bolters have a low chance to fail or run out of ammo - lasguns will pretty much always get to keep shooting, just like they're supposed to! Meanwhile, Ork guns don't just have a much higher chance to run out of ammo than most guns, but they might even explode in your face! I love little flavourful things like that, especially when it's married to mechanics that actually make the game more interesting, like having a purpose for every weapon beyond just being weaker or stronger.

This message was edited 1 time. Last update was at 2017/04/10 15:35:58




 
   
Made in pl
Regular Dakkanaut






I love how BoltPistols and Heavy Bolters are useful again! (compared to standard 40k game). And Chainswords now smashing throughg armour! That is simply amazing!

   
Made in us
Longtime Dakkanaut





After getting Shadow War early my group has had tons of games now, and I will only say here what I say elsewhere...

IF your group wants to make this a really fun, long-term campaign, do yourselves a favor and bolt on the Necromunda campaign.

We've been playing the Shadow-War rules as they're the most tweaked/perfected Necromunda incarnation yet, but we added back in their entirety the Territories/EXP/Rare Trade/Injury mechanics and they slotted in PERFECTLY.

: 2800pts (1950pts painted)

: 3300pts (2600pts painted)

: 3900pts (2200pts painted)

: 1900pts (400pts painted) 
   
Made in gb
Been Around the Block





 Gargantuan wrote:
I can't find any printable roster sheets. Has anyone made one or is there an official one I haven't found?


If you're looking for an easy way to build lists and get overviews of items and character, BattleScribe just released their Shadow Wars: Armageddon data files, you just need to get them manually since it's not on automatic download

Pretty decent with only a few holes at the moment (such as the eldar heavy weapon platform options for a specialist gunner)
   
 
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