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![[Post New]](/s/i/i.gif) 2020/07/17 19:39:54
Subject: Abhor The Witch secondary is movement in the wrong direction
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Khorne Chosen Marine Riding a Juggernaut
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I just discovered the Titan Slayer secondary. As a knight player, I find this to be super unbalanced. More so than Abhor the Witch. If my opponent can kill half my army (2 titanic) he gets max points for that secondary. With the amount of firepower that's already in place in events it may be an uphill battle until that gets fixed, if it does.
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![[Post New]](/s/i/i.gif) 2020/07/17 20:57:58
Subject: Abhor The Witch secondary is movement in the wrong direction
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Journeyman Inquisitor with Visions of the Warp
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How many other Kill-oriented secondaries can even be chosen against a pure Knight army?
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![[Post New]](/s/i/i.gif) 2020/07/17 21:00:07
Subject: Abhor The Witch secondary is movement in the wrong direction
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Junior Officer with Laspistol
Manchester, UK
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Yoyoyo wrote:How many other Kill-oriented secondaries can even be chosen against a pure Knight army?
Now I want some sort of Psychic Knight faction, like the Psi-Titans but smaller.
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![[Post New]](/s/i/i.gif) 2020/07/17 21:07:37
Subject: Abhor The Witch secondary is movement in the wrong direction
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Longtime Dakkanaut
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Yoyoyo wrote:How many other Kill-oriented secondaries can even be chosen against a pure Knight army?
You say that like your going to be going all in on kill secondarys. The idea is you arnt.
Also bonus the GT pack has an alternative list link in the news and roumers thread, unfortunately including almost all the BRB ones.
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This message was edited 1 time. Last update was at 2020/07/17 21:12:49
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![[Post New]](/s/i/i.gif) 2020/07/17 21:21:04
Subject: Re:Abhor The Witch secondary is movement in the wrong direction
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Decrepit Dakkanaut
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Ok the tournament stuff leaked and some secondaries have changes
Engage on All Front - as is
Linebreaker - as is
Domination - as is
Thin Their Ranks - as is
Grind Them Down (replaces Attrition) - 3 VP more enemy units destroyed - end of round
While We Stand, We Fight - as is
Titan Hunter - 10, 12, and 15 now
Bring It Down - as is
Cut Off The Head (replaces Slay Warlord) - 13VP if done round 1 down to 1VP for round 5
Assassinate - as is
Raise the Banners - as is
Investigate Sites - as is
Deploy Scramblers - 10 VP, 3 actions - one in your zone, one in opponents, one 6" away from both deployments
Teleport Homer - as is
Abhor the Witch - as is
Mental Interrogation - as is
Psychic Ritual - as is
Pierce the Veil - 8VP for 2 times; 15VP for 5 times - WC4 6" from opponent's edge and no enemies w/i 6".
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![[Post New]](/s/i/i.gif) 2020/07/17 23:21:40
Subject: Abhor The Witch secondary is movement in the wrong direction
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Decrepit Dakkanaut
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Thousand-Son-Sorcerer wrote:Spoletta wrote: Thousand-Son-Sorcerer wrote:Spoletta wrote:Abhor is quite a crappy secondary which is good only against TS and GK.
and GSC, and Chaos Undivided, and Tzeench Daemons, and Slaanesh Daemons, and Nids, Eldar
Automatically Appended Next Post:
Thousand-Son-Sorcerer wrote: Amishprn86 wrote:It fine, its optional, you don't have to do it, or you can if you want, just like all the secondarys.
The point is if you want to take it you can't have ANY psykers. Which means people, to be able to take it, will opt out of taking any Psykers so they when they can get what amounts to free VPs for fighting an army that is Psyker heavy.
Coupled with things like Assassinate, people will get 8 VP for killing a Psychic Character, which is nothing to scoff at, and it doesn't require them to neuter one of their units to do so.
Compare this to the other options which actually require you to have a Psyker.
Mental Interrogation requires you to give up at LEAST 5 casts and you HAVE to leave enemy CHARACTERS alive to do it. It's literally the polar opposite of what you want to do, since characters are force multipliers.
Psychic Ritual requires you to give up at LEAST 3 casts and you have to be with in 6" of the center of the board for 3 turns. You have to do it with the SAME Psyker. That means wait till turn 3 kill who ever was doing it and prevent it from happening at all.
You can couple it with assassinate only if you ALSO have skewed on characters, which TS and GK don't typically (now). Assassinate works against those factions with a lot of characters in the elite slot like Sisters, IG and Marines.
Against most lists Assassinate will net 3-6 VP over the course of the game. 9 if you table him. Not really great.
Okay first of all TS skew super heavy into Characters, it's basically where all their power comes from. In fact they are so good people will bring a Supreme Command detachment with 3 TS Psykers.
Every list I make always has at LEAST 4 Characters and with the changes to CP guess what? Brigade are going to be way more common. That means 3 HQ choices minimum. Most armies will have 4-5 Characters in them with few exceptions.
Edit: Brain error fixed.
Except that you don't.
SCD no longer allows to bring additional HQs and the smite spam has been hugely nerfed. TS will no longer spam HQ.
Yes, I play TS.
Similar issue will be there for GK. They have costly troops AND costly troops, so they can't really spam detachments even if they want to spend CP.
How was smite spam nerfed?
There isn't a caveat for Brotherhood ignoring the +1 to cast.
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![[Post New]](/s/i/i.gif) 2020/07/17 23:23:23
Subject: Abhor The Witch secondary is movement in the wrong direction
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Junior Officer with Laspistol
Manchester, UK
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The quote trees...
My eyes! The goggles do nothing!
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