NinthMusketeer wrote:In defense of suits, particularly for melee, I can see tremendous combat advantages when engaging large walking enemies. Something like a Warboss, Carnifex, large daemon, and many others would easily be able to overcome a tank in close combat, and these things are not uncommon foes.
Not really.
Legs confer no benefit to actually using a tank-sized melee weapon, and provide mobility equal to or worse on the tactical scale. In addition, they're
substantially less capable of using the speed and mass of the combat vehicle as a weapon [due to A: not being able to move as quickly or as promptly, B: not being able to use as much of the mass, C: absorbing the shock with the mission-critical motive gear instead of with the hull frame, and D: doing so resulting in reduced vehicle stability from standard operating conditions at the best], and are
substantially more vulnerable to shocks and loss of stability in close quarters combat. So mounting a melee weapon on an arm on a conventionally shaped combat unit would generally yield better performance of the melee weapon.
And, of course, since we're talking realism here, even if a big melee monster has charged you, you're actually better off just driving in any direction really and shooting it in the face [and an armor-piercing long rod or high explosive plastic munition are going to be vastly more deadly than any melee weapon you have on the thing]. It doesn't require a lot of clearance, and a tank gun can engage a target in a second, so unless it's literally riding on top like a rodeo [in which case, the 'mech would all ready have been incapacitated by being knocked down and sat on], it's not difficult for a tank to use it's gun in melee.