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Should Orks remain in Codex: Orks? Or should there be Codex: Blood Axe Clan, Codex: Goff Clan etc  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Longtime Dakkanaut






 LunarSol wrote:
I mean, would Orks be more fun if the Beast Snagga models had a Snakebites keyword...

It would probably be more fun if they were savage orks, and didn't actually have a generally higher tech level than 'regular' orks and didn't duplicate a bunch of existing units unnecessarily
   
Made in us
Fixture of Dakka





 Lord Damocles wrote:
 LunarSol wrote:
I mean, would Orks be more fun if the Beast Snagga models had a Snakebites keyword...

It would probably be more fun if they were savage orks, and didn't actually have a generally higher tech level than 'regular' orks and didn't duplicate a bunch of existing units unnecessarily


I'm not sure I'm following what's more fun about this?
   
Made in gb
Longtime Dakkanaut




U.k

That’s feral ORKS and has been done before, didn’t like it. Beasts snaggas are new and that’s no bad thing. They fit in well and the idea of them from any klan is clever, they can be painted an modelled etc however you like. Great for conversions etc

As for the main topic, no, they don’t need supplements nor would be appropriate. And it’s a direction GW is moving away from this edition too thank god. As everyone else said, it’s not how klans work.

Now, I would love to see some klan specific upgrade kits like marines get. That would be cool.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Dudeface wrote:
 Afrodactyl wrote:
I meant that Blood Axes are different in the sense that they're more organised, dish out orders, and generally ape other armies rather than the classic Ork Horde would.

As we both said, all the models and units are the same, it's just a different play style.


So in conclusion, this could likely be handled inside of the ork codex with a simple set of detachment/equivalent rules by the sounds of it.


Or by releasing a detachment giving them and orky version of another army's army rules.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
 
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