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Made in us
Longtime Dakkanaut




Maryland

So, here's another reason why this game is awesome - they managed to make the Jagermech look cool:



Also, look at the arms! DAK and KA!

This message was edited 1 time. Last update was at 2012/07/05 00:27:32


   
Made in us
Liche Priest Hierophant






Wait, DAKKA? How?...


Also, that looks a lot like a Rifleman.

Also, are you sure that isn't a Warhammer?

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in us
Longtime Dakkanaut




Maryland

One the (our) left arm - DAK.

And you can just see a A on the (our) right arm, with a little line that seems to be at the same angle as the K.

Also, definitely a Jagermech.

This message was edited 1 time. Last update was at 2012/07/05 00:54:53


   
Made in us
Longtime Dakkanaut





The Jagermech is the follow up to the Rifleman. That's why they look so similar

 
   
Made in ie
Hallowed Canoness




Ireland

infinite_array wrote:One the (our) left arm - DAK.
And you can just see a A on the (our) right arm, with a little line that seems to be at the same angle as the K.
lol - nicely spotted

It's got to be a sign
   
Made in us
Liche Priest Hierophant






Ah.

Oh, I saw the DAK-KA, Stormcrow. I was just wondering how there could possibly be a Mech so closely assosciated with us- a descendant of the Rifleman (a Mech we name one of the common Dreadnaught variants after) that has Dakka on it?

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in us
Longtime Dakkanaut





anyone else having trouble buying a founder's package? It's not my card and I don't get any kind of failure notification... I just can't figure out what's going on.

 
   
Made in nz
Trustworthy Shas'vre





In a hole in New Zealand with internet access

it looks like the mech of our dreams has arrived. I love the autocannons! I claim it now it the name of DAKKA DAKKA!

   
Made in us
Humorless Arbite




Outside the DarkTower, amongst the roses.

Looks really good.

Every Dakkanaught gets a 4+ Pinch of Salt save.
When you suffer a Falling Sky hit, roll a D6 - on a 4+ the hit is ignored as per the Pinch of Salt save. On a 1-3 panic insues - you automatically fail common sense tests for the next 2 weeks and get +7 to your negativity stat. -Praxiss


 
   
Made in au
Lady of the Lake






I don't like it...

   
Made in us
Longtime Dakkanaut





So... the Hunchback. Close combat brawler with the AC20 and armor package. Do you think that's the preferred load out or would the Swayback (8 medium lasers/ tons of heat sinks) or the 4N (AC5/ 2x LRM-5) be better in a heavy/assault mech support role?

I'm leaning towards a greater emphasis on fire support and away from a "one gun to rule them all" approach since everyone and their brother will be shooting that right torso of any hunchback around. Although you don't get that huge damage output that a round of AC20 gives you, you theoretically make up for it with more sustained damage over time. I suppose the map that you'll be playing will make a big difference.

 
   
Made in ie
Hallowed Canoness




Ireland

If you're leaning towards fire support, wouldn't the Catapult with its tons of LRMs be better suited for that role?

If you want to support Heavies and Assaults in close quarter brawls, on the other hand, any Light or (better yet) Medium would do. Weapon choice is largely a matter of personal preferences. Do you want to dish out a sustained amount of damage by firing a gun again and again, or do you lean more towards alpha spikes?
   
Made in us
Ragin' Ork Dreadnought




Monarchy of TBD

I thought heavies and assaults generally wanted to engage in close quarters brawls, except for snipers like the Awesome.

Klawz-Ramming is a subset of citrus fruit?
Gwar- "And everyone wants a bigger Spleen!"
Mercurial wrote:
I admire your aplomb and instate you as Baron of the Seas and Lord Marshall of Privateers.
Orkeosaurus wrote:Star Trek also said we'd have X-Wings by now. We all see how that prediction turned out.
Orkeosaurus, on homophobia, the nature of homosexuality, and the greatness of George Takei.
English doesn't borrow from other languages. It follows them down dark alleyways and mugs them for loose grammar.

 
   
Made in us
Longtime Dakkanaut





Lynata wrote:If you're leaning towards fire support, wouldn't the Catapult with its tons of LRMs be better suited for that role?

If you want to support Heavies and Assaults in close quarter brawls, on the other hand, any Light or (better yet) Medium would do. Weapon choice is largely a matter of personal preferences. Do you want to dish out a sustained amount of damage by firing a gun again and again, or do you lean more towards alpha spikes?


Well, I wanted an "all-rounder" since I plan on at least somewhat roleplaying my mechwarrior. Not everyone gets to have an Atlas. Mediums are the "workhorses" of the mechwarrior world and I've always liked jack of all trades, master of none type vehicles. The Catapult is a long range support mech with a modest medium to short range punch. The Atlas is an all rounder but I think of it as something akin to a Land Raider or Monolith - a center piece. I don't think every lance should have one. I wanted something to contribute at all ranges while maintaining a decent power to weight ratio and some armor. Something that would be maneuverable enough that it could keep the lights from running rings around Atlases and Catapults while also being able to take a hit or two from a heavier mech. A general purpose support mech which is something I think will be sorely missed as I think people will tend to dive to one of the extreme ends of the spectrums (e.g. Atlas [toughness], Jenner [speed], or Catapult [range])

 
   
Made in us
Ragin' Ork Dreadnought




Monarchy of TBD

Ah, that makes sense. I suspect you'd enjoy the Centurion for now, or similar Ac/10 mediums once they're added. If you're looking for the perfect ride, you might want to hold out for the Enforcer. It is the perfect example of a balanced medium mech- dangerous at all but extreme ranges, no heat problems, and medium speed.


Klawz-Ramming is a subset of citrus fruit?
Gwar- "And everyone wants a bigger Spleen!"
Mercurial wrote:
I admire your aplomb and instate you as Baron of the Seas and Lord Marshall of Privateers.
Orkeosaurus wrote:Star Trek also said we'd have X-Wings by now. We all see how that prediction turned out.
Orkeosaurus, on homophobia, the nature of homosexuality, and the greatness of George Takei.
English doesn't borrow from other languages. It follows them down dark alleyways and mugs them for loose grammar.

 
   
Made in au
Brainy Zoanthrope





Newcastle, Australia

My favorite Medium Mech was always the Bushwhacker, Less used in the novels but in the previous games man that thing was such a brawler!

6000 - Hive Fleet Limax
4000 - Sons of Horus
5500 - Ultramarine's
1000 - Blood Raven's
3000 - Skaven 
   
Made in nz
Trustworthy Shas'vre





In a hole in New Zealand with internet access

And dam hard to shoot too, Freakn miget mech with a ac10. Crazy.

   
Made in us
Longtime Dakkanaut





Gitzbitah wrote:Ah, that makes sense. I suspect you'd enjoy the Centurion for now, or similar Ac/10 mediums once they're added. If you're looking for the perfect ride, you might want to hold out for the Enforcer. It is the perfect example of a balanced medium mech- dangerous at all but extreme ranges, no heat problems, and medium speed.



Just read up on the Centurion and you are right! That was basically exactly what I was looking for. Hit 'em early and keep whittling at 'em as they close. Someone the Catapults will be glad to have covering their backsides.

 
   
Made in ie
Hallowed Canoness




Ireland

flukezor wrote:My favorite Medium Mech was always the Bushwhacker, Less used in the novels but in the previous games man that thing was such a brawler!
Also: chicken walker!

Gitzbitah wrote:I thought heavies and assaults generally wanted to engage in close quarters brawls, except for snipers like the Awesome.
Depends against whom they fight - if it's other Assaults and Heavies, then yeah (except for the LRM boats and the "snipers" you mentioned). If it's against Lights and Mediums, then they need backup, else the enemy will just run in circles around them. Mediums are perfect for an "escort" role since they're good against those the Assaults have the biggest issue with: Lights.

You can also gear them for close range fire support - just keep in mind that a jack-of-all-trades will not perform as well as the specialists. Even the devs recommended against it. Perhaps, rather than taking a Medium and giving it a smaller engine to make room for heavier guns and armor, instead take a Heavy and give it a faster engine?
   
Made in us
[DCM]
The Main Man






Beast Coast

That Jägermech looks awesome! In other news, I signed up for the Elite Founder's package, and decided I'm going to be rocking the Hunchback. I wonder how popular the Hunchback is going to end up being in comparison to the other Founder mechs. I've heard a lot people people talking about the Jenner, Catapult, and Atlas, but not so much about the Hunchback. Like I said before, as much as I love the Atlas, I bet they're going to be a dime a dozen once the game gets going, and I don't want to play the mech that tons of other people will pick.

   
Made in us
Humorless Arbite




Outside the DarkTower, amongst the roses.

I really like the hunchback, I've tried the lightbulb version and the ac/20 version and really like them both. Not a bad choice if you ask me. Not saying that is how they will be in the final version but mechs like that are important to guard the backs of the assault and heavy front liners.

Every Dakkanaught gets a 4+ Pinch of Salt save.
When you suffer a Falling Sky hit, roll a D6 - on a 4+ the hit is ignored as per the Pinch of Salt save. On a 1-3 panic insues - you automatically fail common sense tests for the next 2 weeks and get +7 to your negativity stat. -Praxiss


 
   
Made in au
Brainy Zoanthrope





Newcastle, Australia

I've gotten the Legendary Founders pack. Me and my friend are going to be playing Duo a lot i can see, so our plan at this time is to go a Jenner/Catapult combo, 1 spotter/light guard for the catapult. I really like the dynamics and tech tree's they are implementing with this game. Really looking forward for its release.

6000 - Hive Fleet Limax
4000 - Sons of Horus
5500 - Ultramarine's
1000 - Blood Raven's
3000 - Skaven 
   
Made in us
Xenohunter with First Contact





Rockford, IL

Big fan of the classic Mech games. Mechwarrior 2 and 3 FTW. Cant wait for this game! Bought the founder pack.
Name: ProxyOff

/ 20000 pts
7000 pts
3000 pts
2500 pts
2000 pts
WIP
2000 pts 
   
Made in gb
Mekboy Hammerin' Somethin'






well Dannygee are you planning to join a house (booo Boring Booo) or join us dakka corps in our merc unit?

http://www.dakkadakka.com/dakkaforum/posts/list/381018.page GET YER MEK ON, JOIN DA ORK VEHICLE BILDIN' CONTEST TADAY!
 
   
Made in gb
Mekboy Hammerin' Somethin'






Founders invites going out right about now..... good luck dakka corps

http://www.dakkadakka.com/dakkaforum/posts/list/381018.page GET YER MEK ON, JOIN DA ORK VEHICLE BILDIN' CONTEST TADAY!
 
   
Made in nz
Trustworthy Shas'vre





In a hole in New Zealand with internet access

I guess you need the founder kits to even have a chance at beta now. Well Have fun guys. *goes and cries in the corner*

   
Made in gb
Mekboy Hammerin' Somethin'






don't worry Ledabot well keep your mech warm for you... not saying well keep it in one piece.....


Automatically Appended Next Post:
I've been practicing my skills with MW4 and I have to say although the mechlab is more inkeeping with BT I really hate the limitations... like no changing engine or heatsinks........ its really annoying.

This message was edited 1 time. Last update was at 2012/07/14 12:05:05


http://www.dakkadakka.com/dakkaforum/posts/list/381018.page GET YER MEK ON, JOIN DA ORK VEHICLE BILDIN' CONTEST TADAY!
 
   
Made in us
Humorless Arbite




Outside the DarkTower, amongst the roses.

Why can't you change the engines or heatsinks?

I've only played the free MW4 is it different?

Every Dakkanaught gets a 4+ Pinch of Salt save.
When you suffer a Falling Sky hit, roll a D6 - on a 4+ the hit is ignored as per the Pinch of Salt save. On a 1-3 panic insues - you automatically fail common sense tests for the next 2 weeks and get +7 to your negativity stat. -Praxiss


 
   
Made in gb
Mekboy Hammerin' Somethin'






you can change the weapons to your hearts desire but there's no options for engine or heatsinks....

http://www.dakkadakka.com/dakkaforum/posts/list/381018.page GET YER MEK ON, JOIN DA ORK VEHICLE BILDIN' CONTEST TADAY!
 
   
Made in us
Humorless Arbite




Outside the DarkTower, amongst the roses.

Play the MW4 vengeance free, you can change engines and HS. Plus you can update the gfx a little by downloading a hd pack..all free.

Every Dakkanaught gets a 4+ Pinch of Salt save.
When you suffer a Falling Sky hit, roll a D6 - on a 4+ the hit is ignored as per the Pinch of Salt save. On a 1-3 panic insues - you automatically fail common sense tests for the next 2 weeks and get +7 to your negativity stat. -Praxiss


 
   
 
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