Switch Theme:

Randy's Ultramarines & Macragge PDF (IG) First 3 Converted Bladeguard Completed!  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Pyromaniac Hellhound Pilot





Bristol!

It's in IA1 Update and then altered by the 6th Ed Vehicle update...

But its a Salamander Variant which is basically a Chimera without transport but with Fast and Open Topped..it also cannot have Muti lasers.

It can issue all 6 orders as a CCS and weighs in at 55pts...

It's pretty good IMHO


My combined Macragge PDF Imperial Guard and Ultramarine 3rd Co. Blog Clicky

My WAB Hundred Years War English Clicky


AlexHolker wrote:At this stage, I'm starting to think GW's CEO was just getting ready for the Rapture
 
   
Made in us
Decrepit Dakkanaut







Some really great work going on here Randy! Excellent freehand work too! SOmeday I hope to have the balls to attempt that myself.

This message was edited 1 time. Last update was at 2012/11/13 12:11:21


"dave you are the definition of old school..." -Viktor Von Domm My P&M Blog :
It's great how just adding a little iconography, and rivets of course, can make something look distinctly 40K-adamsouza
"Ah yes, the sound of riveting.....Swear word after swear word and the clinking of thrown tools" "Nope. It sucks do it again..."- mxwllmdr
"It puts together more terrain, or else it gets the hose again...-dangledorf2.0
"This is the Imperium, there is no peace, there are only rivets" -Vitruvian XVII
"I think rivets are the perfect solution to almost every problem"- Rawson
More buildings for the Building God! -Shasolenzabi
 
   
Made in gb
Pyromaniac Hellhound Pilot





Bristol!

Thanks a lot, Freehand is predictably all about practice, just start with simple stuff like skulls kill markings and ramp up slowly to the 'Mona Lisa' on a shoulder pad..

It's easy........

Loving your Fallout stuff, I really should play one of those..


Automatically Appended Next Post:

Speaking of computer games does anyone want a Planetside 2 beta key?, probably only good for a week now mind..

This message was edited 2 times. Last update was at 2012/11/13 13:42:50


My combined Macragge PDF Imperial Guard and Ultramarine 3rd Co. Blog Clicky

My WAB Hundred Years War English Clicky


AlexHolker wrote:At this stage, I'm starting to think GW's CEO was just getting ready for the Rapture
 
   
Made in us
Hurr! Ogryn Bone 'Ead!





Plano, Texas

Edit: Nevermind, misread your post and thought you were asking for one. Disregard the PM I sent.
Running on 4 hours of sleep from doing a 3 person group assignment solo.

Oh well. Vanu for life!

This message was edited 2 times. Last update was at 2012/11/13 15:34:11


- Assembling first army.
Nowlan's IG Army in progress

Thin your paints, drill your gun barrels, remove all mold lines. The Emperor wills it.  
   
Made in gb
Pyromaniac Hellhound Pilot





Bristol!

No problemo

Same thing with me game won't run. I'm not surprised as I have an old computer but I did send my specs as part of the Beta sign up...I was surprised to get selected as I assumed it meant I'd be able to run it...but I can't..thanks for the prick tease SOE...



My combined Macragge PDF Imperial Guard and Ultramarine 3rd Co. Blog Clicky

My WAB Hundred Years War English Clicky


AlexHolker wrote:At this stage, I'm starting to think GW's CEO was just getting ready for the Rapture
 
   
Made in gb
Pyromaniac Hellhound Pilot





Bristol!

Hiya!!

Been working on my Mini Rapiers (or lascannon battery), they are all pretty much built now and await undercoating (and me getting round to buying some more spray paint..).



Gunner with drone controller and slung rifle..



Gunner with remote control and binocs, I added his 'blast goggles'..



He also has a little power generator too..



3rd Gunner, peeking round his charge, also with slung rifle, the strap is half one cut from a cadian flamer and half GS..also made a tiny strap for his knife..and goggles..
This unit has the wrong gun shield as I couldn't find any, however Briancj who posts on here often reckons he might be able to find one for me, which is very generous of him (this one will pull off ok, I checked!), go check his Blog too..some really great stuff..

There are some more, earlier WiP shots of these in the gallery if you really must..

This message was edited 3 times. Last update was at 2012/11/19 15:54:36


My combined Macragge PDF Imperial Guard and Ultramarine 3rd Co. Blog Clicky

My WAB Hundred Years War English Clicky


AlexHolker wrote:At this stage, I'm starting to think GW's CEO was just getting ready for the Rapture
 
   
Made in us
Decrepit Dakkanaut






Omadon's Realm

 RandyMcStab wrote:
...but I can't..thanks for the prick tease SOE...


I'll never play a SOE game again. Not after what they did to EQ2...

Anyways, I love the freehand art on the shadowsword. That stealer head is, I think, a 'level up', in that it really shows how far your freehand artwork has come from, say, some of your early marine banners. The black lining is especially crisp on it. I like that little scout car, I was considering ramshackle for my looted tanks (been running 2x looted tanks with boomguns lately, in an ork gunline and wanted to use other vehicles than my beloved battlewagons) so I may put in an order after Christmas.

I like the mini rapiers as well. Will they have a second crewman on the back? I remember the old ones had a gunner on a little footstep.


I'm also going to be studying and restudying your command caps, as I'll be making a big one for a large warboss I'm planning...


Automatically Appended Next Post:
Also, looking back at the command cap you did, was it started as a single piece or the cap and the peak two different bits?

This message was edited 1 time. Last update was at 2012/11/27 03:44:09




 
   
Made in gb
Pyromaniac Hellhound Pilot





Bristol!

What did they do to EQ2 again?

Thanks, I think the 'Classic Sword thru Head' logo came out well too. I was pleased with the final result. I want to try some more hard free hand on the Valkyrie. You'll be pleased to hear I've gone back to painting this. I've redone the base to bring it out of the early nineties and started on the fuselage...I'll put up some pics soon.

Ramshackle do a few other vehicles I think would work really well in a BloodAx force..

'The Badger' has a nice Half Track feel to the cab and it shouldn't be too hard to mount a big gun on the back..



So that could echo this type of thing:



This puppy the 'Boneyard Truck' would make a good battlewagon IMHO, or even looted tank too..



Also the 'Capybara' would make a nice Grot tank type thing...



It's similar to the Degu Scout car I used but better for your purposes perhaps..all Ramshackle components are available separately so you can grab a turret here, a road wheel there etc (like GW used to do, remember).

I'm off to collect my backhander from Ramshackle now..not sure how this turned into an advert for them...There stuff is very cheap but feels it too, you'll probably find there's a lot of clean up....

I wasn't planning on adding another crew member to the Rapiers, I know the guy you mean but never liked the pose. Also these track units (not my first choice) are blooming massive so not really space to fit another guy in. I like that though, it differentiates between weapon teams nicely IMHO.

The caps were made in 3 stages..Make a skull cap kind of thing which will help pad out the interior of the cap and make the brim now, also the 'band bit' directly behind the brim. Once that has set make the puffy top bit. finally once this has set too add any insignia onto the 'band bit'. If you try to do it in one go you'll probably find that in making one section you'll trash the detail on an previously made area..

Ta Ta




This message was edited 2 times. Last update was at 2012/11/27 10:20:32


My combined Macragge PDF Imperial Guard and Ultramarine 3rd Co. Blog Clicky

My WAB Hundred Years War English Clicky


AlexHolker wrote:At this stage, I'm starting to think GW's CEO was just getting ready for the Rapture
 
   
Made in us
Decrepit Dakkanaut






Omadon's Realm

 RandyMcStab wrote:
What did they do to EQ2 again?

Thanks, I think the 'Classic Sword thru Head' logo came out well too. I was pleased with the final result. I want to try some more hard free hand on the Valkyrie. You'll be pleased to hear I've gone back to painting this. I've redone the base to bring it out of the early nineties and started on the fuselage...I'll put up some pics soon.

The caps were made in 3 stages..Make a skull cap kind of thing which will help pad out the interior of the cap and make the brim now, also the 'band bit' directly behind the brim. Once that has set make the puffy top bit. finally once this has set too add any insignia onto the 'band bit'. If you try to do it in one go you'll probably find that in making one section you'll trash the detail on an previously made area..


Are you putting a classic 'hawt laydee' on the side of the valk a'la ww2 nose art? Or were you doing the Aliens dropship nose art?


Also, I'm pondering actually cutting the back of the head off the orks for the caps, putting a solid cap on there rather than sculpting around the head. Do you have any advice on cleaning fingerprints off the greenstuff? Should I invest in tools?



 
   
Made in gb
Pyromaniac Hellhound Pilot





Bristol!



Gonna have to be this, albeit slightly simplified, gonna be a bit of a bitch, we'll have to see if it turns out ok..

Sculpting around the head shouldn't be too hard, it might want trimming slightly to prevent the whole lot geting too bulbous. I mostly use a scalpel for sculpting, I did get some tools (in my xmas stocking last year!) but don't use them too often. I just tap the area with a damp finger to remove finger prints, if the gs isn't too fresh when you sculpt it and your fingers are damp (ooo err) I don't find I get many anyway.

My combined Macragge PDF Imperial Guard and Ultramarine 3rd Co. Blog Clicky

My WAB Hundred Years War English Clicky


AlexHolker wrote:At this stage, I'm starting to think GW's CEO was just getting ready for the Rapture
 
   
Made in us
Decrepit Dakkanaut






Omadon's Realm

Very nice indeed! Going to be a bitch to paint!


Oh and SOE? They brought microtransactions into the game, that's where you can pay real world money for better equipment and such, so if I've just spent a week campaigning for an item, some mewling brat can just log in and spend mom and pop's cash and get near as same equipment. It makes for a gakky playerbase. Also getting an inquisitor to level 80 was like pulling teeth, the classes were always somewhat imbalanced but as time went on and additional skill trees etc were brought in, there was poor implementation and the gap got wider and wider. I'd see calls in level chat for 'group doing blah blah dungeon, need healer (no inquisitors)'... it was poor. If I ever do pick up another mmo, it's highly unlikely I'd invest time in another SOE product.


Automatically Appended Next Post:
Are you going to be doing any artillery? I'd like to see a trio of basilisks or something, I think they really make Guard armies.

This message was edited 1 time. Last update was at 2012/11/27 19:59:12




 
   
Made in gb
Pyromaniac Hellhound Pilot





Bristol!

Yeah but I want to see if I can do it...

When I applied for the Planetside 2 beta it asks for the specs of your computer, I input my now very modest PC details and didn't expect much. Other people I knew got invites pretty quickly so I assumed my computer was just too old, not surprising with a new FPS. Then I got a Beta key, spent ages downloading the 10 gigs or so and installing and then updating...only for an error code to appear, googling which I'm told my computer isn't good enough.

I don't mind the wasted time but all the disappointment is hard to cope with ;p

So I thought I'll cheer myself up with the free demo for X- Com (new version), it's on my Xmas list and is basically turn based strategy ie not very resource hungry, download that, install and........error code......google...doesn't work with XP...sigh

That really sucks to add 'pay for upgrades' in EQ2, it's a cynical move really to milk the last amount of cash out of N00bs which will really piss off the Vets who earned it the hard way.

I'd like some arty, I always thought Basilisks really didn't belong on the table and that the MoO should be the 'Artillery' calling in supporting fire from miles away but lately I find myself slightly hankering after one.....but I just want to finish what I have here and call it done, hopefully by the end of the year and maybe begin a 'second sphere expansion' at some distant point....

This message was edited 5 times. Last update was at 2012/11/29 09:47:45


My combined Macragge PDF Imperial Guard and Ultramarine 3rd Co. Blog Clicky

My WAB Hundred Years War English Clicky


AlexHolker wrote:At this stage, I'm starting to think GW's CEO was just getting ready for the Rapture
 
   
Made in us
Hurr! Ogryn Bone 'Ead!





Plano, Texas

You could always go for griffons, they're large vehicle mounted mortars rather than artillery. They'd actually belong closer to the front line.

- Assembling first army.
Nowlan's IG Army in progress

Thin your paints, drill your gun barrels, remove all mold lines. The Emperor wills it.  
   
Made in gb
Pyromaniac Hellhound Pilot





Bristol!

I do like Griffons and may well do one, what puts me off is their lack of hitting power, the re roll to hit is nice however..I have enough components left over to make another weapon team which may happen in the next wave of expansion and I'm wavering between Mortars or Rockets..


Automatically Appended Next Post:
Started back on the Valk..



De-Goblin Greened the base, general repaints, added tufts and static grass, various washes. I think it's much improved, I'll do some more pics when I've added some barbie wire, hopefully getting it tomorrow...This was the last thing in my IG to still be GG, I just have to start on my Ultras now....



Front shot, worked on the Gold and Silver..



Added some white and red panels to tie it back into it's charges..



Remember these guys?



Red and white on tail booms as well..



Crew, still wip, toying with the idea of light sourcing the cockpit something like this..



This is a pic I stole off 'Work in Progress' forum some time ago, it's labelled Joao David so I'm guessing that's the painter. I don't know if that'll work here as my cockpit isn't as dark (ooooh-err). I'm also scared of just ballsing it up..



Slightly annoying '1 potato, 2 potato, 3 potato, 4' pose on co pilot is due to me nicking the correct torso for a Junior Officer, this guy has a normal cadian torso which is slightly too big to fit the arms in any other pose..it isn't too obvious once the canopy is fitted.

Still a way to go with logos, decals and weathering to do..

Whadda think so far?

This message was edited 1 time. Last update was at 2012/11/29 15:41:52


My combined Macragge PDF Imperial Guard and Ultramarine 3rd Co. Blog Clicky

My WAB Hundred Years War English Clicky


AlexHolker wrote:At this stage, I'm starting to think GW's CEO was just getting ready for the Rapture
 
   
Made in us
Hurr! Ogryn Bone 'Ead!





Plano, Texas

I can see how having flak armor on would make for a tight squeeze in a cockpit. Did you consider using some of the weaponless arms that come with the vehicle commanders in LR/Chimera kits? They have separate shoulderpads, and wouldn't have the issue of the gun controls being in the gunner's hand (and not being attached to anything).

The identification stripes on the wing are reminiscent of the flags used on British tanks in WWII. Which makes sense, given you live in the UK.
Easiest image I could find.

- Assembling first army.
Nowlan's IG Army in progress

Thin your paints, drill your gun barrels, remove all mold lines. The Emperor wills it.  
   
Made in gb
Pyromaniac Hellhound Pilot





Bristol!

That's interesting I haven't seen those marking before..

Yeah I should have built him better but I was so excited (I got him at Xmas) I couldn't stop myself gluing the whole lot together..

My combined Macragge PDF Imperial Guard and Ultramarine 3rd Co. Blog Clicky

My WAB Hundred Years War English Clicky


AlexHolker wrote:At this stage, I'm starting to think GW's CEO was just getting ready for the Rapture
 
   
Made in us
Decrepit Dakkanaut






Omadon's Realm

The Valk is looking very pretty indeed! I love the clear stripe pattern tying it to it's unit. I think it would benefit from a little weathering and possible additional id markings etc as you have so many large smooth areas to decorate.

Shame about the pilot's arms, but if it's concealed by the canopy, then no harm, no foul. You could also tint the canopy a bit using the humbrol clear tints to obscure that further. I found this useful and will be deploying the masking fluid for my dark eldar and ork canopies.





Also, found this OSL cockpit detail for ya, I'm going to try some on my ork dakkajet I think...





On the subject of Artillery, when/if I get my own imperial guard (because I have wet dreams about the macharius vulcan), this is the puppy for me in artillery...



 
   
Made in us
Hurr! Ogryn Bone 'Ead!





Plano, Texas

Looks like I need to pick up some translucent paint... and also start scribing the edges my my liquid mask with a knife before removing. It seems so obvious.

- Assembling first army.
Nowlan's IG Army in progress

Thin your paints, drill your gun barrels, remove all mold lines. The Emperor wills it.  
   
Made in gb
Pyromaniac Hellhound Pilot





Bristol!

MeanGreenStompa wrote:The Valk is looking very pretty indeed! I love the clear stripe pattern tying it to it's unit. I think it would benefit from a little weathering and possible additional id markings etc as you have so many large smooth areas to decorate.


Also, found this OSL cockpit detail for ya, I'm going to try some on my ork dakkajet I think...


On the subject of Artillery, when/if I get my own imperial guard (because I have wet dreams about the macharius vulcan), this is the puppy for me in artillery...


Thanks yes that was the idea, to have the infantry and transport nicely linked. The Valk isn't done and I plan to do a lot more decals/markings and weathering before calling it finished.

I like that tint, not sure what colour I'd go for but it's very interesting..

I have a source pic of the same thing!



I'm not sure I ultimately like it though, not sure why. I think a red tint would look better..

The Armageddon Medusa (and Basilisk) are so lovely I could cheat on my wife with them. Something for the wishlist probably..


Nowlan wrote:Looks like I need to pick up some translucent paint... and also start scribing the edges my my liquid mask with a knife before removing. It seems so obvious.


Yeah it looks good, I've never used liquid mask however but that video was very interesting...

Had my first outing with the IG last night against Alex's Nids (again), fun game and I may do a little rep later..


Automatically Appended Next Post:
Here is some pics of the detailing of the Valk:



Psi Corp logo on the wing, same side as the shoulder pad of the Storm Troopers..



Unit number also same as on the infantry..



Start of the 'Bug Stomper' logo (off the side of the Dropship in Aliens in the unlikely event of you not knowing that)..Regalk blue freehand circle, and then I sketched out the plan in thinned black..



Started on main lettering..



More, really hard to pull this off, especially with the white paint being thick and not flowing properly, I just bought some more some more so hopefully that'll make it easier..



Base colours, first pass..



Second pass (annoyingly blurry pic)..

It's slowly shaping up...

This message was edited 1 time. Last update was at 2012/12/01 11:40:28


My combined Macragge PDF Imperial Guard and Ultramarine 3rd Co. Blog Clicky

My WAB Hundred Years War English Clicky


AlexHolker wrote:At this stage, I'm starting to think GW's CEO was just getting ready for the Rapture
 
   
Made in gb
Lone Wolf Sentinel Pilot





Coventry

I really like what you're doing here Randy, loving the decal work on the stormshadowswordblade and the valk. I'm hoping to get a valkyrie for my storm troopers (which incidentally still Ned sculpting and painting done to them). I like the way you have tired the 2 together with the markings, I may pinch that idea!
   
Made in us
Decrepit Dakkanaut






Omadon's Realm

Yes I agree that a red would look better than the orange.

That nose art from the aliens dropship is coming on very well indeed.



 
   
Made in se
Storm Trooper with Maglight






Nice work on the valk so far randy. I love the noseart!

Also! I feel honored that you guys look at my valk for inspiration.
The thing about the osl i did on mine is that you have to imagine that it's pitch black outside. Thats why the pilots are black and there's so much red.

I really think you should go for the osl. It really ads to the model.

   
Made in gb
Pyromaniac Hellhound Pilot





Bristol!

Elnibbus wrote:I really like what you're doing here Randy, loving the decal work on the stormshadowswordblade and the valk. I'm hoping to get a valkyrie for my storm troopers (which incidentally still Ned sculpting and painting done to them). I like the way you have tired the 2 together with the markings, I may pinch that idea!


Please do! Thanks for the comments!

MeanGreenStompa wrote:Yes I agree that a red would look better than the orange.

That nose art from the aliens dropship is coming on very well indeed.


Thanks!

DiDDe wrote:Nice work on the valk so far randy. I love the noseart!

Also! I feel honored that you guys look at my valk for inspiration.
The thing about the osl i did on mine is that you have to imagine that it's pitch black outside. Thats why the pilots are black and there's so much red.

I really think you should go for the osl. It really ads to the model.


Thanks, I may well do OSL, still undecided, need 3 or 4 copies of this model so I can try them all...I really love how good ideas fly about in this hobby, everyone is really keen to share and discuss techniques.

I think I'll start off a BattRep today so watch this space!



Automatically Appended Next Post:
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Had my 4th (or so) game of 6th on Friday, and the 1st with my IG. 1.5k vs Alex's Nids (as per usual, I was expecting him to bust out either his CSM {not yet got the new book} or his new Dark Eldar {still wip} but neither was ready for the table). Both of us are still new to 6th and true to form Alex couldn't find his Codex so we couldn't check his rules, fortunately his Army Builder list has all the stats...

I was taking my new 'All Comers' list, slightly modified (lost a MoO and Commissar, gained a Primaris, really wanted to try one out)..



The Column on the left is my Infantry Platoon, the PCS has a fist, MG and FL. 4 x Infantry all with ACs and GLs. They are supported with a Rocket Battery and a Commissar (with Power Axe).







The next row starts with my CCS with Standard and PG (ride in Chimera ML, HF, HS), Primaris with force axe (well, walking stick) , Vets (Grenadiers) with 2 x PG (ride in Vendetta, borrowed off Alex for this game), more Vets with 2 x MG and FL (ride in Chimera ML, HF) and finally 6 x Ratlings. I only had 2 of the Pictured Leman Russ and they had BC, HB and BC, LC, HBs thought about dropping the sponson HBs as they will only be able to snapfire but decided to leave them for now.





A somewhat less showy shot showing Alex's forces. Off hand I believe he had: A Tyrant 2 x ScyTals and 2 x Guard, 2 x Zoanthropes, 3 x 9 Stealers, 5 x Warriors with DS, 2 x 16 Hormies, Tyrranofex with RC and the obligatory Pyrovore....



We set up terrain as we always do, plonk scenery down so that you'd be happy with either side of the board and there's a good mix of LOS blockers and area terrain and that it looks pleasing. Then we rolled mission and deployment. We got 'Scouring' and 'vanguard(? diagonal anyway). This would be my first time with both. We placed the 6 variously pointed objectives so they were nicely spaced and were on suitable battlefield locations. Then we rolled for sides which Alex won.

We rolled Warlord! powers he got 'Master of Defence' (LOL) and I got 'Conqueror of Cities', very good except there weren't any in my deployment zone...

He stayed with Codex spells and I went for Biomancy (duh) and got 'Iron Arm' and 'Smite' after an exchange.

More Later!





Automatically Appended Next Post:
Deployment +++++++++++++++++



Battlefield overview, all directions such as right and left will be from the Imperial viewpoint (ie this one). All infiltrators have been deployed.



The right is held only by my Ratlings who infiltrated here to prevent the 'Stealers doing it, it also gave them good LOS on the TMC. The Building on the extreme left is the 4 point obj. it's held by the Tyranid Warriors who are completely out of sight...this is a pretty big problem for me..next we have Stealers, Zoaney, Hormies and TMCs backed up by the Pyrovore. The crater to the front of the Hormies is a 2 obj and the large building in the centre a 3 obj. It also harbours the other Hormies, also mostly out of LOS and watched over by the other Zoaney.



The IG centre. The infested ruins is a 3 obj and held by a 20 man blob led by the Primaris. behind them is the CCS cowering in it's Chimera as usual. They're backed up by the 'Dauntless' and the Rocket Battery.



The right. The large rook formation (instantly dubbed the 'Spooge Mines') is a 1 obj (bah), nevertheless it's held by the PCS who watch over the other 20 man blob led by Commissar Dredd. Providing support is the other Russ 'Old Reliable'. On the Nid side of the table, the Sarlac crater is a 3 obj, and has infiltrating Stealers in front of it. The ruin on the right has yet more infiltrating Stealers occupying it...



Sneaky SOBs these Stealers...

More tomorrow....don't touch that dial!

This message was edited 3 times. Last update was at 2012/12/04 13:14:10


My combined Macragge PDF Imperial Guard and Ultramarine 3rd Co. Blog Clicky

My WAB Hundred Years War English Clicky


AlexHolker wrote:At this stage, I'm starting to think GW's CEO was just getting ready for the Rapture
 
   
Made in gb
Pyromaniac Hellhound Pilot





Bristol!

Turn 1 ++++++++++++++++++

I did not seize any cheese. The Nids surged forward. As can be seen in the above picture actually the stealers advancing towards to Spooge Mines rolled perfect 6s for MTC and Run thanks to Fleet and ended their move threatening Dredds unit. The hidden Stealers shuffled forward unwilling to break cover as they would be unable to charge in turn 1 anyway...



The 3rd unit of Stealers on the left flank advanced to threaten the quaking space hobbits..



The centre advanced, the Zoaney unleashed Warp Blast which hit and killed 4 Guardsmen until I remembered I could 'Deny the Witch' a 6 was duly rolled..all other units ran apart from the mighty Tyrranofex who hefted his mighty RC and fired a burst of mighty shots mightily...both missed the Russ...



The Imperials locked and loaded and prepared to return fire! The CCS ordered the Rockets to BiD on the Tyrant, 2 wounds were caused slaying a Guard..he then ordered the Primaris blob to shoot up the Hormies, a few fell to lasguns and frag grenades.



The Spooge mine guarding PCS ordered a FRFSRF onto the Stealers in the open (seen here 'offering encouragement'), all the unit (after some shuffling) made it into triple tap range..only 3 of the killing machines survived the short range salvo..the supporting Russ 'Old Reliable' shuffled as well and managed to plant a perfect BC shell through the doorway to hammer the lucking Stealers down to 4 beasties..(5 failed cover saves)





The Ratlings with Stealers bearing down on them bravely shot the Tyrant but scored no wounds..the other Russ' BC shell and snap firing secondary weapons wounded the Tyrant (and slew the remaining Guard).

Turn 2 ++++++++++++++++++++++++++++



The 'Stealers facing off against the Rats moved badly through cover and then whiffed their charge, there was a lot of sighs of relief from tiny toughness 2 chests..



The Zoaney managed to penetrate my Primaris' defenses and blasted 4 IG to a (not particularly) early grave.



The 2 depleted units of Stealers advanced on Dredds unit, the overwatch fire downed one and left them fighting 6 monsters..



Amazingly the blob hold the Nids to a 3 all draw..



The wounded Tyrant ran and then reached out to Paroxysm the central blob only to be thwarted by the Primaris on a 5! "Denied!" he shouted..the big bug was left staring down the platoon..the Tyrannofex aimed his massive gun at Dauntless again and again fired across it's bows....

The IG returned fire, the CCS exhorted the Rockets to finish off the Tyrant only for them to fail the order..he turned to the Blob and ordered them to BiD, a concerted volley of krak greanades, Autocannon and Lasguns only claimed a single wound....



"Intensify forward firepower!!" shouted the Captain and was relieved to see the brain bug blasted apart but a precision (again) BC shell from the Dauntless...the Rockets fired 2 accurate frag shells into the skulking Hormies holding the obj. blasting many of them apart..

Pleased with himself the Captain ordered forward his reserves to take the pressure off the line, 2 heavily armed units of Veterans lurked in readiness borne in a Vendetta and Chimera these units were the cutting edge, the objective takers and apparently both were still a bit busy...rolled 1 and a 2...bah



Back on the right, Old Reliable dropped another accurate shell onto the head of the far Zoaney who failed his save and left the unit of Hormies hiding holding a 3 obj. out of Synapse...

There had been rumours, usually hastily hushed up, of a new form of Bio Construct, something different . Something massive and unassailable..it's known only by it's codename....



'Socks', the horror, the horror...




The Stealers fighting Dredd's blob killed and lost 2 members..



So far the thin gray line was holding out, even winning, but the Nids were ahead on obj pts..can this be reversed?...



..and what did the appearance of the 'Socks' creature portend?

FIND OUT NEXT TIME!

and remember, don't have nightmares......

This message was edited 5 times. Last update was at 2012/12/05 16:50:19


My combined Macragge PDF Imperial Guard and Ultramarine 3rd Co. Blog Clicky

My WAB Hundred Years War English Clicky


AlexHolker wrote:At this stage, I'm starting to think GW's CEO was just getting ready for the Rapture
 
   
Made in us
Hurr! Ogryn Bone 'Ead!





Plano, Texas

Behold the mighty power of the "Feline-id"!

- Assembling first army.
Nowlan's IG Army in progress

Thin your paints, drill your gun barrels, remove all mold lines. The Emperor wills it.  
   
Made in gb
Pyromaniac Hellhound Pilot





Bristol!

It's coming right for us!

My combined Macragge PDF Imperial Guard and Ultramarine 3rd Co. Blog Clicky

My WAB Hundred Years War English Clicky


AlexHolker wrote:At this stage, I'm starting to think GW's CEO was just getting ready for the Rapture
 
   
Made in gb
Nasty Nob






london (all of it)

My new favourite guard blog, really nice stuff on here and a really cool theme. keep up the awesome

Matt.Kingsley wrote:'Bigfish, Dakka's official Plastic-Fu master'

My ORK project Blog: http://www.dakkadakka.com/dakkaforum/posts/list/0/361076.page#2675998
Nova Marines project blog: http://www.dakkadakka.com/dakkaforum/posts/list/411472.page
tyranid project blog: http://www.dakkadakka.com/dakkaforum/posts/list/30/360228.page#7461387 
   
Made in us
Lord Commander in a Plush Chair





California + Philidelphia

ha love that bugstomper!

[
"Don't worry, Vik! You have all of your internet friends to keep you company! And, as everyone knows, internet friends are at least one step above imaginary friends "-Rawson
"Does an Ork shiiiit green?" "...Rogue! -you rock!" "Damn you too Rogue!""[TTFN]... That means tittyfething right?""Yep, that's me, a two-dollar whore"-Dsteingass
"... but if we all fail together we can make it look like we´ve won actually.." "...to all killers out there...: my face will hit your fist so hard it´s gonna bleed...your fist that is...""lol....OMG... you are a serial""he knows no pain...nor fear^^ he is a riveteer""yep... some of the dakka chaps here sure made the joints of my jaw quite loose...""er... emailsex... now that at least sounds like the perfect safer sex... but i like mine a bit more...wet""do you know what they call a quarter pounder of a buckte full of rivets in france?" "No...what?" "Rivitz royal"-Viktor von Domm
" I expected to hear gak like that from RW, not you Vik... for shame Sir, for shame"-AnUnearthlyChilde
"We are Vik's private collection of muses for the monkey on his back.....""you, guys are worse than my children......"-mxwllmdr
"Singling one out as odd in a =][_= thread is like going into an asylum, pointing at someone at random and saying "that person's insane""-Shrike
 
   
Made in gb
Pyromaniac Hellhound Pilot





Bristol!

bigfish wrote:My new favourite guard blog, really nice stuff on here and a really cool theme. keep up the awesome


Thanks a lot, big praise!

Rogue Wolves wrote:ha love that bugstomper!


Done more on that actually, will post up some more pics after the BattRep..

Tactical Overview++++++++++++++++++++++++++++

Turn 3 is usually when I remember there are victory conditions and then I try to remember them..Objectives right?

I have the only Fast Attack unit (the absent Vendetta) which is supposed to be able to capture Obj.s (I assume only in hover mode) and there are 6 to get. I hold the central infested building which is a 3 pointer with the Primaris blob, that should be safe, I hold the Spooge Mines a 1 pt obj. with the PCS which should be fine now the Stealers are dealt with. Dredds Blob plan to finish off the Stealers and advance to the crater obj (3 pts) in front of them which can only be threatened by the Hormies hiding behind the central building and holding their own 3pt Obj. in the Nid deployment zone (who are now out of Synapse). I plan to assault this building with my Vendetta.

On the far left there are the hiding warriors holding the vital 4pt Obj. I paln to send the Chimera Vets against them and hope to contest the Obj at least. In front of the Primaris blob are the other Hormies in the open holding the 2 pts obj. I should be able to shoot those guys off it soon and they will hopefully be out of Synapse soon.

I currently have First Blood and Slay the Warlord both from finishing off the Tyrants unit early, giving me 6pts. Nids have 9pts in obj.s alone, both of us have designs on the Linebreaker point..

We both had a rules discussion about Synapse as far as I remember when failing Ld the unit become subject to Rage, obviously now that just means they get extra attacks and no compulsory movement. Alex reckons that is specifically states moves towards enemy (and abandon any Obj. you happen to be holding and 2 units of Hormies currently were holding 5pts) since the Nid book was AWOL we decided to play as originally intended and have them throw themselves (with more attacks!) at the enemy, without the guiding influence of the Hive Mind I doubt a Guant would recognise the importance of holding a hill or bunker...



Turn 3 ++++++++++++++++++++++++++++++++++



The Nids started piling forwards, the Ratlings were finally avalanched by angry Stealers, none fell to overwatch and gained him Linebreaker.



They then consolidated into cover to threaten the Primaris' (who needs a name, answers on a post card) blob.



The Pyrovore, ignored because of more obvious threats bought it's corrosive flame belching appendage into range for possibly the first time, it easily melted 4 Guardsmen, flushed with it's success it followed up with a charge...amazingly competantly, the Autocannon teams slew the beast with overwatch fire!

The Tyrranofex took a deep breath, wiped down both palms, took aim and.......................................missed the Russ..............



Dredds blob were still in combat with one Stealer..."Get him!!" the IG bludgeoned it to death with no loss...



They then used the consolidation to start advancing towards the 3pt Obj in front of them. In the background can be seen the hidden Hormies who failed their Ld and surged forward..OMG SOCKS!!! Run for your lives!



Battlefied at end of Nid turn.

The Captain again yelled at his reserves who deigned to arrive this turn looking sheepish..



The Vets arrived and lined up the hull HF for maximum carnage....



Burninate!!! These survivors were then hosed down with rapid firing Lasguns out of the top hatch...just the small problem of the Zoaney.....



The Vendetta streaked in, it's mission to drop off it's elite Grenadiers, pride of the Guard (and first game painted too) who'll capture the Nid central building and then provide fire support. Re reading the flyer rules (my first go with one) I twigged I couldn't have it pointing this way so it would be unable to fire this round...

The Dredd blob moved up to the Sarlac crater and it's Obj. a moderate volley slew a few of the Hormies in front of them.



Both tanks, the Dauntless and Old Reliable, targeted the hidden hormies using their Hull weapons only (see they were useful) to prevent any 'mishaps' with BC shells..and slew around six with surprisingly accurate fire......the survivors were forced to fallback..

What will happen next!?

This message was edited 7 times. Last update was at 2012/12/05 11:17:40


My combined Macragge PDF Imperial Guard and Ultramarine 3rd Co. Blog Clicky

My WAB Hundred Years War English Clicky


AlexHolker wrote:At this stage, I'm starting to think GW's CEO was just getting ready for the Rapture
 
   
Made in gb
Pyromaniac Hellhound Pilot





Bristol!

Turn 4 ++++++++++++++++++

The Nids gathered themselves to try and hold onto their points advantage..

The Tyrannofex, aimed his huge gun at the dark streak that was the Vendetta, closed his eyes and.....



Blew it out of the sky...3 survivors pulled themselves from the wreak (it didn't seem to say they had to make a pinning test? One seemed appropriate however and they failed). We made a massive error here as we forgot to roll to hit on 6s (because it was a flyer), both shots hit and penetrated one was an Immobolised the other a Explodes!, I think one of the to hit rolls may have been a 6 anyway and the T'fex deserved some luck!.



The Zoaney, cast Warp Lance successfully but failed to hit the nearby Veteran's Chimera which in the Imperial turn flat outed towards the far left building and the hiding Warriors..

The Hormies moved to hold their obj and maybe attack my Primaris blob.



The Blob raked them with fire and reduced them to single model. Various vehicles combined fire to put the last Zoaney out of it's misery.

Turn 5 +++++++++++++++++++++++++++

The single Hormie passed his Ld of 6 and ran back to hold his Obj., as this was area terrain he can go to ground for a 3+ cover save..



The Tyrannofex, flushed with success and generally feeling more fulfilled and self actualised assaulted the Primaris blob, contesting the obj and regaining Linbreaker with a massive T6 Regenerating 2+ save monster. On the way in he remembered his Thorax Swarm and flamered several Guardsmen. In combat it squashed a few more, as the IG feebly stabbed at it with bayonets a small man in a green cloak poked it with his walking stick (force axe) and Haduken! *rolls a 10*
"It's dead! force weapon'd!" I cry
"Isn't Ld10 a bit good for Guard?"
"That's a good point!"
*Checks Codex, Ld9, *sad face*



In the Nid deployment zone the Hormies failed Instinctive behavior and Rage'd at the pinned Grenadiers...they were shredded even with their fancy 4+ saves..

Dredd's blob advanced up to the Hormies and hosed them down with lasgun fire and frag grenades, the survivors were targeted in turn by the secondary weapons on the Russes, none survived the fusilade.



The battle of the titans between the Tyrannofex and Primaris continued..he squished a few more IG, I wounded and rolled a 10 for Ld...



The Hormies demise gained the 3pts for the IG and left the central building in the Nid zone unclaimed..with that it stood at 6pts for me and 7pts for the Nids.

The game continued denying Alex a win..

Turn 6 ++++++++++++++++++

The lone Hormie again passed his Ld and held his Obj.

The T'fex killed a single IG, the Primaris was started to feel the performance anxiety....thwacked the brute again, wounding once! I clammily gripped the dice, just roll below a nine....rolled and a perfect 9 appeared!

*does a small dance*

Alex rolls a 6.....much checking of the rules and I can find no reason saying he cannot 'Deny my Witch', also I can find no reference to the Instant Death power off a Force Weapon either? The IG codex says check main rulebook and that just seems to talk about AP. We were a teensy bit worse for wear at this point so we leave it as it is..



The Chimera Vets unload and contest his bleeding 4pt Obj that has been a thorn in my side all game..all I need to do is have the game end now....

It continues..

Turn 7 ++++++++++++++++++++++++++

Right into the end game now..



His Warriors wake up and pop out of the building they've been skulking in the whole game..they hammer the Vets at point blank with Deathspitters..



4 survivors fire a round of overwatch and cause a single wound before they are consumed by the Warriors (stupid turn 7) and then roll perfect consolidation to go back out of sight (and some cup of tea and a lie down).

The final Hormie fails his Ld and charges into the blob to assist his giant companion..(and abandons the Obj...)



He drags down a trooper before being taken out himself by an enterprising sergeant. The big bug gets a guy and the Primaris took a double handed grip on his walking stick of doom and swung with all his might again causing a wound...

Gets ready to roll dice..

Rolls dice..



Still works! No witches were denied!



Put that in your pipe and smoke it Overmind!

With that all other Nids were out of sight so the game ended a win for the IG.



A close game overall. The ridiculous accuracy of the 2 Russ really helped (I don't think they scattered more than 2" a shot and loads of hits were rolled), the T'fex and his blindness (bar Vendetta killing) didn't suppress them at all either. The Primaris actually had a good game and will be making a further appearance.

We are still new to 6th and probably made more errors but it was a fun game for us both, neither having played in ages.

Let me know what you think!



This message was edited 5 times. Last update was at 2012/12/06 11:28:57


My combined Macragge PDF Imperial Guard and Ultramarine 3rd Co. Blog Clicky

My WAB Hundred Years War English Clicky


AlexHolker wrote:At this stage, I'm starting to think GW's CEO was just getting ready for the Rapture
 
   
 
Forum Index » Dakka P&M Blogs
Go to: