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Been playing Total Warhammer again. These lizards are driving... me... insane!
All I want is to take Queek and his merry band up north to pick the flesh of vampire bones. It started well, got a good army and stuff. Then Kermit the Magic Frog flips out and sends out waves of lizardmen across the desert. If that wasn’t enough, Kroq-Gar sees this, gets a craving for rat blood, and throws his own Jurassic Park marching band.
We’re now in a three way stalemate between Clan Mors, the vampires of the Silver Host, and Kroq-Gar. The Silver Host have been total bros throughout this mess, and I might just actually spare them. The Tomb Kings have been oddly polite too, despite not helping out. It’s pretty much been a tug-of-war the whole way through though. This back and forth has been going on for hours. It’s turn 100 and I haven’t even left the desert yet.
Joking aside though, it’s kind of a fun situation. Each side has their time to shine and their time to fail miserably. It doesn’t feel one-sided on any side (though I’m surprised the Silver Host are holding out this long).
Faithful... Enlightened... Ambitious... Brethren... WE NEED A NEW DRIVER! THIS ONE IS DEAD!
Beat FFXIII-2. It was pretty good but a bit weird. Has a pokemon mechanic where you go to catch them all. Also, most likely in response, to the criticism that FFXIII was too linear they made this one extremely non-linear. To the point you don't even know where you're supposed to be going or what you're supposed to be doing half the time. It's also pretty endless. Even after you beat it you can keep going and get other different dead end endings just for kicks. It's a time travel game and that stuff usually pretty fun in video games.
KamikazeCanuck wrote: Beat FFXIII-2. It was pretty good but a bit weird. Has a pokemon mechanic where you go to catch them all. Also, most likely in response, to the criticism that FFXIII was too linear they made this one extremely non-linear. To the point you don't even know where you're supposed to be going or what you're supposed to be doing half the time. It's also pretty endless. Even after you beat it you can keep going and get other different dead end endings just for kicks. It's a time travel game and that stuff usually pretty fun in video games.
That’s... kind of interesting actually. Thought they would double-down on the linearity for the sequel. Do they give you things to do between story beats, such as side quests?
Faithful... Enlightened... Ambitious... Brethren... WE NEED A NEW DRIVER! THIS ONE IS DEAD!
That’s... kind of interesting actually. Thought they would double-down on the linearity for the sequel. Do they give you things to do between story beats, such as side quests?
I haven't played XIII-2, but what I've heard matches up with what he describes. It's apparently got a Chrono-trigger-style approach to endings in which the endings can vary wildly depending on your choices during the game.
Also...
Spoiler:
from what I've remember, most of the endings - including the "standard" one - are depressing.
Dragonspear doesn't change the XP cap in BG, only in the expansion itself. You're still stuck at 161k max to deal with Durlag's, the werewolves and Sarevok, so you'll cap out at 7th level in both classes. In Siege, you can get to 9/10 (at exactly max XP, which is 500K)
At 6/6 you've got 1 level before you're not progressing any further.
Bah! I was hoping that wasn't the case but I had a feeling it was. Luckily I should be able to still pull it off. Honestly I've played the game so many times I know how to cheese the hell out of it that it shouldn't be a problem. Although I do think I really should have gone Fighter/Mage/Thief looking back on it now.
This message was edited 1 time. Last update was at 2020/07/08 14:02:53
Commodus Leitdorf Paints all of the Things!! The Breaking of the Averholme: An AoS Adventure
"We have clearly reached the point where only rampant and unchecked stabbing can save us." -Black Mage
KamikazeCanuck wrote: Beat FFXIII-2. It was pretty good but a bit weird. Has a pokemon mechanic where you go to catch them all. Also, most likely in response, to the criticism that FFXIII was too linear they made this one extremely non-linear. To the point you don't even know where you're supposed to be going or what you're supposed to be doing half the time. It's also pretty endless. Even after you beat it you can keep going and get other different dead end endings just for kicks. It's a time travel game and that stuff usually pretty fun in video games.
That’s... kind of interesting actually. Thought they would double-down on the linearity for the sequel. Do they give you things to do between story beats, such as side quests?
I guess you could say that. If you were to see the map it's like a spider-web. You unlock various timelines as you go including alternate timelines. I've put in 60 hours and haven't unlocked every node but that's enough for me. I've probably done about 80% of everything If one wanted this thing could go on a long time.
That’s... kind of interesting actually. Thought they would double-down on the linearity for the sequel. Do they give you things to do between story beats, such as side quests?
I haven't played XIII-2, but what I've heard matches up with what he describes. It's apparently got a Chrono-trigger-style approach to endings in which the endings can vary wildly depending on your choices during the game.
Also...
Spoiler:
from what I've remember, most of the endings - including the "standard" one - are depressing.
It's weird. There's one ending....basically. However, there are other decisions and moments in the timeline that if you did something else that would screw everything up. For example killing the final boss too early actually ends up destroying the universe. After you beat the game it basically says, heck might as well unlock those possibilities as well. Some of them are quite dark while others are actually funny.
I have to admit the most addictive part of the game is the pokemon aspect. The 3rd member of your party is always a monster and it can be quite addictive leveling them up.
I want to see how this thing ends so i will do FFXIII-3 one of these days but after about 60 hours of FF I need a break.
This message was edited 1 time. Last update was at 2020/07/07 21:51:36
Going through Portal 2 again. Apperantly there are community maps? Last time I played was on the 360, so I never got to try the online stuff. It would certainly be a pleasant surprise if there was a mapping community involved as well. Seems Starcraft has a map editor too, so will be curious to see what’s up with that.
KamikazeCanuck wrote: Beat FFXIII-2. It was pretty good but a bit weird. Has a pokemon mechanic where you go to catch them all. Also, most likely in response, to the criticism that FFXIII was too linear they made this one extremely non-linear. To the point you don't even know where you're supposed to be going or what you're supposed to be doing half the time. It's also pretty endless. Even after you beat it you can keep going and get other different dead end endings just for kicks. It's a time travel game and that stuff usually pretty fun in video games.
That’s... kind of interesting actually. Thought they would double-down on the linearity for the sequel. Do they give you things to do between story beats, such as side quests?
I guess you could say that. If you were to see the map it's like a spider-web. You unlock various timelines as you go including alternate timelines. I've put in 60 hours and haven't unlocked every node but that's enough for me. I've probably done about 80% of everything If one wanted this thing could go on a long time.
That’s... kind of interesting actually. Thought they would double-down on the linearity for the sequel. Do they give you things to do between story beats, such as side quests?
I haven't played XIII-2, but what I've heard matches up with what he describes. It's apparently got a Chrono-trigger-style approach to endings in which the endings can vary wildly depending on your choices during the game.
Also...
[spoiler]from what I've remember, most of the endings - including the "standard" one - are depressing.
It's weird. There's one ending....basically. However, there are other decisions and moments in the timeline that if you did something else that would screw everything up. For example killing the final boss too early actually ends up destroying the universe. After you beat the game it basically says, heck might as well unlock those possibilities as well. Some of them are quite dark while others are actually funny.
I have to admit the most addictive part of the game is the pokemon aspect. The 3rd member of your party is always a monster and it can be quite addictive leveling them up.
I want to see how this thing ends so i will do FFXIII-3 one of these days but after about 60 hours of FF I need a break.
That’s really cool! Far from what was probably expected from FF13. Will have to hunt that one down at some point.
This message was edited 4 times. Last update was at 2020/07/12 17:18:11
Faithful... Enlightened... Ambitious... Brethren... WE NEED A NEW DRIVER! THIS ONE IS DEAD!
After having acquired a new computer, and finding myself at a loss for what to play, I booted up Rome 2 and started a Rise Of The Republic campaign a few days ago. And boy it was a charnel house of a campaign. I spent the first hundred or so turns just fending off a tidal wave of angry Greeks, barbarians, and whatnot. I think I had something like ten battles before I managed to wipe out my two nearest foes. In total, during the campaign, I had about 280 battels and lost six armies due to the amount of people who seem to nuture a hatred for Rome, stragnely enough both Carthage and Estruca chose to ally with me and also wanted trade. Taras and Syracuse where the most trouble to wipe out alongside a few minor nations. But I managed and after those unpleasent wars the rest was far more managebal.
As usual, the weekly Stardew Valley Sunday Session™, some more Brigador, some Breakpoint in preparation for the upcoming free weekend and surprisingly enough, dusted off Payday 2 after Badger did a video on it.
My wife and I finally started Uncharted 2. We got burned out of P5R. When you beat P5 twice and watched the anime, it's hard to stay invested in the newest playthrough. Especially since all the new stuff is at the end of the game. We will go back to it though. We always do. lol.
After my games to play with gf thread we’ve both gotten into Stardew valley. We play togheter and have reached the middle of summer. It’s great fun and a very relaxing game.
This message was edited 1 time. Last update was at 2020/07/13 11:07:35
His pattern of returning alive after being declared dead occurred often enough during Cain's career that the Munitorum made a special ruling that Ciaphas Cain is to never be considered dead, despite evidence to the contrary.
Coop being put into Stardew made a great game even better IMHO. Also helps when you play it with someone who doesn't mind the horrible fishing minigame and tirelessly works like a machine in the mines.
Due to people's advice here I bought Total War: Warhammer on Humble Bundle here and so been playing Mortal Empires as Prince, GOTTA CATCH 'EM ALL! (Dragons) Imrik. Especially after watching the Spiffing Brit video on him and, well, tried his campaign but made the mistake of making an enemy of the empire which was fully confederated into Reiksland and/or Bretonnia which had been almost confederated by Couronne, which was a war I couldn't win. Begun playing through it again, but this time bothering with diplomacy so I'm doing much better. I think the best strategy is to go after the main enemy 'sub-faction' or kill off the numerous sub-factions before they can make a confederacy as quickly as you can, then it makes it much harder as they have so many lords united against you, potentially high-level ones too, made veterans from the wars before. The game seems much better without the 'Vortex' stuff, I think.
This message was edited 1 time. Last update was at 2020/07/13 12:32:02
"The best way to lie is to tell the truth." Attelus Kaltos.
My story! Secret War
After his organisation is hired to hunt down an influential gang leader on the Hive world, Omnartus. Attelus Kaltos is embroiled deeper into the complex world of the Assassin. This is the job which will change him, for better or for worse. Forevermore. Chapter 1.
The Angaran Chronicles: Hamar Noir. After coming back from a dangerous mission which left his friend and partner, the werewolf: Emilia in a coma. Anargrin is sent on another mission: to hunt down a rogue vampire. A rogue vampire with no consistent modus operandi and who is exceedingly good at hiding its tracks. So much so even the veteran Anargrin is forced into desperate speculation. But worst of all: drive him into desperate measures. Measures which drives Anargrin to wonder; does the ends, justify the means?
Adrassil wrote: Due to people's advice here I bought Total War: Warhammer on Humble Bundle here and so been playing Mortal Empires as Prince, GOTTA CATCH 'EM ALL! (Dragons) Imrik. Especially after watching the Spiffing Brit video on him and, well, tried his campaign but made the mistake of making an enemy of the empire which was fully confederated into Reiksland and/or Bretonnia which had been almost confederated by Couronne, which was a war I couldn't win. Begun playing through it again, but this time bothering with diplomacy so I'm doing much better. I think the best strategy is to go after the main enemy 'sub-faction' or kill off the numerous sub-factions before they can make a confederacy as quickly as you can, then it makes it much harder as they have so many lords united against you, potentially high-level ones too, made veterans from the wars before. The game seems much better without the 'Vortex' stuff, I think.
Yeah. Sub-factions can be easy pickings, but they can also draw out a war for a stupidly long time if they get scooped into a confederation. Dwarves and Lizardmen especially seem to be a nightmare when it comes to confederation. Hadn’t considered beelining for the main faction though. Interesting idea...
This message was edited 1 time. Last update was at 2020/07/13 13:35:21
Faithful... Enlightened... Ambitious... Brethren... WE NEED A NEW DRIVER! THIS ONE IS DEAD!
I had a few games of baro-trauma yesterday with a friend and i will tell the most interesting story of it.
So we start the mission and have to kill the rebel sub. As it turns out we are each a captain of our own sub and we're supposed to take each other out. The game's a bit slow until we get about halfway to our destination. The enemy sub looked kinda like some walls so i didn't know it was him. We order crew to fire at each other without much effect. I tried to make it so both my guns could fire at his ship while i got his ship stuck. However it didn't feel like i was getting anywhere.
I fully expect at this point to get attacked by him so i equip some weapons to at least to prepare for a boarding action. After this didn't happen and i saw his sub was still stuck i equipped a harpoon gun, a plasma cutter to cut through the enemy ship and much of the gear. Probably a good thing i didn't equip sonar because he might've found me. According to him one of my guys followed me outside in the boarding action and got pureed by one of his sub's guns.
I get to the hatch and destroy it and flood into his ship. I cut through possibly one more door and i come face to face with him where he's on the other side of the closed door. Perhaps in story fashion the enemy captain was always giving orders to others and used to other men taking being directly involved in fights so had no clue wtf to do or what was going on and things such as actual personal combat confounded him. Perhaps the enemy captain was confused wtf was going on or was bemused. Perhaps my sub captain just really wanted the enemy captain's god **** smoking pipe and the smug enemy captain looking comfortable in the helm of the ship just pissed my captain off.
Realistically my opponent couldn't tell it was me and thought i was one of his crew fixing a leak. Of course i wasn't fixing a leak but making it worse . I break the door down to the brig and we all slip and slide around with somebody doing tripping noises and yakkity sax playing in the background. We move around as awkwardly as the puppets moving around in Team America and ragdolls while trying to shoot each other. The fight was more comical looking than anything. I shot at him first with the harpoon gun and then he fired some stray shots at me with a smg. I managed to kill him and flood various compartments on the enemy ship. I only had 20% health left but mission success so far.
I see another enemy crew member start to make their way toward me on his ship and i don't have enough health for such a fight. I flee and manage to get back to my ship. Sadly a lot of my stuff on my ship gets a bit wrecked in the mean time.
As it turns out my guy eventually suffocates because i was wearing my diving suit on the ship and my oxygen tank ran out. I didn't even know this could happen when you're on a ship with air. I needed to be resuscitated by a bot but he didn't take any of my gear off. This means after i came back to life i suffocated again. As it turns out both ship crews perish somehow. Grim dark like 40k (the running out of oxygen bit embarrassing) but perhaps making my opponent lose is a win in itself even if we both lost .
This message was edited 2 times. Last update was at 2020/07/13 18:45:42
Knee deep in Desperados 3. Think I'm on the 7th mission of 16 total. Been a ton of fun and has me either completely stumped as none of my plans work out at first, then elation as I finally choose the right combo's and such to make my way through a mission. Once I'm done main campaign on second to highest difficulty, I'm going to try another run on the hardest difficulty without killing anyone, if its possible. Or a speed run. Probably a combo of the two.
Edit: Its Commando's set in the Old West, for those not in the know. Made by the same studio that made the excellent Shadow Tactics: Blades of the Shogun a few years back. Highly recommend both games.
This message was edited 2 times. Last update was at 2020/07/13 21:10:45
"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
Installed Supreme Commander: Forged Alliance again, plus the original.
It's still astoundingly better an RTS than Blizzard has ever made, and stands as one of the greatest real-time strategy games of all time. Top three, easily.
This message was edited 2 times. Last update was at 2020/07/14 00:13:46
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Adrassil wrote: Due to people's advice here I bought Total War: Warhammer on Humble Bundle here and so been playing Mortal Empires as Prince, GOTTA CATCH 'EM ALL! (Dragons) Imrik. Especially after watching the Spiffing Brit video on him and, well, tried his campaign but made the mistake of making an enemy of the empire which was fully confederated into Reiksland and/or Bretonnia which had been almost confederated by Couronne, which was a war I couldn't win. Begun playing through it again, but this time bothering with diplomacy so I'm doing much better. I think the best strategy is to go after the main enemy 'sub-faction' or kill off the numerous sub-factions before they can make a confederacy as quickly as you can, then it makes it much harder as they have so many lords united against you, potentially high-level ones too, made veterans from the wars before. The game seems much better without the 'Vortex' stuff, I think.
Yeah. Sub-factions can be easy pickings, but they can also draw out a war for a stupidly long time if they get scooped into a confederation. Dwarves and Lizardmen especially seem to be a nightmare when it comes to confederation. Hadn’t considered beelining for the main faction though. Interesting idea...
It's worked well a couple of times and it worked very well. My current campaign with Imrik and another lord I straight away attacked Grimgor's 'Ard Boyz and didn't let up in my offence until they were wiped out, just utterly crippled the Orks despite my concern that another Ork sub-faction would take its place. My allies just restored the razed fiefs I left in my wake as I don't want to expand too much as in my last campaign that was why Reikland and Corroune decided to invade me. Now the Orks are wiped out entirely due to this. Fun times lol
"The best way to lie is to tell the truth." Attelus Kaltos.
My story! Secret War
After his organisation is hired to hunt down an influential gang leader on the Hive world, Omnartus. Attelus Kaltos is embroiled deeper into the complex world of the Assassin. This is the job which will change him, for better or for worse. Forevermore. Chapter 1.
The Angaran Chronicles: Hamar Noir. After coming back from a dangerous mission which left his friend and partner, the werewolf: Emilia in a coma. Anargrin is sent on another mission: to hunt down a rogue vampire. A rogue vampire with no consistent modus operandi and who is exceedingly good at hiding its tracks. So much so even the veteran Anargrin is forced into desperate speculation. But worst of all: drive him into desperate measures. Measures which drives Anargrin to wonder; does the ends, justify the means?
I've actually connected with the community that has kept multiplayer Descent alive, and gotten some fun multiplayer games in. Nice to see that there's still plenty of love out there for a 25+ year old game.
My armies (re-counted and updated on 11/7/24, including modeled wargear options):
Dark Angels: ~16000 Astra Militarum: ~1200 | Imperial Knights: ~2300 | Leagues of Votann: ~1300 | Tyranids: ~3400 | Stormcast Eternals: ~5000 | Kruleboyz: ~3500 | Lumineth Realm-Lords: ~700
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2024: 40 | Total models painted in 2025: 25 | Current main painting project: Tomb Kings
Mad Doc Grotsnik wrote: You need your bumps felt. With a patented, Grotsnik Corp Bump Feelerer 9,000.
The Grotsnik Corp Bump Feelerer 9,000. It only looks like several bricks crudely gaffer taped to a cricket bat.
Grotsnik Corp. Sorry, No Refunds.
For past few months I have switched to Two Point Hospital, Path of Exile and some Oblivion.
Loved the Theme Hospital back in the days and Two Point is just about right mixture of nostalcia and something new and addicting. PoE is regular summer game, should finally take the Diablo 3 to task but just have hard time getting around. Especially now that there are these fuckups Blizzard made, ReForged etc.
With Oblivion I finally found a mod that was able to undo the game breaking scaling. Previously at some point the game would just not be fun anymore since everyone had millions of health and did ton of damage. Now there is that feeling of your character actually getting stronger without every encounter ending up filled with too valuable loot to left behind. Still, Oblivion maps are boring as hell.... Maybe by desing?
Been playing Into other waters later. It's quite unlike anything I've ever played. I struggle to even put it in a genre. I very much like it, though this is certainly not for everyone. It's like... marine biology adventure simulator with no graphics? Very relaxing and intruiging. It got me intrested in the creators and after looking into them I found a bunch of games in similar genres. I think I'm going to throw some money their way and see what else they have made.
This message was edited 2 times. Last update was at 2020/07/20 08:38:10
His pattern of returning alive after being declared dead occurred often enough during Cain's career that the Munitorum made a special ruling that Ciaphas Cain is to never be considered dead, despite evidence to the contrary.
More Brigador and also some Ghost Recon Breakpoint, they had a special event for the latter, a bit lean on content, but thankfully not an arse to go through to unlock the event items. They've also implemented AI squaddies, but at this point I've already gone through the entire campaign in solo, so a bit wasted on me.
A friend of mine wanted to buy a PS4 ordered one, then also bought and pre-ordered a bunch of digital games to play once it arrived. The store he ordered the console from then refunded his money because they actually ran out of stock and don't know when more will come.
I offered him the use of mine whenever he comes over (which is a lot) and now I get to play all the games he bought as well.
Anyway, Ghosts of Tsushima is super fun, and something I never would have bought on my own as my wife is usually picky about she watches me play, and I don't generally play alone anymore.
Somehow, my Dark Souls 3 saves got wiped. I'm guessing it happened when I upgraded to windows 10. That sucks, as I was on a playthrough where I was trying to 100% complete the game, and was pretty far along. Ah well. Guess I'll start over.
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Melissia wrote: Somehow, my Dark Souls 3 saves got wiped. I'm guessing it happened when I upgraded to windows 10. That sucks, as I was on a playthrough where I was trying to 100% complete the game, and was pretty far along. Ah well. Guess I'll start over.
Mmm, really stupid they aren't saved on the steam cloud. I lost all mine when my old laptop died.
This message was edited 1 time. Last update was at 2020/07/20 13:48:35
The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.
Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
Melissia wrote: Installed Supreme Commander: Forged Alliance again, plus the original.
It's still astoundingly better an RTS than Blizzard has ever made, and stands as one of the greatest real-time strategy games of all time. Top three, easily.
100% That game is fantastic. I still MP with my brother and a friend from time to time.
balmong7 wrote: Started up No Mans Sky again to test out the new content. Haven't played since they first introduced multiplayer.
I’ve heard the game has become quite good over the years despite its terrible launch.
Rimworld time, with the new expansion. I really like that the quests have been shaken up. A lot of quests are now in your base rather then out In the world. It makes for a different kind of challenge.
This message was edited 1 time. Last update was at 2020/07/25 09:05:40
His pattern of returning alive after being declared dead occurred often enough during Cain's career that the Munitorum made a special ruling that Ciaphas Cain is to never be considered dead, despite evidence to the contrary.