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Deep Rock Galactic Ultimate Squad Simulator is an amazing coop / FPS experience.
If GManlives did a review on the game, I'd put that here instead.
Some of the highlights for me are:
- Your drop pod is a Termite assault drill, with rockets on top
- You can get drunk before the mission and play it absolutely hammered
- Beards are used to assert dominance over other dwarves
- Each class has great synergy with one another and has a great scope for customisation
- You fight against hordes of insects
- There is a button dedicated solely to greeting one another; when you hear a fellow miner shout ROCK AND STONE or FOR KARL you hammer that key and you reply, no matter the circumstances
In all seriousness though, this is a highly polished experience that delivers on both a solid, great gameplay loop paired with great visuals that are very rewarding to see happen. From launching a full cargo container, bringing down that Glyphid Detonator or laying down pipelines to drill for oil, it just works like a charm. Playing as a driller with a death wish, charging everything with either my drills or the flamethrower is just a blast.
This message was edited 1 time. Last update was at 2022/02/17 22:59:15
Alfus Piedro wrote: Finally gotten around to picking up Mass Effect Legendary. Pretty fun replaying the franchise so far.
I've been playing this too recently, about twenty hours into the first game. It's great! Still holds up really well, I am sure the second game will be even better.
I recall ME2 being quite an improvement on the first game. Like ypu I'm probably 20 or so hours into the first one. The only thing I don't care for is the near constant need to review your loot for swaps, but other than that it's a blast and holds up well for a 15 year old game!
Premise: Mass Effect the trilogy (yes, I consider it a single game, not three) is my favorite game by a really wide margin. To the point that I've only been interested in playing Hitman trilogy after the release of ME3, aka the last 10 years. I've done like 10-12 careers of ME, all 100%. So I never had the courage to try ME Andromeda, also considering it had mixed reviews.
At the beginning of february I've decided to finally try it and... I liked it at lot! Much more than the first episode (which IMHO has always been far worse than 2nd and 3rd), although overall it's certainly not at the same level of the whole trilogy.
Overall I liked the new universe, plot, the characters, dialogues and graphics. Some of the crew are basically old characters counterparts but I was satisfied by all of them. Jaal and Peebee in particular, but also Cora, Drack, Kallo, Vetra, Reyes and Sloane.
I didn't like that companions are fully on their own during action and the mobile based approach as I defintiely prefer the way more static cover system. I get that this is much more modern and lots of people preferred it, but the game mechanics are a step behind IMHO, they reminded me the clunky Mass Effect 1. I also didn't like that the main story is way too short compared to the amount of time that is required to complete the game 100%. 80 hours in my case. Finally I hated Vetra's voice, who had a really strong american accent which wasn't appropriate for a Turian, or any other alien character. All the other voices were great and ok, including Suvi's one whose accent sounded extremely strange to me; I read it's supposed to be scottish. Maybe there's too much driving the vehicle, another (bad) feature that reminded me Mass Effect 1.
Overall I think it's a very solid game and I'll definitely play it again. Wish I didn't have any prejudice/fear of being disappointed and tried it earlier. To give any numbers if ME2 and ME3 are perfect 10/10 and ME1 is 7.5, ME Andromeda gets an 8/10 or 8.5/10.
This message was edited 1 time. Last update was at 2022/02/20 13:57:32
Played through and beat Sekiro in about 50ish hours. About halfway through a NG run. I have 2/3 Incense items. I missed the second Owl fight the first time through. It's easily the best game I've played in a long time...it might be the best game I've ever played and I'm typically an RPG/Total War fan.
Edit: I've seen it occasionally compared to JFO. Well, JFO compared to Sekiro. Having played both I have to say that Sekiro is massively better if "harder". Combat is much better and the parry windows might be tighter, but they function correctly. I played JFO on the easiest difficulty (I think) and could never get parries down because it felt so janky. Also, the lack of fast travel in JFO is atrocious and I really hate Dathomir. It creeps me out for some reason. JFO is "difficult" for all the wrong reasons. Sekiro is difficult because it's a timing game.
The combat for most of the game is the best I've ever encountered. There are a couple of minibosses and two bosses that I really dislike, but I'll mention those specifically later. Once you learn the game and get deflections and counters down the game becomes "easy" and you can rapidly speed up encounters. It's a very rewarding system and playing it the "right" way via a parry/counter focused playstyle is an incredible experience.
The actual world is beautiful. I haven't touched any other From Software games because while the settings look interesting, the visuals are either dated (Dark Souls I) or just generally garrish. Also some of the monstrous bosses I've seen aren't my cup of tea.
The story is excellent and surprisingly deep, but it relies heavily on Japanese folklore and history so you have to have an interest in both and willingness to dig deeper in order to really appreciate it. I followed a guide in order to get the best ending, watched a very good series on the lore and went and read about most of the mobs and places I visited.
The following is breakdown of the bosses and minibosses.
Spoiler:
I haven't done the second Hirata Estate memory so I can't speak to those fights and I didn't do the Shura ending so I didn't face two other bosses.
Outskirts
Tutorial boss - Good tutorial boss. Opportunity to learn some of the basics and figure out if the game is right for you.
Genichiro intro fight - You lose regardless. I got destroyed the first time and "beat" him handily in NG+. If you manage to drag the fight out initially you'll see most of his moveset for later on.
Samurai General - Introduces some Perilous attacks that are important to learn how to dodge/counter for later on. Gave me a lot of trouble. 1 shot in NG+ and a fresh game. Later Generals have a Perilous thrust that you can Mikkiri counter as well. The second one was the hardest for me initially.
Chained Ogre - Teaches the player about using Prosthetic weapons. He's vulnerable to a couple. Also a "beast" fight in that it's better to dodge avoid and hit him with attacks of opportunity. Took a while the first time, had to reset him once in NG+ before beating him. Actually 1 shot him in a fresh game.
Hirata Estate first memory
Shinobi Hunter - I had to quit trying him and move back to the Outskirts. Came back later and killed him in the first attempt. Got him in the first try on NG+ and a fresh game. Having Mikkiri is vital.
The Drunkard - This is the first one of these you can encounter. They spew poison or fire. Like the Chained Ogre it's best to go with attacks of opportunity, but you can deflect them down as well. First one can be cheesed.
Depending on the route you take you'll face one of two true bosses first.
Mounted Horse General - First opportunity to abuse the Firecracker prosthetic and discover that it can chain stun beasts. Also can grapple him attack him. Was rough the first time, easy after that. Really the first big "skill check" IMO. Fun fight.
Lady Butterfly - I'm not a fan just because her second phase is annoying, but mastering the first phase will carry you far. Her first phase is fun, second phase is the first opportunity to use Snap Sneeds. Haven't fought her again in NG+, but I did down her in the Gauntlet.
Ashina Castle
Blazing Bull - Annoying. I did 1 shot it in NG+, but it's still annoying.
Seven-Spears - Miniboss that you can face a couple of times. Key is to Mikkiri Counter his thrust and deflect the follow up to stagger him. Beat him the first time I faced him.
Lone Shadow - You can face a few variants of this boss. Boss version of the purple Ninja mobs you can encounter. First fight that I heavily relied on prosthetics to win.
Ashina Elite - Lone Samurai boss. He's just a boss version of the Ashina Samurai. I 1 shot him on the first go. Easy counters.
Genichiro - second fight. This took me forever initially. Like 20+ deaths at least. First three phase boss that you can encounter. Phase 1 is the easiest and easy to punish. Phase 2 he switches up one very punishable combo, but it's not much harder. Phase 3 screwed me up because I kept mistiming a key counter. I 1 shot him in NG+ since I finally got the counter down on the final boss. Very fun fight.
Senpou Temple
Armoured Warrior - Random European Knight that is unique in that you can only damage his posture, but I didn't even expect to face him and still 1 shot him. Might be the easiest boss/miniboss in the game.
Long-Arm Centipede - You encounter two. One can be cut to half health easily from stealth after you clear his room. Both are easy. Just deflect and counter jump his sweep. I died some to the first one I fought and 1 shot the the other on my first go.
Monkeys - Puzzle fight. Not much else to say.
Sunken Valley
Snake Eyes - You face two variants. One can be cheesed since it will stand in poison and die to that. First one I faced was a PITA. Second time around I beat her without going for a stealth deathblow. Umbrella Prosthetic + Deflects win the fight.
Guardian Ape - First boss I absolutely hated. Maybe you can deflect him, but it's not even worth trying IMO in phase 1. I ended up coming up with my own method for handling that once I memorized the moveset. Second phase you can deflect in order to force a huge counter (I think 4-5 times is enough to kill the boss). For a mandatory boss it is the worst. Took two tries in NG+.
Headless Ape - Follow up fight to Guardian Ape. Much easier. I think it took two tries initially, but I knew the moveset by heart.
Ashina Depths
Mist Noble - It's not even a fight, just a puzzle to get to him.
O'Rin of the Water - Took me a while, but this was one of the fights I enjoyed the most. Beat her without using Divine Confetti for the damage buff. Just deflect and counter.
Corrupted Monk - I didn't use the Deathblow cheese strat, but I did cheese it sort of since you can charge in and get two free hits in with Mortal Blade. Tedious fight.
Ashina Castle part 2
Only thing worth mentioning is Owl. Other fights are variants. He's only a two phase fight, but he doesn't have any punishable Perilous attacks. This was possibly the hardest fight for me and the one that forced me to learn how to properly deflect and counter attack. IMO, this is the hardest mandatory boss fight for 3/4 endings.
Fountainhead Palace
You go straight from Owl to Corrupted Monk part 2, but the new one has three phases. Thankfully, it's easier.
You can deflect/counter her down easily in phase 1 since you should be good at it by now. Phase 2 can be cheesed with a stealth deathblow.
Phase 3 adds in a near instant kill. This took me a lot less time than the previous Corrupted Monk fight.
Sakura Bull - You can kill it in ten seconds by spooking it into a wall. 10/10 fight.
Okami Leader - Another fight you can do instantly with the right ability - Anti-Air Deathblow.
Divine Dragon - Another very easy fight.
Fountainhead was actually kind of lame in comparison to the rest of the game in terms of boss fights. The area is fascinating however.
Ashina Castle part 3
There is a bs fight where you face a non-boss Samurai General and a Seven Spears miniboss. Might be the hardest miniboss fight in the game if only because you're facing two enemies at once and you can't kill either that quickly. There is a fight before Owl where you might face two enemies, but it's possible to force them to fight.
The Final Boss - Actually dramatically easier than many other bosses despite having four phases. Phase 1 was harder for me than the rest of the fight because of his Mortal Blade ability. Phase 2/3/4 all have punishable attacks. Beat him twice (reset the first time to go back and face Demon of Hatred) and then 1 shot him the next morning.
Demon of Hatred - Optional, obnoxious fight. I cheesed it.
Headless - 3 are on land, 2 are in water. I fought in water legit and cheated 3 of them, missed one. I really dislike these fights and they offer no meaningful rewards IMO.
Shichimen Warriors - Cheated on these, don't care.
The last three bosses I mentioned along with Guardian/Headless Ape play out very differently than standard boss fights and don't really fit in the game. I'm not a fan of those ones specifically.
Spoiler:
1. Owl
2. Genichiro - Second Time
3. Guardian Ape
4. Lady Butterfly
5. Corrupted Monk
Final boss took less tries than any of those.
This message was edited 1 time. Last update was at 2022/02/21 18:49:54
The only way we can ever solve anything is to look in the mirror and find no enemy
Having sorta become demoralised by Mount and Blade II: Bannerlord and due to the consensus here on Dakka Dakka I re-installed Cyberpunk 2077 and it's so much better. Both due to the updates and playing it on my new laptop. The framerate is buttery smooth, making my Mr Stabby build much much more viable and enjoyable and the driving is so much more fun on a keyboard. Really enjoying it now.
"The best way to lie is to tell the truth." Attelus Kaltos.
My story! Secret War
After his organisation is hired to hunt down an influential gang leader on the Hive world, Omnartus. Attelus Kaltos is embroiled deeper into the complex world of the Assassin. This is the job which will change him, for better or for worse. Forevermore. Chapter 1.
The Angaran Chronicles: Hamar Noir. After coming back from a dangerous mission which left his friend and partner, the werewolf: Emilia in a coma. Anargrin is sent on another mission: to hunt down a rogue vampire. A rogue vampire with no consistent modus operandi and who is exceedingly good at hiding its tracks. So much so even the veteran Anargrin is forced into desperate speculation. But worst of all: drive him into desperate measures. Measures which drives Anargrin to wonder; does the ends, justify the means?
trexmeyer wrote: Played through and beat Sekiro in about 50ish hours. About halfway through a NG run. I have 2/3 Incense items. I missed the second Owl fight the first time through. It's easily the best game I've played in a long time...it might be the best game I've ever played and I'm typically an RPG/Total War fan.
Yeah Sekiro is great. The final boss fight is my favorite of any souls like. My one issue with Sekiro was that you couldn’t go full stealth ninja. You had to fight the bosses. So I remember sneaking around until I faced the first boss and was woefully underprepared. Because my battle skills where lacking. Took me a long time to get good enough at fighting to progress. Since bosses cut off progression and don’t have a stealth option, unlike mini bosses, they force you to change your playstyle.
I’ve been doing so much tww 3. Played the prologue then the Cathay campaign. Game didn’t work day one so I had to look for bad files. Took a while but got it running. Now at turn 50 and I’ve confederated all of Cathay except the other dragon. Really enjoying the caravan mechanic. I hate tzeentch with all of my heart. The damn bird walked up to the settlement my leader was in, transferred it to another player and ambushed my army! I was stunned. Just stared at the screen wondering what had happened. Also decided to put 10 stack armies in the wall to help hold them. The wall really feels like a huge holdout. Had 4 armies crash into it and smash a part of it. So spent about 10 turns raising armies and cleaning up the chaos hordes in Cathay. Hence stationing armies in the wall. All in all I’m really enjoying playing Cathay. Feel like I want to try out Khorne next. Though this play through will take quite some time. Guess I’ll hold off a little on Elden ring to finish this campaign first.
His pattern of returning alive after being declared dead occurred often enough during Cain's career that the Munitorum made a special ruling that Ciaphas Cain is to never be considered dead, despite evidence to the contrary.
Downloaded Elden Ring. Played 30 minutes, killed stuff. Requested refund. Now if my refund gets refused I'll probably play it, but wow...that game is not Sekiro. It's not even 2022 Skyrim SSE with good combat mods as far as melee combat goes. The roll animation is terrible. The step dodge is fine...but how do you screw up a step dodge?
The only way we can ever solve anything is to look in the mirror and find no enemy
Had a few days off. Also got Elden ring. At first I couldn’t run it. I encountered a bunch of weird graphic bugs. Black bars would appear all over the screen and the lights flickered weirdly. Took about two days of trying things out until I got it working properly. The solution was to update the graphic drivers directly from my graphic card providers website. The built in windows update function did nothing. If anyone experience the same issue feel free to DM me and I can walk you through exactly how I fixed it.
So now that I can finally play it I must say I love it. It’s certainly not for everyone. It is simply a scaled up dark souls. Want to play dark souls in a much bigger world? Elden ring is the game for you. I’m particularily fond of the mounted combat. It’s fun to ride circles around enemies or charge them on horseback. Also mounting up makes certain outdoor boss fights very interesting. There’s a lot to find. Like many huge dungeons. And several are even hidden and difficult to find. I was amazed at just how massive an early optional hidden-in-plain-sight dungeon was. There’s that classic Fromsoft storytelling. You travel the world and start piecing togheter what’s going on from implications in the environment. As well as item descriptions. Word of advice it takes about 2 hours for the game to properly get going. Getting the horse and the ability to summon I mean. After that it goes much smoother. Also there are turtles.
This message was edited 1 time. Last update was at 2022/03/01 08:59:34
His pattern of returning alive after being declared dead occurred often enough during Cain's career that the Munitorum made a special ruling that Ciaphas Cain is to never be considered dead, despite evidence to the contrary.
I decided to get Elden Ring again and give it a serious try. I'm past the first major boss (Godrik) and I cleared all of the starting zone (Limgrave) except for one boss I don't have keys to access.
Edit: I've now cleared through the second major boss Rennala. Overleveled enough that I did the Academy bosses blind thanks to summon + Bloodhound's Sword. Strangely enough, her fight reminded me more of a WoW boss fight than anything else. Tip:
Spoiler:
Roll forward when she launches her projectiles at you, rolling sideways got me hit.
> Combat is not good. It ranges from absurdly easy via abusing game mechanics to pointlessly difficult (360 tracking and combo chaining). Generic mobs are absurdly easy from the start. Some "elite" mobs are very grating. Most bosses can be abused via poise break and summons. The big issue is that it simply isn't fun and doesn't feel like I am mechanically improving at the game much whereas Sekiro was rewarding for actually getting better.
> The world is heavily copy pasted, like all open worlds, but unlike something like Skyrim, there is zero attempt at a narrative outside of the main story. Literally the spoiler is the quest quality you should expect.
Spoiler:
One of the handful of quests in Limgrave is to take a letter from a girl to her father in Castle Morn. You deliver it and return to her. She's dead. Later on her father comes after you. Maybe 10 lines of dialogue total.
Off the top of my head I can think of only a handful of quests in Limgrave
Spoiler:
Castle Morn Letter, Rodrika goes to the Roundtable, Meet Blaidd, D warns you about the Undead Mariner, Ranni sends you with Blaidd to explore the Siofra River
. The ones that do exist are about as in depth as Skyrim miscellaneous quests.
> Mini-dungeons are also copy paste jobs and most are literally enter dungeon, kill 6-8 mobs or run past to reach the lever that unlocks the miniboss, kill miniboss and leave.
> Weapon Arts are actually fairly cool for the most part, but you can't parry with a shield or weapon unless you have that specific weapon art applied.
> There are some impressive views in the world and legacy dungeons. Visually, the open world is fine.
> The story and setting are weird and interesting enough. It's not TES or even Dragon Age level of development...or even Sekiro for that matter, but there is thought behind it.
TLDR: It's made for Souls players and only for Souls players. If you've never touched a FromSoft game this is absolutely not the starting point unless you want to just use a trainer to explore the world and even then...the world isn't deep enough to justify the price.
This message was edited 1 time. Last update was at 2022/03/02 06:19:23
The only way we can ever solve anything is to look in the mirror and find no enemy
Not sure how you think the world isn't deep enough for the price. I'm 70+ hours in and still not done. And considering the underground is just as huge and stuffed as the over world, then yeah i have to disagree.
Decided to give Cyberpunk another go, reloaded an old save and why am I naked and unarmed all of the sudden? Like, my original kit is all overlevelled now all of the sudden, hence being naked and unarmed.
Okay, fine, I'll start over for a third time then.
BrookM wrote: Decided to give Cyberpunk another go, reloaded an old save and why am I naked and unarmed all of the sudden? Like, my original kit is all overlevelled now all of the sudden, hence being naked and unarmed.
Okay, fine, I'll start over for a third time then.
The 1.5 update changed up the perk tree and armor mods, so your perks were reset and mods removed. That could be why stuff was unequipped if you no longer met the perk requirements.
Anyway, I'm enjoying Elden Ring, and this is my first Souls game. And I'm finding it hard as hell. Guess I just need to git gud?
This message was edited 1 time. Last update was at 2022/03/02 15:31:49
"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me." - Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks
It's going to kick your ass, even as a souls vet. I've played them all multiple times and i had a boss that took me over 4 hours last night to put down. But it was such a good fight i didn't even care.
This message was edited 1 time. Last update was at 2022/03/02 16:21:59
His pattern of returning alive after being declared dead occurred often enough during Cain's career that the Munitorum made a special ruling that Ciaphas Cain is to never be considered dead, despite evidence to the contrary.
Inquisitor Gideon wrote: Not sure how you think the world isn't deep enough for the price. I'm 70+ hours in and still not done. And considering the underground is just as huge and stuffed as the over world, then yeah i have to disagree.
Yes, the world is huge and there is a lot to do. This is true of AC:Odyssey, AC:Valhalla, DA:I, HZD, etc. It doesn't mean that the content is "deep" or anything other than filler for the most part. The majority of the open world content is on the same level of quality as recent AC games. Just because there isn't a cluttered UI and no checklist doesn't mean that it is somehow "better".
The Legacy Dungeons, so far, are very good. The capitol city is beautiful. Hell, most of the game is beautiful and stylistically impressive. I think the open world is almost justified just for the visual aspect. The actual open world content is still repetitive enough that I don't know if I can be bothered to clear out any more zones after Liurnia.
The only way we can ever solve anything is to look in the mirror and find no enemy
Then you'd be missing an incredible amount of content. Starting out exploring an innocuous looking cave and discovering what is essentially Moria is more than worth the effort.
whembly wrote: Yeah, Elden Ring is fast turning into my favorite game in all time.
Still played over 70 hours and I don't think I'm even halfway through.
Even PvP, seems to work well.
I'm on PS5 and have not seen any of the buggy issues seen on PC.
I restarted going Samurai for Bloody Slash dex/arc build and it's massively more fun than Great Weapon jump attack spam. I'm not even powerstancing yet and I'm deleting everything in Limgrave (except Crucible Knight). The gameplay feels a lot more like Sekiro with it since Bloody Slash behaves like Mortal Blade.
I've gotten some issues on PC but I'm at min requirements. Only thing borderline unplayable was Tree Sentinel 1, but I cheesed it the second time with Rot Stray summon + Bloody Slash.
The only way we can ever solve anything is to look in the mirror and find no enemy
So, Wrath of the Righteous finally popped its first DLC and a big patch. It still needs more patching, and the DLC (Inevitable Excess) is... garbage.
Just... I don't know why they did spent man-hours on this. There's maybe 100 lines of dialogue explaining the very thing plot, and then you just punch your way through packs of 1000 hp enemies, solve some very bad and directionless puzzles and... leave.
The biggest enemies are the janky camera and the bad targetting for the super special version of dimension door (it has a shorter range, but you _must_ use it) the game hands you, because multi-level platforming rather than a sanely designed dungeon is something that everyone wants to experience in a game not designed for that.
Best part was spending a half-hour _unsolving_ a puzzle, because I didn't realize I'd accomplished whatever random goal I had in level 2 on the end dungeon, and I needed to go back to level 1 by a new path to the same entrance I came in, and I was just magically supposed to know that a new path had opened up on the previous level, rather than get to the inaccessible platform I could see nearby.
Also, yes, the DLC is stand alone, came out today, and I'm already done. Started around noon, took breaks to do laundry, have lunch, have dinner, and I still finished by 10. Final save is 6 hours, 54 minutes, with a pair of pointless boss fights beyond it.
One of the most irritating and pointlessly frustrating RPG experiences I've ever had. Mostly the janky camera and crappy UI, and how pointless and exploitable high level D&D/Pathfinder combat is.
This message was edited 2 times. Last update was at 2022/03/04 03:39:13
Killed Godrick at 38 with NPC summon and Rot Stray cheese summon. It did manage to inflict Scarlet Rot. Cleared out Lion Guardian and ran past the Golems to turn Rune in.
I think I only skipped the two Gargoyle Dogs, Bell Bearing Hunter, and Crucible Knight. Maybe a Cemetary Shade as well. I'm not worried about the dogs, they're easy. Bell Bearing Hunter and Crucible Knight kicked my butt, they're legit skill checks.
The only way we can ever solve anything is to look in the mirror and find no enemy
trexmeyer wrote: Killed Godrick at 38 with NPC summon and Rot Stray cheese summon. It did manage to inflict Scarlet Rot. Cleared out Lion Guardian and ran past the Golems to turn Rune in.
I think I only skipped the two Gargoyle Dogs, Bell Bearing Hunter, and Crucible Knight. Maybe a Cemetary Shade as well. I'm not worried about the dogs, they're easy. Bell Bearing Hunter and Crucible Knight kicked my butt, they're legit skill checks.
Just wait for the Crucible Knight and Leonine Misbegotten combo fight!
Still playing Cyberpunk 2077, quite addicted to it now, in fact. My V is now level 44 and has maxed out both Body and Reflexes, he's a one-man army with his super OP katana but I try to do things silently. I found a large Militech compound in the middle of the Badlands, tried to infiltrate but got caught out and it turned out there were at least four dozen mercs there I slaughtered to a man with ease. I'm now investing inTechnical and trying to upgrade Johnny Silverhand's clothing to make it really good. I think it was the YouTuber Upper Echelon Gamers who said not long after Cyberpunk 2077 came out that Crafting was OP and I see exactly what he meant lol. I'm now interested in how the future of the game will turn out, I'm hoping for DLC as "expansive" as Blood and Wine and Hearts of Stone. Perhaps one that allows you to play through that montage early in the game? That'd be pretty cool. Would also have to increase the level cap too.
"The best way to lie is to tell the truth." Attelus Kaltos.
My story! Secret War
After his organisation is hired to hunt down an influential gang leader on the Hive world, Omnartus. Attelus Kaltos is embroiled deeper into the complex world of the Assassin. This is the job which will change him, for better or for worse. Forevermore. Chapter 1.
The Angaran Chronicles: Hamar Noir. After coming back from a dangerous mission which left his friend and partner, the werewolf: Emilia in a coma. Anargrin is sent on another mission: to hunt down a rogue vampire. A rogue vampire with no consistent modus operandi and who is exceedingly good at hiding its tracks. So much so even the veteran Anargrin is forced into desperate speculation. But worst of all: drive him into desperate measures. Measures which drives Anargrin to wonder; does the ends, justify the means?
trexmeyer wrote: Killed Godrick at 38 with NPC summon and Rot Stray cheese summon. It did manage to inflict Scarlet Rot. Cleared out Lion Guardian and ran past the Golems to turn Rune in.
I think I only skipped the two Gargoyle Dogs, Bell Bearing Hunter, and Crucible Knight. Maybe a Cemetary Shade as well. I'm not worried about the dogs, they're easy. Bell Bearing Hunter and Crucible Knight kicked my butt, they're legit skill checks.
Just wait for the Crucible Knight and Leonine Misbegotten combo fight!
I dunno, I watched a clip of it and it doesn't seem that hard. Summons change the game so much. Crucible wasn't bad once I developed a tactic for him. I got hit maybe 3-4 times in that fight. It looks like you can burst down Leonine and then focus Crucible.
Adrassil wrote:Still playing Cyberpunk 2077, quite addicted to it now, in fact. My V is now level 44 and has maxed out both Body and Reflexes, he's a one-man army with his super OP katana but I try to do things silently. I found a large Militech compound in the middle of the Badlands, tried to infiltrate but got caught out and it turned out there were at least four dozen mercs there I slaughtered to a man with ease. I'm now investing inTechnical and trying to upgrade Johnny Silverhand's clothing to make it really good. I think it was the YouTuber Upper Echelon Gamers who said not long after Cyberpunk 2077 came out that Crafting was OP and I see exactly what he meant lol. I'm now interested in how the future of the game will turn out, I'm hoping for DLC as "expansive" as Blood and Wine and Hearts of Stone. Perhaps one that allows you to play through that montage early in the game? That'd be pretty cool. Would also have to increase the level cap too.
Cyberpunk 2077 is one of the most underrated games ever made simply because the hype and expectations were completely off base. If you compare it to the Witcher 3, it isn't markedly different outside of combat and Cyberpunk's combat options are quite a bit expanded if you bother to push the boundaries. The stories alone are good, even if the MQ is lacking. My favorite aspect is that you have multiple avenues to approach so many quests. It's a fun game, but the difficulty scaling is awful.
The only way we can ever solve anything is to look in the mirror and find no enemy
Also plugging away at Cyberpunk, not sure what build I want to do just yet, last time around I put all my points into hacking first before doing the big heist with Jackie and holy gak, that was OP against all but a few enemies, especially when you have the ability for a hack to spread to other enemies, resulting in a mass suicide or overload spree that quickly clears out swathes of enemies.
May go with pistols again though, I love the revolver and with enough skills dumped into it, just godtier.
This message was edited 1 time. Last update was at 2022/03/07 07:33:39
trexmeyer wrote: Killed Godrick at 38 with NPC summon and Rot Stray cheese summon. It did manage to inflict Scarlet Rot. Cleared out Lion Guardian and ran past the Golems to turn Rune in.
I think I only skipped the two Gargoyle Dogs, Bell Bearing Hunter, and Crucible Knight. Maybe a Cemetary Shade as well. I'm not worried about the dogs, they're easy. Bell Bearing Hunter and Crucible Knight kicked my butt, they're legit skill checks.
Just wait for the Crucible Knight and Leonine Misbegotten combo fight!
I dunno, I watched a clip of it and it doesn't seem that hard. Summons change the game so much. Crucible wasn't bad once I developed a tactic for him. I got hit maybe 3-4 times in that fight. It looks like you can burst down Leonine and then focus Crucible.
Yeah, as long as you can burst down the misbegotten quickly enough it's pretty straight forward, as it's the same exact fight as before. He spawns when the misbegotten is at 50% though, so it helps to have a summon or collaborator along to burst through the rest of his health bar.
Tried out Phoenix Point because it's "from makers of XCom" which everything seems to be. I guess this just proves Firaxis can do XCom better than any of the original XCom people. It's too unpolished and finicky for me.
Instead playing Darkest Dungeon. Very addictive and tough. Definitely go that Civilization feeling of "just one more turn" but instead "just one more run".
Fired up Cyberpunk again, starting over from scratch because I forgot so many of the mechanics.
Going to try to level up as much as possible before Keanu invades my head in the big heist that unlocks the rest of the map.
"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
You can actually keep ignoring him and sweep up all the side missions even after that point. You get the occasional little 'glitch' moment, but it doesn't actually do anything. My first time through I did everything but the racing minigames (because I hate them), and then went back. Never did finish the story up (because I hate it so much), kind of left it in the middle of the raid on the power plant with the trucker woman.
But yeah, wandering through the hotel as a complete hardcore Solo is pretty fun. It doesn't even feel too much like cheese because the game has so many exploits anyway (like hacking and crafting)
This message was edited 1 time. Last update was at 2022/03/07 21:53:31