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Made in ca
Pustulating Plague Priest






Tibbsy wrote:
 Ashiraya wrote:
Just finished Mass Effect 2. That was the most epic gak I have ever seen, and I have seen a lot of epic gak. Everyone even survived! Except the redshirts. Oops.

Will go to ME3 next. I hope it lives up to the high standard ME2 has set.


I enjoyed most of ME3. The ending left me disappointed, but getting there was generally pretty enjoyable.

ME2 is definitely the best of the series though.


OT; in addition to assassinating random redcoats in AC3 I've been reconquering the globe for Britain in Total War: Empire.


I also enjoyed ME3. It was certainly a hell of a conclusion (if not the destination, then certainly the journey.)

I entered the third game knowing the ending would be disappointing. This lowered the bar. I agree, it could have been better, but I don't think it's too bad. Don't get your expectations too high and the ending shouldn't be too bad. Then again, I used the extended cut.

On that note, I would strongly recommend looking for the extended cut before jumping in though. It makes the ending a little better.

Faithful... Enlightened... Ambitious... Brethren... WE NEED A NEW DRIVER! THIS ONE IS DEAD!  
   
Made in us
Imperial Admiral




 Palindrome wrote:
 Seaward wrote:

You're seeing a good neurologist, I hope.


No need. Origins really isn't anything special and I have tried to play it 4 times yet haven't managed to get past 2 of the pre kingsmoot main quests. Bioware just don't make very interesting games anymore.

DA2 at least has a focus of a central character and I liked how the story was grounded in a single place that changed through time rather than the usual disjointed method. Its still not a great game, particularly due to reused locations and poor combat (although origins wasn't exactly stellar in this regard either) but I find it sufficiently interesting to actually play through it.

2014/15 looks to be a time of resurgence for the old school of RPG games and as such Dragon Age Inquisition isn't even on my gaming radar.

I actually agree that Origins wasn't all that special, I basically like it over DA2 by considerable margins for having better combat mechanics and RPG systems (even if they were RPG-lite) and less utilization of the same goddamn location over and over again.

And I also agree that DA2's story was much better for not doing the typical Bioware "u are chosen 1, go save world!" crap they've been doing forever, but the game play was just bad. They're making action game/dating sim hybrids these days. Which, more power to them, I guess. Inquisition's looking to basically be Skyrim with Bioware's patented 'cinematic' narrative, so I'm sure it'll sell really well. Just not to me.

   
Made in gb
Oberstleutnant





Back in the English morass

Romance options are easy to ignore as they are flagged in the response menu.

I wish Bioware would stop its strange obsession with 'romance' which given the medium invariably seem to have more in common with teenage fantasies than reality. Although I suppose their games in general could also be labelled as closer to teenage fantasies than reality. I think their last good game was Knights of the Old Republic and that came out 11 years ago.

RegalPhantom wrote:
If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

 Seaward wrote:
 Palindrome wrote:
 Seaward wrote:

You're seeing a good neurologist, I hope.


No need. Origins really isn't anything special and I have tried to play it 4 times yet haven't managed to get past 2 of the pre kingsmoot main quests. Bioware just don't make very interesting games anymore.

DA2 at least has a focus of a central character and I liked how the story was grounded in a single place that changed through time rather than the usual disjointed method. Its still not a great game, particularly due to reused locations and poor combat (although origins wasn't exactly stellar in this regard either) but I find it sufficiently interesting to actually play through it.

2014/15 looks to be a time of resurgence for the old school of RPG games and as such Dragon Age Inquisition isn't even on my gaming radar.

I actually agree that Origins wasn't all that special, I basically like it over DA2 by considerable margins for having better combat mechanics and RPG systems (even if they were RPG-lite) and less utilization of the same goddamn location over and over again.

And I also agree that DA2's story was much better for not doing the typical Bioware "u are chosen 1, go save world!" crap they've been doing forever, but the game play was just bad. They're making action game/dating sim hybrids these days. Which, more power to them, I guess. Inquisition's looking to basically be Skyrim with Bioware's patented 'cinematic' narrative, so I'm sure it'll sell really well. Just not to me.



Sometimes I wonder if Sten got annoyed by all the constant sex between party members. Yeesh with all the drama between relationships. I think in the next game i'll try to make it my goal to have sex with all the party members. You know if the bad guys can't win through normal means maybe the good guys will all die of STD's.

Speaking of stories the end of dragon age 1 during the 'what they did after' stories I was kind of disappointed with most of the stories. They weren't particularly surprising and it seemed ridiculously uplifting and generic for an epic dark fantasy (then again I chose the morrigan gets pregnant with demon baby sort of route). Personally I would've found it even freakier if the whole point to morrigan getting pregnant was so that her mom could possess morrigan and then eventually the darkspawn god baby. She'd be unstoppable at that point. Perhaps that was the idea but I never played through the expansion. I hope spoilers for a pretty old game doesn't bother anybody.

Join skavenblight today!

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Made in de
Decrepit Dakkanaut





"Bioware" and "Romanc" are mutually exclusive. Their writers just terribly, terribly suck.

   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

B-but I like ME2. :[[[[[[[

Currently ongoing projects:
Horus Heresy Alpha Legion
Tyranids  
   
Made in de
Decrepit Dakkanaut





 Ashiraya wrote:
B-but I like ME2. :[[[[[[[


I was already disappointed in how many really interesting plot points were just dropped in ME2 because they were too complicated by EA logic. Instead, the final boss is a....giant killer robot. What the hell.

Still a very good game story-wise. Though the characters...dear lord. More clichees please.

Bonus points for ever-growing breasts on Liara.

Samantha was awesome.

This message was edited 2 times. Last update was at 2014/07/14 21:45:42


   
Made in us
Imperial Admiral




 Ashiraya wrote:
B-but I like ME2. :[[[[[[[

I liked it as well, for what it was.
   
Made in gb
Wight Lord with the Sword of Kings






North of your position

As I didn't bring my pc to my holiday, I'm playing Tiny Dice Dungeon on my phone. Such fun!

   
Made in de
Decrepit Dakkanaut





Just finished Shovel Knight. Really awesome game, can only recommend it. Plays like an old Megaman / Castlevania style of game, but much easier

   
Made in gb
Oberstleutnant





Back in the English morass

I have just discovered Unturned, a freakish Minecraft/DayZ hybrid. It has a single player and its free so its well worth a play.

RegalPhantom wrote:
If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog 
   
Made in de
Decrepit Dakkanaut





An Early Access game that is FREE and offers an alternative Gold access? What year is it? :O

   
Made in us
Posts with Authority






squidhills wrote:
 flamingkillamajig wrote:
Well it's working well so far for me in xenonauts. I haven't really lost much in comparison to the other play-throughs. Was this strategy mentioned by other people? I kind of figured it out on my own.


This was the recommended strategy for the original X-Com and its sequel, Terror From the Deep. Use your first base as your research/production/strike force HQ and build other bases which are just radar stations with a single interceptor attached. This allows you to cover a wider area of the planet and deal with threats whenever they pop up. If you are rolling in $$, you can build a secondary base with another strike squad in it, but it isnt necessary. I've beaten both X-Com 1 and 2 bunches of times and used the same strategy for every win.


Once I started making money I usually split off my production into a second base, but yeah, other than that it's how I would do things.
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

I wonder what would happen if Bioware added a way, though very difficult, to keep all the team members and Shepard alive throughout the ME series, and use a modified Destroy ending that did not affect any synthetics other than the Reapers and their servants. In effect creating a 'good ending' rather than three depressing ones and one... Bad. Or maybe even a way of pacifying the Reapers without forcing a change to everyone else, and without killing Shep.

It feels like the end of ME3 now is like the end of ME2, minus the possibility to have everyone survive.

So you can choose between having some and having all die. x(

This message was edited 2 times. Last update was at 2014/07/15 03:14:48


Currently ongoing projects:
Horus Heresy Alpha Legion
Tyranids  
   
Made in ca
Pustulating Plague Priest






 Ashiraya wrote:
I wonder what would happen if Bioware added a way, though very difficult, to keep all the team members and Shepard alive throughout the ME series, and use a modified Destroy ending that did not affect any synthetics other than the Reapers and their servants. In effect creating a 'good ending' rather than three depressing ones and one... Bad. Or maybe even a way of pacifying the Reapers without forcing a change to everyone else, and without killing Shep.

It feels like the end of ME3 now is like the end of ME2, minus the possibility to have everyone survive.

So you can choose between having some and having all die. x(


Personally, I think that's what one of the endings should have been. With proper foreshadowing, they can keep them as they are.

(Explanation in spoilers because... spoilers.)

Spoiler:
Destroy can be the same, the Reapers are destroyed, but the wave annihilated a good chunk of the galaxy.
Control can be control, the Reapers are controlled... or are they? The indoctrination theory is actually quite interesting and knowing that, can make the control ending somewhat open and even ambiguous.
Synthesis is also the same. You're part synthetic now. Yipee!

Then there's refusal. With foreshadowing (or common sense) you can tell they're likely lying to you. This is the hidden "good" ending, where you don't need every weapon, have everyone alive, or *shudders* every DLC to get it. Just knowing what can happen. The other endings can be nice too (well... except for potentially the Control ending) but this would be a reward for those who would knew what would happen if they trusted it. Well, that's my opinion at least.

Faithful... Enlightened... Ambitious... Brethren... WE NEED A NEW DRIVER! THIS ONE IS DEAD!  
   
Made in us
Calculating Commissar




pontiac, michigan; usa

 Bromsy wrote:
squidhills wrote:
 flamingkillamajig wrote:
Well it's working well so far for me in xenonauts. I haven't really lost much in comparison to the other play-throughs. Was this strategy mentioned by other people? I kind of figured it out on my own.


This was the recommended strategy for the original X-Com and its sequel, Terror From the Deep. Use your first base as your research/production/strike force HQ and build other bases which are just radar stations with a single interceptor attached. This allows you to cover a wider area of the planet and deal with threats whenever they pop up. If you are rolling in $$, you can build a secondary base with another strike squad in it, but it isnt necessary. I've beaten both X-Com 1 and 2 bunches of times and used the same strategy for every win.


Once I started making money I usually split off my production into a second base, but yeah, other than that it's how I would do things.


Basically screwed myself in a mission that I must've spent an hour in (alien base mission with alien leader) where I accidentally mis-clicked and sent a guy off to die. God I hate this game sometimes. That and maybe one or two bad moves cost me the mission and I was ready to take the alien leader too. Annoyed the crap out of me how he mind controlled one of my guys and killed a random dude I needed each time. Oh and the last guy I had left if there was any hope of victory he just mind controlled that one and I auto lost the mission. Not to mention all the berserking and crap. Ugh alien leaders and their mind control sucks. Sadly I need to take like an alien base, alien terror mission or one of those large cruisers in order to capture one. So I kind of have to fight them and capture one somewhere along the lines. It's gonna be a serious pain too (they're colored red with a red helmet apparently).

Oh and even when you have suppression weapons the ability for an alien to just throw grenades at your troops esp. your stun baton and shield guys is annoying. I'm trying to suppress them but I move close enough to capture but it isn't a sure thing. Really annoying facing some of these things esp. the grenades and mini explosion cannons. There was also the fact that I had a door open to the side of me that I didn't know was there. These doors and things could be easier to see sometimes. I lost a heavy in power armor to that one.

This message was edited 3 times. Last update was at 2014/07/15 03:57:08


Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in gb
Decrepit Dakkanaut






UK

 Ashiraya wrote:
I wonder what would happen if Bioware added a way, though very difficult, to keep all the team members and Shepard alive throughout the ME series, and use a modified Destroy ending that did not affect any synthetics other than the Reapers and their servants. In effect creating a 'good ending' rather than three depressing ones and one... Bad. Or maybe even a way of pacifying the Reapers without forcing a change to everyone else, and without killing Shep.

It feels like the end of ME3 now is like the end of ME2, minus the possibility to have everyone survive.

So you can choose between having some and having all die. x(


And that is why I'll never play ME3.

I don't give a feth how much content I'm missing for it, I love all my peeps and myself enough to want a way for everyone to survive. I don't care how many other countless NPCs or named characters die in the process - with the exception of my ship crew; you did it once, tried it again, and I'll be fethed if I let you try a third time - so long as everyone on my team survives.

Whilst we're on the subject of ME, I cannot rank ME2 above ME1 for the sole fact that I don't get Liara on my crew. I ran through ME1 with Liara and Garrus backing me up the whole time; they're like family to me. Wrex and Garrus just doesn't have the same feel.

Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.

My deviantART Profile - Pay No Attention To The Man Behind The Madness

"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation 
   
Made in us
Posts with Authority






Wrex is the beast.

I mean Wrex is the best.



... No, Wrex is the beast.

This message was edited 2 times. Last update was at 2014/07/15 05:23:17


 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

 Avatar 720 wrote:
 Ashiraya wrote:
I wonder what would happen if Bioware added a way, though very difficult, to keep all the team members and Shepard alive throughout the ME series, and use a modified Destroy ending that did not affect any synthetics other than the Reapers and their servants. In effect creating a 'good ending' rather than three depressing ones and one... Bad. Or maybe even a way of pacifying the Reapers without forcing a change to everyone else, and without killing Shep.

It feels like the end of ME3 now is like the end of ME2, minus the possibility to have everyone survive.

So you can choose between having some and having all die. x(


And that is why I'll never play ME3.

I don't give a feth how much content I'm missing for it, I love all my peeps and myself enough to want a way for everyone to survive. I don't care how many other countless NPCs or named characters die in the process - with the exception of my ship crew; you did it once, tried it again, and I'll be fethed if I let you try a third time - so long as everyone on my team survives.

Whilst we're on the subject of ME, I cannot rank ME2 above ME1 for the sole fact that I don't get Liara on my crew. I ran through ME1 with Liara and Garrus backing me up the whole time; they're like family to me. Wrex and Garrus just doesn't have the same feel.


Hey hey hey, Legion is really cool. I really like it for some reason.

Currently ongoing projects:
Horus Heresy Alpha Legion
Tyranids  
   
Made in gb
Decrepit Dakkanaut






UK

I never warmed to Legion. I supported him throughout the whole "he's Geth, we should just kill him" but after that... meh, he was just another part of the team.

Garrus, Liara, and Wrex were my go-to peeps, occasionally Tali on other playthroughs if I wanted electronic stuff done, and Grunt in ME2 because I didn't get Wrex or Liara. >.<

As much as I completely ignored everyone else, and as much as Miranda, EDI, and Jack - to a lesser extent - got on my nerves, I still can't bring myself to have any of them killed. EDI at least provokes some fun back-and-forth when sitting up front with Joker - who's one of my favourite characters in the franchise.

Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.

My deviantART Profile - Pay No Attention To The Man Behind The Madness

"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation 
   
Made in de
Decrepit Dakkanaut





 Palindrome wrote:
I have just discovered Unturned, a freakish Minecraft/DayZ hybrid. It has a single player and its free so its well worth a play.


How's the game so far?

   
Made in gb
Oberstleutnant





Back in the English morass

Difficult. You dont start with a weapon and zombies are deadly, fast and persistent.

I find that I have to use vehicles as a weapon so that I can actually get some loot although vehicles have very limited fuel. Once you manage to find something stabby it becomes a little easier but looting is far more difficult than it is in DayZ for example.

Once you get an axe or sledgehammer and work out how to effectively kite zombies the game become really quite easy. I haven't tried the crafting aspect of the game yet but I think I have probably exhausted the exploration/survival game. There are some quite nice little vignettes scattered about the world, I just found a refugee ship that obviously wasn't as safe as the survivors hoped.

This message was edited 1 time. Last update was at 2014/07/15 21:27:57


RegalPhantom wrote:
If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

 Avatar 720 wrote:
I never warmed to Legion. I supported him throughout the whole "he's Geth, we should just kill him" but after that... meh, he was just another part of the team.

Garrus, Liara, and Wrex were my go-to peeps, occasionally Tali on other playthroughs if I wanted electronic stuff done, and Grunt in ME2 because I didn't get Wrex or Liara. >.<

As much as I completely ignored everyone else, and as much as Miranda, EDI, and Jack - to a lesser extent - got on my nerves, I still can't bring myself to have any of them killed. EDI at least provokes some fun back-and-forth when sitting up front with Joker - who's one of my favourite characters in the franchise.


But he's so... Heart-warming.

Myself, I liked all characters really, but Grunt, Wrex, Garrus, Legion, Mordin and Kasumi were ones I particularly liked.

This message was edited 1 time. Last update was at 2014/07/15 15:27:00


Currently ongoing projects:
Horus Heresy Alpha Legion
Tyranids  
   
Made in us
Calculating Commissar




pontiac, michigan; usa

 Avatar 720 wrote:
 Ashiraya wrote:
I wonder what would happen if Bioware added a way, though very difficult, to keep all the team members and Shepard alive throughout the ME series, and use a modified Destroy ending that did not affect any synthetics other than the Reapers and their servants. In effect creating a 'good ending' rather than three depressing ones and one... Bad. Or maybe even a way of pacifying the Reapers without forcing a change to everyone else, and without killing Shep.

It feels like the end of ME3 now is like the end of ME2, minus the possibility to have everyone survive.

So you can choose between having some and having all die. x(


And that is why I'll never play ME3.

I don't give a feth how much content I'm missing for it, I love all my peeps and myself enough to want a way for everyone to survive. I don't care how many other countless NPCs or named characters die in the process - with the exception of my ship crew; you did it once, tried it again, and I'll be fethed if I let you try a third time - so long as everyone on my team survives.

Whilst we're on the subject of ME, I cannot rank ME2 above ME1 for the sole fact that I don't get Liara on my crew. I ran through ME1 with Liara and Garrus backing me up the whole time; they're like family to me. Wrex and Garrus just doesn't have the same feel.


So basically you want a star trek "only red shirts die" type of game.

Join skavenblight today!

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Made in us
Near Golden Daemon Caliber






Illinois

I'm cool with characters dying in the plot i guess, sometimes it really sets the mood and makes them all take their missions more seriously, gives you a rallying cry remember that dude, fight for that dude!

Though... i prefer to not lose characters because i dislike the planet scanning minigame =\

 
   
Made in ca
Pustulating Plague Priest






 Ashiraya wrote:
 Avatar 720 wrote:
I never warmed to Legion. I supported him throughout the whole "he's Geth, we should just kill him" but after that... meh, he was just another part of the team.

Garrus, Liara, and Wrex were my go-to peeps, occasionally Tali on other playthroughs if I wanted electronic stuff done, and Grunt in ME2 because I didn't get Wrex or Liara. >.<

As much as I completely ignored everyone else, and as much as Miranda, EDI, and Jack - to a lesser extent - got on my nerves, I still can't bring myself to have any of them killed. EDI at least provokes some fun back-and-forth when sitting up front with Joker - who's one of my favourite characters in the franchise.


But he's so... Heart-warming.

Myself, I liked all characters really, but Grunt, Wrex, Garrus, Legion, Mordin and Kasumi were ones I particularly liked.


I liked them all as well. Garrus, Mordin, Tali, Wrex, Jack, Legion, and Miranda were my favorites.

OT: Just got back into the Thief's Guild quests. The Wabbajack and Sanguine's Rose are working marvels.

This message was edited 1 time. Last update was at 2014/07/15 21:36:34


Faithful... Enlightened... Ambitious... Brethren... WE NEED A NEW DRIVER! THIS ONE IS DEAD!  
   
Made in us
Near Golden Daemon Caliber






Illinois

The daedric artifacts seemed to make an increasingly easy game... easier. But sometimes running around murderizing/being really good at stuff... can be fun. Kinda wanna go get the artifact shield now...

So, is it bad that I wanna do the civil war before the main quest line just so I can skip the stupid peace conference later?

 
   
Made in ca
Pustulating Plague Priest






 GrimDork wrote:
The daedric artifacts seemed to make an increasingly easy game... easier. But sometimes running around murderizing/being really good at stuff... can be fun. Kinda wanna go get the artifact shield now...

So, is it bad that I wanna do the civil war before the main quest line just so I can skip the stupid peace conference later?


True, but turning a Draugr Deathlord into a rabbit is pretty satisfying.

That might be an interesting experiment. Let me know how that turns out. Any idea what side you're going to be on?

Faithful... Enlightened... Ambitious... Brethren... WE NEED A NEW DRIVER! THIS ONE IS DEAD!  
   
Made in us
Powerful Orc Big'Un





Somewhere in the steamy jungles of the south...

 SkavenLord wrote:
 Ashiraya wrote:
 Avatar 720 wrote:
I never warmed to Legion. I supported him throughout the whole "he's Geth, we should just kill him" but after that... meh, he was just another part of the team.

Garrus, Liara, and Wrex were my go-to peeps, occasionally Tali on other playthroughs if I wanted electronic stuff done, and Grunt in ME2 because I didn't get Wrex or Liara. >.<

As much as I completely ignored everyone else, and as much as Miranda, EDI, and Jack - to a lesser extent - got on my nerves, I still can't bring myself to have any of them killed. EDI at least provokes some fun back-and-forth when sitting up front with Joker - who's one of my favourite characters in the franchise.


But he's so... Heart-warming.

Myself, I liked all characters really, but Grunt, Wrex, Garrus, Legion, Mordin and Kasumi were ones I particularly liked.


I liked them all as well. Garrus, Mordin, Tali, Wrex, Jack, Legion, and Miranda were my favorites.


Yeah, I certainly didn't hate any of the team members in ME2 - even if they were annoying as characters (*cough*Miranda*cough*) they still had their uses in combat. My go-to team was always Jack + Garrus, or Garrus + Grunt. I really, really liked Jack as a character, though. She just clicked with me for some reason I've never been able to put my finger on. And it goes without saying that Garrus is just straight-up badass and lovable.

~Tim?

   
Made in gb
Decrepit Dakkanaut






UK

 flamingkillamajig wrote:
 Avatar 720 wrote:
 Ashiraya wrote:
I wonder what would happen if Bioware added a way, though very difficult, to keep all the team members and Shepard alive throughout the ME series, and use a modified Destroy ending that did not affect any synthetics other than the Reapers and their servants. In effect creating a 'good ending' rather than three depressing ones and one... Bad. Or maybe even a way of pacifying the Reapers without forcing a change to everyone else, and without killing Shep.

It feels like the end of ME3 now is like the end of ME2, minus the possibility to have everyone survive.

So you can choose between having some and having all die. x(


And that is why I'll never play ME3.

I don't give a feth how much content I'm missing for it, I love all my peeps and myself enough to want a way for everyone to survive. I don't care how many other countless NPCs or named characters die in the process - with the exception of my ship crew; you did it once, tried it again, and I'll be fethed if I let you try a third time - so long as everyone on my team survives.

Whilst we're on the subject of ME, I cannot rank ME2 above ME1 for the sole fact that I don't get Liara on my crew. I ran through ME1 with Liara and Garrus backing me up the whole time; they're like family to me. Wrex and Garrus just doesn't have the same feel.


So basically you want a star trek "only red shirts die" type of game.


No, I want it to be an option in the same way as it was in ME2.

Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.

My deviantART Profile - Pay No Attention To The Man Behind The Madness

"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation 
   
 
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