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PsychoticStorm wrote: the weapons sprews are expensive, difficult to cast, tear the moulds and would be really low movers.
I would not label a sound decision with the words you said.
I disagree with this, mostly because the "weapon sprues" as we have them now are not actual "weapon sprues".
They are a selection of loose weapons tossed into the Spec Ops blisters. Some are useful and some are not.
I have only got the Nomad and ALEPH Spac Ops, but both of them had a single cast weapon sprues. I had the clip the weapons off it, what ones are loose.
Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor.
PsychoticStorm wrote: the weapons sprews are expensive, difficult to cast, tear the moulds and would be really low movers.
I would not label a sound decision with the words you said.
I disagree with this, mostly because the "weapon sprues" as we have them now are not actual "weapon sprues".
They are a selection of loose weapons tossed into the Spec Ops blisters. Some are useful and some are not.
I have only got the Nomad and ALEPH Spac Ops, but both of them had a single cast weapon sprues. I had the clip the weapons off it, what ones are loose.
"Weapon sprues" implies that they have at least one of each kind of weapon available.
The Spec Ops contain a haphazard assortment of weapons, but nowhere near 'one of each' weapon.
PsychoticStorm wrote: the weapons sprews are expensive, difficult to cast, tear the moulds and would be really low movers.
I would not label a sound decision with the words you said.
I disagree with this, mostly because the "weapon sprues" as we have them now are not actual "weapon sprues".
They are a selection of loose weapons tossed into the Spec Ops blisters. Some are useful and some are not.
I have only got the Nomad and ALEPH Spac Ops, but both of them had a single cast weapon sprues. I had the clip the weapons off it, what ones are loose.
"Weapon sprues" implies that they have at least one of each kind of weapon available.
The Spec Ops contain a haphazard assortment of weapons, but nowhere near 'one of each' weapon.
Not really I buy weapon sprues mostly for unit based games. So most of the are 1 weapon type. Weapon spures implies are set of weapons (matching or mix and match). Plus Infinity has like 50 waepons (not counting combi+something weapons), that be one hell of a sprues.
Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor.
The transcript, thanks to a different forum I frequent:
interruptor: It seems the Antipodes were in Dawn planet before the arrival of Tohaa, but those were intelligent to not deal with them
bostria: I can tell that by the end of the year Ariadna will have some additions that will be helpful for them regarding objectives
bostria: we have been approached by different videogame companies, but it seems that making an Infinity video game requires something more than enthusiasm, is a complex task that requires serious financing investment. Green light for an Infinity videogame requires many factors to happen.
interruptor: We'll keep with the Hindu and Vedic references in ALEPH, but not necessarily deeping too much in that, maybe some hero, but not necessarily a Recreation (As Achilles is for example)
bostria: two sectorials armies per faction is our objective for the books that expands the factions, yes.
bostria: By now we will stick to the 4 figure box for those units that can make fireteams and Warbands. we are not completely sure if people would buy a 4 figure box of Hellcats because, as you may know, is unlikely to see someone using 4 hellcats in the same battle.
interruptor: Boxed set are planned mainly for those troops who can link or work together (as Support Packs), but it's more difficult to release for single action models as infiltrators...
interruptor: Yes, the Anaconda is Nomad in origin, but being a Mercenary this doesn't mean it can be enlisted by Nomad Sectorials...
interruptor: You'll find a brief intro to each faction and the main lines of design of all of them. Plus a sample text of background of the unit you are seeing, but if you have the books, those info it's not new (except of those models which are not in the previous books, of course)
bostria: the artbook goes like this for every faction:
Page 1 New Cover for the faction
Page 2 Speed painting and a brief faction text
Page 3 concept artwork process
Page 4 Pin up of final art of the design (bostria: when I mean pin up I mean full figure full color no background made by Chuck Pires, final artwork, not just concept design.)
... That is repeated 4 more times and the last concept design process has 3 pages instead of 1.
bostria: the future of the Combined Army is intentionally a mystery. Things will happen and reinforcements will come. But we prefer not to reveal anything because it has to be something dramatically BIG
interruptor: The most of the 1st wave of Bootleg have display bases, but that's not compulsory on this range
interruptor: Seeds of what will happen with CA are placed in Campaign Paradiso
bostria: (Q: Since we have the bootleg line now that I am really pleased to hear its existence, can we expect a PanO remote presence rig? maybe even Tony and her crew?) that is a good idea and fit in the Bootleg line of miniatures that respect the fluff but are not necessary for playing.
interruptor: (Q: OSS sectorial soon?) At the moment, we're more focused on the Assault Subsection, and the OSS will be closer to the release of the next expansion, so not soon, sorry.
interruptor: You'll see more specific Spec-Ops, but the expansion of these kind of model will depend on the feedback from the player community
bostria: You will all have more spec-ops don't worry
interruptor: (Q: does the perceived difficulty of Tohaa minis turn painters off?) Tohaa models are highly detailed, but the painter is not forced to paint everything is on the model. We want to release high quality model, that cannot affect the sales, on the contrary!
bostria: I love the objectification thread
interruptor: (Q: new tag for aleph?) Not by the moment for the Steel Phalanx, but for upcoming ALEPH Sectorials I'm sure you'll see more TAGmania
bostria: (Q: unreleased models in artbook?) yes, the Iguana, the Seraph, the Geckos... I guess that there are more... let me check...
interruptor: We want a more brutish look for the Morats, getting them bulkier and menaceful
bostria: this year we will support the NOVA Open, The Feasts of Baldes Event, One Valhalla weekend from BlueTablePainting... the Vigo tournament... and there is something HUGE coming for TableTop Nation in October
bostria: design process... at the beginning of INFINITY the sculptors had more freedom and final word when it comes to design, but with the years we've learned to make better working method in order to have more control over the miniatures for having better results. Right now the miniatures are more similar to the designs than ever
interruptor: Tunguska is The Money for Nomads, so high-tech style would be a characteristic of its Sectorial
interruptor: Bostria is slaved in the studio. I'm seating on a coffee shop with my netbook enjoying the nice summer sun (bostria: HODOR HODOR? HODOR!)
bostria:
Step Zero- Gutier fluff idea
First Step Troop profile from Gutier and previously tested and approved
second Step- concept design
Third Step- Gutier writes down the final fluff
Fourth step- Sculpt
interruptor: Varuna was conceived as the Quick Reaction Force, but we're still testing it, so I cannot assure you the final result
bostria: (Q: do they plan to take over GW) Well some big companies doesn't need our help for keep on doing what they know to do best.
bostria: 80% of our sculpt are traditionally mad by hand, by Pedro Fernandez, Jose Luis Roig and Carlos Torres, and also Fernando Liste back in the days.
bostria: by now we have 2 3D sculptors Fausto and Javier UreƱa , they are both relatively new to CB and have made the most recent TAGs
bostria: about software used by 3dsculptors mostly "ZBRUSH" About software used by artists "Photoshop" and "Painter"
interruptor: The most of the troops start as an Army List need (This army needs a Medium Infantry with MSVL2, for example) from that point the process is what Bostria pointed. But in the origin is the game and army balance, awesomeness comes later
interruptor: We never have artistic limitations, only production ones, that's one of the reasons we have not large vehicles for example. But our sculptors always have fulfill the expectations, maybe now with 3D have more freedom in the production area, but on the artistic area we still be the same crazy guys as always
bostria: (Q: crazy fanbase?) @valthonis I think we are ALL a bit crazy. the thing is.... everybody want this to happen, we are just delivering something that people wants. This enthusiasm from people from Greece, from the USA, from UK, from Spain... is what makes things happen.
interruptor: Well, I have a History of Art university degree, so you can imagine it is natural to me to look after historical references. It is not always easy, but always interesting to me
bostria: Tiger Soldiers are ESSENTIAL, they will get their moment, and that will require 100% of our attention, time, efforts and awesomesauce
bostria: (Q: What's Jacques Bruant like?) Jean Reno
bostria: (Q: Bostria "likes working on minis' behinds") well... my mainly inspiration source for backviews was the movie "Ace ventura" where you can watch Jim Carrey talking with his butt... that was so inspiring....
bostria: the whole project of the Comic is being delivered by a French company full of Infinity enthusiast with great contact in the French comic scene. we trust them very much.
interruptor: At this moment I'm just reading 2 manga series: Billy Bat and Master Keaton both from Urasawa. Not sci-fi but both interesting seinen manga
bostria: the evolution of the Infinity universe depends directly form the imagination of our friend Gutier Interruptor here, he is the main head. And he writes the books, any writer who would like to expand the universe has to OBEY him in a slave-mode level.
bostria: No, Fausto is just here in a friendly visit.... working for us.
interruptor: Infinity novels must be a license, we are not in the publishing business, that's a different area we are not able to manage...
bostria: Khawarijs, will make fireteams with Tarik Mansuri, will have access to new weapons and they will be the less powerful unit compared to the rest of the caliphate super-bio-engineered soldiers
bostria: (Q: how powerful are the Caliphate's bioengineered troops? Ajax/Achilles level?) Ajax is a slowed gorilla compared to the excellence of the Mukhtar and Numair units
bostria: (Q: weapon packs?) No, by now, the way to get extra pieces is through tournament pack, and spec ops blisters.
bostria: Kamau fireteam is awesome, and fusiliers will be available too
bostria: now its time for the Yu Jing HIs to have their own sectorial army. the Invincible army.
interruptor: For the Tohaa, we're investigating the possibilities of the pheromonic technology, and we also have the Chaksa Sectorial, too.
interruptor: (Q: Reasons for current balance of inspiration/creating new stuff?) It is a delicate balance between personal appeals and company needs, after all we have the responsibility of support the salaries of all of us (we have families) but finally personal appeals win more than the company, that's the reason you still have money in your pockets!
bostria: Neoterra will have reinforcements next year
bostria: there were testing of the earth sectorial but we decided to delay that until it has more "meaning" to the actual Infinity universe.
interruptor: (Q: can Nomads traverse wormholes w/o circulars?) I'm afraid not, Nomads depends on the Circulars to travel. By that reason they always pay on time the O-12 taxes
bostria: never heard of an Antipode army, so I guess that is not going to happen.
bostria: Gorgos will appear in the artbook
interruptor: We are researching more Antipode troop combinations but the possibility of an official Antipode Faction is a hard one, sorry for that.
interruptor: Thanks to you all for your care and support, you guys rocks!
bostria: the future of the Combined Army is intentionally a mystery. Things will happen and reinforcements will come. But we prefer not to reveal anything because it has to be something dramatically BIG
Oooooohh any ideas about what that can be?
interruptor: (Q: new tag for aleph?) Not by the moment for the Steel Phalanx, but for upcoming ALEPH Sectorials I'm sure you'll see more TAGmania
But they already have so many mini-TAGs..
bostria: (Q: unreleased models in artbook?) yes, the Iguana, the Seraph, the Geckos... I guess that there are more... let me check...
Guess they aren't worried by Chapterhouse studios then
bostria: this year we will support the NOVA Open, The Feasts of Baldes Event, One Valhalla weekend from BlueTablePainting... the Vigo tournament... and there is something HUGE coming for TableTop Nation in October
Great news for those of us in the UK.. another TAG maybe? Anaconda?
interruptor: Bostria is slaved in the studio. I'm seating on a coffee shop with my netbook enjoying the nice summer sun (bostria: HODOR HODOR? HODOR!)
Great that I know what Bostria looks like now..
interruptor: The most of the troops start as an Army List need (This army needs a Medium Infantry with MSVL2, for example) from that point the process is what Bostria pointed. But in the origin is the game and army balance, awesomeness comes later
I'm sure anyone who has ever played the game knows this... it's wonderfully balanced, you can tell so much thought has been put into it.
bostria: Tiger Soldiers are ESSENTIAL, they will get their moment, and that will require 100% of our attention, time, efforts and awesomesauce
Great to hear that the Tiger Soldiers are getting new miniatures!
bostria: the whole project of the Comic is being delivered by a French company full of Infinity enthusiast with great contact in the French comic scene. we trust them very much.
Infinity comic sounds interesting, does anyone know any more about this?
interruptor: At this moment I'm just reading 2 manga series: Billy Bat and Master Keaton both from Urasawa. Not sci-fi but both interesting seinen manga
interruptor: Infinity novels must be a license, we are not in the publishing business, that's a different area we are not able to manage...
Interesting that they don't rule out a novel, and think there is nothing wrong at all with them licensing out a book (although not sure what sci-fi writer I would recommend!)
And I'm glad the Manga influences are still coming through; there is just so much material there (and a lot of it will be 'fresh' to western fans in terms of concept and stories etc.)
bostria: Khawarijs, will make fireteams with Tarik Mansuri, will have access to new weapons and they will be the less powerful unit compared to the rest of the caliphate super-bio-engineered soldiers
bostria: (Q: how powerful are the Caliphate's bioengineered troops? Ajax/Achilles level?) Ajax is a slowed gorilla compared to the excellence of the Mukhtar and Numair units
Going from this as well as the Haqq video I'm really excited by what they can come up with regarding the bio-engineered soldiers.
bostria: (Q: weapon packs?) No, by now, the way to get extra pieces is through tournament pack, and spec ops blisters.
And there is the answer for the above discussion..
interruptor: For the Tohaa, we're investigating the possibilities of the pheromonic technology, and we also have the Chaksa Sectorial, too.
pheromones? Something to do with them leading other life-forms? I wonder what to make of that..
bostria: there were testing of the earth sectorial but we decided to delay that until it has more "meaning" to the actual Infinity universe.
So I'm guessing the O-12 will come, but perhaps not right away..
Some very interesting stuff there in any case! Can't wait to see some of these display pieces now..
This message was edited 1 time. Last update was at 2013/07/06 07:36:51
Just wanted to say from a retailers point of view how massive a difference it makes to have the manufacturer of a product engage with its customer base and retailers etc. The goodwill it generates is priceless.
That is one of the causes of Infinity growing so well the past few years. The good rules and models, and the previous Beast of War Infinity Week and special deals also helped a lot.
Pacific, I posed the weaponspack question in the transcript. ^^ Good to have it, I missed quite some questions being late to the chat.
Sounds excellent all in all. The Geckos might be something to get a small Nomad army for so I am curious how they look like. Maybe I“ll get just the models. Looks like I like terminatoresque models far too much. :-D
rich1231 wrote: Just wanted to say from a retailers point of view how massive a difference it makes to have the manufacturer of a product engage with its customer base and retailers etc. The goodwill it generates is priceless.
I was talking to the owner of my FLGS about this today. I asked if he was getting the new art book so I could pre order it, and he didn't know about it. He said he'd talk to them, and 'they seem to love him'. I said a lot of people say that, and he said they're honestly the best manufacturers in the business to deal with.
PsychoticStorm wrote: the weapons sprews are expensive, difficult to cast, tear the moulds and would be really low movers.
The only part of that I don't have strong doubts about is the "low movers" part. There are lots of weapons sprues out from various manufacturers and I haven't heard any complaints about how they are more expensive, harder to cast, or wear out any faster (and I do pay attention to that sort of thing).
They are almost certainly going to be low numbers sellers for Infinity though.
* Joe Scarface coming out of his TAG and punching an enemy
* Margarhiba Pilot dismounting from ejection seat
* O-Yoroi Pilot in an opened cockpit putting on stockings
* Nomads Lizard Pilot climbing on top of damaged Lizard head
* PanO Tech-Coolie not wearing pants
Bootleg ideas mentioned:
* PanO Lawyer as a civilian figure
* Nomads "Superstar" Engineer
* Tohaa female with symbiont armor being attached
* Battle-damaged miniatures for each faction (Fersen and Tanrik Mansuri mentioned)
* Haqqislam Old Man on the Mountain, the Hassassin Mastermind
* PanO Auxilluary male enslaved by Morats being forced to carry a comedically large backpack as a form of torture
* Combined Army Seed-Embryos
* Aleph Asura with half blown-off-face and arms/head transformed into weapons (Nanopulser)
* Yojimbo standing, holding his sword
* Civilian from Human Sphere book asking for Facebook Friend Request
The 0-12 podcast talked about them a few episodes back. They are meant for just having minis for painters and have no actual function for game. Just nice vignette.
Listen, my children, as I pass onto you the truth behind Willy Wonka and his factory. For every wonka bar ever created in existance, Mr. Wonka sacraficed a single Oompa Loompa to the god of chocolate, Hearshys. Then, he drank the blood of the fallen orange men because he fed them a constant supply of sugary chocolate so they all became diabetic and had creamy, sweet-tasting blood that willy could put into each and every Wonka bar. That is the REAL story behind willy wonka's Slaughter House!
God-damnit, and I already used the 'dat ass' meme on this page of the thread!
Can someone please tell me why these aren't usable in games, other than some of those TAG pilots pilots potentially catching a cold through lack of clothing?
They're probably wearing some futuristic hose that's fire retardant and see thru. They're meant to be for the artists to go wild with without having to stay within the mechanics of the game. I'm sure there is potential for playability/rules later down the road.
Pacific wrote: God-damnit, and I already used the 'dat ass' meme on this page of the thread!
Can someone please tell me why these aren't usable in games, other than some of those TAG pilots pilots potentially catching a cold through lack of clothing?
Already answered this but they said because they wanted to create some pieces that are more towards just painting. These are set more towards painters like myself then for playing with.
Listen, my children, as I pass onto you the truth behind Willy Wonka and his factory. For every wonka bar ever created in existance, Mr. Wonka sacraficed a single Oompa Loompa to the god of chocolate, Hearshys. Then, he drank the blood of the fallen orange men because he fed them a constant supply of sugary chocolate so they all became diabetic and had creamy, sweet-tasting blood that willy could put into each and every Wonka bar. That is the REAL story behind willy wonka's Slaughter House!
Pacific wrote: God-damnit, and I already used the 'dat ass' meme on this page of the thread!
Can someone please tell me why these aren't usable in games, other than some of those TAG pilots pilots potentially catching a cold through lack of clothing?
They can be used in game. They said that they would be.
The only reason not to use them in game is that they are going to be slightly hard to convert if you want to.
Well you can use some of them in game as the TAG pilots they are supposed to be, some as count as, for example civilians.
On the other bootleg lines they will either be alternative versions of existing troops (like battle damaged troopers they said Joan that would be fantastic) or things you could use as civilians like the aforementioned PanO lawyer, the old man of the mountain ectr.
Overall is a range that is intended for painters bringing something extra and unusual to the range, gaming purpose is secondary.