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![[Post New]](/s/i/i.gif) 2012/08/15 20:15:04
Subject: Mass Effect 3 Discussion thread!
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[DCM]
Coastal Bliss in the Shadow of Sizewell
Suffolk, where the Aliens roam.
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Ah nice will pop on later to claim my goodies. Not sure I'll have time to play, but I can always see if I get anything shiny.
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"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.
Two White Horses (Ipswich Town and Denver Broncos Supporter)
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![[Post New]](/s/i/i.gif) 2012/08/16 19:13:25
Subject: Mass Effect 3 Discussion thread!
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Stern Iron Priest with Thrall Bodyguard
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So I've been playing through the solo campaign the past few days with the new weapons and I have to say, I very much dislike the new Quarian Assault Rifle when used on teammates.
For example, I have Garrus using it, and when he fires it from cover, half the time he hits the cover near me instead of the enemy, which results in the world shaking violently around me. It makes me wonder how often NPC characters actually hit their target with weapons where it's much less noticeable if they miss.
I have yet to try the weapon on my Shepard because I haven't fully upgraded it yet and the Harrier is just too freaking sexy NOT to use, but I'll give it a try soon. The Punisher is also interesting when used against Atlases but that's about it. It can't hit the broad side of a barn otherwise.
I've noticed that the Krysae has the pre-nerf rate of fire, but seems to have a different mechanic for the splash damage. It doesn't hit as wide of an area as in Multiplayer and it doesn't do as much damage on the splash. Or maybe It's just because I'm playing a Soldier, not an Infiltrator. Could be that.
The Reegar is much less useful in single player since there are more linear levels and getting close to a well defended position is more difficult, but I have found it very useful against Brutes.
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![[Post New]](/s/i/i.gif) 2012/08/16 20:50:20
Subject: Mass Effect 3 Discussion thread!
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[DCM]
Coastal Bliss in the Shadow of Sizewell
Suffolk, where the Aliens roam.
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Got a N7 Shotgun in my rewards, and another equipment item, so I think i have about seven of those to pick from now.
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"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.
Two White Horses (Ipswich Town and Denver Broncos Supporter)
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![[Post New]](/s/i/i.gif) 2012/08/16 21:40:57
Subject: Mass Effect 3 Discussion thread!
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Stern Iron Priest with Thrall Bodyguard
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Blehhhhh, the Crusader. The game seems obsessed with giving me that gun. I currently have a Crusader VI, which is as good as not getting any reward from three months worth of the weekend operation if you ask me. It's a terrible gun. If they would give me a Hurricane or a Valiant almost every week I would be perfectly fine with that. The only reason I look forward to the day I get a Crusader X is for the joy of never seeing it in my Commendation Pack again.
In other news, my rare gear was a Barrage Package III, meaning I have only 21 more unlocks of Rare gear until I have every Rare quality item in the game maxed out, and only have Ultra Rares left.......at least until the next Multiplayer DLC that is.
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![[Post New]](/s/i/i.gif) 2012/08/16 21:49:21
Subject: Mass Effect 3 Discussion thread!
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[DCM]
Coastal Bliss in the Shadow of Sizewell
Suffolk, where the Aliens roam.
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Aye, at the mo the only Shotgun I've been using is the Geth one. Although the Krogan Sentinel is my only character that using one at all.
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"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.
Two White Horses (Ipswich Town and Denver Broncos Supporter)
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![[Post New]](/s/i/i.gif) 2012/08/16 22:08:53
Subject: Mass Effect 3 Discussion thread!
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Assassin with Black Lotus Poison
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What's wrong with the Crusader? Sniping with a Shotgun which punches through cover and enemies is fun
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The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.
Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me. |
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![[Post New]](/s/i/i.gif) 2012/08/16 22:15:20
Subject: Mass Effect 3 Discussion thread!
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[DCM]
Coastal Bliss in the Shadow of Sizewell
Suffolk, where the Aliens roam.
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Doesn't sit with my playstyle is all, I struggle with most of the Vanguard classes as well, can't get comfortable with the whole charging thing.
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"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.
Two White Horses (Ipswich Town and Denver Broncos Supporter)
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![[Post New]](/s/i/i.gif) 2012/08/16 23:14:32
Subject: Mass Effect 3 Discussion thread!
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Assassin with Black Lotus Poison
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Just noticed there's now a Platinum difficulty. When did that get introduced and has anyone played on it?
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The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.
Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me. |
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![[Post New]](/s/i/i.gif) 2012/08/16 23:15:55
Subject: Mass Effect 3 Discussion thread!
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[DCM]
Coastal Bliss in the Shadow of Sizewell
Suffolk, where the Aliens roam.
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Came down with the Earth multiplayer update, and nope not even played Silver here.
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"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.
Two White Horses (Ipswich Town and Denver Broncos Supporter)
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![[Post New]](/s/i/i.gif) 2012/08/16 23:16:41
Subject: Mass Effect 3 Discussion thread!
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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A Town Called Malus wrote:Just noticed there's now a Platinum difficulty. When did that get introduced and has anyone played on it?
Aldarionn and I have a few times.
It's not too bad; it basically is "boss mode".
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![[Post New]](/s/i/i.gif) 2012/08/16 23:44:02
Subject: Mass Effect 3 Discussion thread!
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Stern Iron Priest with Thrall Bodyguard
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It's just kinda silly, really. Bosses spawning on wave 1, and then from wave 3 and up, other factions start spawning. It's not that it's really hard or anything, it's just annoying when Banshees start showing up in a game against Cerberus where you have been dodging Phantoms since wave 1, and lack of communication makes it near impossible when randoms are running off to play Rambo.
The key to beating Platinum effectively is camping. Pick a map, pick a choke point, sit there and go nowhere else. Unfortunately most people don't like to do that, and it's not really very entertaining. If you want some good pointers on beating it anyhow, look up INVADERONE's videos with IAMxSHADRACH on YouTube. He covers some good camp spots on several maps.
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![[Post New]](/s/i/i.gif) 2012/08/17 02:27:05
Subject: Re:Mass Effect 3 Discussion thread!
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Trazyn's Museum Curator
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How do you get 100% readiness? I'm always stuck on 50%.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2012/08/17 02:47:19
Subject: Re:Mass Effect 3 Discussion thread!
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Mysterious Techpriest
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CthuluIsSpy wrote:How do you get 100% readiness? I'm always stuck on 50%.
Play (and win) multiplayer matches, they'll get you 3-7% rediness, where as a failure nets you 1%
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![[Post New]](/s/i/i.gif) 2012/08/17 02:48:36
Subject: Re:Mass Effect 3 Discussion thread!
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Trazyn's Museum Curator
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FM Ninja 048 wrote:CthuluIsSpy wrote:How do you get 100% readiness? I'm always stuck on 50%.
Play (and win) multiplayer matches, they'll get you 3-7% rediness, where as a failure nets you 1%
Ok cool.
And does anyone hate Kai Leng as much as I do? I was actually disappointed with his death; he didn't suffer enough imo.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2012/08/17 06:06:08
Subject: Re:Mass Effect 3 Discussion thread!
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Committed Chaos Cult Marine
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CthuluIsSpy wrote:
And does anyone hate Kai Leng as much as I do? I was actually disappointed with his death; he didn't suffer enough imo.
Lol yea I really disliked Kai Leng. He was the only person who made me use a renegade interrupt on a full paragon character XD
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When the rich rage war it's the poor who die
Armies I have: Chaos Space Marines, Tau, Necrons, High Elves
Armies I want:Lizardmen, Warriors Of Chaos, Dark Eldar
Armies I may get: Dark Angels, Tomb Kings, Vampire Counts
DC:90SGM-B--I+Pw40k03++D+A++/eWD-R+T(Pic)DM+
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![[Post New]](/s/i/i.gif) 2012/08/17 10:47:05
Subject: Re:Mass Effect 3 Discussion thread!
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Trazyn's Museum Curator
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Ok, some things I learned from ME3
1: Geth weapons are awesome
2: Bioware has inherited EA's inability to be subtle, and has adopted a Black and White morality system.
Seriously, in ME3 Renegade = Bad decision, Paragon = Good decision. No middle ground. To top it off, your renegade character now gets scars that are a real pain to remove, just so that everyone may know that Shepard is EEEEEVIL!
fething bs.
3: Kaiden is an idiot.
4: Bioware still can't make decent endings. Why do the refusal and control options even exist? There is no reason for Shepard to choose them.
Any Shepard, for that matter.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2012/08/17 15:24:38
Subject: Re:Mass Effect 3 Discussion thread!
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Stern Iron Priest with Thrall Bodyguard
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CthuluIsSpy wrote:1: Geth weapons are awesome
Let's be fair. The Geth Plasma Shotgun is awesome. The SMG is terrible, the Assault Rifle is mediocre at best, and the Sniper Rifle suffers massively from Shield Gate dispite being the single highest damage weapon in the game. It doesn't matter if you can do 10,000 damage in a shot when 1 damage knocks of their shield and the other 9,999 is blocked.
CthuluIsSpy wrote:2: Bioware has inherited EA's inability to be subtle, and has adopted a Black and White morality system.
Seriously, in ME3 Renegade = Bad decision, Paragon = Good decision. No middle ground. To top it off, your renegade character now gets scars that are a real pain to remove, just so that everyone may know that Shepard is EEEEEVIL!
fething bs.
I completely disagree. Renegade does NOT mean evil. It means playing fast and loose with the rules for the greater good. For example, Shepard needs to gain Krogan support for Palaven, and to do that he needs to do a favor for the Krogan in the form of curing the Genophage. If Wrex is dead, and you destroyed Maelon's data, Eve will not survive the process and Wreave is the Chief of Clan Urdnot. If the Genophage is cured (the Paragon option), Wreave will help Palaven, but he is an unstable warmonger with no balancing factor to keep him from going on an expansionist crusade across the galaxy after the war with the Reapers. But, if you side with the Salarians and sabotage the cure (the Renegade option), you lie to the Krogan for the good of the galaxy. They help the Turians on their homeworld, but without a real cure of the genophage, they cannot wreck the galaxy after the war. It's not the NICE thing to do, but it's the RIGHT thing to do given the circumstances. The EVIL option is to sabotage the cure if Wrex and Eve are both alive anyway, and you are punished for that decision later when Wrex finds out and tries to kill you on the Citadel.
There is a very big distinction between those two, and I think BioWare has done an excellent job of writing these kinds of moral decisions into the game. Many decisions involve choosing between imperfect options and hoping for the best.
CthuluIsSpy wrote:3: Kaiden is an idiot.
I never had a playthrough where I DIDN'T choose Kaiden to die. I never liked him as a character.
CthuluIsSpy wrote:4: Bioware still can't make decent endings. Why do the refusal and control options even exist? There is no reason for Shepard to choose them.
Any Shepard, for that matter.
There is little reason to choose refusal, but there is plenty of reason to choose control. Given the extended cut showing us what Shepard does when in control of the Reapers, it is a reasonable option for a Paragon ending. Everyone survives, and the galaxy gets rebuilt with the help of the Reapers. Of course, Shepard is now the new Catalyst and responsible for continuing to police the galaxy against abusive races, so it's not all fun and games.
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![[Post New]](/s/i/i.gif) 2012/08/17 15:59:14
Subject: Re:Mass Effect 3 Discussion thread!
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Trazyn's Museum Curator
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Aldarionn wrote:CthuluIsSpy wrote:1: Geth weapons are awesome
Let's be fair. The Geth Plasma Shotgun is awesome. The SMG is terrible, the Assault Rifle is mediocre at best, and the Sniper Rifle suffers massively from Shield Gate dispite being the single highest damage weapon in the game. It doesn't matter if you can do 10,000 damage in a shot when 1 damage knocks of their shield and the other 9,999 is blocked.
Really? I found a fully upgraded Geth AR to be pretty badass, and I love the Javelin. Never found the SMG though.
Completely agree with the plasma shotgun. That thing is beastly.
Aldarionn wrote:CthuluIsSpy wrote:2: Bioware has inherited EA's inability to be subtle, and has adopted a Black and White morality system.
Seriously, in ME3 Renegade = Bad decision, Paragon = Good decision. No middle ground. To top it off, your renegade character now gets scars that are a real pain to remove, just so that everyone may know that Shepard is EEEEEVIL!
fething bs.
I completely disagree. Renegade does NOT mean evil. It means playing fast and loose with the rules for the greater good. For example, Shepard needs to gain Krogan support for Palaven, and to do that he needs to do a favor for the Krogan in the form of curing the Genophage. If Wrex is dead, and you destroyed Maelon's data, Eve will not survive the process and Wreave is the Chief of Clan Urdnot. If the Genophage is cured (the Paragon option), Wreave will help Palaven, but he is an unstable warmonger with no balancing factor to keep him from going on an expansionist crusade across the galaxy after the war with the Reapers. But, if you side with the Salarians and sabotage the cure (the Renegade option), you lie to the Krogan for the good of the galaxy. They help the Turians on their homeworld, but without a real cure of the genophage, they cannot wreck the galaxy after the war. It's not the NICE thing to do, but it's the RIGHT thing to do given the circumstances. The EVIL option is to sabotage the cure if Wrex and Eve are both alive anyway, and you are punished for that decision later when Wrex finds out and tries to kill you on the Citadel.
There is a very big distinction between those two, and I think BioWare has done an excellent job of writing these kinds of moral decisions into the game. Many decisions involve choosing between imperfect options and hoping for the best.
Really? I found that the renegade option always gives a bad result. Like if you choose the save the breeder queen (renegade iirc. Its been a while) you lose grunt, arklakh company AND you get betrayed by the rachni. Likewise, if you try to summarily execute that traitor Udina (renegade), Kaiden/Ashley gets in the way and you have to shoot him/her. You then find out that his death was pointless; it was C-Sec at the elevator the whole time.
And there's still that stupid cosmetic change with all of the scars.
Idk...maybe you had better experiences with renegade than I had, but I feel like I got a bad deal.
Aldarionn wrote:CthuluIsSpy wrote:4: Bioware still can't make decent endings. Why do the refusal and control options even exist? There is no reason for Shepard to choose them.
Any Shepard, for that matter.
There is little reason to choose refusal, but there is plenty of reason to choose control. Given the extended cut showing us what Shepard does when in control of the Reapers, it is a reasonable option for a Paragon ending. Everyone survives, and the galaxy gets rebuilt with the help of the Reapers. Of course, Shepard is now the new Catalyst and responsible for continuing to police the galaxy against abusive races, so it's not all fun and games.
Here's my problem with the control ending; Shepard just risked his life and the lives of his men to stop the Illusive Man from doing exactly that. Why would he copy his nemesis? Yes, I understand that it would work with Shepard as he isn't indoctrinated, but still, its a bit of a stretch that he would choose the control option.
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This message was edited 4 times. Last update was at 2012/08/17 16:06:09
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2012/08/17 17:00:38
Subject: Re:Mass Effect 3 Discussion thread!
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Stern Iron Priest with Thrall Bodyguard
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CthuluIsSpy wrote:Really? I found a fully upgraded Geth AR to be pretty badass, and I love the Javelin. Never found the SMG though.
Completely agree with the plasma shotgun. That thing is beastly.
I guess I should clarify. Are you talking about single player only, or multiplayer? Also, what difficulty are you playing on.
Mass Effect 3 has a mechanic called Shield Gate. If a Shield/Barrier is active, and has even 1 point remaining, it will block a certain percentage of damage from carrying over to health. On Bronze/Normal, this is a mere 25%. On Silver/Hardcore it goes up to 75%, and on Gold/Insanity, it used to be 100%. For Insanity in Single Player it is still 100%, and on Gold in Multiplayer they reduced it to 90%.
So for example, that 10,000 damage shot on Insanity against an enemy with 1 point of shields/barrier left will knock off the shield and do no damage to health/armor. The same shot on Normal/Bronze on the other hand will strip the 1 point of shields, and only 25% of the excess 9,999 damage will be blocked, meaning you deal 7,499 damage to health/armor which is enough to kill most enemies. On Normal/Bronze, the Javelin is an excellent weapon, but since I play Hardcore/Silver and Insanity/Gold most of the time, it really loses much of its use because it can only fire a single shot before it needs to be reloaded, giving the opponent's shield time to recharge and block my next shot.
As for the Assault Rifle, it has a high rate of fire, amazing accuracy and almost no recoil to speak of. That said, it does almost no damage. I find it most useful when used with a character that specializes in tech bursts. For example, a Salarian Engineer (Or a Shepard Engineer/Sentinel with Energy Drain), because they can use Disruptor Ammo to prime targets with the Geth Pulse Rifle (the high ROF means it primes targets more often) and use Energy Drain to detonate it, dealing large amounts of damage while simultaneously restoring their shields. Outside of that though, there are much better weapons to use, especially with the new Firefight weapons pack. Give the Harrier a try and you will never use any other Assault Rifle!
CthuluIsSpy wrote:Really? I found that the renegade option always gives a bad result. Like if you choose the save the breeder queen (renegade iirc. Its been a while) you lose grunt, arklakh company AND you get betrayed by the rachni.
This only happens if you did not save the Rachnii Queen in the first game, and if you did not complete Grunt's Loyalty Quest in the second game. If you did both of those, choosing to save the queen (Renegade) will net you the Rachnii as an ally, and while Arlakh Company gets beat to hell, Grunt survives. If instead you opt to destroy the queen, you get Grunt and a full strength Arlakh Company. If you did NOT do both of those, then the true Rachnii Queen is replaced by a cobbled together fake engineered by the Reapers, and it's so unstable that it goes crazy and betrays you if you let it live. And if you did not do Grunt's Loyalty Quest in ME2, he will die instead of surviving when he offers to cover your exit.
CthuluIsSpy wrote:Likewise, if you try to summarily execute that traitor Udina (renegade), Kaiden/Ashley gets in the way and you have to shoot him/her. You then find out that his death was pointless; it was C-Sec at the elevator the whole time.
If you read the Dossier on Ashley Williams you will find that you only kill her in that conflict if you were hostile toward her through the earlier parts of the game and fail to talk her down. If you do talk her down (which you can do with Paragon OR Renegade options) she turns her gun on Udina and Udina attempts to kill the Asari Consulate, at which point you can either Renegade Interrupt to shoot him yourself, or if you wait, Ashley does the job for you.
You are not punished by playing Renegade. You are punished for poor decisions relating to a prominent character.
CthuluIsSpy wrote:And there's still that stupid cosmetic change with all of the scars.
It's relatively in-expensive to have them removed in ME2, and personally I kinda like the look. They give Shepard a menacing look that speaks of no nonsense. A Renegade Shepard is not evil. One way or another he is fighting for the survival of the galaxy. He is just harsh in his methods of going about it, and is willing to make the hard decisions to get the job done. He's willing to assassinate a Turian General that would place a personal grudge with the Blue Suns over the good of the war effort. He is willing to let a criminal out of prison and trust that Aria will keep a short leash on her if it means he gets Eclipse support. Alternatively, he can have her assassinated in prison and place her second officer in command. These things might not be by the book, or nice, but they directly work toward the overall good of the galaxy.
CthuluIsSpy wrote:Idk...maybe you had better experiences with renegade than I had, but I feel like I got a bad deal.
You have to get into a mindset with it. You are not playing Superman who tries to save everyone with no collateral damage. You are playing Batman, who is willing to bruise a few egos and play fast and loose with the rules to get the job done.
CthuluIsSpy wrote:Here's my problem with the control ending; Shepard just risked his life and the lives of his men to stop the Illusive Man from doing exactly that. Why would he copy his nemesis? Yes, I understand that it would work with Shepard as he isn't indoctrinated, but still, its a bit of a stretch that he would choose the control option.
I actually had a bigger problem with this ending until the Extended Cut. Not that the EC really changed much, but it did give me a bit more context about what Shepard would do with that control. I actually tend to pick this option when I play a Renegade Shepard as opposed to Paragon because it was originally the Illusive Man's idea, and a Renegade Shepard might be willing to get in bed with his enemy if it saves the rest of the galaxy. Still, an argument can be made that a Paragon Shepard is making the right choice choosing control, because a destroy choice effectively commits genocide on an entire race without even consider their motives in this whole mess.
Personally, my problems with the ending is not the choices you are given. It's the justification for being forced to make those choices. The Reapers are the creation of some long forgotten race who made an AI to solve the problems between synthetic and organic relations. Synthetics always kill their organic creators as a means of evolving past their influence. So the solution of this organic race being threatened with extinction by their synthetic creations was to create ANOTHER synthetic to solve the problem, and unsurprisingly that synthetic killed them all and turned them into the Reapers against their will, and programmed them to harvest all organic races that come after to prevent those races from destroying themselves with their synthetic creations. The logic is terrible, and it's the biggest plot hole in the entire series in my opinion.
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This message was edited 2 times. Last update was at 2012/08/17 17:03:19
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![[Post New]](/s/i/i.gif) 2012/08/17 17:44:30
Subject: Re:Mass Effect 3 Discussion thread!
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Trazyn's Museum Curator
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Aldarionn wrote:CthuluIsSpy wrote:Really? I found a fully upgraded Geth AR to be pretty badass, and I love the Javelin. Never found the SMG though. Completely agree with the plasma shotgun. That thing is beastly.
I guess I should clarify. Are you talking about single player only, or multiplayer? Also, what difficulty are you playing on. Mass Effect 3 has a mechanic called Shield Gate. If a Shield/Barrier is active, and has even 1 point remaining, it will block a certain percentage of damage from carrying over to health. On Bronze/Normal, this is a mere 25%. On Silver/Hardcore it goes up to 75%, and on Gold/Insanity, it used to be 100%. For Insanity in Single Player it is still 100%, and on Gold in Multiplayer they reduced it to 90%. So for example, that 10,000 damage shot on Insanity against an enemy with 1 point of shields/barrier left will knock off the shield and do no damage to health/armor. The same shot on Normal/Bronze on the other hand will strip the 1 point of shields, and only 25% of the excess 9,999 damage will be blocked, meaning you deal 7,499 damage to health/armor which is enough to kill most enemies. On Normal/Bronze, the Javelin is an excellent weapon, but since I play Hardcore/Silver and Insanity/Gold most of the time, it really loses much of its use because it can only fire a single shot before it needs to be reloaded, giving the opponent's shield time to recharge and block my next shot. As for the Assault Rifle, it has a high rate of fire, amazing accuracy and almost no recoil to speak of. That said, it does almost no damage. I find it most useful when used with a character that specializes in tech bursts. For example, a Salarian Engineer (Or a Shepard Engineer/Sentinel with Energy Drain), because they can use Disruptor Ammo to prime targets with the Geth Pulse Rifle (the high ROF means it primes targets more often) and use Energy Drain to detonate it, dealing large amounts of damage while simultaneously restoring their shields. Outside of that though, there are much better weapons to use, especially with the new Firefight weapons pack. Give the Harrier a try and you will never use any other Assault Rifle! Ah, that would be why. I never play multi, and I played on Normal. Ok, cool. CthuluIsSpy wrote:Really? I found that the renegade option always gives a bad result. Like if you choose the save the breeder queen (renegade iirc. Its been a while) you lose grunt, arklakh company AND you get betrayed by the rachni.
This only happens if you did not save the Rachnii Queen in the first game, and if you did not complete Grunt's Loyalty Quest in the second game. If you did both of those, choosing to save the queen (Renegade) will net you the Rachnii as an ally, and while Arlakh Company gets beat to hell, Grunt survives. If instead you opt to destroy the queen, you get Grunt and a full strength Arlakh Company. If you did NOT do both of those, then the true Rachnii Queen is replaced by a cobbled together fake engineered by the Reapers, and it's so unstable that it goes crazy and betrays you if you let it live. And if you did not do Grunt's Loyalty Quest in ME2, he will die instead of surviving when he offers to cover your exit. CthuluIsSpy wrote:Likewise, if you try to summarily execute that traitor Udina (renegade), Kaiden/Ashley gets in the way and you have to shoot him/her. You then find out that his death was pointless; it was C-Sec at the elevator the whole time. If you read the Dossier on Ashley Williams you will find that you only kill her in that conflict if you were hostile toward her through the earlier parts of the game and fail to talk her down. If you do talk her down (which you can do with Paragon OR Renegade options) she turns her gun on Udina and Udina attempts to kill the Asari Consulate, at which point you can either Renegade Interrupt to shoot him yourself, or if you wait, Ashley does the job for you. You are not punished by playing Renegade. You are punished for poor decisions relating to a prominent character. Aldarionn wrote:CthuluIsSpy wrote:And there's still that stupid cosmetic change with all of the scars.
It's relatively in-expensive to have them removed in ME2, and personally I kinda like the look. They give Shepard a menacing look that speaks of no nonsense. A Renegade Shepard is not evil. One way or another he is fighting for the survival of the galaxy. He is just harsh in his methods of going about it, and is willing to make the hard decisions to get the job done. He's willing to assassinate a Turian General that would place a personal grudge with the Blue Suns over the good of the war effort. He is willing to let a criminal out of prison and trust that Aria will keep a short leash on her if it means he gets Eclipse support. Alternatively, he can have her assassinated in prison and place her second officer in command. These things might not be by the book, or nice, but they directly work toward the overall good of the galaxy. Heh, I actually let the general live. Thought it might piss off the turians. I did have that prisoner killed though. Aldarionn wrote:CthuluIsSpy wrote:Idk...maybe you had better experiences with renegade than I had, but I feel like I got a bad deal.
You have to get into a mindset with it. You are not playing Superman who tries to save everyone with no collateral damage. You are playing Batman, who is willing to bruise a few egos and play fast and loose with the rules to get the job done. Oh, I like playing as batman. In the previous games I always went full renegade. Its just that it felt like a raw deal in ME3. Then again, I was playing a new game with no imports. I'll try to import a save and see if that changes anything. Aldarionn wrote:CthuluIsSpy wrote:Here's my problem with the control ending; Shepard just risked his life and the lives of his men to stop the Illusive Man from doing exactly that. Why would he copy his nemesis? Yes, I understand that it would work with Shepard as he isn't indoctrinated, but still, its a bit of a stretch that he would choose the control option.
I actually had a bigger problem with this ending until the Extended Cut. Not that the EC really changed much, but it did give me a bit more context about what Shepard would do with that control. I actually tend to pick this option when I play a Renegade Shepard as opposed to Paragon because it was originally the Illusive Man's idea, and a Renegade Shepard might be willing to get in bed with his enemy if it saves the rest of the galaxy. Still, an argument can be made that a Paragon Shepard is making the right choice choosing control, because a destroy choice effectively commits genocide on an entire race without even consider their motives in this whole mess. Personally, my problems with the ending is not the choices you are given. It's the justification for being forced to make those choices. The Reapers are the creation of some long forgotten race who made an AI to solve the problems between synthetic and organic relations. Synthetics always kill their organic creators as a means of evolving past their influence. So the solution of this organic race being threatened with extinction by their synthetic creations was to create ANOTHER synthetic to solve the problem, and unsurprisingly that synthetic killed them all and turned them into the Reapers against their will, and programmed them to harvest all organic races that come after to prevent those races from destroying themselves with their synthetic creations. The logic is terrible, and it's the biggest plot hole in the entire series in my opinion. Yeah, the justifications for the choices are horrible. They basically give you no reason for the other choices except for destroy. Deus Ex : HR did the whole "press a button to choose the fate of humanity" thing a lot better, by showing you different points of views and the pros and cons of augmentations. ME3 shows you only one facet of the reapers : that they destroy everything without mercy.
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This message was edited 1 time. Last update was at 2012/08/17 17:45:38
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2012/08/18 13:49:01
Subject: Mass Effect 3 Discussion thread!
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Longtime Dakkanaut
Sheffield, City of University and Northern-ness
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Well I found out why they called it insanity, because it's driving me insane. It just took me 15 attempts to get through the central chamber on the Prison Ship Purgatory (the bit with the YMIR mech). I do recall having loads of difficulty with that section of the level previously on other runs, but if it was that difficult on that level, I'm really not looking forwards to the level on Horizon with the first Praetorian, that was a nightmare even on veteran.
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This message was edited 1 time. Last update was at 2012/08/18 13:49:19
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![[Post New]](/s/i/i.gif) 2012/08/18 14:39:55
Subject: Mass Effect 3 Discussion thread!
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Mysterious Techpriest
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Goliath wrote:Well I found out why they called it insanity, because it's driving me insane. It just took me 15 attempts to get through the central chamber on the Prison Ship Purgatory (the bit with the YMIR mech). I do recall having loads of difficulty with that section of the level previously on other runs, but if it was that difficult on that level, I'm really not looking forwards to the level on Horizon with the first Praetorian, that was a nightmare even on veteran.
Infiltrator? Vanguard? Soilder? Other?
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![[Post New]](/s/i/i.gif) 2012/08/18 14:52:12
Subject: Mass Effect 3 Discussion thread!
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Trazyn's Museum Curator
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Goliath wrote:Well I found out why they called it insanity, because it's driving me insane. It just took me 15 attempts to get through the central chamber on the Prison Ship Purgatory (the bit with the YMIR mech). I do recall having loads of difficulty with that section of the level previously on other runs, but if it was that difficult on that level, I'm really not looking forwards to the level on Horizon with the first Praetorian, that was a nightmare even on veteran.
I don't remember that in ME3...
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2012/08/18 14:55:36
Subject: Mass Effect 3 Discussion thread!
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Longtime Dakkanaut
Sheffield, City of University and Northern-ness
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FM Ninja 048 wrote:Goliath wrote:Well I found out why they called it insanity, because it's driving me insane. It just took me 15 attempts to get through the central chamber on the Prison Ship Purgatory (the bit with the YMIR mech). I do recall having loads of difficulty with that section of the level previously on other runs, but if it was that difficult on that level, I'm really not looking forwards to the level on Horizon with the first Praetorian, that was a nightmare even on veteran.
Infiltrator? Vanguard? Soilder? Other?
Adept on this run, but sentinel on the veteran run. Automatically Appended Next Post: CthuluIsSpy wrote: Goliath wrote:Well I found out why they called it insanity, because it's driving me insane. It just took me 15 attempts to get through the central chamber on the Prison Ship Purgatory (the bit with the YMIR mech). I do recall having loads of difficulty with that section of the level previously on other runs, but if it was that difficult on that level, I'm really not looking forwards to the level on Horizon with the first Praetorian, that was a nightmare even on veteran.
I don't remember that in ME3...
It's in ME2, but since there isn't an ME2 thread, I thought a single post commenting on the difficulty I was having would be okay
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This message was edited 1 time. Last update was at 2012/08/18 14:56:53
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![[Post New]](/s/i/i.gif) 2012/08/18 15:30:27
Subject: Mass Effect 3 Discussion thread!
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Trazyn's Museum Curator
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Goliath wrote: FM Ninja 048 wrote:Goliath wrote:Well I found out why they called it insanity, because it's driving me insane. It just took me 15 attempts to get through the central chamber on the Prison Ship Purgatory (the bit with the YMIR mech). I do recall having loads of difficulty with that section of the level previously on other runs, but if it was that difficult on that level, I'm really not looking forwards to the level on Horizon with the first Praetorian, that was a nightmare even on veteran.
Infiltrator? Vanguard? Soilder? Other?
Adept on this run, but sentinel on the veteran run.
Automatically Appended Next Post:
CthuluIsSpy wrote: Goliath wrote:Well I found out why they called it insanity, because it's driving me insane. It just took me 15 attempts to get through the central chamber on the Prison Ship Purgatory (the bit with the YMIR mech). I do recall having loads of difficulty with that section of the level previously on other runs, but if it was that difficult on that level, I'm really not looking forwards to the level on Horizon with the first Praetorian, that was a nightmare even on veteran.
I don't remember that in ME3...
It's in ME2, but since there isn't an ME2 thread, I thought a single post commenting on the difficulty I was having would be okay 
I thought those names looked familar! Its been a while since I played ME2 though.
Right now I'm playing ME1 so I can have an imported save...its not as good as I remember it.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2012/08/18 15:36:31
Subject: Mass Effect 3 Discussion thread!
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Longtime Dakkanaut
Sheffield, City of University and Northern-ness
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CthuluIsSpy wrote:Right now I'm playing ME1 so I can have an imported save...its not as good as I remember it.
The wonders of nostalgia eh?
Yeah, you may recall a level where you have to destroy three YMIR mechs before they destroy some smuggled goods. It just took me at least 20 attempts and a trip to the wiki for tactics help. I attempted that far far far too early. They'll stay the same level no matter when I try the mission, but I'll get stronger as I play the game, so I should probably have done it a bit later.
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![[Post New]](/s/i/i.gif) 2012/08/18 18:38:59
Subject: Mass Effect 3 Discussion thread!
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Assassin with Black Lotus Poison
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Goliath wrote:CthuluIsSpy wrote:Right now I'm playing ME1 so I can have an imported save...its not as good as I remember it.
The wonders of nostalgia eh?  Just did the same for an Infiltrator. It all feels so clunky! Your squad members are totally thick and will stand shooting at a solid wall unless you order them into a better position, the varieties of each weapon type all work the same way, the inventory is infuriating, the quest journal sucks and you can win almost any battle by using Biotics to ragdoll the enemy (Mastered Throw will fling anyone into a heap) and then just blast them. Still a good story though so it shall stay installed Makes me laugh when I look at the Bioware forums and see someone saying that ME1 is better in every way to ME3. They obviously haven't played the first one in a while Mind you, just moved onto ME2 and that still feels clunky compared to ME3. Not being able to seamlessly get out of cover into a sprint or roll to a different bit of cover is annoying.
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This message was edited 2 times. Last update was at 2012/08/18 18:40:14
The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.
Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me. |
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![[Post New]](/s/i/i.gif) 2012/08/19 09:34:54
Subject: Mass Effect 3 Discussion thread!
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Longtime Dakkanaut
Sheffield, City of University and Northern-ness
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I think I was correct about doing the levels out of order meaning that I was having trouble, I've been doing story missions and they've been fairly easy so far, I and I've only died a couple of times.
I've even got my sanity back
Just one question though, Do the bonus powers you use in ME2 get carried over to ME3?
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![[Post New]](/s/i/i.gif) 2012/08/19 15:47:24
Subject: Mass Effect 3 Discussion thread!
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Stern Iron Priest with Thrall Bodyguard
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I'm not sure i did an insanity run on ME2. I played the whole game through on Veteran on my first playthrough though, because I refuse to play on normal. Gonna have to go back and do Insanity on ME1 and ME2 for completion sake now.
I remember things being MUCH easier with an Infiltrator on ME2. Tactical Cloak was basically true invisibility in that game, so it made harder difficulty runs a lot easier.
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![[Post New]](/s/i/i.gif) 2012/08/19 17:52:16
Subject: Mass Effect 3 Discussion thread!
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[DCM]
Coastal Bliss in the Shadow of Sizewell
Suffolk, where the Aliens roam.
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I've just restarted ME1 on Hardcore, so I can unlock Insanity. I have an eventual goal of having all three Mass Effect games in my complete section of my achievements tab. I tried Insanity on ME2 ages back, but got annoyed with it, and chickened out back to Normal. Going to force my way through this time on Hardcore, then repeat ME1-3 on Insanity. Although, the thought of the fight with the Shadowbroker and the corrupt Spectre sends shivers of horror down my spine.
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This message was edited 1 time. Last update was at 2012/08/19 17:52:50
"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.
Two White Horses (Ipswich Town and Denver Broncos Supporter)
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