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![[Post New]](/s/i/i.gif) 2012/12/21 18:25:04
Subject: Zombicide - News & Rumors Headquarters - Zombies take a shortcut
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Fixture of Dakka
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Guess they'll have to change the difficulty to impossible then  I didn't notice that on first look but yeah there is currently no way to get the upper Chainsaw I guess there is a door icon missing from lower room
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This message was edited 1 time. Last update was at 2012/12/21 18:25:22
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![[Post New]](/s/i/i.gif) 2012/12/23 03:08:19
Subject: Zombicide - News & Rumors Headquarters - Zombies take a shortcut
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Numberless Necron Warrior
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They must have fixed it because I see a door.
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jlong05.
The only "hobby" GW is interested in is lining their pockets with your money. |
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![[Post New]](/s/i/i.gif) 2012/12/23 03:10:29
Subject: Zombicide - News & Rumors Headquarters - Zombies take a shortcut
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Yeah there's a door there now.
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![[Post New]](/s/i/i.gif) 2012/12/25 15:13:37
Subject: Re:Zombicide - News & Rumors Headquarters - Zombies take a shortcut
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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New scenario: 300
http://guillotinegames.com/dl/Mission_C7.pdf
Includes a new rule from the upcoming Toxic Mall expansion: Ultra Red Mode!
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2012/12/25 15:38:52
Subject: Re:Zombicide - News & Rumors Headquarters - Zombies take a shortcut
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Gargantuan Gargant
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Ultrared mode: When your Survivor reaches the Red Danger
Level, move the experience tracker back to “0” and add
any experience points gained past the minimum required
to hit the Red Level. Your Survivor is still on the Red Level
and keeps his Skills. Count additional experience points as
usual and gain unselected Skills upon reaching Danger Levels
again. When all the Survivor’s Skills have been selected,
choose a Skill among any Zombicide Skills (except those featuring
brackets, such as Start with [Equipment], for example)
upon reaching Orange and then Red Level again.
Example: Wanda just earned her 43rd experience
point, getting to the Red Level. She has the following
Skills: 2 Zones per move Action (Blue), +1 Action (Yellow),
Slippery (Orange), and +1 Zone per Move (Red).
The player puts the experience tracker back to the
start as the zombicide continues. Wanda is still at
Red Level.
- Wanda won’t get an additional Skill upon reaching
the Blue and Yellow Levels for the second time. She
has all available Skills for these Levels. Reaching
the Orange Level again, she gains “+1 to dice roll:
Melee”, her second Orange Level Skill. Reaching the
next Red Level again, the player chooses a new Skill
among the two remaining ones for this Level and
goes for “+1 free Move Action”. The experience counter
returns to the start.
- During her third run on the experience bar, Wanda
doesn’t get any Skill at Blue, Yellow, or Orange Levels,
as she already has them all. Upon reaching the
Red Level for the third time, she earns the last Red
Level Skill: “+1 die: Combat”. The experience counter
goes to the start again.
From now on, Wanda still earns experience points
and gets a player-chosen Skill every time she reaches
the Orange level, and then another upon reaching the
Red Level.
Simple enough, and it gives you something to do if you hit Red early in the game.
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![[Post New]](/s/i/i.gif) 2012/12/25 21:32:00
Subject: Zombicide - News & Rumors Headquarters - Zombies Go ULTRA RED on the way to 300
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Deadly Dark Eldar Warrior
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Doese anybody have any pix of painted miniatures for this game?
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![[Post New]](/s/i/i.gif) 2012/12/26 02:21:57
Subject: Zombicide - News & Rumors Headquarters - Zombies Go ULTRA RED on the way to 300
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Regular Dakkanaut
Parker, Colorado, USA
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Here's a thread with some pretty good examples about half way down page #9:
http://www.lead-adventure.de/index.php?topic=48345.120
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![[Post New]](/s/i/i.gif) 2012/12/26 04:35:13
Subject: Zombicide - News & Rumors Headquarters - Zombies Go ULTRA RED on the way to 300
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Deadly Dark Eldar Warrior
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Awesome looking painted miniatures.
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![[Post New]](/s/i/i.gif) 2012/12/26 10:05:40
Subject: Zombicide - News & Rumors Headquarters - Zombies Go ULTRA RED on the way to 300
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Perfect Shot Ultramarine Predator Pilot
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I have painted the whole Apocalypse set of the game, you can see it in my P&M Blog : http://www.dakkadakka.com/dakkaforum/posts/list/300/406869.page#5043783
(scroll down to see the complete game, and browse through pages if you want to see WIP pictures)
On Dakka, there are also painted models here : http://www.dakkadakka.com/dakkaforum/posts/list/30/484430.page#5023758
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![[Post New]](/s/i/i.gif) 2012/12/26 11:13:39
Subject: Re:Zombicide - News & Rumors Headquarters - Zombies Go ULTRA RED on the way to 300
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Longtime Dakkanaut
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The painted minis from Stone Cold Lead are mindblowingly awesome.
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This message was edited 1 time. Last update was at 2012/12/26 11:14:06
Paulson Games parts are now at:
www.RedDogMinis.com |
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![[Post New]](/s/i/i.gif) 2012/12/31 15:30:19
Subject: Re:Zombicide - News & Rumors Headquarters - Zombies Go ULTRA RED on the way to 300
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Fixture of Dakka
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Version 3 of the Rulebook can now be downloaded
http://guillotinegames.com/dl/zombicide_rulebook_english_V3.pdf
main updates:
General – Revised layout for a better reading
General – Revised terminology (ex: “Player’s turn” is now “Players’ Phase”)
General – Introducing Pimpmobile weapons (Evil Twins and Ma’s Shotgun)
General – Introducing many points previously listed in the FAQ (especially revised Missions)
General – Missions now display difficulty, suggested number of Survivors and average game time
P. 4 – Introducing a game turn overview
P. 5 – Updating Line of sight rules
P. 10 – Compiling and extending various rules about Players’ Phase (especially car rules)
P. 13 – Updating Runners management for increased playability. All Zombies now play their first Action, then Runners play their second Action.
P. 17 – Extending rules about notable weapons: Sniper Rifle, Molotov and reloading weapons.
P. 17-18 – Updating car attack rules
P. 31 – Introducing an index
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![[Post New]](/s/i/i.gif) 2013/01/02 23:05:12
Subject: Re:Zombicide - News & Rumors Headquarters - Zombies Go ULTRA RED on the way to 300
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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From Facebook:
We just delivered all the resins to be molded for Toxic City Mall... By the end of January we will give you an official update. For the time being... the toxic abomination in his full splendor

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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2013/01/03 00:19:07
Subject: Zombicide - News & Rumors Headquarters - Zombies Go ULTRA RED on the way to 300
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Fixture of Dakka
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I love the bunny slippers...
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![[Post New]](/s/i/i.gif) 2013/01/03 01:18:21
Subject: Zombicide - News & Rumors Headquarters - Zombies Go ULTRA RED on the way to 300
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Gargantuan Gargant
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The Bunny slippers rock.
I wonder if they will do another kickstarter for the expansion. I have no issues plunking down cash ahead to get LE figures again.
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![[Post New]](/s/i/i.gif) 2013/01/03 01:23:26
Subject: Zombicide - News & Rumors Headquarters - Zombies Go ULTRA RED on the way to 300
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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I'd rather they deliver the limited edition figs from the first one first.
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![[Post New]](/s/i/i.gif) 2013/01/03 17:28:15
Subject: Zombicide - News & Rumors Headquarters - Zombies Go ULTRA RED on the way to 300
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Sniping Reverend Moira
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H.B.M.C. wrote:I'd rather they deliver the limited edition figs from the first one first.
Correct me if I'm wrong, but aren't they being tooled in conjunction with the expansion. My understanding was that much of the tooling was done for the base game but not all the LE minis were, so they were going to do that as one big lump "tooling session." I'm sure this isn't a very correct way of stating how they make the minis, haha!
Like the toxic abomination though. Very cool.
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![[Post New]](/s/i/i.gif) 2013/01/03 17:29:45
Subject: Zombicide - News & Rumors Headquarters - Zombies Go ULTRA RED on the way to 300
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Second wave of minis aren't coming until Q2 2013 and while we're at it, will we ever get to hear what the deal is with Eva and Marvin?!
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2013/01/03 19:45:29
Subject: Re:Zombicide - News & Rumors Headquarters - Zombies Go ULTRA RED on the way to 300
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RogueSangre
West Sussex, UK
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The plan was always to release the second wave of promo figures with the Expansion so nothing has changed there. We have not heard anything about Eva and Marvin but they should us the complete set of promo figures and it included the original versions.
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![[Post New]](/s/i/i.gif) 2013/01/10 00:23:22
Subject: Re:Zombicide - News & Rumors Headquarters - Zombies Go ULTRA RED on the way to 300
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Fixture of Dakka
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Just added to their facebook page
Guillotine Games will be releasing a Zombie expansion pack in March - 24 additional Zombies including Fatties, Runners and Walkers basically an extra tray of zombies and the 12 card Walk of the Dead pack (the cards with walkers only on them) - no price yet
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This message was edited 2 times. Last update was at 2013/01/10 00:25:19
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![[Post New]](/s/i/i.gif) 2013/01/10 00:27:45
Subject: Zombicide - News & Rumors Headquarters - Zombies Go ULTRA RED on the way to 300
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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That's a good idea. That third sheet of zombies has been very useful.
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![[Post New]](/s/i/i.gif) 2013/01/10 00:30:36
Subject: Zombicide - News & Rumors Headquarters - Zombies Go ULTRA RED on the way to 300
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Wraith
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Isn't that basically the Biohazard pack?
Just missing the bonus survivors.
Cool. Might pick that up.
Though IME, the game really only gets dangerous when you run out of a type and they get extra activations.
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Bam, said the lady!
DR:70S+GM++B+I+Pw40k09/f++D++A(WTF)/hWD153R+++T(S)DM++++
Dakka, what is good in life?
To crush other websites,
See their user posts driven before you,
And hear the lamentation of the newbs.
-Frazzled-10/22/09 |
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![[Post New]](/s/i/i.gif) 2013/01/10 00:34:31
Subject: Zombicide - News & Rumors Headquarters - Zombies Go ULTRA RED on the way to 300
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RogueSangre
West Sussex, UK
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I'm suprised they didn't include the extra abomination as well but that's just a minor thing (and we get toxic abominations in the expansion which will proxy in nicely). I am very glad that they didn't do anything underhanded like add is new hero to the pack to force kickstarter backers to pick up a copy, a lot of other companies would have.
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![[Post New]](/s/i/i.gif) 2013/01/10 00:36:27
Subject: Zombicide - News & Rumors Headquarters - Zombies Go ULTRA RED on the way to 300
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Fixture of Dakka
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They are just packing a tray of Zombies separately so there is no space for an Abomination or another Survivor as they go in a different tray. I suppose they could have extended the box a bit and add those separate single mini trays but it probably wasn't worth their while - note how the box says set #1 more to come I think
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This message was edited 2 times. Last update was at 2013/01/10 00:39:09
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![[Post New]](/s/i/i.gif) 2013/01/10 00:36:29
Subject: Zombicide - News & Rumors Headquarters - Zombies Go ULTRA RED on the way to 300
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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But it's fun having all those Zombies on the board, plus you get a nice batch of extra cards.
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![[Post New]](/s/i/i.gif) 2013/01/10 00:38:16
Subject: Zombicide - News & Rumors Headquarters - Zombies Go ULTRA RED on the way to 300
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Lord of the Fleet
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I think this is also good if you just want to bolster a 28mm zombie force without needing to shell out for the rest of the board game or ebaying it
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![[Post New]](/s/i/i.gif) 2013/01/10 00:45:47
Subject: Zombicide - News & Rumors Headquarters - Zombies Go ULTRA RED on the way to 300
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Fixture of Dakka
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This message was edited 3 times. Last update was at 2013/01/10 00:51:06
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![[Post New]](/s/i/i.gif) 2013/01/10 07:15:43
Subject: Zombicide - News & Rumors Headquarters - Zombies Go ULTRA RED on the way to 300
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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That's a reasonable price actually for what you get, because we could always use more zombies, why not eh?
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2013/01/11 12:59:34
Subject: Re:Zombicide - News & Rumors Headquarters - Zombies Go ULTRA RED on the way to 300
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Another Facebook preview:
The Kyoko contest continues. We took a break for the holiday season. Next week and the weeks after you will get new missions. Sorry for this delay, but we needed to rest. To compensate your patience... another preview from TCM Elsa in his Zombivor status...
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2013/01/18 09:10:04
Subject: Re:Zombicide - News & Rumors Headquarters - Zombies Go ULTRA RED on the way to 300
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Gargantuan Gargant
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MISSION: BELLY OF THE BEAST
by Marcus Polhmann
An Abomination is running after you and you have no mean to kill it. Unless... you lock it up once and for all. But where is the bunker key?
PDF 4.2 MB
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![[Post New]](/s/i/i.gif) 2013/01/25 16:00:13
Subject: Re:Zombicide - News & Rumors Headquarters - Zombies in the Belly of the Beast
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Gargantuan Gargant
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New Double Mission
MISSION: GAUNTLET & EXTRACTION
by Arnd Felten
You're rushing through the city to get an helicopter evac. Time for a stand!
PDF 3.4 MB
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This message was edited 2 times. Last update was at 2013/01/25 16:02:09
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