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Made in gr
Nurgle Veteran Marine with the Flu





Athens, Greece

Seriously I have two beautifully converted chaos dreads and I ve ordered one FW nurgle dread and wait for it and now you say to me that I maybe can't field them? Seriouslyyy????? Oh btw check my link bellow and leave a comment I m gonna update with many many things this thread soon.

Killing is easy. Being politically correct is a pain in the ass...
My Chaos Space Marines showcase so far: http://www.dakkadakka.com/dakkaforum/posts/list/437151.page (too old - i will update it soon) 
   
Made in us
Badass "Sister Sin"






Camas, WA

No, no one is saying that at all.

Wait for the codex when it will be made quite clear that your dreads are just called hellbrutes and work largely the same.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in se
Longtime Dakkanaut





Gothenburg

Chaos Land Raider: 220pts

Wonder why SM must pay 250-ish points for the same thing.

And wonder why SM devastators are the only heavy infantry option of all MEQ codexes that is overpriced and never used.


Salamanders W-78 D-55 L-22
Pure Grey Knights W-18 D-10 L-5
Orks W-9 D-6 L-14
 
   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

 Pyriel- wrote:
Chaos Land Raider: 220pts

Wonder why SM must pay 250-ish points for the same thing.

And wonder why SM devastators are the only heavy infantry option of all MEQ codexes that is overpriced and never used.



The reason SMs pay more is for PotMS. I'm pretty sure the BT codex still has it listed as 30 points. 220+30=250. And somehow, most people don't take CSM landraiders...I guess PotMS is worth its 30 point upgrade.

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in gb
Assassin with Black Lotus Poison





Bristol

 Pyriel- wrote:
Chaos Land Raider: 220pts

Wonder why SM must pay 250-ish points for the same thing.



Because Space Marines get Power of the Machine Spirit.

The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in us
Ancient Chaos Terminator





Deep in the Woods

 Pyriel- wrote:
Chaos Land Raider: 220pts

Wonder why SM must pay 250-ish points for the same thing.

And wonder why SM devastators are the only heavy infantry option of all MEQ codexes that is overpriced and never used.


First part already awnsered. Sm Devs are not used much because they are expensive for what they can do and SM players get a number of good options to replace them. They are overcosted because they were the first and their codex has not yet been updated. Im sure when it does they will get something good.

"I have traveled through the Realm of Death and brought back novelty pencils"
 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

Oh, somewhere in this favored land the sun is shining bright;
the band is playing somewhere and somewhere hearts are light,and somewhere men are laughing, and somewhere children shout but there is no joy in Mudville — mighty Casey has struck out. 
   
Made in gr
Nurgle Veteran Marine with the Flu





Athens, Greece

I used to use one CSM LR on my 5th Ed lists at 1750+++.
Found it back then amazingly beautiful to pun in there a CL with a DW and 9 zerkers!
Put with it possession so it's unstoppable and it becomes enemies target priority giving your rhinos time to breath a bit!
But bellow 1750 is a mess of points...

Killing is easy. Being politically correct is a pain in the ass...
My Chaos Space Marines showcase so far: http://www.dakkadakka.com/dakkaforum/posts/list/437151.page (too old - i will update it soon) 
   
Made in us
Ancient Chaos Terminator





Deep in the Woods

Also.. Faeit is saying his anonymous source claimes Pre-Orders for Chaos on the 15(of Sept) with release on 22nd along with the new WD.
Here is the original...
http://natfka.blogspot.no/2012/08/release-rumors-breaking-mold.html#more

"I have traveled through the Realm of Death and brought back novelty pencils"
 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

Oh, somewhere in this favored land the sun is shining bright;
the band is playing somewhere and somewhere hearts are light,and somewhere men are laughing, and somewhere children shout but there is no joy in Mudville — mighty Casey has struck out. 
   
Made in gb
Slashing Veteran Sword Bretheren






Liverpool

Yeah just read that, would sure be a nice surprise

Perhaps would explain why there are no points/rules in starter set? We really wouldnt have to wait long.

Fury from faith
Faith in fury

Numquam solus ambulabis 
   
Made in us
Ultramarine Master with Gauntlets of Macragge





Boston, MA

 Nicorex wrote:
Also.. Faeit is saying his anonymous source claimes Pre-Orders for Chaos on the 15(of Sept) with release on 22nd along with the new WD.
Here is the original...
http://natfka.blogspot.no/2012/08/release-rumors-breaking-mold.html#more

For those who don't want to click:
http://natfka.blogspot.com.au/2012/08/release-rumors-breaking-mold.html#more
There is a lot of confusion lately on what is going to be released and when. Even though most rumor sources around the web are still saying September, there is a lot of disbelief, so hopefully this will shed a little light on the subject, as well as put forth a possible date for the next codex release.


Please remember that these are rumors.

via Faeit 212 (a Must Remain Anonymous Source)
_______ hasn't changed his statement that Pre orders are up on the 15th for release on the 22nd along with the white dwarf about them.

I could imagine the WD and Pre Orders to both be the 22nd but he was very specific and said that they're "breaking the mold" to fit in DAngels.

And one more:
http://natfka.blogspot.com.au/2012/08/chaos-marines-clarifications-to.html#more
So yesterday we saw some of the pics regarding the rules from the starter set. While they were the basic rules, there was some confusion on the hellbrute and its number of base attacks, as well as what is going on with Chosen and their leadership. This set clears those issues up, and gives some more insight to the upcoming Chaos Marine Codex.


Please remember that these are rumors.

via Faeit 212 (a Must Remain Anonymous Source)
Chaos will not spend long without in-game rules for Cultists and the Hellbrute. Both are included in the new codex. No rules supplement is coming in the October White Dwarf. Figure it out.

Hellbrutes are 2 attack base, +1 for each close combat weapon they take, meaning 3 with one CCW (such as the one in the DV Box) and 4 if you take two.

Chosen are all, in effect, "Champions," they don't have a Champion Champion, that would be a Chaos Lord. Hence why it's 2 attacks base.

On the whole, Leadership has gone down here and there for Chaos Marines to represent the fact that they think for themselves and believe that running away and saving your ass is the better part of valour.

There are ways around this, through Marks and even the presence of Characters (who are Fearless and confer it in a bubble), because no one wants to piss off their Chaos Lord.

The DV box set doesn't complicate the game with points, as it pre-assigns all of the models on a per scenerio basis.

Everyone needs to calm down and consider that you "got the boxed set a few weeks early" in essence, not that the Chaos codex is "a few weeks late."

If you like the concept that Chaos Space Marines are malignant forces, tainted and changed by the warp and their dark worship hellbent on nothing but seeing the galaxy burn through whatever is their favorite means, you will be very happy with the new codex.

If you wanted evil space marines who are a tactical spear tip strike force, then you will be disappointed.

The new chaos is an evolved version of what you had before, and nothing like space marines except being WS/BS/S/T 4 in power armor.

Check out my Youtube channel!
 
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






Battle Barge Impossible Fortress

Ahhh, another "next month" release drop

We shall see. I'm done being excited, and would rather be surprised!


Automatically Appended Next Post:
But.. its "this month".

Interesting. but meh.

This message was edited 1 time. Last update was at 2012/09/01 02:59:25


 
   
Made in ca
Lit By the Flames of Prospero





Edmonton, Alberta

 Nicorex wrote:
Also.. Faeit is saying his anonymous source claimes Pre-Orders for Chaos on the 15(of Sept) with release on 22nd along with the new WD.
Here is the original...
http://natfka.blogspot.no/2012/08/release-rumors-breaking-mold.html#more


If this is true, that means their won't be any white dwarf to go with this untill well after the fact (I.E.Oct). So we might not get any leeks what so ever for this release, since their won't be any white dwarf to leek ahead of the launch.
O.o

Well this is going to suck....
   
Made in si
Foxy Wildborne







Looks to me like Faeit has been moving the release date by 1 week every week for a while now.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in gb
Slashing Veteran Sword Bretheren






Liverpool

If it is the case that chaos appear on the 15th (I hope) there will be a video teaser in the coming days no doubt. I am sure GW want people to know that their wallets are about to become empty.

Fury from faith
Faith in fury

Numquam solus ambulabis 
   
Made in us
Badass "Sister Sin"






Camas, WA

 lord_blackfang wrote:
Looks to me like Faeit has been moving the release date by 1 week every week for a while now.

Yeah I stopped counting and am just going to go with his first 'rumor' for the tracker.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in de
Dakka Veteran





 pretre wrote:
 lord_blackfang wrote:
Looks to me like Faeit has been moving the release date by 1 week every week for a while now.

Yeah I stopped counting and am just going to go with his first 'rumor' for the tracker.


Natfka (Faeit is the name of the site ) doesn't directly generate rumors. He just posts things that come his way. Some of the people giving him information seem genuine enough (like Grant), other times it seems fairly dubious. Can't really 'track' him.

This message was edited 1 time. Last update was at 2012/09/02 13:57:11


8000 points of XI Legion the Space Vagabonds, they can adapt their tactics to represent any and every Legion and Chapter as needed because they were created by the Emperor to be the ultimate tactical power. They have faked their disappearance in order to infiltrate every part of the conflicts in the galaxy.

8000 points of Tau/Craftworld Eldar/Necron because the Space Vagabonds can also emulate their wargear and tactics.

Victories: ALL
Losses: NONE (My armies have the psychic ability to conjure a cataclysmic storm whenever they are about to lose. This allows the Space Vagabonds to teleport away while releasing power waves that destroys the battlefield and so every battle is a victory)

Sabet wrote:PS: Vhalyar, that signature makes you look like a band wagoner and a very bad loser
 
   
Made in br
Savage Khorne Berserker Biker






 Brother SRM wrote:


via Faeit 212 (a Must Remain Anonymous Source)

.....

If you like the concept that Chaos Space Marines are malignant forces, tainted and changed by the warp and their dark worship hellbent on nothing but seeing the galaxy burn through whatever is their favorite means, you will be very happy with the new codex.

If you wanted evil space marines who are a tactical spear tip strike force, then you will be disappointed.

The new chaos is an evolved version of what you had before, and nothing like space marines except being WS/BS/S/T 4 in power armor.


This sounds rather discouraging. "Don't expect your army to be effective or have good synergy. If you want metal-looking, cackling morons for Imperials to shoot at, though, this is your book!"

Also nice to know Iron Warriors, Alpha Legion, Night Lords and the Black Legion don't know a thing about tactical strike operations.

In Boxing matches, you actually get paid to take a dive and make the other guy look good.

In Warhammer 40K, you're expected to pay cash out of your pocket for the privilege of having Marines and IG trample all over your Xenos/Chaos. 
   
Made in us
Badass "Sister Sin"






Camas, WA

 Vhalyar wrote:
 pretre wrote:
 lord_blackfang wrote:
Looks to me like Faeit has been moving the release date by 1 week every week for a while now.

Yeah I stopped counting and am just going to go with his first 'rumor' for the tracker.


Natfka (Faeit is the name of the site ) doesn't directly generate rumors. He just posts things that come his way. Some of the people giving him information seem genuine enough (like Grant), other times it seems fairly dubious. Can't really 'track' him.
If he posts something without a source or listed a anonymous, he gets tracked. If he doesn't want I to be a monger, simply post sources.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Morphing Obliterator





Derry

I wonder if cultists will get chimeras, or will they have to walk every where.

My Space Marine Blog

My CSM Blog
 Psienesis wrote:
That is because Calgar is a pimp. Not all SM heroes moonlight as pimps. Thus, their mastery of Pimp Hand is found wanting.

TemplarsCrusade01 Beasts Of War Spud Tate Chuffy1976
OPN Tristan Malone elstonation Hazard Syndome Vulkans Champion


 
   
Made in us
Khorne Rhino Driver with Destroyer





Depths of the Webway

Chimeras for Cultists!?! No, just no, still need allied guard for those

Current Armies
-Chaos Marines: The Black Brethren of Eyreas
-Renegade Guard: Cadian 333rd/Vraksian PDF
-Imperial Guard: Cadian 8th
-Dark Eldar: Kabal of the Scarred Shark
-Space Marines: Ultramarines


Army Project
http://www.dakkadakka.com/dakkaforum/posts/list/469111.page 
   
Made in gb
Assassin with Black Lotus Poison





Bristol

 quilava1 wrote:
Chimeras for Cultists!?! No, just no, still need allied guard for those


Allies can't get in each others transport vehicles.

The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in si
Foxy Wildborne







Faeit posted an alleged snapshot of playtest rules for Cultists, for what it's worth. Looks great.

http://natfka.blogspot.co.uk/2012/09/chaos-cultists-rules-box-set-and-pic.html

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

If its real it isn't official. As in its not using the standard 40k rules styling. The grammar's incorrect ("May include up to 20 more cultists" instead of "additional"), and lines like "one cultist may have the glory of carrying..." aren't something you find in a unit selection. The one in ten having a shotgun seems weird (Imperial Armour ones don't have the option at all, or have them available for all), oh and charging 5pts for one with the champion is clear nonsense. I mean they are similar to the existing renegade rules, but there's silly things in there that hint at it being fake. If they are included as a unit then I would imagine they would be similar to this though (either that or GW's producing shoddy rulesets these days).
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






Battle Barge Impossible Fortress

Correct grammar is a standard of GW style?
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

...As in codex entries have an established format, that one doesn't follow it. Like I said, you wouldn't find such fanciful lines like such and such a unit having the glory of carrying a banner for 10pts, it would just be "one cultist may carry a Banner of Chaos Glory for 10pts". =p

This message was edited 1 time. Last update was at 2012/09/02 20:41:51


 
   
Made in gb
Towering Hierophant Bio-Titan





Fareham

Wyrmalla, you missed another key thing
The unit may take grenades for 10 points.

Cool, 1 point each, now what if i buy 20 more members for that unit?
Only 0.33 points for grenades each

Usually they would charge a rate per model, unless the unit cant gain additional models like sang guard.

I do agree though, the structuring looks weird, but take into account that depending on the author, wording changes in entries a ton.
That has caused constant issues with people comparing the wording between dex's and how things were written and the context used.

   
Made in gb
Fixture of Dakka






Glasgow, Scotland

I thought we were getting the same writer as the last edition? Either way, those kind of discrepancies are a little too much for it to be the official version of the rules (if they are real at all). I'd think that even if they were an early version of the rules, they'd still follow some sort of logic (ie points values making sense), or at least use the same program that's used to make the other codex entries...

...And yeah, if they only have a 6+ save then they would probably be available as a 10-20 or 20-40 sized unit like other similar ones (ie conscripts, workers rabble, miners, grots, kroot...).

This message was edited 1 time. Last update was at 2012/09/02 20:56:54


 
   
Made in gb
Assassin with Black Lotus Poison





Bristol

I hope they aren't doing unit costs that way. The "Pay x points for y people and a unit champion" method annoys me.

What's wrong with just putting a min/max unit size and how many points each model is?

This message was edited 2 times. Last update was at 2012/09/02 21:00:39


The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

=/ We'll have to see if they adopt the old format for unit pricing or not really. The current one's "pay x for the unit, then y for each individual model subsequently". I don't see much of an issue with that right now as it makes initially working out unit points costs easy. It does however cause issues when you're working out victory points, or only wanting x amount of models in a squad (ie it'd be silly to only be able to take 5 or ten man squads sizes like the Marine codex, as it wouldn't allow for god specific numbers for fluffy players). With units that are meant to be large I think they'll use this format (ie cultists probably have a minimum size of ten), whilst Chaos Marines will probably be charged individually (...or minimum squad 5 men, 15pts for each additional man).
   
Made in us
Longtime Dakkanaut





1. Natfka is a unique source in that he gets anonymous sources to feed him information. To 'track' him is ridiculous. It's like blaming a librarian for carrying a book that makes predictions that don't end up coming true. It's not the librarian's fault. People post bogus sometimes. To 'track' Natfka is ridiculous and he's even said so, which is why he specifies that he gets his information from anonymous sources.

If he had to name his sources, they wouldn't give him the information, and we wouldn't have the wealth of rumors that we get from his site.

Personally the whole idea of tracking people just to show when they're right or wrong about rumors from a game company seems petty and doesn't really seem to promote the idea of sharing information.

In short Pretre, relax. You seem to be taking this whole 'tracking' thing way too obsessively. He can't post sources because if he does, those sources won't give us the sweet information we crave.

2. To be fair, the first tidings of the Chaos Marine Codex were coming about before GW did a total revamp of their release schedule and decided to throw the Chaos Daemons into August instead of Chaos Marines. Since then, the August and September White Dwarfs really seemed forced, with little of this 'improvement' we keep hearing about. Once the Chaos Marines hit, I'm sure that the White Dwarf will be chock full of information that the publishers were holding back until their release.

Since then, yes, it has seemed like they keep getting pushed back, but that's how rumors go. I've since accepted it. In terms of timeline, most rumormongers are wrong most of the time. It's the CONTENT that we should really be focusing on. How useful will the cultists or Helbrute really be? What are the points levels? There's tons of CONTENT rumors out there that plenty of rumormongers have posted that we can have plenty of fun with, and as more rumors hit as we get closer, we'll see the true picture of Chaos.

3. This is ridiculous.. " This sounds rather discouraging. "Don't expect your army to be effective or have good synergy. If you want metal-looking, cackling morons for Imperials to shoot at, though, this is your book!"

Also nice to know Iron Warriors, Alpha Legion, Night Lords and the Black Legion don't know a thing about tactical strike operations."

Relax. The original poster that you were criticizing was telling us that we're getting a Chaos Marine Codex that IS NOT a copy-paste of the regular Space Marines, which is a joyous occasion! The current Chaos Marine Codex is bland, flavorless, and the fluff is bad and bland to boot. Getting a Codex that truly reflects the Chaos aspect of Chaos Marines is what we Chaos Marine players have been hoping for.

I don't want a 'tactical one-man easy-button-win' army. I want the cackling maniacs charging forward into battle, slaughtering in the name of their dark gods, using wargear and artefacts so corrupted by the warp as to be rendered unrecognizable. Phil Kelly will do a great job at this, I have faith in that.

And the army will be fantastic and incredibly effective to boot, just you wait.

4. The post of the cultist rules was a snapshot of a playtest ruleset, and Natfka himself said that the actual ruleset has changed since then. It was more a teaser than an actual 'this is what it's going to be', and in rough drafts like this, of course there will be errors.

That's why they're rough drafts.
   
 
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