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![[Post New]](/s/i/i.gif) 2013/05/11 17:28:34
Subject: Eldar rumours (Plastic Farseer pic added 20th April)
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Decrepit Dakkanaut
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Why? Wraithguard were first used by Iyanden to defend their craftworld against Tyranids, when living Eldar became rare. Close combat units in addition to shooty units sound very reasonable in the close quarter fighting of a craftworld.
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![[Post New]](/s/i/i.gif) 2013/05/11 18:17:39
Subject: Eldar rumours (Plastic Farseer pic added 20th April)
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Swift Swooping Hawk
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I think a plastic boxset of Wraithguard would be pretty cool...
I have 5 metals that I have collected over the years and another 5 would be nice.
Any thoughts on what is going to happen to Scorpions?
I think a hammer of wrath at str 4 would be a cool rule for the mandiblasters...thats kinda what they did under 2nd ed..
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-3500+
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--3500+ |
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![[Post New]](/s/i/i.gif) 2013/05/11 18:28:42
Subject: Eldar rumours (Plastic Farseer pic added 20th April)
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Dakka Veteran
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Eldar Ghost-Warriors say you're wrong.
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8000 points of XI Legion the Space Vagabonds, they can adapt their tactics to represent any and every Legion and Chapter as needed because they were created by the Emperor to be the ultimate tactical power. They have faked their disappearance in order to infiltrate every part of the conflicts in the galaxy.
8000 points of Tau/Craftworld Eldar/Necron because the Space Vagabonds can also emulate their wargear and tactics.
Victories: ALL
Losses: NONE (My armies have the psychic ability to conjure a cataclysmic storm whenever they are about to lose. This allows the Space Vagabonds to teleport away while releasing power waves that destroys the battlefield and so every battle is a victory)
Sabet wrote:PS: Vhalyar, that signature makes you look like a band wagoner and a very bad loser |
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![[Post New]](/s/i/i.gif) 2013/05/11 20:34:52
Subject: Re:Eldar rumours (Plastic Farseer pic added 20th April)
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Fixture of Dakka
West Michigan, deep in Whitebread, USA
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Perfect Organism wrote: AegisGrimm wrote:Maybe call the new walker a Ghost Warrior, to bring back a name from pre-Second edition. That's what they used to call Wraithlords (Dreadnoughts had a pilot, while Ghost Warriors were run by Spirit Stones alone like current Wraithlords.)
I thought the smaller constructs (roughly equivalent to Wraithguard) were the 'ghost warriors'... the dread-like ones were spirit-something-or-others, if my cloudy teenage memories can be trusted.
Yup, you're right!
I just pulled out my old 40K Compendium book from the shelf, and Spirit-Warriors are indeed the pre-Wraithlords, while the Ghost-Warriors were the infantry sized constructs, which I assume ended up becoming Wraithguard.
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"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should." |
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![[Post New]](/s/i/i.gif) 2013/05/12 08:53:23
Subject: Eldar rumours (Plastic Farseer pic added 20th April)
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Agile Revenant Titan
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That definitely conjured up some old memories. One of my buddies used to run Spirit Warriors as Rogue Trader had some sort of build your own ruleset. I vaguely remember his Spirit Warriors had twin powerfists, high toughness and save; oh and a Shuriken Catapult mounted in its head. Tough as nails to destroy.
The one rumor I'm not liking is if an Eldar Jetbike unit requires an HQ slot to have them count as troops. That's a fairly high tax unless the character is extremely useful, such as Azreal.
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No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. |
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![[Post New]](/s/i/i.gif) 2013/05/12 09:43:57
Subject: Eldar rumours (Plastic Farseer pic added 20th April)
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Longtime Dakkanaut
New Zealand
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Yes and no. At the moment Jetbikes are already one of the best scoring units in the game purely because of the insane 48" capture/contest ability, they just don't have much durability or damage output. If they get cheaper (possible) and/or get some more options (fairly likely since they have basically no options at the moment) i.e something other than Shuriken Cannons for Weapon upgrades, a better base weapon (fairly likely), more options for Warlocks or other squad leaders, Vypers change to attack bike heavy bikers etc etc, then they would be seriously strong if there were troops by default.
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![[Post New]](/s/i/i.gif) 2013/05/12 14:30:16
Subject: Eldar rumours (Plastic Farseer pic added 20th April)
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Longtime Dakkanaut
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That's a 36" Turboboost range on Eldar Jetbikes: 12" move + 24" boost in the shooting phase.
I'd love to see more heavy weapon options on GJB's but I'm not holding my breath.
Who thinks it's likely they'll update any of the heavy weapon stats, which ones, and why? I'd love to see a return of the starcannon, which has found some love on Wraithlords in my army for it's lovely AP2. I could see it being changed to heavy 1 blast to set it apart from the other S6 weapons in the Eldar arsenal. Giving shuriken weaponry the Shred special rule would be a nice touch, too, but that's just wishlisting.
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What harm can it do to find out? It's a question that left bruises down the centuries, even more than "It can't hurt if I only take one" and "It's all right if you only do it standing up." Terry Pratchett, Making Money
"Can a magician kill a man by magic?" Lord Wellington asked Strange. Strange frowned. He seemed to dislike the question. "I suppose a magician might," he admitted, "but a gentleman never could." Susanna Clarke Jonathan Strange & Mr. Norrell
DA:70+S+G+M++B++I++Pw40k94-D+++A+++/mWD160R++T(m)DM+
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![[Post New]](/s/i/i.gif) 2013/05/12 14:33:14
Subject: Re:Eldar rumours (Plastic Farseer pic added 20th April)
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Fixture of Dakka
West Michigan, deep in Whitebread, USA
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Jetbikes would be friggin awesome if they stayed the same points cost and same upgrades, but fell under effects of Shuriken Catapults that went back to basically being "Eldar Storm Bolters" like they were in 2nd edition. I would almost gladly pay a HQ tax for them being Troops, if that happened. IMHO, it would change the Eldar army loads to just have decent range on their Shuriken Weapons again.
I think Shuriken weaponry getting across the board range increases would be perfectly fine, no special rules needed.
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This message was edited 1 time. Last update was at 2013/05/12 14:35:02
"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should." |
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![[Post New]](/s/i/i.gif) 2013/05/12 14:35:04
Subject: Re:Eldar rumours (Plastic Farseer pic added 20th April)
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Enigmatic Sorcerer of Chaos
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Maybe Jetbikes will be armed with Shuriken Pods which are longer-ranged. I'd like to be able to give them a Fusion Blaster, as well as flamers and maybe limited heavy weapons like a missile launcher.
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Veteran Sergeant wrote:If 40K has Future Rifles, and Future Tanks, and Future Artillery, and Future Airplanes and Future Grenades and Future Bombs, then contextually Future Swords seem somewhat questionable to use, since it means crossing Future Open Space to get Future Shot At.
Polonius wrote:I categorically reject any statement that there is such a thing as too much boob.
Coolyo294 wrote:Short answer: No.
Long answer: Noooooooooooooooooooooooooooooooooooooooooooooooooooooooo. |
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![[Post New]](/s/i/i.gif) 2013/05/12 15:24:50
Subject: Eldar rumours (Plastic Farseer pic added 20th April)
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Stabbin' Skarboy
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It seems Shining Spears are not available from the UK GW website anymore...
edit:  not news at all, sorry
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This message was edited 2 times. Last update was at 2013/05/12 16:50:46
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![[Post New]](/s/i/i.gif) 2013/05/12 15:26:17
Subject: Eldar rumours (Plastic Farseer pic added 20th April)
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Dakka Veteran
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ergotoxin wrote:It seems Shining Spears are not available from the UK GW website anymore...
Not news. Look for them under the bitz section. They are an upgrade.
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![[Post New]](/s/i/i.gif) 2013/05/12 15:30:07
Subject: Eldar rumours (Plastic Farseer pic added 20th April)
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Regular Dakkanaut
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I don't seeing Eldar jet bikes getting too much cheaper. For what is basically a marine that can go 48" (12" move + 36" turbo boost) they arent that horribly priced. However I could see a slight range boost to the catapults happening.
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![[Post New]](/s/i/i.gif) 2013/05/12 15:40:24
Subject: Eldar rumours (Plastic Farseer pic added 20th April)
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Sacrifice to the Dark Gods
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cant wait at the moment my eldar suck they seem to cant win at any games.
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![[Post New]](/s/i/i.gif) 2013/05/12 16:40:49
Subject: Eldar rumours (Plastic Farseer pic added 20th April)
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Devastating Dark Reaper
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Gavin Thorne wrote:That's a 36" Turboboost range on Eldar Jetbikes: 12" move + 24" boost in the shooting phase.
I'd love to see more heavy weapon options on GJB's but I'm not holding my breath.
Who thinks it's likely they'll update any of the heavy weapon stats, which ones, and why? I'd love to see a return of the starcannon, which has found some love on Wraithlords in my army for it's lovely AP2. I could see it being changed to heavy 1 blast to set it apart from the other S6 weapons in the Eldar arsenal. Giving shuriken weaponry the Shred special rule would be a nice touch, too, but that's just wishlisting. 
Eldar Jetbikes get a 36" Turboboost, not 24"
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This message was edited 1 time. Last update was at 2013/05/12 16:41:14
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![[Post New]](/s/i/i.gif) 2013/05/13 01:09:55
Subject: Eldar rumours (Plastic Farseer pic added 20th April)
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Longtime Dakkanaut
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Goobi2 wrote:I don't seeing Eldar jet bikes getting too much cheaper. For what is basically a marine that can go 48" (12" move + 36" turbo boost) they arent that horribly priced. However I could see a slight range boost to the catapults happening.
Betcha the jet bikes will get thrown into a fast attack slot and you need a shiny brand new model to unlock its "special" abilities.
Wraith Guard will probably be elite and you need that special model to unlock it as well.
I think this is going to suck and suck big time. But hey! People will buy the codex and make ally hybrid armies.
That is all what 6th ED is about. Sucking the life out of the hobby by expensive upgrades to make your army playable using current rule set/codex.
OH don't forget the increase in June. Buy Buy Buy!! Get into the purchase frenzy before the cost will go higher!!!
Man the financial report is going to be sweet this year.
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Adam's Motto: Paint, Create, Play, but above all, have fun. -and for something silly below-
"We are the Ultramodrines, And We Shall Fear No Trolls. bear this USR with pride".
Also, how does one apply to be a member of the Ultramodrines? Are harsh trials involved, ones that would test my faith as a wargamer and resolve as a geek?
You must recite every rule of Dakka Dakka. BACKWARDS.
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![[Post New]](/s/i/i.gif) 2013/05/13 01:29:05
Subject: Eldar rumours (Plastic Farseer pic added 20th April)
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Dakka Veteran
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Adam LongWalker wrote:Goobi2 wrote:I don't seeing Eldar jet bikes getting too much cheaper. For what is basically a marine that can go 48" (12" move + 36" turbo boost) they arent that horribly priced. However I could see a slight range boost to the catapults happening.
Betcha the jet bikes will get thrown into a fast attack slot and you need a shiny brand new model to unlock its "special" abilities.
Wraith Guard will probably be elite and you need that special model to unlock it as well.
I think this is going to suck and suck big time. But hey! People will buy the codex and make ally hybrid armies.
That is all what 6th ED is about. Sucking the life out of the hobby by expensive upgrades to make your army playable using current rule set/codex.
OH don't forget the increase in June. Buy Buy Buy!! Get into the purchase frenzy before the cost will go higher!!!
Man the financial report is going to be sweet this year.
The dark side is strong with this one.
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![[Post New]](/s/i/i.gif) 2013/05/13 01:30:27
Subject: Re:Eldar rumours (Plastic Farseer pic added 20th April)
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Fixture of Dakka
West Michigan, deep in Whitebread, USA
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But kinda justified.
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"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should." |
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![[Post New]](/s/i/i.gif) 2013/05/13 01:31:42
Subject: Eldar rumours (Plastic Farseer pic added 20th April)
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Savage Khorne Berserker Biker
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i sense a disturbance in the force, and it's a falling sky!
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![[Post New]](/s/i/i.gif) 2013/05/13 03:23:09
Subject: Eldar rumours (Plastic Farseer pic added 20th April)
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Longtime Dakkanaut
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launcelot7891 wrote: Gavin Thorne wrote:That's a 36" Turboboost range on Eldar Jetbikes: 12" move + 24" boost in the shooting phase.
I'd love to see more heavy weapon options on GJB's but I'm not holding my breath.
Who thinks it's likely they'll update any of the heavy weapon stats, which ones, and why? I'd love to see a return of the starcannon, which has found some love on Wraithlords in my army for it's lovely AP2. I could see it being changed to heavy 1 blast to set it apart from the other S6 weapons in the Eldar arsenal. Giving shuriken weaponry the Shred special rule would be a nice touch, too, but that's just wishlisting. 
Eldar Jetbikes get a 36" Turboboost, not 24"
I concede to your superior reading skills, as I totally missed that little inset under the bikes category for Eldar jetbikes for the last year. I've been playing them with a 24" turbo boost, lol. I'm leaving criticism of the codex out of my discussion until it's released, it just doesn't make sense to get upset about something that's complete speculation until (IF) we get a solid leak or the actual release.
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What harm can it do to find out? It's a question that left bruises down the centuries, even more than "It can't hurt if I only take one" and "It's all right if you only do it standing up." Terry Pratchett, Making Money
"Can a magician kill a man by magic?" Lord Wellington asked Strange. Strange frowned. He seemed to dislike the question. "I suppose a magician might," he admitted, "but a gentleman never could." Susanna Clarke Jonathan Strange & Mr. Norrell
DA:70+S+G+M++B++I++Pw40k94-D+++A+++/mWD160R++T(m)DM+
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![[Post New]](/s/i/i.gif) 2013/05/13 13:39:38
Subject: Re:Eldar rumours (Plastic Farseer pic added 20th April)
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Myrmidon Officer
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Update from Apocalypse40k updating from BOLS:
http://apocalypse40k.blogspot.com/2013/05/newest-eldar-rumor-weapons.html
The latest Eldar rumor centers around the Shuriken weaponry.
From BoLS:
Word has reached us of two divergent schools of though for the latest codex shuriken family, and the jury is still out on which one was ultimately selected. Both are highly divergent from the short-ranged 12" S:4 AP:5 Assault 2 weapon we have now (oh those poor, poor Guardians). Here we go folks:
OPTION A: The Bane of Flesh
Shuriken Pistol 12" S:4 AP5 Pistol, Fleshbane
Shuriken Catapult 18" S:4 AP5 Assault 2, Fleshbane
Dire Avenger Shuriken Catapult 24" S:4 AP:5 Assault 2, Fleshbane
Shuriken Cannon 24" S:6 AP:5 Assault 3, Fleshbane
Shuriken Shreiker Cannon 24" S:6 AP:5 Assault 3, Fleshbane, Poison(4+), Pinning
OPTION B: The Rain of Shuriken
Shuriken Pistol 12" S:4 AP5 Pistol
Shuriken Catapult 18" S:4 AP5 Salvo2/4
Dire Avenger Shuriken Catapult 24" S:4 AP:5 Salvo 2/4
Shuriken Cannon 24" S:6 AP:5 Salvo 3/6
Shuriken Shreiker Cannon 24" S:6 AP:5 Salvo 3/6, Poison(4+), Pinning
So no definite news, and not even one rumor, but TWO. What will be the end result? Consensus is growing that The Bane of Flesh is just too heinous. We shall have to wait and see!
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![[Post New]](/s/i/i.gif) 2013/05/13 13:50:15
Subject: Eldar rumours (Plastic Farseer pic added 20th April)
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Insect-Infested Nurgle Chaos Lord
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The Bane of Flesh would just be yet another boot in the nads to DE. DE are the ones with poisoned EVERYTHING at 4+. Giving regular Eldar 2+ wounding EVERYTHING as assault weapons would totally outshine them,
The Rain of Shuriken i can see..
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2013/05/13 13:59:08
Subject: Re:Eldar rumours (Plastic Farseer pic added 20th April)
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Guarding Guardian
Essex
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having fleshbane and poisen on one weapoin is a bit over kill XD
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8762pts (painted)
WINS 1
LOSES 1
DRAWS 0
2016 |
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![[Post New]](/s/i/i.gif) 2013/05/13 14:03:19
Subject: Eldar rumours (Plastic Farseer pic added 20th April)
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Blood-Drenched Death Company Marine
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Both make little sense. Having almost the entire infantry in the army Wound everything on a 2+ is far too powerful; it would certainly screw over armies with lots of Monstrous Creatures like 'Nids. That and the Shrieker Cannon has both Poisoned (4+) and Fleshbane, which don't even work together.
And Salvo requires the models to remain still to get maximum result, which seems counterintuative to the Eldar's way of warfare where manueverability and speed are key.
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![[Post New]](/s/i/i.gif) 2013/05/13 14:05:11
Subject: Eldar rumours (Plastic Farseer pic added 20th April)
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Khorne Veteran Marine with Chain-Axe
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I cant see either of those being used IMO...
1) Bane of Flesh is ridiculously overpowered if the rumored point drop in guardians is true... if this does happen, ork players will shelve their armies, Eldar will make a mockery of every ward dex (which wont happen) with their basic troops, and every new fluffy SM bike army will take a massive hit to the gonads...
2) two words and a numeral: bladstorm salvo 4...
dire avengers already spit out obscene amounts of fire with three shots every other turn, now people want to make it 5? thats 50 shots without an exarch, and if my math is correct, an exarch should add 8 shots with dual ASCs, with an extra shot for Bladestorm makes 59 shots that will probably have reroll to hit at the minimum, and possibly firing at a target under the effects of doom... that amounts to roughly 55 hits, and around 50 wounds... I dont care who you are, that is cooooooold...
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This message was edited 1 time. Last update was at 2013/05/13 14:06:09
"I ayn't so eezy ta kill... heheheh..."
BLOOD FOR THE BLOOD GOD!!!! SKULLS FOR THE SKULL THRONE!!!! |
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![[Post New]](/s/i/i.gif) 2013/05/13 14:07:46
Subject: Eldar rumours (Plastic Farseer pic added 20th April)
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Regular Dakkanaut
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Daemons will auto lose against the Fleshbane version.
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![[Post New]](/s/i/i.gif) 2013/05/13 14:12:05
Subject: Eldar rumours (Plastic Farseer pic added 20th April)
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Speedy Swiftclaw Biker
Germany
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Pretty much anything would. Maybe someone got Shred and Fleshbane mixed up somewhere, that would make this slightly more believable.
I also don't believe that Salvo will be used, seems way too static for Eldar.
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![[Post New]](/s/i/i.gif) 2013/05/13 14:17:57
Subject: Eldar rumours (Plastic Farseer pic added 20th April)
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Screaming Shining Spear
Pittsburgh, PA
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I'd buy Shred over Fleshbane. Fleshbane would be way too overpowered, and as said doesn't mix with Poisoned. Shred, on the other hand, makes sense by the fluff of shuriken weaponry, is powerful without being too overpowered, and gives the Eldar a unique little trick there.
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Eldar shenanigans are the best shenanigans!
DQ:90S++G+M--B+IPw40k09#+D++A++/areWD-R++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2013/05/13 14:23:31
Subject: Eldar rumours (Plastic Farseer pic added 20th April)
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Dakka Veteran
NoVA
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Malthor wrote:
Maybe someone got Shred and Fleshbane mixed up somewhere, that would make this slightly more believable.
I also don't believe that Salvo will be used, seems way too static for Eldar.
I agree with all this.
Fleshbane would be insane and would make DE look terrible by comparison. I can see Shred being more reasonable and makes more sense with the ammo they use.
Salvo is a great rule, but I doesn't seem right. It might be nice on some of the Vehicles though. I think Salvo is more believable than Fleshbane at least.
Still, I don't really believe either of these rumors.
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This message was edited 1 time. Last update was at 2013/05/13 14:24:10
Playing: Droids (Legion), Starks (ASOIAF), BB2
Working on: Starks (ASOIAF), Twilight Kin (KoW). Droids (Legion)
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![[Post New]](/s/i/i.gif) 2013/05/13 14:56:32
Subject: Eldar rumours (Plastic Farseer pic added 20th April)
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Dakka Veteran
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Redemption wrote:That and the Shrieker Cannon has both Poisoned (4+) and Fleshbane, which don't even work together.
Technically it could work... It would provide a 2++ to wound due to the poison since poison provides a re-roll for units it hits with less str.
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This message was edited 1 time. Last update was at 2013/05/13 14:57:07
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![[Post New]](/s/i/i.gif) 2013/05/13 15:02:53
Subject: Eldar rumours (Plastic Farseer pic added 20th April)
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Speedy Swiftclaw Biker
Germany
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warpspider89 wrote: Redemption wrote:That and the Shrieker Cannon has both Poisoned (4+) and Fleshbane, which don't even work together.
Technically it could work... It would provide a 2++ to wound due to the poison since poison provides a re-roll for units it hits with less str.
The reroll is only for CC poison weapons though.
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